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Everything posted by ScarySai
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Haven't played it that much, aside from the Fire/dark. That ain't a tanker. 😛 I wouldn't be surprised if it's like, a top tier set now, though.
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When I finish this build, I'm pushing for sub-3 mins. Need to grab some boosters and +3 some hamis.
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Trapdoor is honestly a terrible metric for gauging mm performance. That ai in hallways and controlled jumps. Ew.
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I tried combustion before slotting rain of fire into my blaster's build. Let's say I was very disappointed.
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I really wanna get the axe/shield to work because it looks so badass, but might have to settle for another secondary there, yeah. As for fire melee? Gonna have to give that a pass soon, same for combustion in general.
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Damn, if I can't reclaim that tank record, I might have to try that combo, lol. Anyway, tried axe today. I like it, sadly don't think shield can work that well with a proc build, just too end hungry. I'm going to try to make it work, though.
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Currently tinkering with this character on beta, the leveling changes and the fiery aura changes kinda pair off really well for it. Amps are up because I just wanted to post a quick run with a good time before bed.
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Focused Feedback: Robotics Revamp
ScarySai replied to The Curator's topic in [Open Beta] Focused Feedback
I think that overcomplicates it. Regen is HP/s, and scales with the HP of the character in question. A minion regenerating 3% per second is nothing worthy of even noting. Same for an LT and boss. Where it actually becomes a big enough problem to swing things would be AVs and gms, where 5% health a second is like, tons of HP per regen tick. Hence why, it's technically accurate to say that -regen is like added dps, but -regen is significantly less valuable than raw DPS in the majority of cases. It's also one of those things where, once the -regen is bottomed out, there's no real point adding more. It's a valuable thing for av/gm kills, but many people overvalue it. -
Focused Feedback: Robotics Revamp
ScarySai replied to The Curator's topic in [Open Beta] Focused Feedback
Poison trap wasn't used, why are you lying about a video everyone can watch and verify? It's number one on the bars. there. -
Focused Feedback: Robotics Revamp
ScarySai replied to The Curator's topic in [Open Beta] Focused Feedback
Mortar was used, but that's the -res and -def. Poison trap is what you're thinking of. I misfire photon a few times due to zoning out, but it didn't really change the point of the video. I wouldn't bother replying to people who don't pay attention past this point, in any case. -
Focused Feedback: Robotics Revamp
ScarySai replied to The Curator's topic in [Open Beta] Focused Feedback
Sets without -regen but more front loaded -res would perform better than this under the same parameters, too. In any case, the entire argument that bots can't solo GMs/avs now without their precious -regen is 100% debunked. -
Focused Feedback: Robotics Revamp
ScarySai replied to The Curator's topic in [Open Beta] Focused Feedback
You do realize they weren't rebalanced with the assumption you'd take all the personals, right? If you don't want them, don't take them. You can big game hunt just fine either way. (Vids should be done processing in 20ish.) -
Focused Feedback: Robotics Revamp
ScarySai replied to The Curator's topic in [Open Beta] Focused Feedback
Well, no, you're wrong, but let's get into that. If I wasn't a trappermind intentionally not using poison trap to prove a point, and was a set like storm, it would speed things along to have that -200 regen attack, if you can field it without compromising much, of course. Something like storm would also be putting out much more dps than my handicapped trapper would as a baseline. I do agree that personals should have maybe a little more raw killing power instead of being turned into glorified debuffs, but what we have now is serviceable, especially with procs. -
Focused Feedback: Robotics Revamp
ScarySai replied to The Curator's topic in [Open Beta] Focused Feedback
For most of the game it's worse than that, given how health scaling doesn't make this significant until facing avs/gms, and there's very few things in the game right now that have regen boosting powers below that, outside of AE. It's been a very lopsided trade, very much in favor of bot players. -
Focused Feedback: Robotics Revamp
ScarySai replied to The Curator's topic in [Open Beta] Focused Feedback
Not to mention that your odds of being on a full team without any -regen and being incapable of beating the AV are pretty low. Videos are processing now, by the way. Spoiler alert: I'm right. -
Focused Feedback: Robotics Revamp
ScarySai replied to The Curator's topic in [Open Beta] Focused Feedback
I treat it as more or less expendable. It eats a hit, better it than your core bots. It dies healing your dudes? Replace it and move on. I'll even replace a damaged one if I'm sitting on the cd for awhile. Kinda like the traps ffg, it's very important, but it's short cd and short lifespan at times means you don't really have to care if it gets whacked. -
Focused Feedback: Robotics Revamp
ScarySai replied to The Curator's topic in [Open Beta] Focused Feedback
I'd imagine that was factored into it, yes. Surprised they let us even keep a little of that in the personal attacks, 200% per attack ain't bad at all. Fact of the matter is this, though: bots on live have the worst dps of all the MM sets (yes, worse than mercs), ISM essentially carrying the AoE by itself in all it's full glory, with -regen being the crutch that allows you to tickle big bosses to death. Now, you're trading some of that regen that only applied a third of the time from the plasma blasts and some of your ISM damage to gain significantly enhanced damage across the board in both ST and aoe. But I don't value words without anything to back them, and neither should you. To that end, I'll be uploading some +4 av/gm kills later tonight if I find the time, just to highlight how much of a non-issue the -regen thing is. -
Focused Feedback: Robotics Revamp
ScarySai replied to The Curator's topic in [Open Beta] Focused Feedback
Another page, another wall of untested complaining about the -regen "loss". Guys, its a straight buff no matter how you twist this. +0, to +4. Save it for something that's actually a nerf. -
Any surprises you've come across with Alpha slotting?
ScarySai replied to biostem's topic in General Discussion
Intuition radial is sorely underrated. -
I don't like the Elite Bosses added to trick-or-treating
ScarySai replied to MrSnottyPants's topic in General Discussion
Ta's single target -res is pretty decent, makes sense that illusion would destroy the ebs with it. -
I don't like the Elite Bosses added to trick-or-treating
ScarySai replied to MrSnottyPants's topic in General Discussion
And again, if you're having issues, it's a build/skill issue. -
The thumbs downs are the best, because those this is mocking basically out themselves by doing it.
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I don't like the Elite Bosses added to trick-or-treating
ScarySai replied to MrSnottyPants's topic in General Discussion
I don't get how people are having trouble with these guys. You're given plenty of time to run away if you're undergeared for them. I for one, love the free XP on most of my guys, especially the masterminds. Poor EBs. -
I always used them to jump-start alt incarnates. I'm hardly hurting for merits.
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Change name of Beta: Focused Feedback
ScarySai replied to Troo's topic in Website Suggestions & Feedback
Maybe stay on topic and don't make stupid arguments that derail the thread, if you're upset about having posts hidden.