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Snarky

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Everything posted by Snarky

  1. Howard the Duck for Predident!
  2. Snarky

    AE Badges

    I muse, as I inspect the list, that it is the creating, testing, and publishing of an arc that I might have difficulties with. Do we have an AE section on these boards? lol
  3. Snarky

    AE Badges

    I thanked too early, thats not a step by step guide. thats the list lol. I have a list....
  4. slapping two half sets of 3 each of Eradication, and/or Scirocco's Dervish, and/or Multi-Strike give interesting ways to pump your Res to Energy/Neg, Smash/Lethal, Fire Cold. I use places like the Damage Auras to fill in the last bits of spackle on a big build and finish out the numbers
  5. LRSF does not require an unlock. Just Morty. But since the SF was not specified it is a 50% chance that is the hang up rather than go looking for all the other hundred possible explanations
  6. Snarky

    AE Badges

    is there a guide?
  7. I am fixated on two armor types, Dark and invulnerability. So, full disclosure up front. Dark/Dark is a Beast. I have written diatribes on the subtleties of this (what looks to be a straightforward resist set) finely nuanced set. Dark/Invulnerability is the pinnacle of "I do not give a shit" Built correctly (please do not even mention how you can fix the Psi hole, I will hunt you down) a Dark/Invulnerability can wade into anything in the game and be okay. Yes, psi is a problem. Eat an orange and fade into Scrapper tactics. You're a Brute, act like you got a criminal mind. Other than that just out of the box Dark/Invul is near God Mode. With a Hyperstrike Invul build tweaked for global Recharge (Dark/Invul tightens up so sweetly with recharge....) and you are a shining example of what real damage in a tank shell can be.
  8. A few of the Redside SFs need to be unlocked, just like KHTF.
  9. I just soloed the entire game, every contact every arc, every side mission, on a Brute. A Blaster would have been faster 99% time but a Brute can waltz through that 1% time where a Blaster is doing trigonometry to try to figure how to get something done. Always take STEALTH, real stealth, not a stealth proc. That will speed you through a good half+ of the content.
  10. I have run the Tarikoss on a Rogue so many times. Definitely some bug.
  11. Brute damage auras are gold. Keep in mind that almost all Brute attacks, and definitely attacks in primary/secondary are modified by Fury. Brute Fury turns meh attacks into steamroller damage. People constantly tell me how Scrappers do so much more damage than Brutes. Or How Tanks, with the AoE changes, do more damage than Brutes. Heh. I was there on live, when they did it. They changed Brute's Fury because Brutes were out damaging Scrappers. I only played Brutes and a few Doms back then. I watched it close. They tweaked it just enough to bring Brutes under Scrappers without Brute players having a grievance, and threw Brutes a bone in changing Fury decay to boot. As far as Tanks go, yes, jealous of the AoE. No, they do not put out more damage than Brutes. Brutes are indeed that glorious balance between Scrappers and Tanks. I can Tank Recluse on Master settings in the MLTF on a Brute, for as long as the team needs. More armor is always nice....but.... I can do nearly as much damage as a Scrapper once I build up a head of steam on a Brute. A Tank DOES NOT do as much damage as a Brute, regardless of extra AoE coverage. A Scrapper just does not have the health pool to take the inevitable RNG hate that happens in heavy combat. My Brute falls, but only when I am caught by surprise. Like jumping into a bunch of baby Snakes in a 50 Mercy mission without realizing they were all 53 bosses. Rezzed, played correctly and spent a couple minutes burning them down with no other deaths. When I know the fight I can use tactics, inspirations, buffs, etc to survive almost anything and grind through. That is way harder for a Scrapper to say. Finally, Brutes high damage cap revels in high end game type mechanics like Fulcrum Shift, team inspirations, and team buffs. In these situations (I do not run data mining tests) I am fairly sure Brutes are once again out damaging Scrappers, since they are just behind them solo. Brute 700% Blaster, Corruptor, Scrapper, Stalker, Tanker 210% at level 1 500% at level 21+ all others 200% at level 1 400% at level 21+
