
KaizenSoze
Members-
Posts
2060 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by KaizenSoze
-
Focused Feedback: High-Level Council Revamp
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
A little trick for Galaxy Arachnos. If you have a ranged attack, whittle them down and kill them with a ranged attack and break LOS. There is a .5 sec or so delay before they rez, which gives you time to break LOS. -
Beta, page 7: Informal PI Radios tonight
KaizenSoze replied to KaizenSoze's topic in General Discussion
My plan is to run for an hour or so. Not always the leader as I will want to swap out toon. -
Beta, page 7: Informal PI Radios tonight
KaizenSoze replied to KaizenSoze's topic in General Discussion
Just call out in LFG. Not sure which toon I will be playing. -
Arachnos has always been confusion resistant. I just tried this out with my Fort against a 4x8 spawn and they confused just fine. The Fort boss did come out of pretty quickly, which is normal for them I believe. Were there a lot of tarantulas in the spawn?
-
As I am sure you have noticed. Page 7 is in beta now. There have been a number of changes to Council, CoT, and some to Arachnos. To help with testing, I am going to run some PI radios 4x8 on Brainstorm tonight, January 23. Starting at 7:30 EST, that's East Coast US time. If you want to help there are two things you should do ahead of time: Download the Beta Server, requires the new HC launcher I believe: Copy your character over to the Beta https://forums.homecomingservers.com/beta/ If you want to create a new character on beta look at this:
-
Focused Feedback: Arsenal Control
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
I think providing a YouTube unlisted link is good enough. At least that's what I do. -
Focused Feedback: VEAT Updates
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
I am currently placing four Preventative Medicine, one of which is the absorb proc. You get a little s/l/f resists at four pieces. Getting over 1800 HP now. I don't slot resist pieces, because the benefit isn't that great. The base is good enough and my build is tight for slots. -
Focused Feedback: High-Level Council Revamp
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
Most of the tough part now is from the bosses. They can rez or transform into wolf versions that are nastier than Eclipses. -
Focused Feedback: Arsenal Control
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
I trust your experience. It's just easier to show than tell. I have seen too many of these conversations go on for pages, where a little bit of video would have made the point. -
Focused Feedback: Epic / Ancillary Power Pools
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
Leviathan is actually usable now. Before chaining cones anchored the player too long. I have created several toons over HC lifespan trying to make Leviathan work. The cast times were always the killer. Maybe in the future the devs will redo the animations, but as for now I prefer the shorter ones. Unless you proc'ed them out, which made them very end expensive. The old cones were the damage equivalent blowing raspberries for 5+ seconds. Now, they don't hit harder but at least you aren't swarmed by mobs before you finish the second cone. Gives me time to line up another round. -
Focused Feedback: Arsenal Control
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
I think we have reached the point in discussion that folks should just post videos. Talk is cheap, videos are worth 1000 posts. Look up OBS if you don't have recording software. It's easy to use. -
Focused Feedback: High-Level Council Revamp
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
Minor issue: I am often seeing mobs turning the wrong way to cast powers. The Galaxy AOEs are the most common example. They will sometimes turn 90 or 180 to execute their AOEs. The Galaxy are another example I have seen quite a bit. Unless it's a easy fix, not worth bothering about. -
Focused Feedback: VEAT Updates
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
Be careful what you ask for with Psi nado. Any increase in damage might come with a decrease in another aspect like radius. One of the uncommon things about Widow Psi nado is that has a 20 radius, only Sentinels get the same radius. Everyone else is stuck with 15, which is 28% smaller. Would I like the the travel speed to be increased, that would be nice. As long as they don't nerf the radius. As for Spin, the damage is ok, but it's an end hog for the damage compared to the other versions. As least with the improved placate you can get more crits out of it. -
Here's the file, but it's from the latest version of MIDS. Night Widow page 7 - Arachnos Night Widow.mbd
-
Focused Feedback: VEAT Updates
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
As someone who has complained a lot about the inherit. An requested everything you are asking for. It's not really an issue now. Leveling Widows is painful and it would be nice to have more endurance, but you can use SG end buff powers to work around that. But due to the damage increase for Night Widows specially, mobs die quickly enough that's it's an manageable issue now. Though I do not proc out my builds, proc'ed builds have more end issues. SoA never really had serious end issues in my experience, due to the low number of toggles. The inherit is just a placeholder for the historical reason that all ATs must have an inherit. At least that is what I have learned while complaining about it. -
I couldn't do this pre-page 7. The build was tough enough, but the DPS wasn't there. AE 801.3 4x8, completed under the two hour limit. No deaths. ITF 4x8 took 2 hours and twenty mins. No deaths. First attempt. I probably could save 10-20 mins off the time with practice Computer in mission 3 is lethal and psi resistant Romulus is a giant chicken, some much time chasing him around If anyone is interested I can go into details about how I completed the ITF Build (Aid Other is a place holder for Pain Tolerance. The build will have over 1900 HP): Mission 2 completion in under 8 mins: Previous discussions of the build:
-
Focused Feedback: VEAT Updates
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
Night Widow show case video: -
A video to showcase some of the Night Widow changes Fast Mind Link casting Fast placate recharge Forgot to include it on the combat attributes, but 1826 HP due to Pain Tolerance Improve Psychic Scream, damage and cast time Full Slash crits Leviathan fast casting AOEs and Spirit Shark casting with damage buffs, notice the black icons on the buff bar How so off some the 4x8 Council changes All 4 bosses either rezed or transformed Wolves not running as much Improves Galaxies with AOEs Build (Aid Other is a place holder for Pain Tolerance): Video:
-
This conversion has just a lot more wrinkles now. See the page 7 beta notes.
-
Bugs pulled from Focused Feedback Threads
KaizenSoze replied to The Wildheart's topic in [Open Beta] Bug Reports
I have confirmed the level scaling on Bane placate. Also, Night Widow placate does not have +toHit at all. And there is a weird null in the NW placate description Nice catch! -
Page 7 beta dropped: Big VEAT changes
KaizenSoze replied to KaizenSoze's topic in Arachnos Soldier & Widow
IMO, and there has been strong disagreement on this point. Mace Beam Blast can replace Frag nade, it does less damage, but has the same radius, quicker recharge, and 100% KB is great for crowd control. Web cocoon is also via now, now that it doesn't have that long cast time. It is a basket of debuffs plus a hold. As for Mace Beam and Mace Beam Volley, they are better, but just ok. I can only pay so much KB tax in a build. -
Focused Feedback: High-Level Council Revamp
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
Trapdoor is no longer viable as testing missions. Since, you cannot control the spawns, one run you could get multiple galaxy spawns, next wolves. Too much variance now. @Galaxy Brain Created some AE missions we started using for testing. Has anyone noticed yet that the wolves don't run like they use to? 😉 -
Focused Feedback: VEAT Updates
KaizenSoze replied to The Curator's topic in [Open Beta] Focused Feedback
Just pointing out that Web Envelope now does Toxic damage, which if of course boosted by Venom Nade. -
Binds: what binds do you have in your toolbox?
KaizenSoze replied to wjrasmussen's topic in General Discussion
Any Trick Arrow toon benefits quite a bit from binds. There are few nice targeting binds in this guide.