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Everything posted by Techwright
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I do like the damage/accuracy ones. I tend to get annoyed when the game fills up my box with the standard ones, especially on those occasions when it keeps spitting out the same type 15 to 20 times before another type appears. If that happens to be accuracy, getting a damage/accuracy one at least gives me a secondary effect.
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How can Radiation heroes justify using their powers?
Techwright replied to Zombra's topic in General Discussion
You say "dangerous radiation", I say I'm fighting cancer, even in those that just don't know about it yet. (You're welcome, by the way, all you wretched, ungrateful hive of scum and villainy!) I just utilize an on-the-street, full-bodied approach as oppose to doctors using a machine in a (supposedly) sterile environment. Po-tay-toe, Po-tah-toe. -
They've got Krypto and they've got the fortress droids. This is indeed looking so on-point. With Guy Gardner present as well, I wonder if they'll reveal the Eradicator in the fortress as well? (Guy and the Eradicator interacted in the "4 Supermen" storyline from the early 1990s.)
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Seeing that photo...did you run into any guy in a suit with Horned-Rimmed Glasses? 😉
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Spidey 4: Brand New Day
Techwright replied to ThaOGDreamWeaver's topic in Comic, Hero & Villain Culture
Eric Voss over at New Rockstars covers it in more depth ⬇️ , including casting calls, and speculative theories based on what is known to this point. Looks like there'll be a female villain this time. The only one I wish it was, and could not be, would be Black Cat. She's Peter's age, and the casting call is asking for one who is much older than college-aged Peter. Black Cat would have made a certain sense because (SPOILER STILL?) Peter is without friends and has left MJ for her own safety. Black Cat would likely be seen as filling that void while being able to take care of herself (despite the whole cat burgler bit). She's been portrayed as a stand-in in multiple interpretations of the Spider-man mythos. But, apparently not this time. I'm wondering if this will be a female Doc Ock? Probably not since we've had "Liv" in the animated movies recently, and "Otto" in live action recently. That suggests they'll be going with a rarer character, unless the MCU is going to do another gender swap. Oh, and if anyone sees a "trailer", there's not a real trailer nor teaser released yet. -
Kilmer was robbed, ROBBED of an Oscar, even an Oscar nod, for Doc Holliday. That may just be the greatest western performance of all time. Mad Martigan was just a lot of crazy fun. While I do think he was miscast for Batman, or rather, for that campy movie (he probably would have made a great Batman in a serious film) I do appreciate his effort. I loved how he embraced his physical troubles and used them to add great depth to Iceman in the second Top Gun film. Sorry to hear he's not among us anymore. I'd always hope for a reversal of his physical misfortunes and a return to the powerhouse roles.
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Star Wars: Andor on D+
Techwright replied to ThaOGDreamWeaver's topic in Comic, Hero & Villain Culture
I've been doing some digging, and I think it might be a Gozanti-class cruiser, or possibly the variant Imperial Gozanti-class cruiser. I magnified the image, and though fuzzy, the ship does bear the "slash" window up on the nose, as well as the stubby wings. What I though were rounded edges, were just distortions of the poor image. The ship appears to have the appropriate edges on the nose cone. The tail area is a bit confusing. Again, the image is fuzzy, but it almost looks like someone mounted a dopplar radar ball on the tail. Standard Gozanti-class have a tail gunner in the spot. It's probably just the poor quality of the image, again, or perhaps this is another Gozanti-class variant. -
Star Wars: Andor on D+
Techwright replied to ThaOGDreamWeaver's topic in Comic, Hero & Villain Culture
1. Corridors: Makes one wonder if they will give Cassian, or perhaps one of the other characters, a hallway fight/domination scene such as that started with Vader in Rogue One, and perpetuated by several Star Wars characters since then. 2. Now that we have a clear view of his face at 0:48, he's not a Talz (unfortunately), but something just as cool. I even have the character's name, so dropping in a spoiler box: I'm wondering what the flying craft is at 0:32. It doesn't look familiar, nor Empire, so my first thought is cargo craft, Trojan horse attempt by the Empire. Judging from the reaction of the folks on the ground, they're suspicious immediately, possibly due to an unscheduled appearance. I keep wondering about this wheat planet. In the dining scene (0:28), we can see what appears to be a communications tower and stubby rock hills in the background, both of which have associations with crop planet Lothal in Star Wars: Rebels. I'd like it to be so, but something feels off. I'd like to see Eric Voss' translation of the Aurebesh on the wall at 0:43, when K2 yeets a trooper over the bridge. My own attempt to translate failed, though I was able to determine that the video was reversed. (K2's "backpack" features are reversed, as are the Aurebesh letters). While I got several letter right, I'm sure, much of my failure revolves around at least one symbol used twice that does not appear in any aurebesh translation graphic that I've looked at, which makes me wonder if someone is messing with those who seek out the translations. I find Luthen's appearance at 0:54 interesting. I'm wondering if this scene is showing some inward struggle related to the two faces he shows to the public: the foppish curator of archaeological wonders and the revolutionary. -