  12. It does way more damage as a Blapper, and is way more living on the edge. If you take a glass cannon and hide it behind a steel way 50 yards away then no, you will not get the glass cannon experience. You also will not do as much damage.
  13. Was it an Ouro SF/TF on a mixed team with the first door in Ouro? Because that is not a bug... "it's a feature"
  14. This reminds me of one of the characters on "Dead Like Me" Dolores Herbig, the Mgr where the main character had a day job, at Happy Time temp service. Dolores had her apartment set up with cameras everywhere (except the bathroom) and ran a livestream 24/7 "Getting Things Done" and she just worked through numerous house projects....for paying customers.
  15. .....you are seriously tempting me to make life choices i might later regret....
  16. anything below the waist is behind the pay portal. you should join.
  17. To sum it up Dark/ Invul Brutes rule, all others wish they were that strong….
  18. How is the project going? i know this is a LOT of work.
  19. Can I link my only fans page then?
  20. I tend to under proc. My belief is most people over proc. A good build is very valuable. Which can get lost in damage damage damage speed run builds
  21. This is how I currently feel about every Sentinel…. hmmmm. I seem to have deleted the quote. Hmmmm Basically saying it is fun to play. Do not expect much. These things seriously underperform 50+ in my opinion
  22. Sentinel AT. If you cannot figure out the reason I cannot help you. Super Strength powerset. As it stands with Rage power SS represents a tiny % of comic book supers with super strength and manic depressive cycles. Withoit endless examples let is look at Superman. Class Inv/SS Tank. When exactly was he raging or having time outs do to depressive cycles? This set had a nice fix built for it that was killed die to an extremely vocal minority who want to double stack rage and power game.
  23. the fire fire blaster trades any mitigation for more damage works in close enjoy
  24. You want to stay ranged.... So Drain Psyche, the sustain in Mental is very good. For a Melee Blaster. It is a PBAoE requiring targets to ...drain. I use Temporal as a secondary for my Beam Rifle. Very good sustain that requires....nothing. Here is the build I am using to run Incarnate SG badge runs. It does ONE job. Ranged damage. Very good ST, okay AoE. This Hero build was built using Mids Reborn 3.0.5.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Crackle: Level 50 Technology Blaster Primary Power Set: Beam Rifle Secondary Power Set: Temporal Manipulation Power Pool: Flight Power Pool: Speed Power Pool: Concealment Power Pool: Leadership Ancillary Pool: Munitions Mastery Hero Profile: Level 1: Charged Shot -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7) Level 1: Time Wall -- GrvAnc-Hold%(A) Level 2: Cutting Beam -- Artl-Acc/Dam(A), Artl-Dam/End(9), Artl-Dam/Rech(11), Artl-Acc/Dam/Rech(11), Artl-Acc/Rech/Rng(13), Artl-End/Rech/Rng(13) Level 4: Single Shot -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(15), Thn-Dmg/Rchg(15), Thn-Acc/Dmg/Rchg(17), Thn-Acc/Dmg/EndRdx(17), Thn-Dmg/EndRdx/Rchg(19) Level 6: Disintegrate -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(19), Thn-Dmg/Rchg(21), Thn-Acc/Dmg/Rchg(21), Thn-Acc/Dmg/EndRdx(23), Thn-Dmg/EndRdx/Rchg(23) Level 