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KaizenSoze
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Everything posted by KaizenSoze
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Darkest Night is very under rated for tanking. You can tie up a lot of mobs with taunt and DN.
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The struggle is real. If there are a lot of melee or masterminds I don't even bother. Some groups do listen and at the very least some people move away, so the stunner does rez with full health.
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Bad Build Decisions You're Willing to Admit To
KaizenSoze replied to oedipus_tex's topic in General Discussion
Constantly forgetting the rule of five when slotting Luck of the Gamblers everywhere. -
You're right. I would miss the game much more than the forums. There are some lovely people here like yourself. I have seen this kind of snarky behavior degrade forums in the past. Slowly, conversations turn into snark contests where folks are more interested in scoring points than having a conversation. It's very discouraging to newcomers. One of the best things about COX is the welcoming community. The link wiki link that @Uun shared is perfect example of how bad it can get. So, bad that it became a ban-able offense to post it. https://hcwiki.cityofheroes.dev/wiki//jranger
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Ah yes. Triggering, I was waiting for that to be used. I make a comment that some people are obviously in agreement with about how criticism is done on the forum. And of course it's my fault for being "triggered", because snark is a trump card that is above criticism. Blame the receiver of the message, never how the message was delivered.
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Yes, but if you never complain then nothing ever changes. Several times my suggestions have been gunned down. Did I like it, no. I got thumbs down many times and that's ok. This jranger picture just causes confusion. I was not on the live forums, so I have no context. I dislike insular snark. It makes forums less friendly to newcomers.
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I hate it, it's just snarky nonconstructive criticism. If you have a problem, then spell it out. Or don't reply at all and let the suggestion die on it's own. Now, before any else does it...
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How many umbrages are you supposed to slot into Umbral Torrent for maximum umbrage?
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I have finally decided to pull the trigger on my first mastermind. I quite love trick arrow and a challenge hence ninjas. Trick arrow is very good are protecting the ninjas, lots of soft protection like -acc and -damage. The build exists on the beta server. I have solo'ed 4x8 DA radios, PI radios (Council, CoT, Carnies, Arachnos), and a 10 min trapdoor door run. There have been few deaths, but I consider those mostly due to my inexperience. The ninjas are devastating damage wise and heavily debuffed enemies go down quickly. Mostly looking for slotting suggestions. I piece together this build from other MM builds in the forum.
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VEATs are made for dual or even triple builds. Night Widow General content/Night Tank Fortunata General content/Fort Tank/Flying dom Bane Mace and nades build/Huntsbane gun build
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Aww don't leave. You can hide a post if you made a mistake. Look at the 3 dot menu in the upper right corner. Use the hide option. Someone was nice enough to clue me into this when I duplicated a post several times.
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Which ATs or specific power sets are most in need of a review?
KaizenSoze replied to KaizenSoze's topic in General Discussion
Tell me what you really think about Sentinel. 🙂 -
Why is Infiltration The Stepchild?
KaizenSoze replied to Aurora_Girl's topic in Suggestions & Feedback
You are forgetting AOEs. Without out of combat defense your chances are getting by an AOE targeting one of your teammate goes up. Example, if you are stealthing through a mission at the same time your tanker buddy is running through aggroing everything. There is a reason stalker hide has high out of combat AOE defense. https://cod.uberguy.net./html/power.html?power=stalker_defense.energy_aura.hide&at=stalker -
Which ATs or specific power sets are most in need of a review?
KaizenSoze replied to KaizenSoze's topic in General Discussion
54% DDR, not awesome, but not horrible. SR 95% DDR is the crown jewel of Super Reflexes. It's why Linea uses it for the hardest 801s. -
Which ATs or specific power sets are most in need of a review?
KaizenSoze replied to KaizenSoze's topic in General Discussion
Nice, always interesting what pops out in these discussions. Yes, one advantage that Widows have over Super Reflexes. They have very high psi resists. -
Another tip. Team Transport works as long as the alignments are not to mixed. Like hero and villain on the same team. The odd one out has to use the Kallisti tram. If they zone, TT can start to work. I am not sure of all the non working combos, but villains seems to be the worst off. As usual.
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Which ATs or specific power sets are most in need of a review?
KaizenSoze replied to KaizenSoze's topic in General Discussion
I knew there was a thread with numbers for the scaling resists. See below. Keep in mind that scaling resists do not give any toxic or psi resists. That might be why you're thinking it is not working. Also, there is a delay before it kicks in, which leaves you open to getting two slotted. -
I don't have a ton of Dual Blades experience. If you only aim for two combos like Empower and Sweep like I did on my Stalker. You can lay all the attacks in one tray from 1-6 in combo order.
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I would not go as far as to call it trash. My experiences with Dual Blades are post page 3, still they have been pretty underwhelming. I have tried the stalker and scrapper versions on the beta server. Even all tricked out, it's just ok damage-wise. I find the constant attention required to what combos are available and the constant adjustments to maximize the cones tiring. Stalkers lose the Cone +DoT on the Attack Vitals chain even the wiki kind of implies it has a cone. City of data shows that it does not. https://hcwiki.cityofheroes.dev/wiki/Dual_Blades https://cod.uberguy.net./html/power.html?power=stalker_melee.dual_blades.special_1&at=stalker Also, even though the ATO build proc helps. I dropped the Sweep combo for Empower, because both are dependent on Build up. It does have decent AOE starting at level 26 with good two cones. Though one of the cones has a 3.3 second cast time.
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Market Crash is one of the Weekly Strike Targets. Two tips that not everyone knows. In the last mission, the hospital is in zone near the entrance. You can hospital then jump down the cliff back into the big robot fight. No need to run through the tunnels. Tips about Super Stunners:
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Which ATs or specific power sets are most in need of a review?
KaizenSoze replied to KaizenSoze's topic in General Discussion
I have always liked your idea of just adding more endurance. It solves a lot of the Widow power costs with minimal changes. There are powers issues that extend beyond endurance cost. But I think I have beaten that drum enough. -
Thanks to Faultline responding to another thread on how to get the Pentad badge with just two players. It still can be very glitchy, but I have got to work with four times: Faultline said you should use the same AT, but I find it works better with two different ATs Player one, setup custom pentad, victory conditions are flexible. I just use kills 1 Invite player two Press start then wait a second or two. If the count down does not start. Switch to free form then back to custom pentad Press start button then wait a second or two. Repeat free form to custom pentad. Start. Until it works. If it does not work after five tries, both players quit the event and try again. Consider switching character if possible after ten tries. I can usually get it to work in under five. Once, it works one players defeats the other, or quits. The non-quiting player needs to wait inside the match until the badge appears. Example setup below
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Which ATs or specific power sets are most in need of a review?
KaizenSoze replied to KaizenSoze's topic in General Discussion
Not to quibble too much. If they are going to take advantage of their 105% melee damage modifier they have to get in close. Doms secondaries don't provide a lot support, the ones that do, like Psionic Assault are popular. So, doms have to rely on domination for mezz protection and endurance. There have been threads in dom forum were the general agreement was that doms are wimpy before perma. I find that to be a major design issue. All for a healthy discussion about domination. I have 3 level 50 doms and I just don't enjoy them due to the reliance on perma dom. -
Which ATs or specific power sets are most in need of a review?
KaizenSoze replied to KaizenSoze's topic in General Discussion
Yes, the need for one power to be perma for an entire AT to be effective is bad design. There are some suggestion in the Dom forums about alternate takes on Domination.