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Everything posted by Techwright
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	I tried it out, and it does help a couple of my characters. For that, a big thanks! That said, I dislike that there's no way to see it in the costume setup screen. I basically have to buy it, then buy each color change, exiting the tailor screen each time until I find the right match. That's a mere annoyance for a 50 with more INF than they know what to do with, but is problematic for a first timer with INF issues. Also, why was this granted and the flame not also added to the "Vanguard w/ Jetpack" backpack? That item has been screaming for a flame ever since it was released.
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	  RIP.........HULK HOGAN!?!?!?!?!?!?!?!?!?!?!??!Techwright replied to Voltor's topic in Comic, Hero & Villain Culture I am not superstitious at all, but I confess that having previously heard that superstition, when Malcom died, I immediately wondered if it was the start of another trio of celebrity deaths in a short time span. There could yet be more, of course, but I'm not wishing that on anyone.
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	  Looking down the road..... TRON: AresTechwright replied to Techwright's topic in Comic, Hero & Villain Culture While I don't doubt you on this point, I don't recall it being mentioned in the movie. Is there a canon source to confirm that? The novelization, perhaps? EDIT: Oh, and a reboot...not to my liking. A story continuation has always been my desire, even if it requires another generation, even if the Flynns, Alan, and Lora are all phased out and new people are introduced to the Grid. (I would have said a re-cast of actors, but then the whole TRON saga has its foundation in early 1980s tech, so recasting doesn't really make sense, unless they're going the James Bond route, where 5 actors portray the same character supposedly active from 1963 to 2000.) EDIT EDIT: While writing up the edit, I looked up the cast from the original TRON, and discovered that Peter Jurasik, the legendary "Londo Mulari" from Babylon 5, played the Program named Crom. Cool!
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	  Looking down the road..... TRON: AresTechwright replied to Techwright's topic in Comic, Hero & Villain Culture Responses:
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	  Looking down the road..... TRON: AresTechwright replied to Techwright's topic in Comic, Hero & Villain Culture Well, the trailer definitely gives more information, and hints largely at something...
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	I've not seen any movie in the franchise since Aliens vs Predators, but didn't at least one Pred in that film take a heroic position?
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	  In-game places that you wish would have namesTechwright replied to Techwright's topic in General Discussion You're not crazy. If you're referring to my OP, I wasn't asking for identifier names when there's an active rave, I was suggesting permanent names to better identify proximity to something known. In the example given, it was a problem with the player, who knew where Babbage was, fumbling with the coordinate location process unintentionally causing people to wait. Had they called out a nearby location name, it might have been a bit less accurate, but would conduct the players to the general area faster. 🤣
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	Yes, that's very much me and my bordering-on-obsessive nature. Though over time, I've learned to burn the oranges as fast as the reds and yellows. I'd put in 2 additional lavenders, stick the second aqua into email, and use the remaining 3 spaces to add 1 each to green, purple, and blue. Having such a tidy system, the holiday and anniversary random gift ones drive me crazy, as do special-condition inspirations.
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	  Why do we have to have an inspiration tray?Techwright replied to Octogoat's topic in General Discussion You can only have my inspiration tray if you pry it from my cold, dead, no-rez-inspirations-left, med-transporter-failed-me hands. And I've still got Return to Battle (though 59 minutes is kind of a boring wait.). I've said it before on the forums: I've got team inspirations. Teammates are going to be inspired whether they like it or not! 😈 Right! And one can also turn on Team Inspirations (admittedly at 100K INF) if the OP suggestion of benefiting the teammates has any seriousness to it. Besides, changing the settings to large only with team options, should get one a nice stash to sell at auction.
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	Welcome! There are some prominent supergroups in Excelsior, but what do you want to get out of a supergroup? Or put into it as the case may be? That may help folks teaming with you.
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	I agree with this idea. It's a good one, though it's not new. Including for reference: @biostem proposed it to this forum back in 2020, and @TheMoneyMaker made the suggestion in January in answer to a thread I'd made regarding brooches used in a different capacity. As I mentioned in that thread, Champions Online has long had belt buckles that perform similar to this.