Captain America: Brave New World
Techwright replied to Excraft's topic in Comic, Hero & Villain Culture
MCU plays fast and loose with government ownership of Captain America and the shield. My personal feeling is that the title belongs to the government, but the shield belongs to the person it is bequeathed to. I'll not belabor that point here. Personally, with Steve Rogers being my favorite MCU character, I'd clamor for more Steve Rogers. I don't really care if it is Chris Evans or someone else playing the role so long as the other actor is selected with care. It's a bit like Doctor Who. It's common to say "no one can top..." and then people realize the newcomer doesn't have to. He/she just has to be iconic in the role as well. Since Chris Evans is a real person with real aging issue, to see an aging Steve Rogers would be interesting: how a super soldier copes when he's still super, but less so. I think it would be wiser, though, to cast any other actor as a multi-verse alternate Steve Rogers, than to just put the actor into the same Steve Rogers role. The latter would force a comparison. The former would allow people to accept variations in appearance and personality (the other actor's imperfect mimic of the part) as the variances of the multiverse. I suppose one could get into another comic trope and go for cloning, choosing a young actor, say a teen, to become a Steve Rogers "clone". That would allow for variance in personality, though they'd have to go to special makeup effects or CGI to handle visual differences. It's my understanding that on-the-run, bearded Steve Rogers, first seen in Infinity Wars, was a nod at Nomad. Chris Evans actually did something akin to that in his second Fantastic Four movie, when Johnny Storm and Ben Grimm got into repeated power swapping. -
I don't join the higher end Incarnate stuff often, so there may be an element I've not observed there, but from observing ump-teen BAFs and LAMBDAs, I'd say its a pretty good bet that (A) people are not watching their chat, (B) people become overly excited by their assault and get tunnel vision, or (C) both.
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*Glances at "MAG TRIPLE THREAT"* You must've been trying to herd catgirls on that one.
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Maximum object count for the base? And locating current count?
Techwright replied to Techwright's topic in Base Construction
Thank you! Found it, and yes, I've got lots of creative room to spare with decorative. Yay! That is, assuming I have the time. Storage I recognize. Entrances I presume are base internal port points, with one used for the secret portal to the base? Workshop I'm guessing represents all interactives that are not storage or entrances, including NPCs like nurses, trainers, vendors, and tailors? -
I've seen chatter suggesting there's a maximum piece count for the base, but despite trying a lot of search terms, I've yet to hit on something that will tell me two things: 1. What the maximum object count is for the base. 2. A method for determining how many objects I've currently placed in my base. After a few bases I've viewed, I suspect I'm not close to the maximum, but I have some detail work in mind that will likely drive the count up, so I'd like to know exactly where I stand. Also...might I make the suggestion that The Powers That Be consider adding the results of these questions to the FAQs?
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Regeneration for Tanks & Super Strength for Scrappers and Stalkers
Techwright replied to Troo's topic in General Discussion
I thought that nerf happened back in 2008 when they added sparkles? 🤔 -
Just visited several more bases that were added after I posted the OP. More of them had me picking my jaw off the floor, especially now that I've begun to understand what's involved in the creation process. I'll not influence competition viewpoints by say how many or which ones. You'll just have to visit. 😊 I will say that one of this lot had me breaking my personal record for reference pictures and note taking by more than 1/3 of the previous record. A few more like that and I'll need a new USB drive to hold all my reference materials.
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Avengers: Doomsday - Full Cast Announcement
Techwright replied to ZacKing's topic in Comic, Hero & Villain Culture
While I see how your point has merit, how does that explain the large-cast movies: Civil War, Infinity War, and Endgame? The last two remain in the top 10 highest grossing films, and even Civil War is #30 on the list (reaching a peak of #12 before other films released). Each of them also score very high with critics and audiences alike. Heroes fighting heroes is kind of stock-in-trade for MCU films now, though usually it is only for part of the film. Just some examples: Avengers Avengers: Age of Ultron (Hulk, Wanda, and Pietro all attack the Avengers at some point) Captain America: The Winter Soldier (Brainwashed Bucky vs. Cap & Friends) Avengers 2.5 Captain America: Civil War Thor: Ragnarock (Thor vs. Hulk) Ant-Man: (Falcon vs. Ant-man) Avengers: Infinity War (Avengers with Dr. Strange vs Guardians of the Galaxy) I'd see the Avengers vs. X-men as another contest due to misunderstand or perhaps manipulation. I don't know about the "throwing things at a wall" bit, but it does feel like they find hero vs. hero more interesting at times than hero vs. villain. -
I think you mean "rite of passage". Unless you were referring to the digestive system, then yes, it most likely has the right of way.
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I think I'd heard the dev team ported some other stuff over (was it some of the Vahzilok gang's stuff?) so if I'm accurate, it might be possible.
