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Solarverse

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Everything posted by Solarverse

  1. Got it here, and before you ask, yes, I have two PB's.
  2. Running another test using Dawn Strike. Last test was not accurate due to it being Solar Flare.
  3. Missed that. I was the one who said 100% chance though, which was why I thought you quoted me.
  4. Not getting it from the info, getting it from player experience. I made a video, uploading it soon, give me a bit to post it and I will show you why I say 100% chance.
  5. Ran a test on a video, gonna format it and upload it to youtube.
  6. It may say that in the description, but it never fails me. Really. Works every time.
  7. I am not speaking for him, but most PB players only use KB to KD in their AoE's and Cone attacks. I personally don't waste my time putting them in single target attacks.
  8. Isn't that a "chance" to knock down? I could be wrong, but I am thinking the overwhelming Force acts a bit differently that Sudden Acceleration. I am pretty sure that is why I stopped using Overwhelming Force and Sudden Acceleration is my go-to for KB to KD. Try getting rid of the Overwhelming Force and swap it with Sudden Acceleration and see if that doesn't work better for you.
  9. Good advice. You could've just said that to start with.
  10. People cant stop quoting me or putting my name in their mouth, or I would. You trying to shut me up by pointing out what I said? I'd tell you what you can go do with yourself with that attempt, but I kind of like being able to post when I like.
  11. A lot of people run content at +0 during almost any TF leading up to Numina. It's not a big secret...
  12. Rumor? I was there... I speak from experience, not rumor... Oh am I now? Hmmmm...let's see... So now I'm a liar? You act as though Fire Tanks were running rampant al over the game. Very rarely did I run into a Fire Tank who just took it upon himself and herded maps like no tomorrow. Most of them asked before doing so...and not every Tank was a herding Tank...in fact, most players did not roll Fire Tanks unless they intended to do one thing with it...farm...and even then, they were only good at herding one thing...Smashing Lethal damage mobs. You put those bad boys against anything other than Fire/Smashing or Lethal and they crumpled without a proper team. Period. Your point is meaningless in this discussion because you are speaking of one type of Tank under a controlled environment., thus making your point absolutely pointless. Soloed GM's eh? Man, I would have loved to see videos of that! And you called me a liar? Again, controlled environments, same case as the Fire Tanks....and they weren't herding anything...they were going from mob to mob, one mob at a time, never more than one mob. Again, a very illogical point of view that has absolutely nothing to do with anything in this discussion. Hahahahaha, what!?!? Did you play the same game as me??? You fail to remember, that a Blaster 6 slotted with damage, wasn't doing crap because of the limitations of a Blaster. How many times did a Blaster run into a mob before the Tank had aggro and that Blaster face planted? Blasters in those days learned very quickly to stop trying to Tank...and when Tanks seen this type of behavior from a Blaster, the Tank would turn off his Taunt aura and let the Blaster die...it was fricken hilarious! And here you are, acting like players were gods in those days! Man, this is just too rich! Which hardly made anyone OP, and by the way? You can get Perma Hasten now... And guess what?!?! Healers and Kins and anything else that granted an endurance buff was desired on your teams to help with that issue! Thank you for making my point for me! Huh? Again, I don't think we played the same game. There was very much a desire and demand for trinity teams in this game, it was like this by its very design! The game was actually designed this way! This is why we had constant threads of players complaining that it was too hard to solo unless they played a Scrapper! Seriously, did you even play the same game as me? Or are you just following the rest of the crowd and trying to jump on their band wagon? If you say so... Which has absolutely NOTHING to do with the topic.
  13. That's not even the part I was talking about...you clearly do not read my posts. It's extremely obvious that you only read one sentence and attack that sentence instead of taking the whole thing into context. I covered your "point" (if you wanna call it that) and you came right behind that thread and acted as though I never said anything about it. Here, I'll hold your hand and put things in to perspective for you... Here, you tell me that basically my point is invalid because of an example of a TF that cannot be ran through like paper. You act as though a mission here, and a mission there, should be enough for people like me who prefer the older mechanics of the game. As if you threw me a bone and had yourself a little *drop the mic* moment or something. Out of one side of your neck, you are completely ignoring the KNOWN power creep we have today...a power creep that everyone on this thread seems to conveniently ignore. Yet, it is widely known that power creep is the reasoning behind MOST content in this game being extremely easy. And don't say it's not widely known, because anyone with half a brain recognizes it. So here we are, your little *drop the mic* statement that you *thought* you had. However, what you failed to recognize is the fact that this was already covered by me when I said, "Now, does that scenario account for every single situation or task force in game? Of course not, this is not what I am trying to say, but what I am trying to say is that this is the case with a good majority of the game's content, all the way from level 1 to level 50." For reference, you can find it here... Pick your mic back up...
  14. I was clear from the start. Good, glad we agree that it's not up to you. Sad it took all this time for you to come to grips with this.
