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Snarky

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Everything posted by Snarky

  1. Oklahoman sometimes runs PUG Magisterium badge attempts on Excelsior. They are a great leader. It is a tough trial. The SG I joined (Cosmic Council On Excelsior) does an every Saturday night group of Incarnate badge runs starting with Magisterium Really Hard Way and then 2-5 other trials. But mostly it is a trial that is best done with a little more prep than “Let’s do this” followed by “Leeeeroooooy Jennnnnnnkiiiiiiiiins!!!”
  2. Here is my Ice/Ice/Cold build. Since I chased Ranged Defense this shaped where I could put things. Wrath went into Blizzard This Hero build was built using Mids Reborn 3.0.5.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic Blaster Primary Power Set: Ice Blast Secondary Power Set: Ice Manipulation Power Pool: Flight Power Pool: Speed Power Pool: Leadership Ancillary Pool: Cold Mastery Hero Profile: Level 1: Ice Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7) Level 1: Chilblain -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(7), Thn-Dmg/Rchg(9), Thn-Acc/Dmg/Rchg(9), Thn-Acc/Dmg/EndRdx(11), Thn-Dmg/EndRdx/Rchg(11) Level 2: Ice Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(13), Thn-Dmg/Rchg(13), Thn-Acc/Dmg/Rchg(15), Thn-Acc/Dmg/EndRdx(15), Thn-Dmg/EndRdx/Rchg(17) Level 4: Frost Breath -- Artl-Acc/Dam(A), Artl-Dam/End(17), Artl-Dam/Rech(19), Artl-Acc/Dam/Rech(19), Artl-Acc/Rech/Rng(21), Artl-End/Rech/Rng(21) Level 6: Aim -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(23), GssSynFr--ToHit/Rchg/EndRdx(23), GssSynFr--Rchg/EndRdx(25), GssSynFr--ToHit/EndRdx(25), GssSynFr--Build%(27) Level 8: Freeze Ray -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(27), Thn-Dmg/Rchg(29), Thn-Acc/Dmg/Rchg(29), Thn-Acc/Dmg/EndRdx(31), Thn-Dmg/EndRdx/Rchg(31) Level 10: Frigid Protection -- PrfShf-End%(A), PrfShf-EndMod(31), PwrTrns-+Heal(33), PwrTrns-EndMod(33), ThfofEss-+End%(33) Level 12: Ice Storm -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(34), SprFrzBls-Acc/Dmg/EndRdx(34), SprFrzBls-Acc/Dmg/Rchg(34), SprFrzBls-Dmg/EndRdx/Acc/Rchg(36), SprFrzBls-Rchg/ImmobProc(36) Level 14: Fly -- BlsoftheZ-ResKB(A) Level 16: Build Up -- RechRdx-I(A), RechRdx-I(36) Level 18: Bitter Ice Blast -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(37), SprWntBit-Acc/Dmg/EndRdx(37), SprWntBit-Acc/Dmg/Rchg(37), SprWntBit-Dmg/EndRdx/Acc/Rchg(39), SprWntBit-Rchg/SlowProc(39) Level 20: Ice Patch -- RechRdx-I(A) Level 22: Hasten -- RechRdx-I(A), RechRdx-I(39) Level 24: Maneuvers -- Ksm-ToHit+(A) Level 26: Bitter Freeze Ray -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(40), SprDfnBrr-Acc/Dmg/Rchg(40), SprDfnBrr-Acc/Dmg/EndRdx(40), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(42), SprDfnBrr-Rchg/+Status Protect(42) Level 28: Shiver -- PcnoftheT-Acc/Slow(A), PcnoftheT-Dmg/Slow(42), PcnoftheT-Acc/EndRdx(43), PcnoftheT-Rng/Slow(43), PcnoftheT-EndRdx/Rchg/Slow(43), PcnoftheT--Rchg%(45) Level 30: Assault -- EndRdx-I(A) Level 32: Blizzard -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(45), SprBlsWrt-Acc/Dmg/Rchg(46), SprBlsWrt-Acc/Dmg/EndRdx(46), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(46), SprBlsWrt-Rchg/Dmg%(48) Level 35: Snow Storm -- PcnoftheT-Acc/Slow(A), PcnoftheT-Dmg/Slow(48), PcnoftheT-Acc/EndRdx(48), PcnoftheT-Rng/Slow(50), PcnoftheT-EndRdx/Rchg/Slow(50), PcnoftheT--Rchg%(50) Level 