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Everything posted by Solarverse
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And while we're at it, a fix for Placate
Solarverse replied to Wavicle's topic in Suggestions & Feedback
It once was an AoE placate/Stealth. They nerfed it because nobody wanted to pick up tactics to counter the Placate. But yes, I think it's time to revert it back to it's original state. I +1 this idea. It's long overdue. -
Henchmen suck! (Advice needed thread with a hyped title)
Solarverse replied to Solarverse's topic in Mastermind
Oh I never said it wouldn't be overpowered. 😄 -
Henchmen suck! (Advice needed thread with a hyped title)
Solarverse replied to Solarverse's topic in Mastermind
Not entirely true. For an example, Scrappers picking up the Fighting pool will hit harder than a Tank who picks the same powers, so the pool powers adjust per AT. Of course it's also fair to say that Defenders wont get a bigger heal from the Med pools than the other AT's either. So it's a bit biased in the DPS department. -
Henchmen suck! (Advice needed thread with a hyped title)
Solarverse replied to Solarverse's topic in Mastermind
Masterminds are also the only ones that can command their pets. Not saying it should be done, just saying I wouldn't complain if MM's could use vengeance on their pets. It would sure help with the constant summoning of pets because it would increase their defense. It's a pipe dream though, so I digress. -
Knockback Attack! What cool stuff could KB do?
Solarverse replied to Galaxy Brain's topic in Suggestions & Feedback
I would rather treat it like a turd in the toilet and flush it into oblivion. But, to me, if they would just remove KB from AoEs and Cones and leave them be on single target attacks I would be fine with them. It's not that I hate KB, I just hate how most players use it on teams. -
Henchmen suck! (Advice needed thread with a hyped title)
Solarverse replied to Solarverse's topic in Mastermind
Was just kidding. 🙂 If they could change it to where it works with MM pets, that would be a complete game changer though. It would be nice. -
Henchmen suck! (Advice needed thread with a hyped title)
Solarverse replied to Solarverse's topic in Mastermind
Sure, it's called Vengeance. 😄 -
Henchmen suck! (Advice needed thread with a hyped title)
Solarverse replied to Solarverse's topic in Mastermind
This right here. You nailed it. Thanks. You learned this early on, however, I was trying to find a way to make my pets more survivable to where I would rarely need to summon. Keep in mind though, this thread is pretty old and I have learned much since this thread started. You kind of raised this one from the dead. So I am not having the same issues now that I was before posting this. /Time has worked wonders for my minions. They still die, but nowhere near as much. And no, I don't run +1 solo. I typically run +2 or +3 depending on mob type. I appreciate your response, even though it was a bit on the snarky side, but very useful information for anyone else who is struggling with their MM's. So I appreciate that. -
Adjust Overbearingly Loud Souds
Solarverse replied to Rooster Gold's topic in Suggestions & Feedback
I get that, however, where you ask who the hell designed that, I say whoever designed it was brilliant. The problem is, is that when AoE's hit multiple targets, they get amplified to give that realistic feeling that your power hit more than just one target. It helps pull a player like myself into the game. Without it, the power would be lackluster. It's part of the immersion of the game, something many powers have already suffered, IE; Empathy Healing. I and people like me love how that was done and how the powers get amplified, it was completely brilliant and in many ways, sets this game apart from others. It puts you in the game and submerges you in it with it's realistic sound effects and how they are applied. However, because of threads like this one, Emp Healing and other power's sound effects have been nerfed to hell and back, and the nerf requests for the sound effects of powers in game never seem to stop; for an example, Khelds recently got a sound effect nerf...it's always something. It's never enough, and I for one am tired of sacrificing the things I love in game because some players don't like the sounds. So because some players don't like the sounds or how loud they are, the rest of us always ends up losing out. We have lost enough in this game as far as I am concerned. And honestly, it's not that loud, I have been listening to all of these sounds since I was 28 years old. I am now 44 going on 45 and I still love all of these sounds. IMO if people are so sensitive to these sounds in game that go boom upon impact of multiple targets, then please, turn down your volumes. If you are playing your volumes at such a high threshold, then perhaps you have your speakers at way too high a volume. This constant call for nerfs of different sounds in this game needs to stop, especially since the Devs can't seem to take sounds away without making it an option...not on live and not here. Every sound that has been changed or outright removed, is no longer an option for the rest of us who loved them. They are lost and chances are, lost forever. Please stop calling for nerfs to this game, it has been nerfed to the ground as is. Edit: I minimized this and tested this on my Elec/Elec Blaster in game, turned down my volume and this was what I discovered. I can turn down my volume to where I can minimally hear the explosive Ball Lightening crash and I can still hear everything in game, even glowies. So honestly, I question how needed a nerf like this really is. I believe these gripes about sounds in game are over exaggerated. -
i dont care how it preforms i like dual blades
Solarverse replied to trogenion's topic in General Discussion
I will never play a Stalker without Placate. These other guys can run without it if they want to, but regardless of how obsolete Placate becomes, I will always find ways to make it useful. Honestly though, they need to revert it back to it's original state. -
Adjust Overbearingly Loud Souds
Solarverse replied to Rooster Gold's topic in Suggestions & Feedback
It was an exaggeration... -
Adjust Overbearingly Loud Souds
Solarverse replied to Rooster Gold's topic in Suggestions & Feedback
Then change it. Some of us like it. -
Exactly this. Couldn't have said it better myself.
