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I can play City of Heroes blindfolded. With my forehead.
Solarverse replied to SmokinIndo's topic in Suggestions & Feedback
Just seen this. To be more specific, I am speaking of the mechanics of the game then in comparison to what it is today. IO's, Incarnates, difficulty slider, and so on. IMO, there should be a setting you can chose upon character creation that won't allow that character to have IO's or Incarnates and takes away the difficulty option and forces you to play the game with the old school difficulty settings. Probably not the best idea, but that gives you an idea of what I personally am after here in terms of mechanics. I would also (although I know this won't ever happen) like to see (under the same mechanics rules of no IOs or no Incarnates) like to see the aggro cap increased by double, to increase risk of over aggro and increase chance of team wipes without proper pulls. And no, I don't want to herd, I just miss the "OH SHIT!" days when you accidentally pulled too many mobs and your team faced the battle of their life trying to stay alive. That was very fun to me. Granted, that will never happen, but I think it helps you understand what type of difficulty I am talking about and what type of mechanics that used to really keep me on the edge of my seat in those days. -
I can play City of Heroes blindfolded. With my forehead.
Solarverse replied to SmokinIndo's topic in Suggestions & Feedback
Huh? Never said that. As far as the rest of your comment goes, we will just have to agree to disagree. I don't think comments were anywhere near as innocent as you feel they were, but again, this is where we will just have to agree to disagree and move on. -
I can play City of Heroes blindfolded. With my forehead.
Solarverse replied to SmokinIndo's topic in Suggestions & Feedback
We can for sure agree to this. Common ground, I love it. 🙂 -
I can play City of Heroes blindfolded. With my forehead.
Solarverse replied to SmokinIndo's topic in Suggestions & Feedback
IMO it was, in your opinion it wasn't. What, it's not okay for me to feel like the game was better then but it's oklay for you to think it's better now? -
I can play City of Heroes blindfolded. With my forehead.
Solarverse replied to SmokinIndo's topic in Suggestions & Feedback
Rose colored glasses? Come on, man. That's not even what anyone is saying. What I am saying is that IMO the game was better back then. And honestly, I don't see how herding was any different from what we have to day in the AE. So let's not include herding in this because not all Tanks herded. Most tanks just gathered all nearby mobs and let the team do what they did best. It was a lot of fun. Did not have to herd entire maps for the game to be fun. That was a Fire Tank herder thing...most Tanks did not herd everything on the map. I am talking about actual regular gameplay here, not talking about Power Level playing. And yes, to me the game was way better in those days, and that's just my opinion because it fit my playstyle in those days. -
I can play City of Heroes blindfolded. With my forehead.
Solarverse replied to SmokinIndo's topic in Suggestions & Feedback
Yes, it does come off like that, because I was responding mainly to the people who came off harsher than my post. Don't take it personal. It was not directed at you. Also, we are only asking for options, I don't want to take away from anyone. That's not how to push a game forward...I have been on the receiving end of that, so trust me, I don't want to do that to you either. 🙂 -
I can play City of Heroes blindfolded. With my forehead.
Solarverse replied to SmokinIndo's topic in Suggestions & Feedback
Nobody said anything about being better than you or wanting to change the game on you. The people wanting it easier however got the game changed on us. How is that fair exactly? All we are asking is for an OPTION to funnel players like ourselves into a gameplay that is more difficult and feels more like the game felt upon release. A full game from 1 to 50. The players who feel the way you do got the game completely changed to fit YOUR idea of what you felt the game should be, at the expense of taking away from what players like us was happy with. So let's play nice here and talk to each other with some dignity, shall we? -
I can play City of Heroes blindfolded. With my forehead.
