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Everything posted by Solarverse
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Make everything stop cancelling placate in PvP
Solarverse replied to Monos King's topic in Suggestions & Feedback
Right you are. Thanks for the clarification. -
Make everything stop cancelling placate in PvP
Solarverse replied to Monos King's topic in Suggestions & Feedback
I hope you are right. -
Make everything stop cancelling placate in PvP
Solarverse replied to Monos King's topic in Suggestions & Feedback
Unfortunately, issues with Placate has never gained much steam with the community. I think people remember when Stalkers first came out and the hatred they got in those days still lingers in people's minds, so any time a Stalker related issue comes up, it's kind of swept under the rug, heh. -
Solarverse's SFX Consolidated List of Mods
Solarverse replied to Solarverse's topic in Tools, Utilities & Downloads
Makes me wonder which mod that was and which mod it was overlapping with so that I can put a warning in the description of the two mods. There is only one mod that I have that I only load when I play the set associated with that mod and that is the Lightsaber mod for Katana and Dual Blades. Is it possible that you downloaded somebody else's mod and it overlapped with one of mine? For an example, there are a few Banshee Mods out there, but only one of them were custom built by me. I think there are a few mods for Beam Rifle and Assault Rifle as well that could possibly overlap. Or, like PK could be saying below, it could be an issue with the program itself. -
Are we allowed to record footage now?
Solarverse replied to Solarverse's topic in General Discussion
This is great news! Guess I had better check out the update to the Video Policy then. Thanks, Sovera. -
Was reading through the forums today and somebody had hinted that we can record footage of the game now. The way it was worded wasn't definitive, so I figure I had better ask.
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Was hoping to see Tamz or Warface hit this forum. Been saving Warface's name for him on Excelsior for when he returns.
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I have tried them, hate them, refuse to play them.
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You use your pinky to type the one key!?!?!? Sacrilege! 😄
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Solarverse's SFX Consolidated List of Mods
Solarverse replied to Solarverse's topic in Tools, Utilities & Downloads
Hmmm...do you know which mod it was that caused it to go boom? I might be able to replicate it and create a fix for it. However, to be honest, from the looks of that destination folder, that looks more like a modder tool issue rather than the mod itself. And sorry it took so long to reply, I have not been around for awhile. -
Solarverse's SFX Consolidated List of Mods
Solarverse replied to Solarverse's topic in Tools, Utilities & Downloads
You are VERY welcome. It really warms my heart that you get so much enjoyment out of it. Thank you for that. 🙂 -
Solarverse's SFX Consolidated List of Mods
Solarverse replied to Solarverse's topic in Tools, Utilities & Downloads
Delete the current Mercs Terminator Mod and take it out of your saved files as well. Once you do that, look for it to download it again. It's Mercs Terminator SFX Mod (v10) The Devs shortened the duration so they had to use a different sound file for full auto due to the original file having a longer duration than the new animation. It has been adjusted and fixed on the mod as well and will now work as intended. -
Solarverse's SFX Consolidated List of Mods
Solarverse replied to Solarverse's topic in Tools, Utilities & Downloads
Okay, so I logged in and checked it out and the Devs changed it. It used to have a much longer duration and they cut the duration down and changed the sound file used. So since they did that and they don't tell us what they switch them to, I am going to have to poke around in the files to see if I can locate it. I'll post back here when I have finished and update the mod on CoH Modder Tool. -
Solarverse's SFX Consolidated List of Mods
Solarverse replied to Solarverse's topic in Tools, Utilities & Downloads
I'll look in to it sometime tomorrow. Last time I played it worked, but it's possible the Devs might have changed something that might require a new name for the file. -
Make everything stop cancelling placate in PvP
Solarverse replied to Monos King's topic in Suggestions & Feedback
To add to this, placate used to put you back in to hide, so it didn't matter about the debuffs in those day. Later, they changed it from putting you in hide to putting you in to a pseudo hide...which only partially hides you but you are still visible to the players. Because of this, ANYTHING could break placate. Try placating with a Spines Stalker...tics of damage...well, there goes your placate. If placate were to be reverted to putting you in to full hide like it used to, it would be much more useful and the bug wouldn't even matter anymore. Back then, nobody was running around with +perception or -placate, so they all came to the boards and complained about placate being over powered. Placate was nerfed (even though the Dev response to the complainers was that Stalkers were working as intended and would not be nerfed, they changed their minds when the complainers started going from complaining to outright raging) so that it no longer put you in hide and it made all of the people complaining happy. Well, now we have +perception and -placate AND the debuff bug along with damage tics interrupting placate which any one of those makes placate useless...the original nerf is no longer needed. Make placate the way it was originally designed and the problem is solved. -
"The Game is not Balanced around IO's"..... should it be?
