Again, I build +to hit and +Accuracy as serious build goals in this. A lot of Dark's survival and strength is based on you hitting and your opponent missing. Climbing to the top of the Accuracy hill and keeping your opponents at the bottom is one of your top priorities. The Stun Cloak in Dark has a bad base accuracy. You need it to work. Fear is awesome...when it's hitting. Your heals, your strange attack chain, there is not a lot of time for screwing around. Build for success.