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Solarverse

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Everything posted by Solarverse

  1. Same here. I remember it being only specific types of players herding. More often than not, those players would even ask the team if they are okay with it before doing so. I really don't recall it being anywhere near as exaggerated as some people are saying it was.
  2. Damn, I'm fresh out of ideas at this point. I'm just wondering why this affects some but not others. And I am assuming that you experience this issue with any character you have?
  3. Actually, I am referring to the item limit. I don't actually know if there is an email limit.
  4. That has made a huge difference, I will admit that. That was a very welcomed change.
  5. Mobs these days die so fast. It's crazy how fast people wipe mobs off the face of the map these days. As a Defender (I have a Dark/Dark and a Rad/Fire and an Cold/Ice) I simply find myself not even using my toggle debuffs because by time I cast the debuff, mobs are dead already. This typically starts at around level 22 (right around SO's time) and on up to level 50 content. The only time I find toggle debuffs to be of any use (maybe?) is when groups are attacking AV's (although the debuffs are not even close to being needed) or even better, GM's. Maybe my views on the toggle debuffs are over exaggerated....I don't think so, but I am willing to be open minded here. However, it sure feels like I am wasting time debuffing anything with toggles these days. Have toggle debuffs become obsolete or am I simply seeing things one sided here? I mean, I play Blasters, Tanks, Brutes, Stalkers, pretty much everything in game with the exception of Sentinels (which I personally find to be an utterly useless class) and I can honestly say, I don't really feel like toggle debuffs are all that great anymore post level 22. I don't know, either I am right or I am wrong or perhaps somewhere in between. What do you guys and gals think?
  6. I wondered about this myself. I wanted the old taunt back, unsure why it was ever needed to change. It used to be (iirc) that the large bodied Tanks would get the Arh (which to me sounded way better and more intimidating) while the small bodied tanks and females got the hur sound. Now they all get the same taunt...bah. So yes, I am right there with you, either change it back to what it used to be or give us the option. I thumbs up this thread.
  7. I do the same thing, my emails are pretty much always full. I'm thinking more prime time server full at this point. Next time it happens, check to see what the pop is. Also try returning the item to yourself, see if that works and let me know. I don't know for sure that it works, it's just an idea.
  8. If these are items that you have sent yourself, return to sender to refresh the time on them. It also sounds like there could be some lag involved here, either from your end or the server's end...meaning, bad internet connection. Or this could also be something that happens on a full server at prime time. Just some things to consider. What server are you on? I'm on Excelsior and I give myself lots and lots of merits from time to time, never experiences this though...at least not personally.
  9. @33053222 Ice_Warden pretty much said everything I would have said and better. All I can do is add to it. You need to realize that for the longest time, players who played chaotically were very far and few in between. I hardly ever ran into them. However, over the years playing in this way seems to have grown more and more popular, which is fine, play the way you want to. However, that does not mean that *I* have to play with that person. Like Ice_Warden says, there are those of us who prefer a little order in our teams and there are those that prefer total chaos. Those two types of players just simply;y put, don't mix. At all. All I wanted to know, which the answer had been answered a long time ago, was how did this happen? When and why did this chaotic play style happen? But like I said, I got my answer from many perspectives a long time ago.
  10. Yeah, sometimes it spawns up and off to the right of her, other times it spawns right on her. Frustrating and I feel your pain.
  11. You are absolutely correct. However, since the Devs here seem to tackle one of the low priority bugs from time to time, and since this bug does affect everyone and the fact it has been around for an insanely long time, I feel it should be a priority bug fix on the QoL Improvements list of bugs to fix. Ultimately it is up to the Developers to decide, but there it is. The ball is in their court now.
  12. I didn't think the bidding part worked, only the sell outright function worked. Never use the bid function though because I never thought it worked. I could be wrong, but that's just how I remember it. Edit: It still sells to the highest bidder though iirc.
  13. Click on her feet, it has always worked for me. Gotta lower your camera though to ground level, then click her feet.
  14. The Devs for Cake servers are pretty easy to find on Discord. You could jump on their discord and ask around if they would be interested in looking in to this. If they take an interest, perhaps they could get to the bottom of it and share the information with the other servers. For reasons of bugs in game that not every Dev can tackle all at once, it would be of everyone's best interest to share bug fixes with one another. I don't know how realistic my idea is, but it's worth a shot, especially since this is one of those bugs that drives you nuts. It's a stretch I know, but there is always a chance.
  15. We agree on your first 2 sentences and partially agree on your last sentence. It may not be a huge priority, however, in the class of small bugs here and there, I feel this bug should take priority in that list of small bugs to fix here and there.
  16. There has to be something else at play here. I have Sudden Acceleration in my Dawn Strike (and all other KB AoEs) and none of them knock back...not even when used against Clockwork, who usually still knock back even when hit with a knock down. So I am not sure what is causing your issue, but it's something outside the parameters of the IO. I would start checking on all your other IO's and see if any of the other set bonuses actually increase KB. Let me know, this bug interests me.