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I avoided joining SGs on live because of Prestige. As soon as you joined an SG, first word out of their mouth was, "Go in SG mode...you get your ranks based off your prestige." Nah, I like my Influence, thanks.
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That's what I thought, but I didn't want to tell them otherwise without knowing for sure. I'll be sure to pass this info along in game to prevent silly rumors. Thanks for the reply.
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I keep hearing players talk about another DFB XP nerf. However, I can't find anything about it in the patch notes. Have people lost their minds or was there another DFB XP nerf?
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I know they say any publicity is good publicity but...
Solarverse replied to DR_Mechano's topic in General Discussion
I just assume everyone acts like this guy until proven otherwise. -
Adjust Overbearingly Loud Souds
Solarverse replied to Rooster Gold's topic in Suggestions & Feedback
Anytime you go talking about adjusting sounds in this game it starts world war 3. Especially since there is a way for you to adjust and change any sound you wish in game to be anything you want. -
Nobody did rain better than Matrix Online for that time period. I myself have asked for rain on live and the simple answer was, no. The reason given is because it would require too much man hours when those man hours could be spent on progression content.
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I can play City of Heroes blindfolded. With my forehead.
Solarverse replied to SmokinIndo's topic in Suggestions & Feedback
@Lines and @everyone else... Let's be honest, it's all a pipe dream anyway. This whole thread really only servers as a way to vent. What players like us needs is a Server that has mechanics based around Vanilla, with maybe an aggro cap in place that won't allow somebody to pull any more than just a full room rather than a full map. I would start the server myself if I had the team and time and cash for it. Maybe after my girls grow up and leave the house will I have time. I would like to leave it off with this note: We do appreciate the Devs and what they have done here. It would be hard to walk away from some of the unique things they have brought to this game, most notably their costume pieces that will only be unique to them and the great changes they have made to MM's, Tanks and even more so the customizable Phantom Army. These Devs are kick ass and just because I would personally prefer a Vanilla server, does not mean I would not miss what this Dev team brings to the game. In fact, FOR ME PERSONALLY, if I could take what this Dev team has brought to the game and add it to a server with Vanilla mechanics, we would have the absolute PERFECT game. So none of this is a stab at the current Devs....these Devs are kick ass and are very much appreciated. And at the end of the day, after the dust settles from the forum wars, we are just glad the game is back. -
I can play City of Heroes blindfolded. With my forehead.
Solarverse replied to SmokinIndo's topic in Suggestions & Feedback
Just seen this. To be more specific, I am speaking of the mechanics of the game then in comparison to what it is today. IO's, Incarnates, difficulty slider, and so on. IMO, there should be a setting you can chose upon character creation that won't allow that character to have IO's or Incarnates and takes away the difficulty option and forces you to play the game with the old school difficulty settings. Probably not the best idea, but that gives you an idea of what I personally am after here in terms of mechanics. I would also (although I know this won't ever happen) like to see (under the same mechanics rules of no IOs or no Incarnates) like to see the aggro cap increased by double, to increase risk of over aggro and increase chance of team wipes without proper pulls. And no, I don't want to herd, I just miss the "OH SHIT!" days when you accidentally pulled too many mobs and your team faced the battle of their life trying to stay alive. That was very fun to me. Granted, that will never happen, but I think it helps you understand what type of difficulty I am talking about and what type of mechanics that used to really keep me on the edge of my seat in those days. -
I can play City of Heroes blindfolded. With my forehead.
Solarverse replied to SmokinIndo's topic in Suggestions & Feedback
Huh? Never said that. As far as the rest of your comment goes, we will just have to agree to disagree. I don't think comments were anywhere near as innocent as you feel they were, but again, this is where we will just have to agree to disagree and move on. -
I can play City of Heroes blindfolded. With my forehead.
Solarverse replied to SmokinIndo's topic in Suggestions & Feedback
We can for sure agree to this. Common ground, I love it. 🙂