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Everything posted by Solarverse
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Ah, I was only kidding, man. I actually laughed when you wrote it. Made me take a look at myself and laugh. We're good, my man. 🙂
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My last couple of posts said all that I need to say about it. No point in saying more, especially since you believe that my little ol opinion brings forth the end of times, lol.
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The players are waaaaay OP. I agree. No buffing damage needed. Change animations, great, but buffing damage, hell no. Except Lightening... 😄
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Like I said, man. I don't have a dog in that fight. So I digressed on that. Just wanted to pose the question, is it REALLY that important to nerf? Is it really that game breaking? Or is this more of a gripe that it is currently on top of the list of the best? If they nerfed it, but still left it the best, would you be happy with that, or do you feel it has had its time and it's time for something else to reign king? My point, there is always a "best" and no matter how much we nerf stuff, it just brings the next best thing to the top, then people want that nerfed. Then something else makes it to the top and again, people want that nerfed. It seems to be a never ending loop of nerfs to each power set that ends up being top tier. However, if you guys feel that it is just unbearably game breaking, then by all means, I'll step aside and let ya at it. I don't particularly care for the set anyway, wouldn't bother me a bit if the code for it suddenly got lost and was hit by a mac truck, vanishing from the game entirely, lol.
- 84 replies
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I would surely noticed if they used their AoE Knock Down, it's a very distinct sound.
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I don't doubt that, I just personally hardly ever see anyone play it...at least on Excelsior.
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Meh, like I said above, I just can't see it being a problem. I mean, if there were an insane amount of people playing TW and telling me how bad of a player I was for playing something different, then I could see nerfing it, but nobody hardly plays that set from what I can see. The set seems very slow and sluggish to me. I am assuming this is why the set does so much damage? IMO the set is insanely boring to play, which is why I never play mine, like ever. Extremely boring. It's just too damn slow. So to me, if somebody wants to dull their mind playing the set and they do more damage than me, then so be it...let them. From what I can see in game, few players play the set. If you nerf the set, I think the set would end up becoming nonexistent...it would be the Trick Arrow of Brutes/Tanks/Scrappers. I mean if you guys REALLY feel like it needs to be nerfed, then fine. I just think you'll do nothing than piss off the few players who actually plays the set. Is it really worth nerfing? Should we really care this much about it? I digress though, because honestly I don't even have a dog in this fight. Bonfire on the other hand, nobody took that power until KB to KD came out, the power was crap. Changing it IMO is just silly because of two reasons. A: Mobs die insanely fast...who gives a shit if it knocks bad guys down? It's not really helping the team IMO, but it sure gives the illusion that it does. B: Nerfing it is going to cause people to spec out of it, and it will yet again become a power nobody places in their builds. Leave it alone, with the state of the game now, nothing but OP players everywhere taking out mobs faster than a debuffer can land a solid anchor, who cares? Don't ruin the fun for everyone else. It's hardly game breaking. The overall DPS is what is game breaking, not some silly power with a KB to KD in it. The game is so broken now because of DPS that honestly, it's gone too far to fix. It's just that damn stupid OP broken IMO. Leave it alone before it gets worse.
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I play on Excelsior, and honestly, I just don't see very many Fire Trollers/Doms running around to care. I also don't see very many TW players out there. And to be honest, I even care less that some other set performs better than mine. I think the ONLY way this matters, is in PvP and to be honest, I don't give a damn about PvP in this game. I really hope this is not another nerf due to something that happens in PvP? If so, I just can't get on board with nerfing anything over PvP.
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Are you specifically talking about TW, TW in PvP, or TW with Bio?
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I don't care what they do with badges. Just as long as mine still calls me Mister or Sir!
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You do realize Fire Cages does the exact same thing to Bonfire, right? You can throw down Bonfire just after you use Fire Cages, and it does the exact same thing. The only difference here is, that now players can lead with Bonfire instead of Fire Cages. Not to mention, DPS usually kills the entire mob long before Bonfire even matters anyway. Mez is so over rated in this game these days...I don't think nerfing Bonfire will make a bit of difference. I think you are going to be VERY hard pressed trying to get anyone to agree with you on this one. This game has been nerfed to the ground and back since release. I think people are kind of tired of all the nerfing.