Solarverse replied to SmokinIndo's topic in Suggestions & Feedback
Here is the problem with the way some of the people here are responding to this thread. Nobody owns this game. Nobody here is right or wrong on how this game should be. However, I am seeing players here act like they are in charge of how this game should be or should not be. For an example; "Maybe this game isn't for you, I happen to like the game just the way it is. Maybe you should go play some other MMO..." Replies like this one are just pure garbage replies and hold no water whatsoever. Players who respond in this way seem to forget, when this game came out, it was players who wanted the game to be easier who consistently came to these forums and complained about how hard the game was and how unfair it was. The game kept getting easier as a response to players who complained about it being hard. Well guess what, not everybody wanted the game to be as easy as it turned out to be. I myself started playing this game because of the way it was when it came out. I recall players constantly coming to these forums complaining about it. Players who want the game to stay easy are being a bit selfish, because you completely ignore and berate anyone who wants the game to have challenge again. I know soooo many people who miss the game the way it used to be, back when it was an actual challenge. When I tell them to post about it on the boards, they are uninterested in coming to these boards to talk about it, because they know if they do, the forum elites will hammer down on their threads and berate them. That's not a good thing. That is a control method. You don't want it changed, so you control the boards and chase away anyone who does. Threads like these pop up from time to time and time and again, I see the players who makes these posts get chased off with an influx of forum elites telling the player how wrong he/she is and making snide comments. This doesn't help anyone. The OP made the comment that players appear to be dwindling away and he/she believes it is because the game is just boring easy...and I believe he/she may be on to something here, and if they are on to something, that is not a good thing. Instead of berating and making somebody feel as though their opinions are invalid, perhaps we need to ask ourselves, why are players saying this, even if we do not agree with them? What can be done to help fix this situation? Clearly there are people who loved the game when it was more difficult...well, the game changed for you, why can't it change a little for the people who preferred it difficult? Remember, it was players who came to these boards and demanded this game change to fit what they wanted that helped get this game to where it is at today. I say this with complete sincerity, congratulations. You helped add option to this game that makes the game fun for (guessing) half the players who play it. Now that the game has options that made it the way you like it, what is so bad for the game to come out with some inventive ways to make it challenging for those who prefer it to be difficult? Telling somebody to go play with TO's is not gonna cut it either. Telling players to go find other players who are like minded isn't gonna cut it. Allow me to direct you to this thread... Want to know how many players reached out to me with this idea? Zero. Zero players. I made a real effort to find players who want to play a more challenging game...and got absolutely nothing. So please, don't ask us to go find players who want to play the game in a more challenging way. The only way we are going to find players like us, is if this game has a means to funnel players like us to an option that promotes this playstyle. And please, stop telling us to go play another game...that just rubs salt in the wound when this game once WAS the other game that we went to...it was the players who wanted everything easy who ruined that game for us. Now that you have the game just the way you like it, we are asking you to give a little back. To please take a moment and come up with some ideas that allow us old school CoH players who preferred the game challenging to be able to get a piece of that back without it interfering with the game the way you prefer it. I honestly don't think that's too much to ask for. -
I can play City of Heroes blindfolded. With my forehead.
Solarverse replied to SmokinIndo's topic in Suggestions & Feedback
Yes, groups of people who truly have their crap together and who have been playing together for years, the elitist types who min/max everything to the core. Which was why the typical gamer, even skilled and veteran gamers would have thought it impossible. So his point is still a very valid one, nothing you say here disproves that. This game at one time was a challenge all the way from level 1 to level 50 and I agree with him. Yes, once players started becoming closer and closer to being fully HO'ed out, it became easier and easier as well as their strategies to defeating Hammi. Strategies started getting better and players started getting used to them. That was more of a learning curb conquered than a power creep. He's just tossing around some suggestion. Pretty sure if he had not at least included some ideas on how to fix this, instead of people telling him about how bad of an idea his +8 was, they would accuse him of just complaining instead....oh wait, people did accuse him of that. -
I can play City of Heroes blindfolded. With my forehead.
