MetaVileTerror Posted November 29, 2019 Share Posted November 29, 2019 Pie in the sky on this one, since it's a straight up "gimme" but: Could we add another level or two to the Day Job Badges? To minimize the pain and effort of development, just get a little circle with a Roman numeral II or III and slap it on the bottom-middle of the existing Day Job Badges' graphics for the new ones. Apply the time of 250 Hours (just over 10 days) and 500 Hours (almost 21 days, like the original Day Job Badges) for each level. Spillover of excess time offline from one level in to the next would be nice, but I understand if it's not feasible. Make the rewards for these a maximum capacity increase for the charges/timers of the Temporary Day Job Powers. Doubled, and then five times. Alternatively, (and especially for the Day Job Powers which have REALLY slow reward tics) increase the rate of Day Job Power charges/timers. Obviously this might have an impact on the notion of "balance," since some of these Temp Powers are pretty handy, and limited charges as they stand may be the only factor preventing them from becoming overpowered. But generally I find them to be so niche or situational, that I personally think that impact would be minimal. 2 Link to comment Share on other sites More sharing options...
EmmySky Posted November 29, 2019 Share Posted November 29, 2019 I like the fact that you called yourself out and said its a gimme! Lol I dont chase day jobs or badges (yet) and I think a lot of folks are like me in that respect. So, I agree the impact would probably be pretty small and I know several folks who would just want the badges, not even caring about the temp powers. 1 1 Link to comment Share on other sites More sharing options...
Vanden Posted November 29, 2019 Share Posted November 29, 2019 The day job badges on Homecoming were changed from 21 days to 4 days to earn to alleviate the pointless grind of them. Why would we want to undo that with an even longer one? A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool Link to comment Share on other sites More sharing options...
MetaVileTerror Posted November 29, 2019 Author Share Posted November 29, 2019 Because I have them all* and would like to still see additional progress. The 4 Days are great! Keep the 4 Days! Don't lose the 4 Days! Every Tier of Day Job could be 4 Days for all I care! . . . but please, sires; might I have a little bit more Day Jobs stuffs? Also, I'm not against there being in-game, online content which can be performed to earn Day Job Progress too. Or in-game content which "upgrades" the Day Jobs. If rewarding offline Alts is considered too grindy, or otherwise problematic, I'm perfectly fine seeing this implemented in some other way (so long as it's not level-locked). I like what Day Jobs bring to the table, and I would like to see them expanded. They offer a lot of potential enjoyment and benefit for someone like me, and I feel my original proposal is "low hanging fruit" which doesn't terribly impact any existing content or playstyles. *On my mains, excluding the two Level-Locked ones of Vanguard and Cimoerea. Link to comment Share on other sites More sharing options...
Megajoule Posted November 30, 2019 Share Posted November 30, 2019 "I have all the X" is always going to be a problem, and "please add more" is always going to be a temporary solution at best. 1 1 1 Link to comment Share on other sites More sharing options...
Voltor Posted February 20, 2020 Share Posted February 20, 2020 On 11/29/2019 at 8:09 AM, MetaVileTerror said: Pie in the sky on this one, since it's a straight up "gimme" but: Could we add another level or two to the Day Job Badges? To minimize the pain and effort of development, just get a little circle with a Roman numeral II or III and slap it on the bottom-middle of the existing Day Job Badges' graphics for the new ones. Apply the time of 250 Hours (just over 10 days) and 500 Hours (almost 21 days, like the original Day Job Badges) for each level. Spillover of excess time offline from one level in to the next would be nice, but I understand if it's not feasible. Make the rewards for these a maximum capacity increase for the charges/timers of the Temporary Day Job Powers. Doubled, and then five times. Alternatively, (and especially for the Day Job Powers which have REALLY slow reward tics) increase the rate of Day Job Power charges/timers. Obviously this might have an impact on the notion of "balance," since some of these Temp Powers are pretty handy, and limited charges as they stand may be the only factor preventing them from becoming overpowered. But generally I find them to be so niche or situational, that I personally think that impact would be minimal. You ahve an interesting idea, but given how I feel about the dayjobs.....I would rather be level 1 and completely debuffed facing all the giant monsters. :) 1 25 alts with all the badges! Link to comment Share on other sites More sharing options...
MunkiLord Posted February 20, 2020 Share Posted February 20, 2020 I'm all for this idea. But not for another 16 days. I'm about to finish them all for the first time on a character and I need to happen first. So for now, I vote half yes. In 17 days that will be a complete yes. The Trevor Project Link to comment Share on other sites More sharing options...
Rylas Posted February 20, 2020 Share Posted February 20, 2020 Not the worst "gimme" request, OP, but I think I'd rather see new day jobs and new temp powers for them. The limited charge count is probably there to keep the temp powers from becoming too useful. Request hi-res icons here. Download the Icon Pack here! Link to comment Share on other sites More sharing options...
MetaVileTerror Posted February 22, 2020 Author Share Posted February 22, 2020 Bear in mind, as well, that this would be a reward for Altoholism, mainly; which I something I personally would like to promote and encourage in general. The more characters you have, the more Day Job rewards you can be earning, and the more options you have to jump between characters to replenish the Day Jobs on the character you were previously using. Link to comment Share on other sites More sharing options...
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