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Everything posted by Techwright
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Seconded. There's actually several aura types where the OG team didn't put two effects together like they did on other types. I've always been puzzled by that lack of standarization. In regards to fire aura, they went so far as to have several options other auras did not, such as individual eye choices, but didn't do the body/eyes pairing that other auras have. I suppose it might have been possible that the OG team ran into some conflicts trying to get the animations of both body and eyes to square up.
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More than a little envious of the full setup. I'm curious, does preparing coffee this way impart a smoky flavor to the drink? And if so, is it pleasant?
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star trek themed character.
Techwright replied to beveri8469's topic in Comic, Hero & Villain Culture
😄 *points up to my previous post* ⬆️ Yes, I agree. Nice to be confirmed! 😁 And now that I'm thinking on it, I'd really appreciate a retooling of those two Elite Force games, with better graphics and some improved mechanics. Those were fun games for their day. -
Star Wars: Andor on D+
Techwright replied to ThaOGDreamWeaver's topic in Comic, Hero & Villain Culture
I'm not sure "plenty" is the right word, but you are not wrong, there were some aliens, but if you'll go back and check, I think you find that absolutely none of them are aliens from any other Star Wars work. And, although I cannot swear to this, I'm reasonably sure the aliens are only in the background. There is no prominent alien, even in a secondary role, like Chewie. That has never happened before. There often are introductions of new aliens, but every Star Wars work has built off the original movie's menagerie, especially off of the cantina scene, and in extension off of the full Original Trilogy, with Jabba's palace bringing in a lot more aliens. It goes back to what ThaOGDreamWeaver was saying "Tony Gilroy is famously not a massive Wars or sci-fi fan." -
First thing I thought of. I've read two stories now, one suggesting the family at distance was loving, yet somehow non-communicative for long stretches, another suggesting there were family feuds resulting in a severance. Even if it were the latter, a lingering question to me is where were the friends to help her with him? I'm not armchairing this. I've had to take care of two elderly relatives with some mental conditions over the past 15 years, not as severe, thankfully, but enough where I'm grateful that relatives take turns calling to check up on us practically every day, and friends local are willing to chip in.
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Captain America: Brave New World
Techwright replied to Excraft's topic in Comic, Hero & Villain Culture
You forgot Deep Blue Sea and The Meg, but who could blame you with the sheer volume of material? The point is clear, and after those last two you mentioned, I half expect a Shark in a Hot Tub Time Machine at some point. -
Elements of that video reminded me of another that could seriously use a remake: 1995's The Net with Sandra Bullock. That one was both entertaining and unsettling for some of the abuses it projected could happen. At the time, it was quite forward-looking, even the idea that a recluse orders food delivery via the 'net was very novel in 1995. Now, the movie is very much a product of its time. The concepts are still quite valid though: a top-rated software firm that decides to use their ubiquitous software for backdoor operations and an introverted tech nerd who is so isolated from the city around her that no one, not even her neighbors, are certain of her when she angers the wrong people. Add in modern stuff like A.I. with abilities for visual and audio re-construction, and then take a page from the original and push forward, by a few years, the tech under wraps at the evil company, and a new version could be even more unsettling.
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He lives! Wait...is that...accurate? 🤔
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CW PPG trailer escapes online
Techwright replied to ThaOGDreamWeaver's topic in Comic, Hero & Villain Culture
Some things should never see the light of day, and I'm not talking Snarky in this instance.- 1 reply
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I don't suppose that could work when we accidentally email a ton of INF to a similarly-named, one-character-different account that we didn't know existed? Never done anything like that, of course. Nope, not me. Just asking the hypothetical...for a friend, yeah, for a friend.
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Sooo...some sort of civil war within one of the hero groups, whether fists or political, that either causes a split or refinement of the organization? It'd be a little bit like the Fifth Column/Council civil war, but I could see it. In Longbow's case, you're either going to have to get Duncan to step down and another to step into the leadership role, or it will have to split into factions of white and grey hats. Ms Liberty, at least from my experience, exhibits a bit too much hubris at times to pull off a pure-white overhaul of the group. That said, I can think of one story plot that might transform the full organization: the sacrificial play. Have either an individual or a small squad known to be the "more principled" of the organization, protest the direction it is headed, be derided by others, then be annihilated in a standing-in-the-gap moment while maintaining their pure status. This should cause shock and a rethink by all who survive in the organization. But that's actually real life, too. Name any "good guy" group that people respect, and if you dig into their history enough, you'll find some pretty bad people and moments. It is the policing of themselves, or the arrangement to be policed by an outside oversight group, that continually helps refine the group to maintain that "good guy" reputation. It is nice to have, in concept, a group that cannot be corrupted. It is quite another to find it in real life. I do like the idea of Longbow internally policing themselves, though.