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	For decades I've built super-powered beings with phenomenal cosmic powers capable of leveling armies. So what did I do today? A Dogwalk. Just released, and currently sitting at Overwhelmingly Positive in player ratings, Dogwalk, by Blender Studio, is a well-crafted, whimsically-cheery, tragically-short free game on Steam. For about 15 minutes (5 of which were figuring out a few obscure mechanics), I got to play a woolly sheepdog dragging his beloved little human around a snowy countryside looking for objects to enhance the little human's snowman. The potential is there to both entertain and upset the human. When he gets downtrodden, several good slobbery doggie kisses soon have him laughing again. It is such a simple game, and over so quickly, yet I found it greatly brightened my day. Completing the game has the reward of some behind-the-scenes footage of the game being constructed. I will note I had one computer hiccup when starting the game. I simply closed the game, reopened, and everything was fine afterwards. Promotional video: https://video.akamai.steamstatic.com/store_trailers/257160343/movie480_vp9.webm?t=1750688687
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	Well, they've clearly mastered target tracking.
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	  Today In Doing Things I Haven't Done In Over A DecadeTechwright replied to skoryy's topic in General Discussion I was over on Gold Side yesterday to get some exploration badges for a Blue Side character. As I flew over the plaza where Marauder is stationed, I was shocked to see half a dozen players running around the plaza. Normally, any place I visit over there I never see more than 2 other players at a time, and usually none. I do wish it would go back to a standard of higher numbers. Not necessarily like Excelsior's Atlas Park, but enough that the place feels inhabited.
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	I would pay good money for an update of the two Elite Force games, and would pay more for a well-written third game. Get the team that put the Star Trek: Resurgence storyline together.
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	Without spoilers, how was Nicholas Hoult's performance as Lex Luthor? I like Hoult alot in what few other works of his I've seen, but I admit to a little concern when I heard he was cast as LL. The trailers didn't alter that concern. He's a great actor, I just have trouble imagining him covering the role successfully.
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	Just in case anyone runs into other abbreviation or terminology questions, here's the Wiki pages regarding them: Page 1 (A to J) Page 2 (K to Z)
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	I'm just here for the potential Snarky sightings. Well, okay, there are other things, too. The nostalgia, certainly, but after 6 years of newer experiences, I've moved beyond that. There's a better illusion to rooted attacks in this game. It makes me feel like the team's attacks are more fluid than they actually are. That rooted experience always annoyed me in other MMOs, especially WoW. (Firefall was a lot more fluid, but it didn't make it and has never returned.) PUG experience is...usually...a lot better in this MMO than others of my experience. While we do have changes to powers and power sets at times, they're generally not the sweeping changes I ran into in other MMOs. I lost track of how many "from the ground up" changes were done to archetypes I was playing in other games, not just tweaking the powers, but wiping them out and replacing them, forcing me to completely relearn the character or worse, end it because it was so different it was not the same character I'd enjoyed playing. There's a lot more flexibility in how the character can be crafted. In other MMOs (yes, WoW was one) I was informed that there was only one way (possibly two) that a character could be trained and enhanced, or it was considered a gimped character.
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	It might help to know what you want out of a supergroup, or perhaps what you're hoping to contribute. Take a look at the individual server forums for a listing of supergroup names and/or SG recruitment postings. As Excelsior and Everlasting are the highest populations, I'll give you links to those: https://forums.homecomingservers.com/forum/39-excelsior/ https://forums.homecomingservers.com/forum/40-everlasting/ You can also broadcast your SG desires in General chat in the game. That will usually get a response. Oh, and Snarky's a died-in-the-wool Red Side kind of guy. Don't outright dismiss his comment regarding Blue Side, but do take it with a grain of salt, preferably garlic salt.
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	I'd say whatever studio Rob Leifeld is doing art for now, but only because you caught me flat-footed with that question. 😁 Hmm... That's a hard choice. I don't really get into manga or anime, but I did like the old stuff in the late 1970s and early 1980s. Whatever house did Robotech would probably do a fine job with Major Ray Gunn. I'd love for Jim Lee to cover him, so that might imply DC Comics currently, but I also loved early 1990s Valiant Comics, and X-O Manowar had a style I liked, so their successor, Valiant Entertainment, probably could do a reasonable job.
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	  What costume parts would you like to see added to the game?Techwright replied to Billbailey96's topic in General Discussion There's a great many wonderful answers to that found here:
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	You just had to go and remind me... 😭
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	Wilson's looking a bit different these days. I have to wonder if this was an early model of Atlas that the devs just recycled.
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	I...I would not have dreamed Chopin would be used for such a show. Wow. 🤯
 
		 
         
					
						 
					
						 
					
						