Sailboat Posted June 5, 2020 Share Posted June 5, 2020 So when looking at my salvage types, just to the right of Invention salvage is a tab for Legacy salvage. It's empty. As far as I know, everyone's Legacy salvage tab is empty, because legacy salvage was disabled during live, and the tab existed only for leftovers people had not used up yet. No one on ANY modern server has Legacy salvage, unless there's something I'm missing. And yet there sits the tab, forcing me to expand the window or work my way over to the Special salvage tab to the right of it, which actually IS useful. I do not know how difficult re-coding the UI would be, but it would be a minor convenience if this vestigial tab could be removed. 1 Link to comment Share on other sites More sharing options...
Snowdaze Posted June 6, 2020 Share Posted June 6, 2020 (edited) you can buy some off wentworths if you want some... I believe it's been seeded. Edited June 6, 2020 by Snowdaze 1 I have a Darkness Manipulation Proposal: Let me know what you think! Link to comment Share on other sites More sharing options...
Sailboat Posted June 6, 2020 Author Share Posted June 6, 2020 13 hours ago, Snowdaze said: you can buy some off wentworths if you want some... I believe it's been seeded. Really? Why? Link to comment Share on other sites More sharing options...
Yomo Kimyata Posted June 6, 2020 Share Posted June 6, 2020 5 minutes ago, Sailboat said: Really? Why? I second this question. I haven’t put much/any thought into it, but I have no idea what it’s used for? to OPs point, if it’s useless, absolutely agree. If it’s useful, maybe move the tabs around. Special gets used every session. Legacy not so much. 1 Who run Bartertown? Link to comment Share on other sites More sharing options...
Rathulfr Posted June 6, 2020 Share Posted June 6, 2020 38 minutes ago, Sailboat said: Really? Why? Probably because the admin command to seed the AH isn't granular enough to separate different types of Salvage. It's probably something like: "/seed Invention_Salvage", and the legacy salvage gets included by default. @Rathstar Energy/Energy Blaster (50+3) on Everlasting Energy/Temporal Blaster (50+3) on Excelsior Energy/Willpower Sentinel (50+3) on Indomitable Energy/Energy Sentinel (50+1) on Torchbearer Link to comment Share on other sites More sharing options...
ImpousVileTerror Posted June 6, 2020 Share Posted June 6, 2020 It gets used in roleplay, I can tell you that much at least. Link to comment Share on other sites More sharing options...
aethereal Posted June 6, 2020 Share Posted June 6, 2020 Yeah, I've seen it used as an RP thing. 1 Link to comment Share on other sites More sharing options...
Greycat Posted June 6, 2020 Share Posted June 6, 2020 My Khelds often have Kheldian tech. 🙂 Just because. Primarily on Everlasting. Squid afficionado. Former creator of Copypastas. General smartalec. I tried to combine Circle and DE, but all I got were garden variety evil mages. Link to comment Share on other sites More sharing options...
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