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That's an interesting idea, and I would have loved to have seen that on-screen. I think the reality of it is that real world fans called it "the Snap", while someone at Marvel/Disney decided it would be called "the Blip". So while the world was calling it "the Snap", a change was forced when all the onscreen characters started calling it "the Blip". I've not seen about half of Phase 4 and 5, but I've never seen it called "The Snap" onscreen during these phases, to my memory.
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Interesting. I've only recently sat back and realized one would need to think through a host of characters who survived the Snap (I personally hate the term "the Blip") and who didn't based on the productions that occur later. For example: Spidey's pals Ned and M.J. would have been lost in the Blip as well, otherwise, they'd be 5 years older than him, visibly so, likely done with high school, maybe even done with college before he came back. (Chances are all school years were shot to pieces by the Blip, so seniors may have had to take an extra year or two while reorganization took place.) We never see the Blip happen to the sidekicks, we just see Ned greeting Peter in the school hallway after the return, still the same age, and later M.J., likewise the same age. Yelena's loss in the Blip is worse because, like Photon, she doesn't get to spend those 5 years with her loved one, but instead awakes to find a permanent loss.
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Captain America: Brave New World
Techwright replied to Excraft's topic in Comic, Hero & Villain Culture
I have been saying one thing repeatedly since I was 12 when Star Trek: The Motion Picture came out in 1979: "The play's the thing". Okay, Shakespeare actually said it first, but the legend knew what he was talking about. One has to start with a tight, superior script, or everything else is just lipstick on a pig. ST:TMP was a visual marvel for its day, deliberately crafted so by Paramount (which slowed the film's pacing down at points so you could enjoy their artistic endeavors) but it wasn't successful because of that. The plot was mediocre, the pacing achingly slow at times. ST:TMP succeeded because fans were desperate to see something, anything, of their favorite show and characters again. But...once they saw it, they realized it wasn't up to par, and that they'd not be paying for the next one if the results were the same. Fortunately, Harve Bennett recognized this, and despite not being a fan himself at the time, he sat down, watched every episode of the TV show, chose the episode "Space Seed" for its story potential, then went and wrote a cracker of a sequel to the story. They could have had painted plywood ship walls with plastic doodads attached, and the fans would still have loved Star Trek; The Wrath of Khan, because Bennett got the formula right. What has annoyed me in over 4 decades since, is that, as a whole, Hollywood has yet to realize what pre-teen kids did in 1979. That is, this incredibly simple key: the foundation is a superior script. -
Is it in all cases, though? I'd mentioned above about the fleeing Countess Crey. It actually made some tactical sense. AV Hopkins was still up and fighting part of the team, she'd pulled another part aside, then broke for the rooms behind, which, since we'd been teleported in, were not cleared. What should have happened at that point is that the team should pull back and pound on AV Hopkins. What happened though was that the team strung out farther, running into the room where Crey's PP bad boys were waiting. Was it poor team play? Yes. Is the game AI that bright? Probably not, but this is just the kind of tactic I'd pull were I controlling the Countess. Kite half the team away, let the PPs drop one or two of them, then join the remaining NPCs to take out whatever remains of the pursuers. It's clearly not an intelligence, but the coded move works if there's other NPCs nearby to kite players to. I do agree that sending a runner into an empty mine, warehouse, etc, is just silly. Now if they added a bonus to the game for taking down a runner before they reach a designated escape, that would be something. But we're not there...yet.
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Add some bad or just-for-fun sets to the game
Techwright replied to Troo's topic in Suggestions & Feedback
Just as long as they bring the "Biff!" "Bop!" "Bam!" graphics along with the action. Freem! -
star trek themed character.
