Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

ScarySai

Members
  • Posts

    2114
  • Joined

  • Last visited

  • Days Won

    21

Everything posted by ScarySai

  1. I think level 1-5 characters should have a significantly shorter period of time for their warnings.
  2. 100% These changes are good for a blaster, but as expected, fall short for the other ATs.
  3. Even in extreme cases, like a rad emission user, where you might argue the 8 second timer breaks even - I would still argue a set being effectively shut down for eight seconds after just breaking out of a mez, however long that was, is not exactly the most fun thing to keep around.
  4. If such was the case, these threads would be useless. I think you have a good point here, and share the same criticism for certain powers this change modifies.
  5. I would roll this one back until a general pass could be done on rewards involving the rest of the game, at the very least. A very unsightly blemish on an otherwise mostly good patch.
  6. Love the sheathed weapons, curious if we could get activated versions of the sheathed laser-swords, though.
  7. I like how we have another control set where damage is actually decent, now. I don't subscribe to the idea that every control set should have weak damage. I like the set, personally. I'm not sure I care about the confuse notifying, it removes a very powerful strategy that mind and dark can utilize. Definitely think it's high-time we look into adding pet controls to doms/controllers, that would help this set out a lot, as well as others.
  8. I'd like shout to cast a bit faster or hit harder, still seems a bit too slow for it's output. Lacking a snipe, the set's only really quick and snappy heavy hitter is shriek.
  9. jesus christ how did I miss that?
  10. It's clear it was an attempt to address ice control's pathetic damage, even for a control set. Could probably stand to bump that aspect of it up a bit, and I do agree that it should be able to take slow enhancements like every version of ice patch can, considering how ice slick is supposed to be a roided out ice patch. It's a good start though.
  11. It looks weird on some costumes, but on others it looks fine. Parkour run is going to be my main stance for quite a few characters. 🙂
  12. It depends on the power, pretty much.
  13. I assume squishies have some issues with the banes. I only really chased after it a handful of times, if you have daggers and can handle them, you'll be fine.
  14. ASF is my favorite, closely followed by the ITF and the LRSF.
  15. Confusion, what level they spawn in as, how many bosses, going for the vahz badge, how many people you have, ect.
  16. This looks dope from this angle, lol.
  17. Out of everything I've heard about sonic's utility, shockwave spam is certainly not something I've heard many good things about. Set feels great on blasters now, I'm still a little worried for how the res changes might apply to defenders/corruptors, if anyone more experienced with the set on those two ATs can chime in.
  18. Wonder if there's any guitar models ingame that could be utilized. Otherwise the main issue is just creating the asset.
  19. I understand where HC is coming from with the changes, but I'm still not a fan at all.
  20. Oh, I'd go even lower, but five at the minimum seems like a fair compromise if nothing lower will be considered.
  21. I do love this change, it's a little painful against carnie summons, but I can live with it. Ripping apart a room full of council as they all fire on you never felt better.
  22. Four offensive toggles isn't a common occurrence. I would consider lowering the time down to four or five seconds at least. Eight's just too much for the grand majority of cases.
  23. I kinda want this to be a thing already, name hoarders are pretty much the worst. At least let us ask a GM if a name we want is flagged by the system, or something. Though, that's more hassle to our GM crew.
×
×
  • Create New...