Guest Posted February 1, 2024 Posted February 1, 2024 (edited) I don't remember it being like that when I first originally went there (Croatoa) on Homecoming (2022 or something when I first joined), since I like to get all the badges there. Unless I was just completely oblivious to it on my first few characters when I was getting badges. We'll see what happens to it :V Edited February 1, 2024 by Mallador
Arc-Mage Posted February 4, 2024 Posted February 4, 2024 On 2/1/2024 at 3:39 PM, Mallador said: I don't remember it being like that when I first originally went there (Croatoa) on Homecoming (2022 or something when I first joined), since I like to get all the badges there. Unless I was just completely oblivious to it on my first few characters when I was getting badges. We'll see what happens to it :V Nope. Was like that on live. Was like that on the Secret Server. It's like that on Homecoming. It wasn't originally like that. It happened after a update back on live and was low priority to fix. Prolly still is. Being constantly offended doesn't mean you're right, it just means you're too narcissistic to tolerate opinions different than your own. With Great Power Comes Great Responsibility. Let's Go Crack a Planet.
Gnarchotix Posted February 11, 2024 Posted February 11, 2024 So I have found ways to get outside of Pocket D, Underneath Atlas, RV, and couple other zones. Can Talk to a GM, If you like.
Gnarchotix Posted February 11, 2024 Posted February 11, 2024 Kinda game breaking in my opinion cause if you are in RV pvping then u can get under the map and hit people. They cannot target you though.
lemming Posted February 11, 2024 Posted February 11, 2024 There have been a couple fixes posted on the Beta. Might be worth checking there to see if the ones you're looking at have been sealed. I know they haven't done anything with the Pocket D ones since it's harmless and people like to visit Manny. 1
Suicide Squirrel Posted February 12, 2024 Posted February 12, 2024 the only spot i have found to get under RV is in the hero base, and it's completely separate from the zone itself, there's no enemies you can attack. the ap glitch if you're talking about going into the vanguard building well that's a very long documented bug that goes way back.
Lockely Posted February 12, 2024 Posted February 12, 2024 In Cap Au Diable, the ground geometry is severely misaligned: Server: Everlasting Zone/Mission: Cap Au Diable Position: [-1963.3 172.0 -1826.1] 1 Lockely's AE Tales: H: The Rook's Gambit (Arc ID 49351), P: Best Left Buried (WIP)
Gnarchotix Posted February 15, 2024 Posted February 15, 2024 RV and Atlas Park Map Break are almost in the same spot. Allowing people to fly underneath the entire map targeting and hitting things from underneath. I have gone to Beta Server to test. These are not fixed.
Lockely Posted February 17, 2024 Posted February 17, 2024 A crane is possessed in Cap Au Diable with incredibly unnatural movements, some kind of physics weighting must be messed up. Position: [-1470.7 -3.0 2184.1] Lockely's AE Tales: H: The Rook's Gambit (Arc ID 49351), P: Best Left Buried (WIP)
mtharr Posted February 19, 2024 Posted February 19, 2024 there is a hill higher than it is supposed to be in cap au diable at -1923.2 103 -1924.9 allowing me to see under it 1
twozerofoxtrot Posted February 21, 2024 Posted February 21, 2024 (edited) Not sure if this is a "zone geometry" thing but the black paneling covering this (new??) Jukebox in Studio 55 @ -535 -318 -1223 clips away at certain angles, such as this one. And what it looks like 'normally' Edited February 21, 2024 by twozerofoxtrot 1
twozerofoxtrot Posted February 21, 2024 Posted February 21, 2024 During Piecemeal's story, found this in the port *after* dropping in on Recluse and Daos. Loc printed in Global tab. 1
Burk Posted February 25, 2024 Posted February 25, 2024 (edited) I was running the new Striga missions with spirits when one of them flew out of the map, showing me a rather large hole. The specific map at the time was Abandoned_Warehouse_45_Layout_02_02, and it was located around [365,71,-495]. Later, I was running another mission in Striga on a different type of warehouse map, but came across the same style room. Sure enough, the hole was there too. This time it was V_Warehouse_45_Layout_19 located around [-383,71,-22]. This time I took a picture: Those window parts on the right are supposed to be covering the holes, but have been shifted over. If I fly out the hole, I can even see the second one floating out in the void: I suspect that a number of maps have this same issue. Edited February 25, 2024 by Burk 1 From Champion (Hero) and Infinity (Villain), currently playing on Everlasting. Former member of the Hammers of Justice on Champion. Raid leader for 'Everlasting TFs'. Mains: Trickery Girl (Ill/Rad Controller), Burk (Sword/Shield Stalker), and 9 other complete badge characters.