8: Aim -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(25), GssSynFr--ToHit/Rchg/EndRdx(25), GssSynFr--Rchg/EndRdx(27), GssSynFr--ToHit/EndRdx(27), GssSynFr--Build%(29) Level 10: Chronos -- RechRdx-I(A), RechRdx-I(29) Level 12: Lancer Shot -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(31), Thn-Dmg/Rchg(31), Thn-Acc/Dmg/Rchg(31), Thn-Acc/Dmg/EndRdx(33), Thn-Dmg/EndRdx/Rchg(33) Level 14: Fly -- WntGif-ResSlow(A) Level 16: Hasten -- RechRdx-I(A), RechRdx-I(33) Level 18: Penetrating Ray -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(34), SprDfnBrr-Acc/Dmg/Rchg(34), SprDfnBrr-Acc/Dmg/EndRdx(34), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(36), SprDfnBrr-Rchg/+Status Protect(36) Level 20: Temporal Healing -- PrfShf-End%(A), PrfShf-EndMod(36), EndMod-I(37), NmnCnv-Regen/Rcvry+(37), NmnCnv-Heal(37), Heal-I(39) Level 22: Stealth -- LucoftheG-Def/Rchg+(A) Level 24: Time Stop -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(39), SprEnt-End/Rchg(39), SprEnt-Acc/Hold/End(40), SprEnt-Acc/Hold/End/Rchg(40), SprEnt-Rchg/AbsorbProc(40) Level 26: Piercing Beam -- Artl-Acc/Dam(A), Artl-Dam/End(42), Artl-Dam/Rech(42), Artl-Acc/Dam/Rech(42), Artl-Acc/Rech/Rng(43), Artl-End/Rech/Rng(43) Level 28: Maneuvers -- Ksm-ToHit+(A) Level 30: Tactics -- RctRtc-Pcptn(A) Level 32: Overcharge -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(43), SprBlsWrt-Acc/Dmg/Rchg(45), SprBlsWrt-Acc/Dmg/EndRdx(45), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(45), SprBlsWrt-Rchg/Dmg%(46) Level 35: Body Armor -- GldArm-3defTpProc(A) Level 38: Time Lord -- StdPrt-ResDam/Def+(A) Level 41: Surveillance -- AchHee-ResDeb%(A) Level 44: Cryo Freeze Ray -- Lck-Acc/Hold(A), Lck-Acc/Rchg(46), Lck-Rchg/Hold(46), Lck-EndRdx/Rchg/Hold(48), Lck-Acc/EndRdx/Rchg/Hold(48), Lck-%Hold(48) Level 47: Time Shift -- AbsAmz-Stun(A), AbsAmz-Stun/Rchg(50), AbsAmz-Acc/Stun/Rchg(50), AbsAmz-ToHitDeb%(50) Level 49: Assault -- EndRdx(A) Level 1: Defiance Level 1: Brawl -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Run-I(A) Level 1: Hurdle -- Jump-I(A) Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(7) Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(9) Level 1: Disintegrating Level 49: Quick Form Level 14: Afterburner ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1404;679;1358;HEX;| |78DA4D946B53126114C79F759F15B9A908A28417C41B6010F6059AD42C1527C74B6| |F698515775A81E1D2E4CBBE426F9AA9D06A2AEB4D9F21D33E4EB7175D671A3AECF9| |47EC0CFC1EFEFB9C73FE6739CFAEDF5BF2BCBD7EFF8A50BC8B965EAD6617E8BB665| |45CDB466EBF58B24A8543419763B1A2E7EE588683D6216CC96EEAC582914F2D18FA| |4176D3DCB38CE97F77B6EAE572A9524B6D1B0744DDCAAEEB45B35CB7F49A592A0AF| |746A964A5962DB3B05F73D9EBADB261E47DF672A578D7AC9ABBA665D60EFB6C2563| |E879A352DD37CBC16B6533975AAF17CD569E2A656D553B1C265351FADC0E085C4D4| |D3408F352741D81C74CF9147CC6EC7ECEBC1A272A76AC103B5DB6A60720513E45D5| |6CAD47325D1AD8CDF438C01E66966255C4AAF0D20B2FBDF0D20F2FFDF032002FBB1| |4AB215643EC006203880D203688D820627314EBE03E34C70BEE63F825F88A79E104| |7CCD1C79C35CA267E0E4BA8A738EF38D8079CAEB8627373C8DC1D3183C8DC153049| |E22F0E4A6A9F172ACF086555B8B92D6C73E953ED4888006D5F2A1079F90B636A180| |5DA0CA9C94A0C65CA61EFC88F53FE4BE261F30A7229C7FEA96C2DC61CE4CB1EE254| |F83F03938C8F71629DF10F20DBDE31A33A7E07BE6EC19780E7E60EE511F213CB310| |E6278EF989637EE2989F04E62781F9F1919730E631FC87302A859FB45168A30DEAC| |92F45816A8CC3DFF8237EB689C7CC8B4FC00678C44C1E33CF0851E48B5E666D85FA| |9D8636DD6A9CEA7EF5081183163BE5BAE7B47D0E75E7BEF1F34D7E077F302FFD047| |F81BF9937A8468A63D5D42A6BF36B6006BCC91CA09ED3A89D6EBD7DA42A2664FBAC| |364764FBCCB77E369B22233B4EB293B36CC8F649168ABDEBA3AB635792FFFF4F9D5| |A8CB5CFFF3585868EDF19AB24CC4AF1A5F31E66AD07B3769268FB6AAED13A8DB508| |B6CF42F32FABCECE7C| |-------------------------------------------------------------------|
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