38: Flash Freeze -- Bmbdmt-Dam/Rech(A), Bmbdmt-Acc/Dam/Rech(45) Level 41: Frozen Armor -- GldArm-3defTpProc(A) Level 44: Hoarfrost -- StdPrt-ResDam/Def+(A) Level 47: Tactics -- RctRtc-Pcptn(A) Level 49: Hibernate -- NmnCnv-Regen/Rcvry+(A) Level 1: Defiance Level 1: Brawl -- Acc-I(A) Level 1: Sprint -- Run-I(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Flight-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Stamina -- PrfShf-End%(A) Level 14: Afterburner ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1355;622;1244;HEX;| |78DA6D934B6F12611486BF819942B91401DBD20B14A8AD555A5AFC0326D64BAA50D| |1266E1B02133A8600019AE8D29D8997851B13B5AD1A2FADDA7A89D7FFE2C23FA076| |E5CE8C07DEB78485930CCF70CE79CF79BF6FE6CB5D3BEDDB3B77E3A4D2FC8B9542B| |3B97A4A7E5B66C3C815CA5651B52F97DC1186572F17AA65B3945E2A9AA88C1F2456| |D6EBF55AA3D5C9E40A55ABBE5E29B4AC5A5579F3B55A257DB66295D75A9ECEF34AD| |D344B81CE63D62C94CC4673CDAAFB51D6AEB2AAE5E099BA554C2FD62A2569D6EE7F| |3D222EE2722FA983CB36D48620A32BC726B905EA8FC92760DF53F0E67FB47DD4BAA| |97553EBA1D643ED798146AD46AD8F5A1FB503D40E507B88DA0B0227B54EA7819C0E| |860CB20F3CEC22DD60565406B5C633472736F49C7C01465E92DBE0E80E98E3DB6B6| |B5DF43C4ACFE3F43C4ECF317A8ED1F32D417F67C1B6DE7F1FFD62F7C0F81F1DDC27| |43B2BAA8AE96A5DA0B8DE1FD885CE213F999FC024E7E25BF815E31EA8757E5FF8E3| |9B7E55F00312D9082AF49F2A220C859C16DF438B243BE225F83D36FC85DF08EA8C2| |9C1566BFA4CC1FE4AC41C6A6C9A0E486314B0DFF559DB5E605239C3FA2D0F7A8463| |A4827784C270DF0AEA8C6A81DDBD590DB038FBF25DF91EFC1D90F6048BC44E93D9A| |80BF4B8209F69B78E044FD4370EE11B9416E82F35B605990A436492FF3F4324F2F1| |97AC9D04B865ED6443BC53D9BB2B1B65985EFD692DC0CF76CE60466FDF02995A2F7| |547B43651FC3B29E34EBD21BF2DEC3BABA2AE50B8C2D5CC1AC847E70006D7B5CEF9| |E63A546B107D9DED81C6279BD7B669566CBA57E7A24C2CEDA24AA7EF5C66610FBDD| |1B4BC0FD7E6F8C27420D75BF5AFB1F5AD0BEDA| |-------------------------------------------------------------------|
  3. I play two different types of Blaster. 1) Fully ranged. These I softcap Ranged defense on and use Ranged sets like Beam Rifle or Electric. @) Just started a Fire/Fire Blaster. No defense. MOAR damage. I depend on knowledge of the fights and teamwork to stay effective. The Beam Rifle is the sweet spot of effective and easy for me. But the Fire, wow, so much damage. When you can make the Fire work you are seriously helping your team/league.
  4. It does bring up the question...does Jack still play CoH? We will probably never know. He would need to be incognito on any public server he joined.
  5. Running ITrials (and all content, but especially hard mechanic driven contests like ITrials) with a quality SG like the one I ran into (Cosmic Council on Excelsior) has changed my gaming perspective. The way they do things are pretty organized and insanely efficient. The difference for me was like being part of a group of farmers in a small community sharing small equipment and once in a while helping each other and doing a barn raising (PUG Life)....to a corporate farm where you jump into the job you need to work on while being given detailed ionstructions on what is happening, why it is happening, and what you can do before the event and during real time on discord (organized SG). They just get the job done. This makes my gaming experience more productive and more fun. Also, having a community on Discord to bounce ideas off and get info from is pure gold.