Solarverse replied to SmokinIndo's topic in Suggestions & Feedback
@SmokinIndo I feel exactly as you do and have even made posts about this very thing. I end up with the exact same stupid confused face as you got. You are like me, you would prefer the game being like it was in it's early stages...it was actually challenging, now...it's honestly played only for nostalgia. -
Archetype that made the worst first impression on you?
Solarverse replied to DR_Mechano's topic in General Discussion
Ugh, the infamous spring the trap at the door routine, heh. You know what I always say, "It's not a Task Force without at least one team wipe!" Haha! -
Archetype that made the worst first impression on you?
Solarverse replied to DR_Mechano's topic in General Discussion
Yes, before starting I tell the team I set as +1. I don't try and trap people. However, I also don't appreciate speed runners joining and trying to force a speed run on our teams. So that courtesy goes both ways. -
Archetype that made the worst first impression on you?
Solarverse replied to DR_Mechano's topic in General Discussion
Other way around. If you want a speed run, say so. I dont feel obligated to tell you that I will be running +1, give me a break. -
KB to KD in Gale works wonders. I get the pain of mobs getting knocked everywhere and your target getting moved right as you cast, knock back is a major pain for me when players use KB recklessly. However, changing these powers IMO is simply not needed, especially with Fearsome Stare since it has a WIDE cone, big enough to allow for some screw ups. If these powers were target location instead of target, you would still have the same issue when mobs get knocked back. I can't tell you how many time I drop a target location power and somebody knocks them all back out of it. If Fearsome Stare were changed to targeted AoE, then when the mobs leave that AoE the fear would also stop. I'm just not for that, since Fearsome Stare comes with one hell of a To Hit Debuff.
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Consolidated CoH difficulty thread (Includes Poll!)
Solarverse replied to Galaxy Brain's topic in Suggestions & Feedback
That's cool, but wasn't my point, man. Doesn't matter how you got to 50, the end result is still the same. Like I said, was not trying to rain on anyone's parade, so please don't take anything I said personal. Regardless of how a player gets to 50 or why, the end result remains. -
As silly as it may seem to others, I have done this exact same thing. I have come up with the perfect costumes that fit white masks, and after seeing it the way it looks as white, I woudl change the colors so that the mask can be something other than white, lol.
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Consolidated CoH difficulty thread (Includes Poll!)
Solarverse replied to Galaxy Brain's topic in Suggestions & Feedback
/sad rant 😞 I chose a global difficulty increase by any means necessary. I hate to admit it, but the leveling process is far too easy and if I try to increase the mobs beyond +0 or God forbid +1, people complain about it and act as if it would just destroy their days to play at anything higher than +0. This game has lost its flavor for me because everything is steam rolled with little to no challenge. Lower level Task Forces are being steam rolled by level 50's who chose to skip all the low level content for whatever reason, but then return to conquer the low level content with their IO'ed might. No offense, I am just telling it how it feels to me, these players are honestly killing the leveling progression for me. I miss the days when this game took teamwork...all this steam rolling reminds me too much of DCUO where low levels just chase around the high levels in low level content because honestly, the low levels can't keep up. I don't want to leave this game; but honestly, if things keep going the way they are, I am eventually going to get bored with no challenge in the level progression (which I spend the majority of my time doing) and will find another game that is still fresh and has not been overrun with the steam roll power creep thing we have today. Sadly, judging by how most of the players have voted, it would seem nothing is going to change to my liking anytime soon. It would seem the majority of players are perfectly happy playing the leveling content on easy mode. Yes, I know, I can find like minded people who feel as I do to level with, however, I even made a thread on my server to try and find such people. I got crickets. I got a couple of curious questions, but nothing came of it, not even one single player. So it would seem people like me are a dying breed and MMO's have been taken over by players who prefer it the way things are today, as this is mirrored on many MMOs. IMO and from my point of view, when computer MMO gaming was young, it drew the attention of players like me who loved the challenge, but as