  15. Ya'll nay sayers have fun with that. I know better.
  16. Way to ignore the rest of what I have said...which covered that.
  17. I did not say that in this particular thread, but I did recognize that and called it out on other threads similar to this one. So yes, I acknowledge that as being one of the culprits of my experiences in game. However, my experiences in game are not limited to just that one significant detail. There are a great number of contributors to the way I experience the game. And all point to the same conclusion...the only way to get back that feeling that I once loved, is if a server was made with the pre i5 mechanics. I don't want to change this server, because I would never leave this server. I enjoy and love what Homecoming has brought to the game, not to mention all of my friends are here. However, it would no longer be my primary server to play on if said Vanilla server were to be created. I'm not even here to advocate for the OP of this thread, I simply pointed out the cause of the OPs issues and the only possible solution to his issues...and that solution does not reside with this server, because this server will not ever convert to the level of difficulty the OP and I seek without going to the AE building or playing the same ol missions week after week. I think people in this thread think that I am backing up the OP, I am not. I am simply trying to put things in perspective...at least from my perspective anyway.
  18. Then we are playing two entirely different games. Let me give you a very realistic example: You are playing as a Defender of your choice. Toggle on a Debuff: watch mobs die before you can even finish the animation. If you are lucky enough to finish the animation, by the time you can do anything else, you find toggling on your debuff was pretty much all you could do before the mobs melt. Apply a heal: Realize nobody needed it, you are just healing an already fully healed team, so it's just wasted endurance and even worse, a waste of time. I know, we can give up our mundane efforts to Heal (because nobody needed it) and try to start DPSing instead, right?: You quickly see that your DPS numbers are insignificant in the whole scheme of things and come to realize that the mobs would have died just as fast without your feeble attempts to do damage. But wait, I can still be of some use! I can buff the Tank/Brute/Scrapper/Stalker with my ubber shields! Nope, wait a sec, they are already at cap Defense/Resistance. Well, poop, at least it will come in handy against mobs that debuff resistance and Defense, right? Nope, their defense is already high enough that defense debuffs wouldn't phase them, not to mention most shields have a debuff resist built in to them. Well ffs!...now what? If this is what you consider to be doing more than just tagging along....well, I hate to be the one to break it to you, but any contribution you made to the team was minimal at best. I honestly feel that if you think you are doing anything more than what I have mentioned above, then you are very sadly having delusions of grandeur. Now, does that scenario account for every single situation or task force in game? Of course not, this is not what I am trying to say, but what I am trying to say is that this is the case with a good majority of the game's content, all the way from level 1 to level 50. And to answer your question, I play all classes in game except for Sentinels.
  19. Exactly! I do miss the casual chat that would take place while waiting. 😞
  20. Troo, I get what you are trying to do man, honestly though, it simply would not be enough. Problem is (and I have stated this many times across multiple threads like this one) is that the people who prefer the game back the way it was BEFORE the power creep set in, are simply not enough to find one another in game. <----Pay close attention to this. I have tried finding such players on my server. If you go to Excelsior server forums, you will see a thread that I started that requested this very thing. And then you can take a look at the replies. There simply is not enough interest. The players who would want this are too spread apart in a game teaming with players who love the power creep the game has grown in to. Which is why, the only REAL solution is for hopefully one day, a server gets created that mimics the mechanics of the game pre issue 5. No amount of bashing me (not saying you, but others have) is going to change this fact. No amount of telling me how I should play to seek out my difficulty preference is going to change this. The game once had this difficulty that I prefered built in to it. You couldn't change the difficulty. The game came with that difficulty already and you either played using the game's natural difficulty, or you found a different game to play. This game (upon release) was geared toward team play in order to get through the difficult content. No AT aside from Scrappers could really solo the content very easily. The game was by design, a game where each AT brought their specialty in order to fill in the gaps of the other ATs. This is no longer the case, and those of us who preferred it the way it once was, has been left behind. I remember those days well, when players were coming to the forums and griping how hard the game was. The majority of players back then were on my side of this. However, players complained and they complained until finally the Devs started making things easier a little at a time, until now, the game is almost completely different. Not everybody wanted the game to be easier...but alas, here we are, and there is not a damn thing that can be done about. In fact, the mere mention of it gets several posters to come gang up on the person who mentions it. Notice I am by myself here making an argument vs several people who are jumping in on the band wagon? Yeah, it was just the opposite prior to the game being made easier for the people complaining in the old days. Now we have people mencing words with me instead of actually focusing on the meaning behind my statements. For an example, me being told that, "No class was ever needed." Ha! In the literal term, I guess not. I don't "need" to breath either, I can just chose to die instead. However, taht would make life pretty damn difficult. Same with this game. You did not "need" a Tank, you did not "need" a Controller, you did not "need" a Defender, but man, they sure fit a well rounded team and made life a hell of a lot easier....proper team work and a well built team made all the difference in the world. Which has been my point.... Now...we don't just not "need" those classes, in fact, any class that is not a DPS class is really just tagging along. Now we can run lowbie content at +0 and smash through it all until we get IOs and then smash everything in our path once again, once again support classes being carried. That's okay though, there is content that they can go play (what, less than 3% of the game's content?) and feel like they are actually contributing. Wow...Gee...thanks. But no thanks. Even worse, as I have said MANY TIMES, I am not trying to change this game, I have made my motives clear, yet people on this very thread have STILL placed motives on me and claim that I just *must* be here for some other reason other than the reason I gave. And yet they call us the ones with the epeen. The disgust with the people in this thread is real.
  21. Not ever, eh? Makes me wonder when you started playing.
  22. Yup, okay, done arguing about it, man. Like you said earlier, broken record, wall talking to a wall, going nowhere fast.
  23. I appreciate you coming back at me calmly despite my outburst. Much respect for that. I'm gonna let this subject go though and leave it at that. Your last post was a great way to end the conversation.
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