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Everything posted by Vanden
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Recording and posting videos is against Homecoming's rules, and they take that seriously. I don't think they even let you share videos here or on the Discord that were recorded on other servers.
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Hate 'em. They stink.
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No pet? Bah! Put a Hydra in there for the tier 9.
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Would it be possible for the LockedOption field in Popmenus to be able to check whether the /ebfp command is usable?
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Make Ice Control Cooler: A Control Powerset Buff
Vanden replied to Blackfeather's topic in Suggestions & Feedback
I imagine the pets would also not last very long even if an enemy doesn't kill them, probably despawning on their own before the max unenhanced duration of the sleep. It'd just be a fallback control for when the sleep gets broken early.- 202 replies
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Make Ice Control Cooler: A Control Powerset Buff
Vanden replied to Blackfeather's topic in Suggestions & Feedback
I would picture something like this: Flash Freeze summons a pet under every target hit. The pets have an aura that immobilizes and taunts enemy targets, with a tiny radius and a target limit of 1, so each pet should only immobilize and taunt the enemy mob it got summoned under. Basically, the enemies have to smash the ice that’s restraining them to move freely again, so it forces them to waste a power activation or two (after they’re free from the sleep); I imagine they’d have something like 1/10th the health of a normal pet.- 202 replies
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Wait, why would you do this? Ascendancy has way better set bonuses than Stupefy, including higher-grade Recharge and Ranged Def bonuses, why not just six-slot that?
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No power should be an "emergency numbers buff" candidate. We can see with Energy Assault/Whirling Hands and Dark Melee/Shadow Maul that players get attached to any sort of change, so if you make a buff intending to reverse it when there's finally time to do a proper balance pass players protest vehemently when the other shoe finally drops.
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Temporary Powers Changes: Compiled and Described
Vanden replied to Monos King's topic in Suggestions & Feedback
I have fond memories of hanging out in the train station in RV with other badge hunters shortly after i7's launch, waiting for Contaminated to spawn. I'll never forget the moment that a Contaminated spawned while I had a Longbow Mech hanging out, watching the level 50 pet use its Air Bomb attack on it (that huge AoE attack that they get), and seeing it fail to one-shot the -49 minion.- 12 replies
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Nemesis controls the weather and keeps it nice.
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A man could wear that boot, why are you so sexist, you monster
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Facebook, Youtube, Prism live Studio and my character
Vanden replied to OminousUndead's topic in General Discussion
No part of what you want to do is allowed by Homecoming's rules. -
Focused Feedback: Blaster Secondary Revamp
Vanden replied to Jimmy's topic in [Open Beta] Focused Feedback
That line is not talking about Blaster immobilizes. Full stop. -
Focused Feedback: Blaster Secondary Revamp
Vanden replied to Jimmy's topic in [Open Beta] Focused Feedback
Wrong. The line "incentives to get into melee range" only refers to changes to the actual melee attacks Blasters get, not any of the immobilizes, which is clear to any reasonable person. @Blackbird71 (and you, if you support his statement) is being intentionally misleading and misrepresenting Powerhouse's actual words on the subject by claiming otherwise. There is nothing respectful about blatantly misrepresenting the developers' comments on the subject. -
Back in the Live days pre-sundown, a way to get ATOs?
Vanden replied to Vanden's topic in General Discussion
I'm sure I never used that option. I was saving tokens for the costume pieces that got rotated in and out, there's no way I spent enough on the Super Booster rewards to get 3 complete sets of ATOs. Even if you consider enhancement converters, which were way more expensive pre-shutdown. -
Focused Feedback: Blaster Secondary Revamp
Vanden replied to Jimmy's topic in [Open Beta] Focused Feedback
Yeah, no. The stated intent of the change was to normalize ENA with other Blaster t1 immobilizes. Outright lies like this do nothing to help your case. -
Back in the Live days pre-sundown, a way to get ATOs?
Vanden replied to Vanden's topic in General Discussion
Astral Merits have the same problem as Reward Merits: that 25 million inf price tag on top of the merit costs. I suppose I might have bought them on the AH, but I was wondering if there was some kind of one-time thing where you could get a set for a minimal price, like through the Paragon Rewards program or something. -
Make Ice Control Cooler: A Control Powerset Buff
Vanden replied to Blackfeather's topic in Suggestions & Feedback
Enabling pet IOs in this power is gonna be pointless unless the pets themselves do damage, which you didn't say they would, just that they'd taunt. They should take Taunt enhancements and IOs, sure, but not pet IOs. I do kinda like the idea, though.- 202 replies
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I'm looking through some of my old pre-shutdown character builds, and to my surprise I'm finding some of them to have ATOs slotted. I'm quite certain I never got my hands on enough Super Boosters back then to complete any AT sets, and I'm equally sure I never would have paid the reward merit prices that they cost back then (400-500 merits + 25 million inf). Maybe they were available with Alignment Merits? ParagonWiki is being uncharacteristically unhelpful. Anyone remember other ways to get ATOs that got deprecated on Homecoming?
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Focused Feedback: Blaster Secondary Revamp
Vanden replied to Jimmy's topic in [Open Beta] Focused Feedback
I think you probably shouldn't put money on that. -
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Well, that's debatable. Almost every Controller primary has a level 1 power that follows the standard damage formula; for most of them, that's the single-target immobilize, which does scale 1 damage and recharges in 4 seconds (Fire's is 10% stronger because fire). Gravity and Mind have Lift and Levitate respectively, doing scale 1.32 damage with a 6s recharge. The only exception is Illusion, which has Spectral Wounds doing scale 1.64 damage with a 6s recharge, which puts it ahead of the formula, but if the enemy survives 10 seconds after being hit it gets healed for scale 0.64 damage, bringing the total down to scale 1 damage. Either way, every Controller gets a power at level 1 that you could consider an "attack."
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/sg_passcode <password> The number will automatically be added to the password you set, and the client will tell you the full passcode on the green System chat channel.