Chaos Ex Machina
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issue 27 Patch Notes for December 1st, 2020 - Winter Event!
Chaos Ex Machina replied to Jimmy's topic in Patch Notes Discussion
Can you share it? -
issue 27 Patch Notes for December 1st, 2020 - Winter Event!
Chaos Ex Machina replied to Jimmy's topic in Patch Notes Discussion
Please let us remove the locked zones from the zone list of LRT Since you already have the list of zones in that popmenu, the locked zones are totally redundant and annoying. On most characters I would not unlock some of those less useful zones anyway -
issue 27 [Beta] Patch Notes for November 29th, 2020
Chaos Ex Machina replied to Jimmy's topic in [Open Beta] Patch Notes
This is redundant with the menu listing and adds clutter and annoyance if one would prefer to have limited size of popup by simply not obtaining badges in some zones. Many of the zones are only of interest for extreme completionists, and even then on only a minority of characters. I certainly don't want, for example, Boomtown listed on most characters. The popmenu accomplishes everything while out of the way. -
Focused Feedback: Dark Miasma (Release Candidates)
Chaos Ex Machina replied to Jimmy's topic in [Open Beta] Focused Feedback
6% or 10% are actually gigantic. Assault adds maybe 5% on masterminds, assuming 100% enhancement in powers. Gaining a 10% or 6% boost in effectiveness at endgame is usually incredibly expensive investment. Making it equal to a sleet is a good suggestion - would be a buff on defenders and neutral on everybody else. -
Dark Melee Future [re: Dark Melee Update]
Chaos Ex Machina replied to Troo's topic in Suggestions & Feedback
I like having some teleportation lightning strike ability in Dark Melee. Teleportation through portals fits thematically -
General Feedback: Page 5 Build 3
Chaos Ex Machina replied to Jimmy's topic in [Open Beta] Focused Feedback
Darn I really want the Dark Lightning Strike. What went wrong? -
Focused Feedback: Electrical Affinity - Name
Chaos Ex Machina replied to Jimmy's topic in [Open Beta] Focused Feedback
I like Electric Support Electrical Induction -
If this is verboten why is instant virtually max incarnate at level 51 considered good?
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Focused Feedback: Devices, Stealth and Misc Power changes
Chaos Ex Machina replied to Leandro's topic in Open Beta Testing
I prefer this idea! -
Focused Feedback: Devices, Stealth and Misc Power changes
Chaos Ex Machina replied to Leandro's topic in Open Beta Testing
Agree A few of these are problematic cottage rule violations. Especially propel which increased physics quality but dramatically nerfs the entertainment value! One thing to add functionality, but that perception makes it thematic and unique. Is there some alternative theme to sound less 'evil?' Could interfere with thematic considerations on some characters. People would just skip invisibility completely with IOs. -
Suggestion: Nature affinity FX as costume options
Chaos Ex Machina replied to biostem's topic in Suggestions & Feedback
YES PLEASE Everything from nature affinity is too good to restrict to one powerset -
Nice calculator
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Incentivize playing a villian
Chaos Ex Machina replied to krishmero's topic in Suggestions & Feedback
This. Why are there 5 times as many Brutes as Tankers? Same reason. No faction specific ATs which artificially increased the number of villains and tankers. -
I wish Elec attacks had a different side effect
Chaos Ex Machina replied to Galaxy Brain's topic in Suggestions & Feedback
Electric blast can chain while enemy not drained Not binary now DONE- 21 replies
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Same. Blaster ATO proc. 130k bid Sold 55 inf
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issue 26 Patch Notes for May 30th, 2019
Chaos Ex Machina replied to Leandro's topic in Patch Notes Discussion
(some text snipped to consolidate the main points) I can see where you're coming from but at the same time I feel like you're asking for a lot. You say you're doing a lot of low level content and have lots of alts ... so why do you need any sets? Why aren't you using mostly generic IOs and maybe a few special pieces. Karma: Knockback protection costs a mere 20 merits! When you say you need 100 merits for a "good one" are you talking about the level scaling archetype enhancements? Those are like the crown jewels that used to cost 400-500 merits. PVP IO recipes also can cost 100 but as far as I've seen the normal set recipes are 20 for an uncommon and 50 for a rare, and that is a serious price reduction from live when uncommon set IO recipes were 50-75, and rares were 125-275. Here is the list of Original Dev prices for things bought with merits: https://paragonwiki.com/wiki/Merit_Rewards#Rewards_Purchases If you feel you can't buy specifically what you want still, maybe a better tack for you would be to spend 10 merits on a random roll and then just sell the most valuable recipes and use that to buy modest replacements for yourself. But it really does feel like you've chosen to stretch yourself very thin and want to still be able to gear up in the same way someone who focuses on just a couple characters can. Hey, thanks for the reply. It is a valid argument. But I've always viewed CoH as a game for those who want light play and not power game. Imho, there is no reason I shouldn't be able to get the builds I want or the special IOs that go for bazillions simply because I don't constantly play 50s and get tons of influence. My argument is why restrict and force the playstyle? I don't' want to play the same character over and over again. I do want to be able to tweak my characters. It is just too much to expect me to do three TFs worth of content to get one IO. CoH has always been the game you could just jump in and jump out of and I love it for that, I just wish its advancement system matched that. It doesn't. IMO the best suggestion: incarnate trials need additional rewards because of their difficulty to organize. Maybe more merits there, especially since the veteran levels have significantly increased the availability of incarnate components. -
Looking at powers the ranking of best to worst AOE by numerical analysis: Martial - utterly dominates but it's SL - does that matter? Psi - less resistance Dark Ice Savage? - statistics are bizarre Fire Thorn Energy Radiation Electric Earth Am I right? Is voltaic sentinel any good?
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I want some dominators with effective combinations that will not make me want archetype respecs. Rank these potential combinations with plant: Thorn Energy - considering the force feedback IO potential to permadom Elec What OTHER than Fire is especially strong with Psi assault