popularity grew, the MMO worlds have seemed to change to give people instant gratification instead. Once upon a time, if you seen somebody with a cape, you knew that player had to work for it and achieved something that player worked for. Once upon a time, if they had an Aura, they worked for it and earned it. They were milestones in your character's development. Now, it's all given to you at character creation and honestly kills the fun in progression even more for me. Yes, I know, I can chose not to wear capes until level 20 like in the old days and I can chose to wait until level 30 like the old days, but come on, let's be real with each other here, it's just not the same. And before somebody accuses me of wanting the world to bend to my way of things, that is not what I am trying to say here...what I am actually telling you is that I admit defeat and I give up the good fight. Now, I can only hope and pray and dream that somebody comes out with a Vanilla server for people like myself. One reason I was so turned on by MMO's was because they were not easy, they were not meant to be easy. They took teamwork and synergy. Somehow over the years it was changed and made easy. These days MMO's are not a reflection of what they once were and honestly, I am starting to lose my taste for them. I promise, I'm not trying to rain on anyone's parade who prefers the game as is, but you have to remember, before all these changes that came along that made the game the way you like it, I was the guy who liked it like it was BEFORE all the changes came along that made it the way you like it. If the game started off the way it is today, I would have never played it for longer than a couple of weeks. It was how it was when it was new that attracted me to it and has held me to it even after all these years. That is lost now. As silly as this may sound to you, it feels from my perspective that the game was taken from me and then it was customized to fit your liking. Meanwhile, my preference for this game has been over for a very long time, and I keep hoping for some type of change that will bring the feel of the game and the way it was in the beginning back...but as I can see from how players have voted, I can either live with it how it exists today, or hope to God that somebody comes out with a Vanilla Server, or I can leave CoH forever...and honestly, that kills me inside to even think the latter thought. /end rant 😞 -
Ever notice that if you use a White Mask on your character, it looks more like white paint that is wearing off? There is a lot of bleed through when using white masks, parts of the face of your character bleeds through the white color, causing your "mask" to look like worn paint instead, most notably around the cheeks. I figure I might bring this up and hope that a fix will be quick and easy...hope.
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Archetype that made the worst first impression on you?
Solarverse replied to DR_Mechano's topic in General Discussion
People actually complain when I go +1. I say too bad, lucky I'm not going higher than that. I go +1 as a compromise. Otherwise I would go +3 or +2, depending on mob type. Vahz being a +2 for sure, heh -
Archetype that made the worst first impression on you?
Solarverse replied to DR_Mechano's topic in General Discussion
Sentinels. Their damage is sub par and some of the powers are exactly the same as others in the set, while some toggles have no animation at all, they also have no snipe which I frown upon. They are an unfinished class missing a snipe and low DPS. No thanks. -
FrostFire defeated twice - once for bad and once for good
Solarverse replied to DougGraves's topic in General Discussion
I would like to see a version of Hollows pop up that puts it back to what it once was. The one that currently exists is just pure easy mode. -
Server Merger Needed to Sustain Playerbase
Solarverse replied to Saborwrath1's topic in General Discussion
@jubakumbi Not what I meant by that, my man. Like, not even close. It was simply a tongue in cheek comment showing that you often have a differing opinion that steps outside the box. I think you are just used to me getting in to it with you, this was not one of those times. @VileTerror Sorry my post confused you...again. -
Server Merger Needed to Sustain Playerbase
Solarverse replied to Saborwrath1's topic in General Discussion
You soooo need to rename yourself to Devil's Advocate. 😄 -
There are lots of things in this game that were considered an exploit by the original Devs that the current Devs don't seem to share the same opinion. However, you are correct, last I heard the Devs will be getting rid of it when they come up with something that they can give us that can't be used irresponsibly.
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Honestly, I seriously doubt anyone outside of PvP is abusing it in that way. I mean it's possible, but I haven't seen it happen yet.