Techwright replied to beveri8469's topic in Comic, Hero & Villain Culture
As long as you're making homages, cool. You might consider asking @Trike for some insight. Trike made some pretty effective Trek homages a while back. "Old security men never die. They just wander over the hill, scream, and never return." - Some old Starfleet admiral somewhere. Me? I have The Walking Red. Beam Rifle/Energy Aura sentinel I consider it a reasonable equivalent to a phaser rifle with a personal force field. Admittedly the latter is a rarely-used conceit in Star Trek, but it has been done before, such as the Star Trek: Elite Force video games. My character was meant as a parody, and I only rarely play it, though it's pretty fun. As I'm working up the security ranks, I've been adding...what else...teleporter tech to him, and I keep a stocked supply of jetpacks handy. -
I don't think I mentioned this before, but here's one that could be remade. It never got it's fair shake due to one of the most famous tragedies of our lifetime: the Challenger explosion. SpaceCamp was set to premier on a date that sadly came not long after the Challenger disaster. It was pulled for months, if I recall correctly, but not long enough for the world end the mental connection between the real world event and the fictional scare of a group of visiting youngsters accidentally launched into space. The original movie had several things going for it at the time: a recognizable cast, a score by John Williams, good special effects for its time, an Amblin-like story with a group of kids in trouble, and a goofy robot. The 80s loved goofy robots. Honestly, the film was well named, having a fair amount of campy moments, but, highly-unlikely launch method aside, it did make one think of what a nightmare a space disaster with civilians would be. Now in the real world we're on the start of the private sector spearheading space travel, and I suspect that's a positive change with a lot of potential for the story, as is the rise of A.I. and robotics, giving a potential movie a more believable robot for the kids to interact with. I'd wish for a more believable "perfect storm" of problems that launches the spacecraft as well. That may be a challenge for the writers. Apparently Disney in 2020 also thought a remake would be a great idea, and for their D+ market. I've seen several websites parroting this information, but they either do not attach a date to their prattle, or the date attached is 2020. As this is 4 1/2 to 5 years since they announced it, I have to wonder if the would-be production got axed, possible in the massive cuts Disney started making shortly after the return of Bob Eiger.
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Are you suggesting making a movie using an A.I. in a robot as an actor?
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Alternate animation for beam rifle
Techwright replied to White Warlock's topic in Suggestions & Feedback
So, something like the MCU's Black Widow's Bite (aka "Sting"), but with greater range/power? -
Where is this Healix? I see war walls, and what looks like a factory, but I'm not remembering a deserted gas station. Is this somewhere in Crey's Folly?
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New Dominator Secondary - Pole Combat
Techwright replied to Psyphon's topic in Suggestions & Feedback
One question: if the player wields a monk's staff, how would it "skewer"? The rush/teleport would take the player out of a possibly strategic position. Might I suggest (and I realize this is ironic due to a posting I made recently elsewhere) that the trident is tied to a rope or cord and that the spear is auto-returned at the end of the power animation by a graphic showing yanking on the cord? Percentage chance of dragging a still-kicking opponent back with it for a chance at a melee pummeling from other powers. -
Avengers: Doomsday - Full Cast Announcement
Techwright replied to ZacKing's topic in Comic, Hero & Villain Culture
All the links at that site are suddenly not working, including the artist's official site. There is the one concept photo for Doom on the link you provided, but that appears to be it. However, a quick search for "avengers doomsday concept art" brought up most of what you described. Even better, I found (SPOILERS) a non-English website still functioning that has the panels you described, plus additional ones. Apparently there is a mix of Avengers: Doomsday concept art and at least one other MCU project, Vision Quest. That is supposedly where the White Vision/Peter Quill panel comes into play. There's additionally a female-form android looking a lot like Ultron, but being called "Jocasta". Question: I only collected comics during the 1990s, and that limits my knowledge. Has main comic book Dr. Doom ever shown his entire face? (As opposed to say, Doom 2099) I know there've been some carefully framed panels where a small portion of his face is shown, but I'm unaware of his full face. That was something that bothered me of the Fantastic Four films from 20 years back: Doom's face was all over the films. With what I've known over the years, they've always presented him like neighbor Wilson on Home Improvement: never showing the full face, so the mask, in essence, is Doom's face. -
I still remember Daisy Ridley announcing that, going into RotS, they had no idea who Rey's family was, and more or less did the equivalent of a coin toss. Assuming she's not lying through her teeth, that lack of commitment to a high standard is a very trashy way to treat the franchise and the fans. I agree on your opinion of KK, but I'd also point a finger at JJA. Having seen the lack of care he gave to the storytelling in the first two Star Trek Kelvin Universe movies, I know he was at the bottom of some of the major problems in the SW Sequel trilogy. I'd also mention Ryan Johnson. I know far less about him, but I've seen that those closer to the situation felt he was terrible for TLJ. And yet, Lucasfilms has him bookmarked for directing a new SW trilogy, at least according to imdb.com. And if that is accurate, that wraps back to KK. As to Rogue One, it was indeed magnificent. Unlike many, I have a relatively favorable view of the Prequel Trilogy, cringed in a few key areas, but accepted it for the fun of the rest of the productions. In comparison, Rogue One was an unbridled joy to watch.