I'm only up to 39 at the moment but I forgot how annoying it is to be a MM without Electric Affinity's kb protection. Pets go flying all over the place all the time if you are going with resists over def.
I notice on my Demon/Marine mastermind that Tide Pool refuses to play any casting animation. I just turn to face where I planted it while standing there, sometimes with my hands on my hips.
I notice on my Demon/Marine mastermind that Tide Pool refuses to play any casting animation. I just turn to face where I planted it while standing there, sometimes with my hands on my hips.
Just sounded fun. I know demons are noisy but I am ignoring that for the moment. Mine is at 28 so far. How is this combo? Anyone give it a shot? Any of our build masters out there have some examples?
I've never been much into proc-loading the pets. Secondaries are a different story. Maybe I need to try procs in pets though (outside of the defensive procs I mean.)
Are any of you helping in the development of CoH Homecoming?
Do any of you play Homecoming?
What powerset would you wish you could add to Homecoming?
What powerset do you think could use an overhaul?
Problem with this is it is ignored if V-Sync isn't on, plus it does not go above 144 Hz. Some go way beyond that. Using the text commands require you do it every single time you log in with a character.
Bio Armor is the outlier as mentioned earlier due to the adaptation option. (EDIT: it's not an aura. It's applied with a click via DNA Siphon.) I didn't say damage auras were taunt auras. I said the sets that have one don't have damage auras.