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I guess the players who want Knock Back are raging that other players can use a KB in it instead? Who knows. IMO abeing able to turn it to a KB by either using Fire Cages or putting a KB to KD in that power is the ONLY thing that makes it useful.
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This reminds me of one of those articles that so called "news" websites write, to which they say, "Why [enter subject here] is horrible!" I read that as, "even though nothing of what I say is popular opinion, I am going to title it as though it is, and you are wrong for not seeing it my way." Instead, you posted votes as if what they are voting for is something everyone agrees upon. I don't have a TW character that I play (I have one, just never play him) and I don't agree that it is over powered, especially since on my server, it doesn't seem like they are played all that often. So telling me that it is over powered and that I should somehow accept this and vote on what I think should be done about it, is assuming way too much of the reader. You assume your readers find it over powered...I do not. And I especially have no issue with Bonfire. I feel this thread is bait, and I won't ever be on the side of nerf herders. Nerf herders have ruined damn near every single game I have ever played online. I'm just glad nerf herders are powerless to change my single player games. Sorry, I just can't support this thread....like at all.
- 84 replies
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How in the hell did you dribble a nerf basketball?!?!?
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All in all, thanks for the help, you two.
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So glad you didn't take my brain fart when I said "accuracy" as face value and deciphered it to be "radius" instead, lol. By the time I had realized that I had typed "accuracy" it was too late, you had already responded, lol.
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Okay, that hurt my head trying to decipher that, hahaha. So the information is incorrect, or is the buff not taken into consideration due to it being a separate thing from the actual base accuracy of the attacks?
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Ahhhhh! "I see!" said the blind man!
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Pretty sure they were finished, just untested. A couple of the other servers have them and from what I could tell (I have tried them out) they were finished products. Hoping they make it to Homecoming soon.
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I have noticed that for a Tank, it shows the base Accuracy of Energy Melee being .75 on all lower tier attacks. However, the in game information shows that these same attacks are 1.00x. It also shows that Whirling Hands only has a 8 meter radius, however, (I can't check at the moment) I am fairly certain Whirling Hands is one of the many power that Tanks got a buff to radius on...which if this is true, is another case where Mids Reborn is wrong. Is it missing an update since the patch or is this using old information from live?
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Rare power sets that used to be popular.
Solarverse replied to carroto's topic in General Discussion
Oh my, I would quickly make a bubbler if they did that! -
Rare power sets that used to be popular.
Solarverse replied to carroto's topic in General Discussion
I dont have the numbers on hand, I'm currently at work; but I think Dark has the same -regen and it stacks with the Dark Heal. -
Elec Melee or Dark Melee. Rad has the same lame, "Look at me, as I charge my fists with powah! Sooo much POWAH!!! Look as this energy wraps my fists! Just look at them!!! Wait for it! Don't move! Here it comes!" ...4 hours later... *BAM!!!* Very boring, same copy paste. But yes, it's the same copy paste as Energy Melee stands now, minus a couple of abilities.
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What did the papa tomato say to the baby tomato?
Solarverse replied to Solarverse's topic in Suggestions & Feedback
I agree. I would most certainly be fine with the cooldown side effect. -
What did the papa tomato say to the baby tomato?
Solarverse replied to Solarverse's topic in Suggestions & Feedback
Matching travel powers sounds good, however, I don't think Super Jump would help in a cave map. I know coding could be an issue here, however, coding sounds like it's going to be an issue no matter how we go about this; but...wouldn't it make things much simpler if we had a TP power for pets only that was instant cast? One click and all pets (MM, Contoller, Dom) would instant cast with a flash of light and put them right next to the caster. Throw it on a 30 second cooldown (to avoid spam and possible misuse as a tool to troll others with the flash or abusing the collision mechanics) and name it (joking) "GET OVER HERE!"