  17. I am going to go against my better judgement and respond to you and attempt to answer your question. However, at the end, I have a question for you as well. It is an honest and direct question in an attempt to ascertain your motives in this thread. Now, on to the response to your question; because if you let the lingering bugs that have been around for 4 years and longer go, the other little nonpriority bugs stack with the bug I am reporting now. After a while, you have so many lingering bugs that accumulate over time, that the game just becomes unenjoyable. Let's look at it this way, let's compare City of Heroes to a beautiful park. Nobody really notices one cigarette butt laying on the ground. However, over the course of a few years those cigarette butts start adding up...and over time, it starts to make that once beautiful park look atrocious. I have noticed this bug 4 years before the game shut down. When the game came back, I gotta tell you, the first thing I did was check to see if that irritating bug still existed, and much to my disarray, it was still there. The bug annoyed me for the first 6 months of me noticing it. It irked me for the following six months, and as time went on, it grew to be a pain in my rear. It is a constant struggle to keep the bug from popping up while playing and honestly subtracts from the level of enjoyment that I get from the game. Dev teams on ALL games (even games that have become emulators) make an attempt to tackle a small bug or two along with tackling the game breaking bugs. You have to make an effort to keep the game clean of these bugs, because even though this bug may not bother you, you have to understand that it pesters the hell out of others, and if no attempt is made to stay on top of these bugs, they can accumulate overtime and as a collective, can be game breaking. It should always be a common practice to knock out a small bug or two with every patch. From what I can tell of these Devs, they do just that. This is evident with the Energy Sniper bug they have just fixed. That was a small bug, and in my opinion even less on the priority list than the aforementioned bug in this thread. So by judging from past actions of the current Developers of this game, I can deduce that they too share a similar mindset as my own when it comes to tackling bugs in the game. Since this is the evidence that I have to work with, I think it is safe to say that my bug report is a report that would be valuable to the Developers to have. Since it is ultimately up to the Developers to decide what bugs will be fixed and what bugs will not be fixed, then I am here posting this in hopes that the Developers agree with me on this subject. The most recent small bug the current Developers have tackled was a bug that ONLY affected Energy Blasters, with ONLY one power, and ONLY if that power was customized. It had no affect on the gameplay whatsoever. It was a sound effects issue far from game breaking. The sound would execute before the animation. That bug targeted specific players only. The bug that I have brought to the attention of the Developers affects ALL players in this game regardless if they have ever notice the bug or not, it is across the board affecting every last player who plays this game. Therefore I believe this bug report is justified. Now on to my question for you. So, the only regret that I have about making this bug report, is that a simple bug report thread has turned into yet another endless debate. As far as I know, this is not a discussion thread, this is a bug report thread...to which I have used this thread for that very purpose. This is the bug reporting thread and I find it absurd that anyone would come to a bug reporting thread and feel the need to enter this particular bug reporting thread to tell somebody else how unimportant their bug report is. Since I don't see you telling others in this section of the forums how their bug is not a priority, it forces me to ask the question, why is my thread so special that it garners your attention? Why come to this thread to tell me how unimportant my bug report is on the priority list. Isn't that up to the Developers to decide the importance of a bug? What purpose does entering another person's bug report thread serve when, honestly you had nothing to add to the report other than telling the reporter that their bug report isn't important? I am asking you with sincerity here, because I find no logic in this move and find it ridiculous that I am having this discussion at all, in a section of the forums that is about reporting bugs. Would you please enlighten me and tell me what your motive is here? Maybe it was because I asked the developers please, then went on to ask them to make it a priority. Even so, that is ultimately up to the developers, so even if this is your reason, I still find no logic in your move here. I feel there must be a much better reason that you are here than this one that I can come up with.
  18. There are lots of things that people complain about that I don't find a high priority either. Most of the time I stay out of it though as I feel that just because it is not a high priority to me, doesn't mean that it's not a high priority to somebody else. My question is, how long does this bug have to persist before anyone ever considers it a "high priority?" 1 year, 2 years, 3 or 4 years? This bug lasted for 4 years+ (iirc) on live and never did get touched or even recognition to the best of my knowledge. When a bug has lasted this long because it's not on the high priority list, I think at some point we need to push some of these lingering bugs up the list. The Devs fix low priority things all of the time. One of them being the Energy Blaster Snipe sound effects bug. That wasn't game breaking either, but it was enough to drive some players crazy, so the Devs fixed it on test server. We can't keep pushing the "low priority" bugs out of the way...at some point they need to be addressed. Otherwise the smaller bugs run rampant...for years and years, as indicated in this thread. I do not agree that it is low priority. I only would have agreed to that for the first 6 months of the bug being around. But after 4 years+ of this same bug annoying the living shit out of me, I am going to go out on a limb here and say that requesting it moved to the high priority list is well within reason.
  19. While we are at it, can we get the option to change Torrent from the Dark Offensive set to share the animation of Energy Torrent? I am all for more options, even if I don't like them, simply because they are OPTIONS! 🙂
  20. This can be easily replicated. However, this also happens outside these parameters quite randomly. Previously, it used to be only Build Up + Aim that caused this, however now there seems to be other factors at play that can lead to this issue even without BU + Aim. I have yet to pinpoint the other causes as it seems to be random.
  21. This right here. I can't remember exactly when this bug started, but I know it started shortly before the game went free to play. Within an issue or two of that time frame.
  22. There are no game breaking issues right now. No time better than now to fix it.
  23. This is an issue that has been going on for several years before shut down. It was never acknowledged by the Live Devs that I know of...I feel it might not be a priority, but since this issue has persisted for many years, it should be a priority. It's been long enough IMO.
  24. It is getting worse. This started on live, but you would cast any buff power before firing off an attack and suddenly, your character will not go in to battle stance. Sometimes animations would not activate, so it looks like your character is just standing around doing nothing. It was insa ely annoying then and the issues has worsened since then. Now, it's random and happens often. The live Devs ignored this issue, please find out the cause and fix this?
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