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Solarverse

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Everything posted by Solarverse

  1. Man, you really have shit screwed up. Did you make that up? Have you not even read the countless threads on these boards about how players are feeling unneeded because...well...they aren't needed? Go play a Healer from level 1 to 50, join teams, start teams...and watch how if you crank the difficulty up past +0, people whine about it and drop your team. Join a team and watch how everyone plows through +0 mobs....you are not needed...not even a little bit. At the end of the Task Force or whatever, watch these same players "stroke their epeens" by saying things like, "Man, we rocked them out!" ...really? At +0? It doesn't get any better at high level either. Once these players are decked out in IOed out set bonus builds, only then will they crank up the difficulty...which again, a Healer or Troller is next to useless. Very few content in this game drives a team to seek out Defenders and Trollers. And I for one do not find playing these same missions over and over just to feel like a contribution to the team. Epeen indeed, dude. Some of us would like to play a Controller or a Defender without feeling utterly useless...and join regular teams...not chase the same few challenging missions over and over again, just to feel challenged...needed, appreciated. The fact you say we want a bigger challenge to stroke our epeens is just priceless. When the fact is just the opposite. You about made me spit my Big Red on myself when I read that crap. Even worse, I am not here trying to change a damn thing about this game, in fact I am saying that in order to get the type of game WE crave, there would need to be a Vanilla server put together. So while you are over here thinking that we just want to go stroke our epeens, you might want to have a look in the mirror and recognize your own epeen not only in game, but also on this thread.
  2. Well, I can't take AE missions as serious...so it looks like neither of us will be taking each other serious. If I have to go to the AE to find challenging content from level 1 to 50 then I am just going to have to say, oh f'ing well that you can't take me serious.
  3. Call me crazy, but I kind of miss the long traveling between missions. Now everything is just click, presto, I'm there. I miss traveling around and racing my fellow team mates to missions that are in another zone. Now the only race we have is yo see who can click the instant teleport button faster. Having said that I find it odd that a Master of Teleportation can't control where he/she teleports to on said map, but somebody with Mission Teleporter can. I agree that Long Range Teleportation should be changed.
  4. The only resistance Ice Shields get are to Fire and Cold, which cold is already capped without a single resist enhancement. Hardly worth giving Ice Shields the "cold shoulder" on the Power Up buff...
  5. Yeah, I have argued with a lotof fellow forumites. I can argue with the best of them. 😄
  6. I have not. But then again, I have never been a fan of AE, I prefer the original content.
  7. There are many reasons some players find the game to be too easy. One reason off the top of my head is that players seem to really enjoy playing on +0. That is okay, but it seems a growing number of players are wishing they had a better way to play the content, from start to finish, on a more challenging level. There just doesn't seem to be enough of us who want this...we are too spread out. I have tried to put together groups for harder content, but I just can't seem to rope them in. Which is why I say that if we had a Vanilla-like server, it would be a home to players who prefer playing a certain way, where all classes are needed/wanted. As the game stands now, no class is really needed, the power creep is just that powerful these days. Which is fine, to each their own.
  8. Settle down there, Beavis. The part that I am referring to should have been evident, but since you want to get your panties all up in a wad over it, I'll explain to you so that little kids can understand. The game has gotten too easy, that was his valid point.
  9. These threads are popping up more and more and the reason why I think they are, is that more and more people are growing tired of EZ PZ mode and wish the game was more like it was pre issue 5. The OP has a valid complaint, unfortunately the damage has already been done and there is no fixing it without a Vanilla server being created. A lot of players love the game just the way it is, so this won't be an option for this server. I'm sure eventually somebody out there will come out with a Vanilla server and maybe keep the new powersets. Until then, all you can do is make best of what you have.
  10. On this subject I think like you. If it had been me I would have at least responded with a "Sure, no problem, not very attached to the name anyway!" or "Sorry, bud, I had this name on live too and most players know me as this character." Either way, you would have gotten a response, and I think most people would have also given you a response of some type. However, there are some people out there who are just a bit odd and don't want to be bothered by anybody, with anything. There are also people out there who are easily offended and it takes very little for them to place somebody on ignore. It's also possible that the person who has the name is a little kid, who's parents took chat off their PC so that they could not interact with other players. My daughter being one of them. I will not let her interact verbally with players because...well, some players are down right vulgar and extremely disrespectful. Just a few reasons why you are not getting a reply.
  11. So clearly is was a bad idea for many reasons. I think the reason I gave and the one you gave are probably both culprits as to why CoV failed. Although I was unaware that it was considered a failure until after the release of Going Rogue. From my personal perspective, CoV was not as thriving as CoH, but it did have a good amount of players playing red side and finding teams was not all that difficult. I played a Stalker and an Ice/Cold corruptor on red side, and leveled many randoms to various levels, not once did I have an issue finding teams until a few months after Going Rogue. Suddenly players were migrating over to blue side, leaving red side feeling very barren.
