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Everything posted by Solarverse
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Oh I see where your head is now. Look, I get that players have always been able to stack a team of 8 defenders and whoop down AV's. You stack enough debuffs on them they crash and burn. But really, that is not an "average" team you are talking about. What you just named off is a team completely designed to do one thing and one thing only...take an AV's accuracy, damage output, defense and regeneration and bring it to its knees. I think the point that I am trying to make here is being missed in our case. My point is, in general, this game out of the ox was designed for a well balanced team, I.E., Trinity play style. You were not going to run in and take down (Synapse here, not even end game content) Clockwork King with 3 Blasters, 3 Scrappers and 2 Controllers. You had to have Debuffs, you had to have Heals, you had to have a solid Tank who could take Psionic Damage or avoid it or a Tank who had enough Healers backing him up that the Healers could heal the Tank through that damage. Now I am sure you are thinking, "What? Clockwork King? Are you joking?" No...Clockwork King used to be a LOT harder than what he is now...I don't know if that is because he was nerfed, or if it is because power sets have been buffed to hell and back or maybe a mixture of the two...or...if it is because of the revamp that took place after E.D. But the way I remember it, the game generally seemed designed around balanced teams. Again, it is just my opinion. No need for confused faces...I fracken hate confused faces. 😠
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What the Hell happened to Razer Mice?
Solarverse replied to Solarverse's topic in General Discussion
I didn't even think those existed anymore, lol. For me personally, it would be a nightmare to use a trackball mouse. That would be like me not inverting my Y axis in a FPS or Flight Sim, heh. I would be that confused. But again, for you it would be just the opposite if you were forced to go to a regular mouse I'm sure, heh. -
I remember running Synapse in year or or two and it was even to a point that a Fire Tank was not allowed to Main Tank it due to the Clockwork King having Psionic Damage. At the time, the only Tank that could really take the pain was a Stone Tank. Clockwork King was no joke in those days. I suspect he has been nerfed pretty bad since those days, but who knows. I just remember Rad Defenders debuffing the hell out of him or else the DPS couldn't beat out his Regen and healers healing like crazy to keep even the Stone Tank alive and being on hand to rez the squishies after he popped Psionic Wail (which is something I have not seen him do in ages) and controllers locking him down...forget it. I don't see any teams in those days defeating him without the holy trinity....but, who knows. Like I said, my recollection seems to be at odds with others, so that's just my personal experience. I most certainly don't want to turn it in to some argument for sure...maybe I was just that bad of a player and didn't realize it, lol.
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A Heroic Piece I Wrote a Few Years Back (Symphony Orchestra)
Solarverse replied to Solarverse's topic in Art & Multimedia
And although this has absolutely nothing to do with heroism, this is something I wrote for a Star Wars project which actually got Disney curious about me....although I cannot say it went much further than that, heh. However, I personally feel this song is the best composition I have ever written to date. -
A Heroic Piece I Wrote a Few Years Back (Symphony Orchestra)
Solarverse replied to Solarverse's topic in Art & Multimedia
And this was a proposal that was sent to Ship of Heroes for submission for character selection screen. Sadly it was not chosen, if I remember correctly the reason given was that it was a bit too dark...but here it is if interested. -
A Heroic Piece I Wrote a Few Years Back (Symphony Orchestra)
Solarverse replied to Solarverse's topic in Art & Multimedia
Here is another if you like that one. -
Okay, thank you. Must be my browser then.
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Been noticing the past few days that sometimes when I click on a page, it just goes in to limbo. Or even liking somebody's post, it sometimes kicks back with an error. Have not noticed this on other web sites, so I don't know if it;s an issue with my web browser or if it is this web site itself.
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Like I said, it's pure speculation...by both of us. We really don't know to tell you the truth. However, if I were a betting man, I would put my bet that the Developers originally built this game around the Trinity place style. But, that is just my opinion. I could just as easily be wrong, so I don't claim to be right no more than I would claim a prediction of a horse race, I simply would put my money on the trinity idea more than I would the opposite. Here is my main reason why. When Jack Emmert was first talking this game up and showing people the first sneak peak at this game, it was VERY different. There were no classes. Power only. You could even mix and match powers to fully customize a character and he was advertising it as such. Somewhere down the line they dropped that idea and added, Tanks, Healers, Damage Dealers and Controllers. So basing my opinions off of this, I would place my bets on a Trinity play style intention from the Devs rather than a game not based on it. But, like I said, you could very well be right and I could be wrong, but it's all speculation since to the best of my knowledge, a Dev has never spoke on this.
