
KaizenSoze
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I haven't leveled a VEAT in a while, but I play them a lot. That sounds really bad. Could you get a screen shot? And open a bug in the "Bugs" forum. I won't be able to test that for an couple of hours myself.
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I usually skip Ice arrow, because I am not proc'ing as much as I was, with all the -resist my secondary is doing enough damage. Note, entangling arrow, aka net arrow, is a -resist source after the re-vamp. For me that is mandatory. Glue arrow like PGA is very underrated it has strong -recharge, -speed, and -fly which means nothing escapes except wolves. For wolves, there is Oil Slick. I wrote up a 101 guide for Trick arrow. For folks looking to get started, there are bind suggestions for each power.
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Latest Trick Arrow creation - Trick Arrow/Beam Rifle
KaizenSoze replied to KaizenSoze's topic in Defender
Flash arrow is invaluable at low levels as no one has any defense. Glue is super useful keep mobs off the very squishy chars. Trick arrow starts out very strong. One of the many reasons I love it. -
It is a debuff to the mobs and only the player who casts it can see the mob attributes.
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If you are trying to get the Valentine tip missions. Defeating any mob gives you a chance to receive a tip, even if they don't give experience. I will go to Perez Park and nuke the big spawns. Usually, gets me three tips in under 2-3 mins. RNG is always a factor, I had one run where I had to kill 10+ spawns to get the last tip I needed.
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Updated to version .2 with feedback
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Intro to Trick Arrow Guide. Looking for feedback.
KaizenSoze replied to KaizenSoze's topic in Defender
Updated the guide to incorporate all the feedback. @Hjarki EMP arrows makes an excellent alpha strike if you slot with Lockdown, the +2 hold proc pretty holds the entire spawn. Also, the debuff part of the bubble a good -regeneration debuff that can stack up to -1000%. @Psyonico The -boost and debuff resistances parts of the guide need more. I'll have to get some more field testing. The -boost isn't very useful unless you are fighting Ghost Widow and her nasty hold all the time. -
Just version .1, but the basics are all there.
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Introduction To Trick Arrow - version 0.2 Contribitors: @Psyonico @Hjarki @Uun Index Introduction Powers Playstyle Example builds Introduction Trick arrow is one of the premier debuffing sets. And it is my favorite power set in the game, every power can be useful, every power has multiple debuff effects, and it is fast paced. Being completely mob oriented it works well on a support or solo build. It even has some powerful player protections built into EMP arrows that I do not think are well known. The downside is that it is a busy set, but benefits greatly from binds and macros. The next section describes each power, suggested slotting, an example bind or macro, then my opinion. The last two sections are incarnate suggestions and sample builds. Powers City of Data - Defender Trick Arrow Entangling Arrow Effects Resistance debuff Mag 3 Immobilize Speed debuff Jump debuff Fly debuff Slotting 1 Accuracy SO 1 Accuracy/Recharge IO Binds /bind <key> powexec_tray <power #> <tray #> Opinion Mandatory power due to -resist. The power recharges quickly, so you can stack to immobilize most mobs and ground fliers. Flash Arrow Effects AOE, auto hit in PvE Perception debuff 1st, toHit debuff 2nd, toHit debuff which is not resistable Slotting Since, you want this up as often as possible a full set of To-Hit Debuff or Accurate To-Hit Debuff would be advised. Important note, proc that damage mobs will notify the mobs. Binds /bind <key> powexec_tray <power #> <tray #> Opinion If you don’t take this power, why are you playing trick arrow. This power should be fired every fight. Both parts of the toHit debuff are enhanceable. All AT can get a power boost to increase the effect. In particular, Masterminds can get Mace:Power Boost easist to help get toHit to effective levels if needed. Glue Arrow Effects Targeted AOE Speed debuff Recharge debuff Jump debuff Fly debuff Slotting 1 Recharge SO 1-6 Slow IOs. I put a 6 Pacing of the Turtle IOs for max debuff and set bonuses. Binds /bind <key> powexec_location target “Glue Arrow” Opinion If you have another strong AOE slow power, then this can be skipped. Or one slotted. The fly debuff is underrated, pretty much any mob flying above the patch will be grounded. Ice Arrow Effects Mag 3 hold Recharge debuff Speed debuff Jump debuff Does not debuff fly Damage debuff, which is not resistable Power debuff, shortens the strenght of any power that mob uses to control, heal, or debuff Slotting All or nothing. 