  6. Snarky

    uk time players

    Cosmic Council is a large organized SG. We have a few players in Europe including a very regular UK player. You might want to check us out on Discord: https://discord.gg/DVksJ4N read the Rules and info, if you are interested, then post in Gateway (under public channels) that you agree to the rules and who you want to bring on board. Good luck!
  7. A great example why looking at an AT and the powersets and synergy is more important than filling out a grocery list. 4 Blasters check, 4 corruptors, check, 3 healers check, 1 controller, check, 1 tank check GO! Nooooooo It is ALL about niche cases in CoH. Find armor you need for Aeon and get it to 100% resistance. Even if you love Scrappers it might pay to bring a Brute to this fight so that you can actually stop eating greens and start cracking heads. In reality knowing what you are doing and getting most of the team/league to have a good mix of the powers you need is generally enough in CoH. Of course.....I do not run Relentless. The rest of the League is not a "carry" per se, they are working hard. But you need to at least nod to certain mechanics in most of the high end stuff and nearly ALL the badge attempts at high end.
  8. That is my understanding and where I discovered the simple truth or Resistance Debuff Resistance. (Why does that phrase never sound like I am conveying what it is lol?) There is a lot or Resistance Debuff in some of the battles evidently. i have run it sporadically for social groups (speed runs and one Master outing) I am a "just Say No" to Relentless. That is crazy by my standards.
  9. This linear mechanism came as a shock to many of us recently as we explored build ideas for Dr Aeon. (It did to me at least!) Resistance value is the resistance to debuff resistance? No Way! CoH is infamous for deep layers of alternate abilities with diminishing returns and arcane adjustments to get to the final number. Side note, way easy for a Brute to get to that 100% value for certain powersets needed for certain fights. A dead or running Scrapper is doing zero DPS, i don't care what your spreadsheet attack chains say.
  10. You're killing me smalls. You Do not know what a Brute is? I run a Dark/Invul Brute. Situationally awesome. I can Tank. If you do not believe that then I cannot show it to you. Sorry for your lack of understanding. Would a Tank be a little easier to do that with.... slightly. But guess what. If you are holding agro and not dying it does not matter. The Brute can do that. I have a solid ST attack chain. That adds quite a bit more damage than a Tank. As much as a Scrapper? No. But If I am Tanking AND doing significant damage? This is not a bad combo. But think what you want. You have been around a few weeks. if you think there is no place for Brutes in high end incarnate work you must be right.
  11. I think you have to look at "special cases" quite a bit when looking at this type of work. MOST Corruptors are very good at incarnate work due to heals or debuffs. Now take an Ice/Cold Corruptor... Fuggedaboutit. The Benumb and Sleet powers are so good due to the debuffs, and the pairing of Scourge with Ice's two DoT AoEs.....just wow. Rather than pick ATs you really need to look at the job needed to be done on each individual trial and bring the powers to get the job done, with the AT that has the most powerful and synergistic ability to deliver the powers. This requires an understanding of the Trials and an in depth knowledge of game power mechanics. This is one of the many reasons CoH/CoV still delivers. The complexity is just astounding. No one even tries for this anymore. Most new players from other MMORPGs will miss the details because they never realized a game could have this much under the hood. For instance, How many people realize you can only stack 5 interfaces of the same type on a target, but if you have 5 T4s you can still stack another 5 T3s of the same Interface....?
  12. In truth (in my very slanted opinion) it is most preferable to have a TON of Blasters and Corruptors. For certain trials and badge attempts very specific AT/Powersets are almost necessary (TPN outside crowd control, etc) Then a Tank and a couple helers. To break it down DPS / DPS-Debuff / Heal / Tank. In a >>>>> heavy left to light right mix. Fast results achieved. But I know an SG that does the Really Hard Way Badge every Saturday and ANYBODY is welcome, any AT. Must be 50+3, fully built, tier 3-4 in all incarnates, and certain pets and Destinies preferred. But the AT/Powersets? You choose to run that Force Field MM or KM/Regen Scrapper? You crazy gamer, join us!
  13. Triggered. Bound to happen in this thread. But still, really low hanging fruit. Saying Tankers and Scrappers are desired and Brutes are not desired? Wow. Any type of in depth analysis might have mitigated this. But.. . squanto was offered. Sooooooo This guy thinks a Fire/Fire Tank or a Kinetic Melee Regen Scrapper would be better than any Brute on a Incarnate Trial. After all, any Tank or Scrapper is desired. Any Brute is not desired.
