So I've noticed an issue with the radius buffs with regards to Foot Stomp. Foot Stomp has always had the unique aspect that its radius is bigger than it should be for the damage it does. I believe the standard formula, for an attack with the damage and recharge it has, would put it at a 10 foot radius (don't quote me on that number), but it's always been 15 feet. Now, with the AoE changes, Foot Stomp had its radius reduced to be able to take advantage of the radius buffing effect, meaning it has an overall larger radius now, but it also means that it's lost that unique aspect of itself. It's now essentially a standard power. Could something be done so Foot Stomp doesn't lose its unique flavor?