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Double XP is active on all shards until October 21st
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Everything posted by Solarverse
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Delay in attack effects with specific power combination
Solarverse replied to srmalloy's topic in Bug Reports
The only attack I noticed it affect was the Assassin's Staff. None of the other abilities seem affected...or at least that I have noticed. -
Delay in attack effects with specific power combination
Solarverse replied to srmalloy's topic in Bug Reports
This bug is repeatable and I have made a video of it. I'll quote you and post it so it gets your attention. This bug seems to take place after any type of AoE siphon powers used that do not do damage but rather drains the enemy's endurance and transfers it to you. Does this look like what you are experiencing with Whirling Smash? Edit: I used Siphon every other attempt to attack. Used nothing in between the ones that I used siphon. -
Ah okay, gotcha. Yeah, I am just going to wait and see after I play the set after the change and reserve further judgement until that time. All in all, I do love the news, looking forward to it. Worst case scenario, I just might pick up Flurry to fill in the 8 second gap if it turns out I have a time frame to fill. Come to think of it, I don't think it would bother me to have a reason to pick up Flurry. (My character is Speedster themed)
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Delay in attack effects with specific power combination
Solarverse replied to srmalloy's topic in Bug Reports
I'm getting the same thing with Assassin's Staff. I have not been able to pinpoint how or why because it did not happen all of the time. However, I am also using a powerset that has a Power Sink effect called Energy Drain, which is pretty much exactly like Power Sink. I'm wondering if this similar effect is causing my delayed action to my attack as well. It animates like it is supposed to, but nothing happens until a second or two later...which is extremely odd. I chopped it up to server lag, but you may be on to something here. Glad you made this thread. So it's not just me...and it would seem it's not just one power. Makes me wonder if any other powers are affected. -
Yup, I totally missed it, thanks for the heads up!
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My thoughts. I love these patch notes, very excited! That wowed me completly. My negative thoughts. A bit long of a recharge on Shadow Maul. I foresee that upsetting some players. 16 seconds is a long time, I could see adding a couple seconds to it, but adding double the recharge time is a bit much. The change to Dark Consumption is just another Wow! I can't wait to try this out! I don't think the endurance leech reduction will hurt too much, will have to play it to see, but I am thinking in most situations it won't even be noticed as long as players use it to attack more than just a couple of baddies. However, where I can see it going wrong is if somebody uses it to teleport to the mob to gain much needed endurance, and somebody scatters the mob with a knock back right before you trigger the power, you'll teleport to the location and get next to nothing. Like I said though, I'll have to play it and reserve any further thoughts for that time. All in all, I fricken LOVE this new patch, great job, Devs! And thank you!
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The Broken Brutes Effect (please buff them)
Solarverse replied to blackswan's topic in Suggestions & Feedback
I'll bet everyone in this thread is thinking after reading that, "Please don't respond Solar...I know that's got to be burning to not respond...just please, let it go, man." Don't worry...I won't. -
Got it here, and before you ask, yes, I have two PB's.
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Running another test using Dawn Strike. Last test was not accurate due to it being Solar Flare.
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Hope this helps.
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Missed that. I was the one who said 100% chance though, which was why I thought you quoted me.
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Not getting it from the info, getting it from player experience. I made a video, uploading it soon, give me a bit to post it and I will show you why I say 100% chance.
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Ran a test on a video, gonna format it and upload it to youtube.
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I am equally curious.
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It may say that in the description, but it never fails me. Really. Works every time.
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I am not speaking for him, but most PB players only use KB to KD in their AoE's and Cone attacks. I personally don't waste my time putting them in single target attacks.
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Isn't that a "chance" to knock down? I could be wrong, but I am thinking the overwhelming Force acts a bit differently that Sudden Acceleration. I am pretty sure that is why I stopped using Overwhelming Force and Sudden Acceleration is my go-to for KB to KD. Try getting rid of the Overwhelming Force and swap it with Sudden Acceleration and see if that doesn't work better for you.
