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Scarlet Shocker

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Everything posted by Scarlet Shocker

  1. I've never tried that. I'm not great with /commands with SoS I just point, click and I'm in their face giving them what for
  2. I would tend to agree with this, the caveat being I've very limited experience of CT. I might have to go on the Test Server and give it a whirl. That said I don't really bother with travel powers now. SoS gives me a great run speed - plus the insta-TP and then I just buy rocket packs. I'll invariably take Combat Jumping. I used to be a big fan of Hover, but that's been seriously gimped now and even at 0ft you have to deactivate it to operate some powers which I find annoying and immersion breaking.
  3. So they are secretly installed by Malta?
  4. no he just got her cent
  5. That there is enlightening, and I did not know it. Thanks
  6. couldn't have said it better myself Heartfelt thanks to all concerned
  7. I have discovered recently that I really like being able to burst into range of my enemies and do stuff to them when they least expect it. It's especially good for for squishies where an exit can be made very quickly too. I tried Combat Teleport just recently and didn't think it had the same feel and responsiveness. But that's one go... so I'm probably not giving it a fair shake. I did notice that SoS on Barbizilla my brute was very effective. The Jaunt component seems to be a handy "Oh Shit" button - a single keypress and you're out of sight and mind I don't find much else in Experimentation to write home about, but it certainly seems to have more than the Teleportation set so far as I'm concerned. Tell me I'm right, or tell me I'm wrong. I'm interested in seeing your PoV
  8. I never ever believe what somebody else tells me about a power set. Not because I automatically assume they are lying but simply because they probably don't have the same tastes as I do and our playstyles are very different. One of the beauties of this game is that there are multiple ways to play it - so give it a whirl. Also, there is no cost to levelling at all. If you're being entertained then you're winning. If you're not being entertained, you're learning. Both outcomes are very good!
  9. Thanks. That's helpful but it seems they affect one another. I understood that Voltaic was basically fire and forget in instance - but it kept disappearing. Similarly the other vanished and they were never in the same place once I started moving so hard to track. Pretty 1st World issues, but annoying, notwithstanding
  10. Two Sentinels, Galvanic & Voltaic. They are not playing nice together and both seem to disappear but when I look at the pet window, then I only ever see Galvanic up. If that isn't a bug it's incredibly confusing.
  11. @Snarky is undead, so technically he already met his End.
  12. Damn you spoiled my fantasy conjecture with actual creditable facts and reasoned informations. I have nowhere to go from here!
  13. I see this and I just want a Catslinger power set. I guess it'd probably pair well with Lesbomancy
  14. I've thought about this a bit more seriously. I wouldn't mind seeing some different ATs in game, as a form of variety. One I think might have legs is what I call a Sentry - which takes a somewhat detuned Armour set, Willpower, Super Reflexes, Bio Armor etc, and pairs it with a Controller's secondary set, Cold Domination, Storm, Poison etc. Obviously there would need to be some additional attack powers to make the character at least vaguely soloable but it's the kind of AT that would appeal to me, so I'm thinking I'm not so unique nobody else would enjoy it. I'd like to radically overhaul the Pool Powers. Whilst it's great that we have new pools, some are strangely mutually exclusive - especially the newer sets. Instead I would probably rejig pool powers into trees, similar to Incarnate trees; in other words, you pick a particular tree and get access to more than the four pools already, but not the entire lot. I'd probably make Hasten inherent, since it's mostly ubiquitous these days - slightly less potent but with better opportunities for slotting, as a part of that process. (So you get the power for free but you don't get more slots, in the same way that the Fitness Pool became inherent on live.) I would vastly widen the APP/PPP and include GPP (Gold Patron Powers) to give a greater variety of powers and capabilities, whilst still retaining their overall "shape" as additional, non-essential powers. I'd make their unlocks FAR easier; I'd offer the same unlock content for Villains who are the only ones restricted in this way - but simply doing a Talkie mission would grant the pool from the requisite Patron. HOWEVER... I would enable certain "double cross" missions for the Patrons where the player is put in a position where he has a choice to either serve or betray his/her Patron. If he betrays the Patron his Patron powers no longer function until he either chooses a new patron or forgoes them completely. This would come with a Freespec to be used at a convenient time. With the Redside Patrons the player might be able to visit Arbiter Daos and do a "penance mission" to get his Patron to keep him on board. Loose Ends: There are a ton of these in the game - some because of circumstance - but also I'm pretty convinced that the Live Devs were focused on the newest shiny a lot of the time so would drop a story and move on to something new. Incarnates is a big part of that. But getting some of those loose ends put to bed would be very pleasing. TPN ITrial: that dogshit has to be seriously reworked. I would seriously (no this isn't a joke) nerf rock - because the entire premise behind the trial... well let's just say my dog leaves better packages in my garden of a morning. It wouldn't take much to rework in truth. I'd turn it into something along the lines of Praetorian Police rounding up innocent Praetorians and the players have to rescue them while HD (already horribly dated) reports on it - while the authorities attempt to shut him down. There are other things I could imagine doing - but that would require an even longer wall of test and I'm sure, dearest reader, that you don't have the patience for that.
  15. Now you have to name them and give us a potted history! In chronological order of course. 🤣 Great answer but I'm pretty certain there were no supermayors and those are all in costume! I LOVE this idea! Genuinely, I think it's great. A recognition of true heroes of the game... but equally I think it could be somewhat controversial and therefore difficult to implement.
  16. It's a percussion instrument. Don't you like drum on base?
  17. As you enter the lobby of Atlas Park City Hall, there are five statues in there, along with a few other NPCs and some doorways. Each statue has a plaque before it which appears to be embossed, cast bronze. They are unreadable. They are almost the only plaques I know of in the whole city that cannot be read and do not give us an interesting snippet about our beloved city. That's five plaques, which in almost all other scenarios would award a History badge. Which might also then lead to an Accolade. So why can't we read them and why isn't this fixed with immediate effect?
  18. Well Barbizilla is now 50+ and I have to say got a lot nicer to play the closer to 50 and that's with only partially slotted SOs. I've now rolled a Regen Sent (Dark/Regen for gits and shiggles) to compare and contrast. I am going to try and make a build that is very affordable, so not too many expensive procs and/or AT/Purple sets.
  19. Without nitpicking too much, Sents and Fenders do get Voltaic Sentinel which can be slotted for -End Mod
  20. I'm just very happy to help, @Felis Noctu If it helps improve the accuracy of the tools we have to make the best game ever even better then my work is done! 🦸‍♂️
  21. That's kind of what I was thinking. It seems they affect all attacks whether or not those do -Recovery so there's a tiny element of it even if nothing else is going on.
  22. Gravitic Interface seems to add a recovery debuff at T3 and above. Is that going to add any significant help to a drainer?
  23. I just ran a WPTW tank to 50 very rapidly in the MapServer event with a few side quests and she's now at 50 and needing a big respec I'm inexperienced in tankery things and though I had a TW brute and WP tank on live a) I've forgotten much that I knew about them and b) I understand TW went through big changes in the intervening period so; What do I need to know? What APP/PPP would work well? What powers are skippable? What are essential? Any particular build advice? Thanks
  24. Nobody has suggested an Electric Controller. I wonder why that is Actually I don't!
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