DemonSeed Posted February 25, 2024 Posted February 25, 2024 (edited) Croatoa is cursed. A piece of terrain is misaligned along the entire riverbank on the right of the map near the next geometry hole. A geometry hole with a tree that rotates to follow your camera next to it at: [-2692.4 9.6 1113.1] Slightly unrelated but shouldn't this badge be somewhere...better? It mentions the beautiful view of the lake but you can barely even see the lake from it's location. Edited February 25, 2024 by DemonSeed 1
Jadem Posted February 26, 2024 Posted February 26, 2024 2 open holes in Boomtown since the game was originally live that were never fixed. -582.5 -81.8 227.8 -1089.9 0.0 -641.7 2
Arc-Mage Posted February 28, 2024 Posted February 28, 2024 On 2/25/2024 at 5:25 AM, DemonSeed said: Croatoa is cursed. A piece of terrain is misaligned along the entire riverbank on the right of the map near the next geometry hole. A geometry hole with a tree that rotates to follow your camera next to it at: [-2692.4 9.6 1113.1] Slightly unrelated but shouldn't this badge be somewhere...better? It mentions the beautiful view of the lake but you can barely even see the lake from it's location. If you scroll up a bit this has been pointed out multiple times. It was like this on live before shutdown. Not sure why it’s never been corrected. 1 Being constantly offended doesn't mean you're right, it just means you're too narcissistic to tolerate opinions different than your own. With Great Power Comes Great Responsibility. Let's Go Crack a Planet.
ZorkNemesis Posted February 28, 2024 Posted February 28, 2024 (edited) Does this count as a geometry error? It's more of a model error but might have something to do with the see-through windows. Independence Port [-2021.0 220.0 -7101.4] - Inside the AE Building second floor This guy standing on the balcony on his phone has a completely transparent torso when looking at him from inside the building. If you go outside he looks fine. The shirt/torso doesn't seem to render when viewed through a window. His own reflection in the window from the outside is also fine. Edited February 28, 2024 by ZorkNemesis Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live.
DemonSeed Posted February 29, 2024 Posted February 29, 2024 23 hours ago, Arc-Mage said: If you scroll up a bit this has been pointed out multiple times. It was like this on live before shutdown. Not sure why it’s never been corrected. Yeah I saw it after I had posted. Figured I'd keep it up since it implies more people notice it. It is a really large map error after all.
Rudra Posted April 3, 2024 Posted April 3, 2024 Zone/Mission: IOM_PRAETORIA_RUINED_CITY Position: [-1447.7 252.0 3208.4] Cross-barred girders are floating in mid air.
Lockely Posted April 3, 2024 Posted April 3, 2024 Captain Mako's statue is floating in Grandville. [2671.7 -1044.0 894.1] 1 Lockely's AE Tales: H: The Rook's Gambit (Arc ID 49351), P: Best Left Buried (WIP)
ZorkNemesis Posted April 5, 2024 Posted April 5, 2024 Zone: Striga Island Location: [-3568.4 -31.4 -602.4] Found this grave sitting on a mound not connected to the earth beneath it. 1 Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live.
SnoBahr Posted April 9, 2024 Posted April 9, 2024 Bad NPC pathing inside the basement of City Hall, in Echo: Atlas Park. They move overhead in the air from ELITE to MAGI, then come back out through the walls of DATA, ignoring the doors entirely, as they walk into Seraph and walk through the walls there. There's some manner of pathing going on behind the player-visible areas, but they eventually come back to walk through the air from ELITE to MAGI again. That was taken with me at [-26.4 -784.0 -912.9] in Echo: Atlas Park. Power by coffee! Sometimes antisocial, always antifascist.
srmalloy Posted April 9, 2024 Posted April 9, 2024 21 minutes ago, SnoBahr said: Bad NPC pathing inside the basement of City Hall, in Echo: Atlas Park. That's been there since Live, and you can find more NPCs walking through walls in the Portal Corps buildings. 1
Night Posted April 10, 2024 Posted April 10, 2024 Zone: Talos Island Location: [-2070.5 160.2 7295.1] One of the large chunks of floor/geometry is moved slightly to the side into the other chunks, creating a slight gap along the ground. You can target through the gap with placeable powers, but not teleport through. 1
ZorkNemesis Posted April 11, 2024 Posted April 11, 2024 Zone: Grandville Location: [3470.2 -449.7 2289.6] This angled support structure doesn't seem to be fully aligned with the wall next to it. You can see through a crack behind it that seems to get wider the lower to the ground the support structure is. I can also use location powers through it, so I assume you can teleport through it if you had it. 1 Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live.
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