  12. I say that because with some people, it doesn't take much. One tell asking about a global name might be enough for some people to ignore you. All I am saying is that this might be why they are not responding.
  13. I know you can check to see if a name is taken before you even create your character. As far as names on live, you need to remember there were several servers, and chances are multiple people had that name across several servers. I had Grave on Live, that was taken here so I never had access to it. Oddly enough I have never seen anyone running around with the name so I am sure it is not only taken, but not being used either. But that's the breaks, I just had to get more creative than the next guy and came up with the name Cuss. That worked too. 🙂 Good luck, man.
  14. Last year we did this it was a blast. A lot of folks participating, some better at finding us than others, but fun nonetheless. We don't make it easy, either. Except when Rose gives out clues that is! 😠
  15. Very possible they have him on ignore.
  16. I am willing to bet you have an option selected with Null the Gull that *might* be causing this. Which is what made me curious if what I said above is not the culprit.
  17. Oh I do agree with you. I also blame the fact that we can change the difficulty of our missions. In the old days, you just couldn't do that. So you played at whatever difficulty the game told you to. There was none of this, "Let's run everything at +0!" I have actually had people on these very boards tell me that if I run something higher than +0, and they are on my team, they would quit my team. Nobody wants to run anything at +4 until they are all IOed out. In other words, very few of us are left that still appreciate a challenge.
  18. That hitpoint change would have to be quadrupled to make any real difference, but I would be all for it!
  19. Other (Explained in forum post) Here is the thing...when the original developers announced they were going to allow red side archetypes play as Heroes and blue side archetypes play as Villains, I instantly knew through educated reasoning that this would be a very bad idea...and the end of red side as we know it. I knew everyone would gravitate to blue side over time, leaving red side a deserted wasteland. I implored the developers to reconsider, stating that one of the primary motives to play red side was the ability to play the unique archetypes that was only playable as a Villain and without that incentive, they would only be creating a huge problem in red side population. The vast majority of players already played on blue side. It was already a problem before the change. However, it was doable at the time, because that incentive to play red side still remained...no red side, no Villain archetype. There was already a way to play with Heroes in place with Co-op zones such as RWZ. There was even a Task Force that could be played by both factions to unite the Heroes and Villains from time to time. It would have been a far better move to expand this, but sadly, expanding the idea of Co-Op zones was bypassed and they went straight for Going Rogue. After the initial craze had ended, what ended up happening was exactly as I had predicted, players started leaving Red side in favor of Blue side. This was happening on live and is not a unique situation to Homecoming. Sadly, this is not something that can be fixed because the damage has already been done. Because of it, I never play red side unless my SG or close friends ask me to run a Strike Force. Once that is finished, it's right back to blue side I go. Playing red side has lots its value and has lost its luster ever since they allowed Going Rogue to go live. That was a huge mistake, and now that the craze has ended, that huge mistake is very evident. When I tried to warn people about what the outcome of this was going to be, I was basically told to shut up because this is what the players wanted. So be it, I shut up as I was told to do and then I just sit back and watched it all go down exactly as I said it would. Now it's too late, damage has been done and I digress.
  20. Here is the thing that you don't seem to want to acknowledge, there seems to be more than just one clas of priority bugs. The Devs have a history and have been known to fix both major bugs and minor bugs. The Devs can correct me if I am wrong here, but it would seem the Devs have a system of two categories in which minor bugs get prioritized and major bugs get prioritized. Out of the two lists, they pick one or two from each category and they implement a fix for them. Now, I don't want to speak for them, but this is what the evidence shows. Your argument indicates that you do not see the pattern when you say things like, "this is not a priority bug." You cannot say if it is a priority bug, because it may very well be a priority bug in the category in which it resides. If I am correct about how the Developers chose to fix known bugs and since it is ultimately up to the Developers to decide what bugs will be taking priority in the categories to chose from, I can say with great relief that I am very happy that choice is not up to you.
  21. Yeah, it's not about what is better, because everyone plays for different reasons. I think what it is more about is what is better for you. Looks like those who have posted this thread feels what was better for us was the way this game was when it was new, before the days of IOs. Before IO's support classes were very much fun to play and I felt like I was contributing. These days, any support class I play, I just don't feel like I am making any contributions to the team. The only way I feel as though I am actually contributing is if I play a Brute or a Stalker or a Blaster. Anything else, I feel like I am just along for the ride. At the end of a Task Force, when I say, "Thanks for the team!" what I am really saying is, "Thanks for carrying me!" if I play anything other than Brute, Blaster or Stalker/Scrapper.
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