  14. I was warned a fire blaster "burns" through endurance way faster than you can keep up without blues etc.
  15. My only experience with Theft of Essence PROC is in Dark Melee's Siphon Life. A melee attack that heals the caster. A Theft of Essence PROC in there is gold for END hungry builds. Cauterizing Aura is a different animal...
  16. Will this proc in a damage aura like the Blaster Cauterizing Aura?
  17. I only slapped it in there for the +End set Bonus, will probably reconfigure that power a bit
  18. Here is the half baked build I am currently on. This is looking for to be changed. I am new to this playstyle. I am pretty sure the Theft of Essence PROC is useless where it is. I am playing with powers to see what I like and what works. Just starting to play the sets. This Hero build was built using Mids Reborn 3.0.5.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic Blaster Primary Power Set: Fire Blast Secondary Power Set: Fire Manipulation Power Pool: Flight Power Pool: Speed Power Pool: Leadership Ancillary Pool: Flame Mastery Hero Profile: Level 1: Fire Blast -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(3), SprWntBit-Acc/Dmg/EndRdx(3), SprWntBit-Acc/Dmg/Rchg(5), SprWntBit-Dmg/EndRdx/Acc/Rchg(5), SprWntBit-Rchg/SlowProc(7) Level 1: Ring of Fire -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(7), Dcm-Acc/EndRdx/Rchg(9), Dcm-Acc/Dmg/Rchg(9), Dcm-Build%(11) Level 2: Fire Ball -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(15), SprFrzBls-Acc/Dmg/EndRdx(15), SprFrzBls-Acc/Dmg/Rchg(17), SprFrzBls-Dmg/EndRdx/Acc/Rchg(17), SprFrzBls-Rchg/ImmobProc(19) Level 4: Combustion -- Erd-Acc/Dmg/Rchg(A), Erd-Acc/Dmg/EndRdx/Rchg(19) Level 6: Rain of Fire -- Rgn-Dmg(A), Rgn-Dmg/Rchg(21), Rgn-Acc/Dmg/Rchg(21), Rgn-Acc/Rchg(23), Rgn-Knock%(23) Level 8: Fire Breath -- Ann-Acc/Dmg/EndRdx(A), Ann-ResDeb%(25) Level 10: Fly -- BlsoftheZ-ResKB(A) Level 12: Aim -- RechRdx-I(A), RechRdx-I(25), GssSynFr--Build%(27) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(27) Level 16: Build Up -- RechRdx-I(A), RechRdx-I(29) Level 18: Blaze -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(29), SprDfnBrr-Acc/Dmg/Rchg(31), SprDfnBrr-Acc/Dmg/EndRdx(31), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(31), SprDfnBrr-Rchg/+Status Protect(33) Level 20: Cauterizing Aura -- PrfShf-End%(A), PrfShf-EndMod(33), EndMod-I(33), ThfofEss-Heal(34), ThfofEss-Heal/Rchg(34), ThfofEss-+End%(34) Level 22: Maneuvers -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(36) Level 24: Tactics -- RctRtc-Pcptn(A) Level 26: Blazing Bolt -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(37), SprBlsWrt-Acc/Dmg/Rchg(37), SprBlsWrt-Acc/Dmg/EndRdx(37), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(39), SprBlsWrt-Rchg/Dmg%(39) Level 28: Consume -- PreOptmz-EndMod/Rech(A), PreOptmz-EndMod/Acc/Rech(36), Erd-Acc/Rchg(36), Erd-Acc/Dmg/Rchg(39), PreOptmz-EndMod/Acc/End(40), PreOptmz-EndMod/End/Rech(40) Level 30: Vengeance -- LucoftheG-Def/Rchg+(A) Level 32: Inferno -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx(42), SprAvl-Acc/Dmg/Rchg(42), SprAvl-Acc/Dmg/EndRdx/Rchg(42), SprAvl-Rchg/KDProc(43) Level 35: Burn -- TN:DiaShard(A), Obl-%Dam(43), ScrDrv-Dam%(43), Erd-%Dam(45), Arm-Dam%(45), FuroftheG-ResDeb%(45) Level 38: Char -- TN:DiaShard(A), GldJvl-Dam%(46), NrnSht-Dam%(46), GhsWdwEmb-Dam%(46), UnbCns-Dam%(48), Apc-Dam%(48) Level 41: Fire Shield -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(48) Level 44: Rise of the Phoenix -- AbsAmz-ToHitDeb%(A) Level 47: Bonfire -- OvrFrc-Acc/Dmg/End(A), OvrFrc-Acc/Dmg/End/Rech(50), OvrFrc-Dam/KB(50) Level 49: Hot Feet -- Erd-Dmg(A), Erd-Acc/Dmg/EndRdx/Rchg(50) Level 1: Defiance Level 1: Brawl -- Acc-I(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Run-I(A) Level 1: Hurdle -- Jump-I(A) Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(11), Mrc-Rcvry+(13) Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13) Level 49: Quick Form Level 10: Afterburner ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1370;670;1340;HEX;| |78DA4D94D94F135114C6CF4CA7222D05A1EC50A020B47683A2C6274364292E10892| |4BE92099D94494ADB946250D4C47FC1170CAB3E09B83CB9FE2F86E883311A415FDD| |329E99EF409964E63773CEF9EEFDE6DC3B33B9345AF572FCC11029BE91ACBEB0303| |3CCD79251744FEA197396ECA382CF1609CFDCD07319239D48994503A5C1C3CCF462| |A1902F96909AD473666131AB97CC7C8EBC53F97C3691CA9A99B992C7B99F2E1846B| |AC6B99D30F4B4515C98330B3E94D955662E533756306759A4CFDBA3D933DC6E6623| |413E2FD9AE14FB62B9695B234A6AA4EE087741ED99F03978E20578ABACD5688511E| |2DC23F0E4AA700DF4AC83C3B644E6535E619CEAD7C237E0A9B7C27760DD7B708955| |2EA78D96E2FAAE120538B70F8E70D42D5EDC83AA535F7F56780E6C3C2FBC008EDA0| |B028D52F1D9E5C49ABF805E5EA94ACC45951F503FC64F5EC4546F94502F6CDD414D| |37EB7C32A6EF3027BCC3A811FF35126B17A618B5D2975AC2FBB62B60872A740935B| |0CB0D2EB3CA2F5AFF0A7C743D147661FCA0CFE5F429582DAC036BD96F83F86DF847| |4EACC70EB0C6CFB926E4A86983C7F36B346E6F6099AB6515BD3ABD265C176E807D9| |BC22DF02EABDA9C0D63B9DB7EC17BCF1FE137AC639FAC6BE837E2A1BF603D7B09C8| |7A04C4DF657EEA142F9DEB52BF019ED9146E091F839127E03D56758BB6BB83E7D45| |C1421F88C2CA367B10378895D442F6343C86F337A45DB2BDA780CB9B8AE389AF83C| |3CF65F81B63F09EE705958FA1D1E84A6BF099A5D7E8C4ABFA3D751FF946309C4D4C| |41EEA931F859FC0FB9C1D903107BEC27352BE8BA076F48D5AED1AC96111B5E21D27| |CA79DEF098734A9310C7148B0FDAF71CAB8A4379703C1646EC4739A65210EE3C37D| |189AAAB8AF307F859AE5148766B95ECD66B117E13CC6C51E3D11768FD07D976BEF7| |-------------------------------------------------------------------|
  19. I did all that and have a Kismet +ACC and Leadership tactics. Then in both powers With 5 procs (char and burn i think) I have a Hami Acc/Dam 53
  20. I never went to Beta. From what i read Rage would only crash if stacked. An upfront end cost of 25 was charged. But those who do stack it crapped their diapers and threw pacifiers around the room because they would still have crash (because they insist in stacking). Maybe the Beta version was different. It was thousands of pages of people arguing over a couple small points The Devs ended up abandoning the entire thing
  21. I completely PROCd burn and one other power (at work now….graverobbing) but I forget which one. Then threw on Winters a purp set etc. It is damage focused build
  22. I started a Fire^3 Blaster. From those that know me you know how far outside my comfort zone this is I am NOT going ranged and ranged defense for one. My current MiDs build has negligible defenses and chases damage and a bit of accuracy recharge and bigger End pool The other oddness I am doing is pitting in Rain (situatonal i know) any tips are appreciated
  23. The suggestions box. Where all good ideas go to die. True in every universe. There was actually an engineering write up to put a blast shield on the exhaust port of the Death Star. The engineer was told to put it in the suggestions box.
  24. ....because it is a discussion about an AT I enjoy? ...to pump my forum numbers so I will be famous like a Rok Stah? ...to confuse the debate for no apparent reason? ...to elicit strange reactions? you decide.
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