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Point me in the right direction? (auto color changes)
Techwright replied to Techwright's topic in Base Construction
I believe it will help. Thanks very much! In answer; One week before the contest announcement, I had just started to convert a 1-room base and turn it into a bigger, and a bit fancier, 1-room base (I like having every function close to the base portal). The contest announcement gave me a "in for a penny, in for a pound" moment. I'll not lie: I'd dabbled and waffled in building because I found the CoH base design tools daunting, and even now there are concepts I see in other bases, but don't yet understand. But the contest gave me the impetus to try harder. I've been re-watching Dacy's training videos, and visiting all the contest bases, as well as bases still active on The Base Directory to gain insight, ideas and generally be inspired. It's clear with the time still available I'll not be able to redo some things created prior to the announcement, but I hope to have a working show base by May 4. That is, if I can get the base to stop grabbing and flinging the wrong parts around. LOL. -
Point me in the right direction? (auto color changes)
Techwright posted a topic in Base Construction
I'm looking for instructions on something but I'm not even sure what terms to use to find it. I'm attempting to expand my little single room, all-functions-only base into something more. When I went above the original walls, I noticed that components I was laying down changed to a dark cast, even if they were not components that could be recolored/tinted. Some of this is lighting needs, for certain, but I noticed on the ground floor that some components I'm laying down are taking on color characteristics of components touching them. It is as if the system was designed to homogenize the color of all connected components. While I like some of the results, I'd like the ability to selectively turn this function on or off. But I don't know what to call this...thing, process, whatever, and what I have tried searching for invariable turns to discussions of tinting tintable objects. Is there a term for what I've described and is there any discussion on it, hopefully with a way to reverse it or toggle it on/off? -
Just putting my two cents out there. Okay, I realize this remark is not in the base construction forum, but that is for a reason. Some folk do not darken its door, and that is a mistake in this case. I'm putting this in General because it is usually the most viewed forum. Hopefully more will respond as a result. There's a current base building competition, you've likely noticed the launcher's announcement, and entries are already pouring in. Go see it. Seriously. There are some really remarkable creations in it. Sure, it runs the gamut from barely beginning novice to powerhouse expert, but the number of amazing creations is worth a visit, especially considering how old the base-building system is. Don't skip out on the other servers. If you're not going to transfer a character to those servers, just whip up a new character, a starter copy of your favorite character, perhaps, and transfer some INF via email. Start the character in Atlas Park, stop by the S.T.A.R.T. vendor for an hour or two of a jetpack rental, and head to the Atlas base portal. (You'll likely need a jetpack for some of the creations.) EDIT: Adding @Forager's comment from the thread: a newly-minted Peacebringer starts with flight, so you could skip the jetpack costs if creating one. Don't skip out on the "novice" category. A few of these are incredibly impressive and "novice", in these cases, simply means they've never entered (or perhaps placed) in a competition before. No, I'll not tell you specifically which ones. Consider it an Easter egg hunt, and give all competitors a sporting chance. Lastly, I recommend giving positive feedback. Drop them a message telling them what parts you liked and that you appreciated their efforts. I've already done it for several competitors and it thrilled several that someone took the time to respect their efforts. Even a kind question (Where does that path lead to, exactly? I'm not sure what I'm supposed to see here? Can you clarify?) can be positive feedback for their improvement by helping them see their creation through another's eyes. You might just be inspired to try your own hand at it. Like I'm attempting. (We'll see if it gets done in time.) List of competitors is found here, and is growing, probably through May 4:
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reunion down for hours... send the tow truck.
Techwright replied to shortguy on indom's topic in General Discussion
Crazy! I've had no training, and I understood that without translating anything. I guess watching all those Hogan's Heroes episodes paid off. 😁 Okay, reality check. Hmm...I think I heard "schnell" means "quickly". Sooo...someone named Entwickler is going to die quickly at the hands of...hmm ...Conan? Yeah, got nothing. *Runs translator* Ohhh. Well, I got "schnell" right. Oh, and I logged into Reunion just fine with a new character. The red "Offline" flag appears to be at fault on the forum server listings and the launcher. Once signed into the game, Reunion shows as a green light at the server selection screen. -
Sooo...this keeps you safe from vegans? No vegans were used in the making of this product? A few more clarifiers would be nice.
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Any restoration of Galaxy City is first going to have to wipe out the Shivans running around. And restoration, IMHO, should prove opportunity for removing the woefully inadequate war walls. Funny, I was just thinking the other day that it would be interesting to have more Oroboros missions. A case where Mender Silos tells you their studies of the time stream have realized that saving a person or persons who died in the attack would give X% chance to change the future to the outcome the Menders are striving towards. Send the player(s) back with a mandate to find and shield the designated NPCs through a standard routine on the streets of Galaxy City until the attack, then get them safely out at a key moment. This gives us an inroad into GC, maybe a chance to mill around, do some streetfighting, pick up a few cases, then experience the destruction of Galaxy City first hand in the final mission of the main arc in the area. Using Echo GC means GC still perishes, but we've time and missions back in that part of the city. Alternatively, if the goal is the restoration of GC, why not take a page from the original 5th Column-Council war, and create a gradual process in game playing out over several months, maybe a couple of years? Perhaps that expanded time will help the volunteer dev team manage the process better. Not too long though. Some of us are getting old and want to see the restoration before the nursing home, or worse.
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I think you'll find, if you've not already, that a lot of the original game was made to eat up a player's time. Travel, in particular could take a while if you were putting a team together. Homecoming streamlined this and other features, allow more play time and less slogging drudgery.