6 procs Lockdown IO set. Binds /bind <key> powexec_tray <power #> <tray #> Opinion If you need more single target damage through procs or you have another hold to stack, then take it. Otherwise, very optional. Poison Gas Arrow Effects AOE, auto hit in PvE Pulsing weak sleep patch 1st debuff, damage 2nd debuff, also damage, but cannot be resisted Slotting 1 Recharge IO Sleep IOs set for bonuses Call of the Sandman: Chance to Heal Self Binds /bind <key> powexec_tray <power #> <tray #> Opinion Underrated power. Mandatory for very hard content due the un-resistable nature of damage debuff. Masterminds can get a lot of value out of the protection it provides pets. Acid Arrow Effects AOE, is not auto hit in PvE Defense debuff Debuff debuff resistance to debuff like toHit resistance Healing debuff Binds /bind <key> powexec_tray <power #> <tray #> Slotting 1 Accuracy IO. You have other sources of -defense in the set. You’ll want to take this power if you are proc’ing powers heavily. Also, it can be proc’ed heavily if you need more damage. Opinion This power is mandatory. If you need accuracy for your pets or if you proc heavily. The healing debuff is noticeable and useful against self healing mobs. Disruption Arrow Effects AOE, auto hit in PvE Resistance debuff Max endurance debuff, weird and not useful Slotting 1 Recharge IO. Can take endurance IOs sets if you are chasing set bonuses. Binds /bind <key> powexec_location target “Disruption Arrow” Opinion Mandatory. One slot wonder. Oil Slick Arrow Effects AOE, auto hit in PvE Defense debuff Knockdown patch Speed debuff Jump debuff Does not debuff flight Damage patch once ignited - see below Slotting 6 pieces of whatever ranged AOE damage set you want A mix of IOs for recharge and damage Special note Once you lay down the oil slick, it must be ignited by either fire or energy damage. Procs, prestige powers like Apprentice Charm, Interface procs that do energy or fire damage, and temp powers can all ignite the oil slick. See below for binds to target the oil slick. Binds /bind <key> powexec_location target “Oil Slick Arrow” /macro oilslick “target_custom_next “Oil Slick”” /bind <key> target_custom_next “Oil Slick” Opinion Mandatory, major source of damage and extra defense debuff. Stack with glue arrow and nothing escapes. EMP Arrow Effects Mag 3 hold Weakens mobs control power and healing strength and duration Debuff resistance to debuffs like toHit debuff Regeneration debuff, two stacks Reduces endurance Provides players inside the bubble with protection to hold, sleep, stun, immobilize, knockback, and teleport. Also, resistance to damage, endurance and recovery debuffs. Slotting I would 6 slot with Lockdown for an alpha strike that often will hold all mobs. At least slot for recharge. Binds /bind <key> powexec_location target “EMP Arrow” Opinion Mandatory. The power has an amazing amount of debuffs and protections. Incarnates Alphas for maximizing debuffs Musculcular increases to toHit and defense debuffs Intuition increases toHit, defense, and speed debuffs Spiritual increases toHit and speed debuffs Destiny Defender, Corruptors, and Controllers will often need Ageless even if they do not proc heavily due to not slotting endurance reducers in many attacks Masterminds can live without Ageless and take Barrier to help pets survive Interfaces for Igniting oil slick Reactive has an fire proc and resistance debuff Preemptive has an energy proc and an endurance drain Playstyle You can be very aggresive all most all the time. Always lead with Flash Arrow, then debuff in the order that makes sense to you. Depending on which powers are recharging this is my usual attack chain on my defenders: Flash Arrow EMP Arrow or Oil Slick Glue Arrow Disruptor Arrow Attack that will ignite the oil slick Once, you get the reflex down, this can done quickly, especially with binds/macros Now, the mobs cannot hit, resistance debuffed, slowed, held and/or falling down, and mostly on fire. Example Builds - All live builds, but some have not been updated for page 5 Trick Arrow/Beam Rifle - Complete ranged build Trick Arrow/Dual Pistol - Lives in melee proc monster Ninja/Trick Arrow Mastermind - Keeps pets alive in almost any content Earth Control/Trick Arrow Controller - Monster AOE controls
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Finally found a dominator I enjoy playing - Fire/Ice
KaizenSoze replied to KaizenSoze's topic in Dominator
I do have perma dom, by only five seconds, before you account for Ageless and Bonfire FF:Recharge. Five seconds is too tight for my tastes, but Bonfire procs fixes that when Ageless isn't available. The auras serve many purposes, they keep the mobs close, slowed, -recharge, and damage. And most importantly in range of Ice Sword Circle and controls. -
There is an old and very long thread about BS/Shield. Pretty sure it covers all the good and bad of that combo.