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The Broken Brutes Effect (please buff them)
Solarverse replied to blackswan's topic in Suggestions & Feedback
Good advice. You could've just said that to start with. -
The Broken Brutes Effect (please buff them)
Solarverse replied to blackswan's topic in Suggestions & Feedback
People cant stop quoting me or putting my name in their mouth, or I would. You trying to shut me up by pointing out what I said? I'd tell you what you can go do with yourself with that attempt, but I kind of like being able to post when I like. -
The Broken Brutes Effect (please buff them)
Solarverse replied to blackswan's topic in Suggestions & Feedback
A lot of people run content at +0 during almost any TF leading up to Numina. It's not a big secret... -
The Broken Brutes Effect (please buff them)
Solarverse replied to blackswan's topic in Suggestions & Feedback
Rumor? I was there... I speak from experience, not rumor... Oh am I now? Hmmmm...let's see... So now I'm a liar? You act as though Fire Tanks were running rampant al over the game. Very rarely did I run into a Fire Tank who just took it upon himself and herded maps like no tomorrow. Most of them asked before doing so...and not every Tank was a herding Tank...in fact, most players did not roll Fire Tanks unless they intended to do one thing with it...farm...and even then, they were only good at herding one thing...Smashing Lethal damage mobs. You put those bad boys against anything other than Fire/Smashing or Lethal and they crumpled without a proper team. Period. Your point is meaningless in this discussion because you are speaking of one type of Tank under a controlled environment., thus making your point absolutely pointless. Soloed GM's eh? Man, I would have loved to see videos of that! And you called me a liar? Again, controlled environments, same case as the Fire Tanks....and they weren't herding anything...they were going from mob to mob, one mob at a time, never more than one mob. Again, a very illogical point of view that has absolutely nothing to do with anything in this discussion. Hahahahaha, what!?!? Did you play the same game as me??? You fail to remember, that a Blaster 6 slotted with damage, wasn't doing crap because of the limitations of a Blaster. How many times did a Blaster run into a mob before the Tank had aggro and that Blaster face planted? Blasters in those days learned very quickly to stop trying to Tank...and when Tanks seen this type of behavior from a Blaster, the Tank would turn off his Taunt aura and let the Blaster die...it was fricken hilarious! And here you are, acting like players were gods in those days! Man, this is just too rich! Which hardly made anyone OP, and by the way? You can get Perma Hasten now... And guess what?!?! Healers and Kins and anything else that granted an endurance buff was desired on your teams to help with that issue! Thank you for making my point for me! Huh? Again, I don't think we played the same game. There was very much a desire and demand for trinity teams in this game, it was like this by its very design! The game was actually designed this way! This is why we had constant threads of players complaining that it was too hard to solo unless they played a Scrapper! Seriously, did you even play the same game as me? Or are you just following the rest of the crowd and trying to jump on their band wagon? If you say so... Which has absolutely NOTHING to do with the topic. -
The Broken Brutes Effect (please buff them)
Solarverse replied to blackswan's topic in Suggestions & Feedback
That's not even the part I was talking about...you clearly do not read my posts. It's extremely obvious that you only read one sentence and attack that sentence instead of taking the whole thing into context. I covered your "point" (if you wanna call it that) and you came right behind that thread and acted as though I never said anything about it. Here, I'll hold your hand and put things in to perspective for you... Here, you tell me that basically my point is invalid because of an example of a TF that cannot be ran through like paper. You act as though a mission here, and a mission there, should be enough for people like me who prefer the older mechanics of the game. As if you threw me a bone and had yourself a little *drop the mic* moment or something. Out of one side of your neck, you are completely ignoring the KNOWN power creep we have today...a power creep that everyone on this thread seems to conveniently ignore. Yet, it is widely known that power creep is the reasoning behind MOST content in this game being extremely easy. And don't say it's not widely known, because anyone with half a brain recognizes it. So here we are, your little *drop the mic* statement that you *thought* you had. However, what you failed to recognize is the fact that this was already covered by me when I said, "Now, does that scenario account for every single situation or task force in game? Of course not, this is not what I am trying to say, but what I am trying to say is that this is the case with a good majority of the game's content, all the way from level 1 to level 50." For reference, you can find it here... Pick your mic back up... -
I was clear from the start. Good, glad we agree that it's not up to you. Sad it took all this time for you to come to grips with this.