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Especially with today's game. There has been no team make-up that I felt couldn't accomplish anything in this game since IOs came out. That is cute though how some players still feel that they have to have a particular team make-up though. I'm not one of them...not since IO's. Now for nostalgia, I love when it happens by chance though, but I don't strive for it.
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I don't see this game as a Trinity style game at all anymore. That has been blown out of the water when they came out with IO Set bonuses and various buffs to classes over the years. However...I do agree with you completely. I do believe that this game was designed for the Holy Trinity play style straight out of the gate...and honestly, I preferred it that way. Now, clearly some who have posted do not agree with me when I say this game was designed that way...but this is from my personal experience of playing the game. My memory of what this game was seems to be drastically different than what other posters recall...or at very least our perspective on how the game was played is completely different.
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I think a lot of what is being said by EVERYONE is speculation. For me personally, when this game first came out, people were looking for 1 Tank, 1 Healer, 1 debuffer, 2 blasters, 2 scrappers and 1 controller. Now that is what players typically strived to get, even on regular missions. Of course exceptions were made, but in general this is what I would see in Broadcasting. People would even drop the team if you didn't have a Tank or Healer or Controller...people would even drop teams if there were no DPS. No DPS meant the missions would take forever...because back then, only the damage dealers dealt any real amount of damage...aside from Fire Tanks that is. I mean, that was my experience. It may not be a "trinity" of three, but it still fit in to that same play-style. Now, did the Devs intend it to be this way? That depends on when you ask. In the old days, players going to the boards complaining about not doing enough damage were told to play Blasters or Scrappers. Player coming to the boards complaining of dying too easy were told to team with Tanks or role as a Tank. People complaining of not being able to heal themselves were told to play a Healer. Now if you ask people today, they would tell you the complete opposite. Did the Devs intend to this game to be played Holy Trinity style? I think so...at least in the beginning. But, like I said, that depends on when you ask that question and to whom you ask the question.
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Very nice! Love your style!
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What would you like to see in a Goldside rework?
Solarverse replied to Lens Perchance's topic in General Discussion
I'm not interested in "Gold Side" enough to care one way or another to be quite honest. I mean, have you seen the amount of people complaining that nobody plays "Red Side?" And I put all these in quotes because honestly, when they started letting Villain classes play as Heroes and vice/versa, there really stopped being a "Side" at all. Just my opinion, I don't mean to throw shade, just telling it the way I see things with today's game. -
How to have a bad time in Synapse ...
Solarverse replied to excessionoz's topic in General Discussion
There were three total occasions where if somebody triggered the cut scene before disarming the bombs, that the AV didn't spawn. The first time we thought it was a fluke, after the second time it happened, I seen the most likely cause and kept it in mind for future runs. One day, I seen this guy running ahead and I warned in chat, "Hey, there is a chance that the AV won't spawn if you trigger the cut scene before you disarm the bombs, please don't risk it!" *Player runs ahead, triggers cut scene, not one single bomb disarmed* *Cut scene ends, we disarm the bombs, sure enough, no AV.* All that work put in order to get the the final fight just for the team to disband. Sigh... And looking back, nothing I could have said would have made the guy change his mind and not trigger the cut scene. It was like seeing the future and unable to change the outcome, lol. I don't know if this still causes the bug or not, have not experienced this in a very long time, so it may have been fixed by now or it could have just been a flaky update that has corrected itself after other updates, but at the time, it was very frustrating to warn somebody and they ignore you and create the very problem you warned them about, lol. -
I don't know, I think if Black Lightening zapped my ass with any given attack, it would take the fight out of me, lol.
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What the Hell happened to Razer Mice?
Solarverse replied to Solarverse's topic in General Discussion
Personally, after the last three mice I have bought, I am scared to death to buy anything from Razer at this point. -
What the Hell happened to Razer Mice?
Solarverse replied to Solarverse's topic in General Discussion
I have had my eye on this mouse, but I am waiting until I get more long term info on it. Like all the reviews are from people who got it straight out of the box...but how does it hold up after the first year, second year and so on? https://www.newegg.com/evga-903-w1-17bk-kr-x17-usb-wired/p/N82E16826188009?item=N82E16826188009&source=region&nm_mc=knc-googleadwords-pc&cm_mmc=knc-googleadwords-pc-_-pla-_-gaming+mice-_-N82E16826188009&gclid=Cj0KCQjw5PGFBhC2ARIsAIFIMNeb2fJNs31EMDSaAgQ33UpWekH9kz6LJx6zOG97MAn_16Dt5o589RcaAt_oEALw_wcB&gclsrc=aw.ds