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Finally found a dominator I enjoy playing - Fire/Ice
KaizenSoze replied to KaizenSoze's topic in Dominator
I am no experts on Dominators. Sleet and Frozen armor is a popular choice. Give it a try. With Scorpion Shield it's easy to softcap energy defense, because there are a lot of sets with some energy def bonuses. I am rather obsessive about accuracy, I would not give up tactics, for when Dom is down at low levels. But again I am obsessive. 🙂 -
A few personal examples as food for thought, my first "attack" with trick arrow is always flash arrow. One of the many reasons I love trick arrow. I am very fond of dark blast, because of torrent, it is a massive cone with knockdown, Force Feedback:+recharge, and -tohit. You start any fight with many mobs on their butts, debuffed, and you get bonus recharge. IMO. If you are going to take a power set that opens with a notifying attack, Sleet, Tar Patch, etc... You need to be able to take the alpha strike as if the spawn is not debuffed. This is due to timing issues when the debuffs actually take effect vs the spawn getting their initial attack.
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Lots of good ideas in the thread I will not repeat. Another thing to think about is how aggressive you want the toon to play. Some power sets really lead themselves to the offender play style, trick arrow for instance. I tend to build for a lot of durability, so that I can be the one to take the alpha from the next group. The first question when making a new defender for me. What is my opening attack?
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Fortunata build - Claws Of Confusion
KaizenSoze replied to KaizenSoze's topic in Arachnos Soldier & Widow
I only use the single target confuse for soloing hard stuff. I will use Aura of Confusion quite often as an alpha strike when teaming and solo. When Psychic Wail is down. -
There's an Oil Slick in the Pool
KaizenSoze replied to Scarlet Shocker's topic in General Discussion
This will cast power right on the target, friend or foes, location: bind x powexec_location target "Volacanic Gasses" You might want to keep these kinds of binds in mind when dealing with Trick Arrow powers. Trick arrow really benefits from binds. -
There's an Oil Slick in the Pool
KaizenSoze replied to Scarlet Shocker's topic in General Discussion
It should because it's a psuedopet with a fire dot aka a damage patch. 99% sure it will work if you lay oil slick over VG. 100% sure VG will ignite oil slick if you put down oil slick first. -
There's an Oil Slick in the Pool
KaizenSoze replied to Scarlet Shocker's topic in General Discussion
I believe this is it, I don't have access to the game right this minute. I'l double check and update if needed. /macro oil "target_custom_near "Oil Slick"" /bind y target_custom_near "Oil Slick" -
There's an Oil Slick in the Pool
KaizenSoze replied to Scarlet Shocker's topic in General Discussion
Since, I have had the quandary on several TA toons. There are four solutions for energy damage to light the oil slick. Oh and I have an Earth/TA controller. Epic pool fire damage, not my preferred choice Volcanic gases does fire damage Preemptive or Reactive interface will proc energy or fire damage Several origin powers can do energy damage. You can swap to one that has energy damage at the P2W vendor You also will need to create a macro to target your oil slick before you cast the power -
Fortunata build - Claws Of Confusion
KaizenSoze replied to KaizenSoze's topic in Arachnos Soldier & Widow
I got a request today for a page 5 level available version of this build. This is what I am using currently. Build: -
This post got my curiosity going. So, I did some testing on the beta server. Against the Vanguard Training Dummy you can get from Aeon SF. Here's how to get the badge, only on beta of course, /reward asfvanguardchallengereward 0 Zepp was right for single target damage in a stationary fight. Rules: Ageless Core, Musculature Core, Assault core, slotted not used 6:00 combo used 5:21 no combos 5:10 no combos, Achilles -res 5:08 no sky splitter, Achilles -res The difference between combos and no combos in pretty noticeable. Achilles -resist does help, but it can only go into a very fast recharging power, so it doesn't proc that much. I don't think I will change my build, except not worrying about combos, thank you Zepp. Sky splitter is providing recharge and -fly, so it has value outside of pure damage.
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Latest Trick Arrow creation - Trick Arrow/Beam Rifle
KaizenSoze replied to KaizenSoze's topic in Defender
Thank you. I used Beam Rifle for several reasons, the all ranged, -resist, lighting oil slick, and the AOE is decent. Cutting Beam when flying hits quite a few targets. -
Finally found a dominator I enjoy playing - Fire/Ice
KaizenSoze replied to KaizenSoze's topic in Dominator
It is very satisfying to Build Up->Flashfire->Jump right in the middle->Ice Sword Circle and watch multiple mobs drop. -
Finally found a dominator I enjoy playing - Fire/Ice
KaizenSoze replied to KaizenSoze's topic in Dominator
Glad to see folks like the build. One note I would like to emphasize again, ABB. If I don't have incarnates or team recharge buffing, I will cast Bonfire every time, even when waiting around. My teammate probably think I am weird, dropping Bonfire right next to me every 10 seconds. This will not always keep domination up, but it will knock the recharge enough that if you lose dom, it will not take long to get it back.