Solarverse replied to Galaxy Brain's topic in General Discussion
Just playing Devil's advocate here, but that is exactly what people used to say in the earlier years of this game when players constantly complained and wanted the game to be easier. Well, they got what they wanted so now the shoe is on the other foot. There is irony here in this statement. -
Yeah, that was my final realization as well. Which is a big part of why I don't play anymore. There is no challenge left for me through the leveling process or even the end game. I might log on once in a blue moon to say hi to friends and what not, but it pretty much ends there. The only way I would play on a regular basis again is if somebody created a server that went back to Issue 1-5 and kept the rules and mechanics based on that...along with getting rid of IOs and making HO's the top dog enhancement again. I like the powersets in today's game, so it wouldn't bother me if the powersets remained, but...it's all a pipe dream anyway, such a server will never exist, soooo, there's that, lol. I still love the game, I just don't really particularly care for what it has grown in to over the years.
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I wrote that LONG before fold space was around. Also, I don't play anymore, so then there is that.
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New Notoriety Option: No Enhancement Set Bonuses
Solarverse replied to Blackfeather's topic in Suggestions & Feedback
It was a prediction. That is just one point out of a thousand that I could make though. What good does it to me to build SO's only when a majority of players are running tight builds that obliterate anything they touch with little to no effort? If I am the only person on the team running SOs only to run ALL content, it's just not the same....and it never will be the same again. Power creep has simply changed the game way too much for me to enjoy it. There are many reasons why I stopped playing, I could write a book on it, and it has nothing to do with burnout and everything to do with the way the game has become a huge upside-down from what it was when it came out. I'm not here to change anything though, which was why I respectfully simply stopped playing. It's just not the City of Heroes that I enjoyed...that game is long gone and this server will never be that. I seriously doubt a server will ever come to be that will be the type of City of Heroes that I preferred, so then there is that. -
New Notoriety Option: No Enhancement Set Bonuses
Solarverse replied to Blackfeather's topic in Suggestions & Feedback
This has become a tired old argument for some of us that it gets to the point that we kind of get tired of explaining it. It doesn't matter anyway because no matter what the explanation is, it's never good enough. So instead of arguing the issue, I simply left the game...for the most part. Same as above, but with this I think we all know that unless you have a whole group of people who can all play at the same times who are all willing to play with SO's only, that's going to be an issue. I can see it now... "Hey Solarverse, I noticed you don't have any set bonuses in your build, we are going to have to kick you from the TF run, man...we want everybody to be able to contribute, and you just aren't going to be able to be a very good contribution to the team if you aren't built." It sure sounded good on paper, but the reality would be very much different than what you have on paper. My answer to the problem was simple...stop playing. -
Yup, you're right. I had to search a bit to find the patch notes that confused people and they can be found here. In short, what it says is that they were trying to give it damage that is comparable to Lightening Rod, not that they were turning it in to a teleport. Thanks for the clarification. Info can be found below.
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Hmmm, could have sworn I read that it was going to be a teleport.
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They were going to do the same thing with Dark Consumption. Sadly that fell through, I was actually looking forward to it.
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The best part of playing an old game is the old players
Solarverse replied to DougGraves's topic in General Discussion
Part of the gif fight. 😄 -
Strangly enough, I seem to be the only person who was in to Heroes and Villains Unlimited.