sushiloving123 Posted August 2, 2020 Posted August 2, 2020 Just a quick question about this for my controller friends. Thinking about sticking this into Soul Storm on my scrapper via the Soul Master epic pool. The power itself states it is Mag 3 with a base recharge of 32 secs. So if I rely on global recharge only will this +2 mag hold go off pretty regularly and what does that really mean? +5 mag hold some of the time? Is +5 mag good enough for bosses? Just wondering! Thanks! That is not dead which can eternal lie, and with strange aeons even death may die.
Coyote Posted August 2, 2020 Posted August 2, 2020 1: 4 Mag is what you need for Bosses, so if the +2 Mag fires, this will be enough. 2: I actually think that the Devastation: chance to Hold IO has a higher PPM than the Lockdown proc 3: I think that a 16 second base recharge (before global bonuses) is long enough to cap the proc chance at 90%, so you can add in Recharge into the power if you want so you can use it more often. But it might be 20 seconds, I forget the PPM of the Hold procs. 2
Riverdusk Posted August 2, 2020 Posted August 2, 2020 Also, when that particular proc fires it gives an electrical tesla cage graphic, so you'll definitely know when it goes off and get a good sense from using it.
sushiloving123 Posted August 2, 2020 Author Posted August 2, 2020 Yea just used it and it seemed to do a good job of holding bosses reliably, thanks guys! That is not dead which can eternal lie, and with strange aeons even death may die.
Krazie Ivan Posted August 3, 2020 Posted August 3, 2020 11 hours ago, Coyote said: I actually think that the Devastation: chance to Hold IO has a higher PPM than the Lockdown proc this is right. 3ppm vs 2.5ppm, both are 2sec hold & same +2 Mag 1
Coyote Posted August 3, 2020 Posted August 3, 2020 8 hours ago, Krazie Ivan said: this is right. 3ppm vs 2.5ppm, both are 2sec hold & same +2 Mag To be clear, the 2 second duration is PvP. In PvE I believe they are 8 seconds in base duration. 1 1
Krazie Ivan Posted August 3, 2020 Posted August 3, 2020 thx for clarifying that - my mind tends to run the conversion on it's own
Zepp Posted August 4, 2020 Posted August 4, 2020 On 8/3/2020 at 1:26 PM, Krazie Ivan said: this is right. 3ppm vs 2.5ppm, both are 2sec hold & same +2 Mag I've always found it strange that the damage set has a better proc than the damage set... Archetype Concept Compilation -- Powerset Concept Compilations: Assault Melee -------------------------------------------------------------------------------------------------------------------------------------------------------------------- The Great Archetype Concept Battle: Final Round -------------------------------------------------------------------------------------------------------------------------------------------------------------------- Archetype Proposal Amalgamation
roleki Posted August 4, 2020 Posted August 4, 2020 5 hours ago, Zepp said: I've always found it strange that the damage set has a better proc than the damage set... I've wondered about that too. I mean, I get that Devastation+2 is slottable in more things than Lockdown+2, but, what good is a +2 Hold proc in a Ranged Damage power that isn't inherently a hold? Three times a minute, you might hold a minion? That said, a ST hold with both Devastation and Lockdown procs ends up holding bosses on one application quite often. Anything you can have, we have it. Even got a devil in the attic.
Zepp Posted August 4, 2020 Posted August 4, 2020 4 hours ago, roleki said: I've wondered about that too. I mean, I get that Devastation+2 is slottable in more things than Lockdown+2, but, what good is a +2 Hold proc in a Ranged Damage power that isn't inherently a hold? Three times a minute, you might hold a minion? That said, a ST hold with both Devastation and Lockdown procs ends up holding bosses on one application quite often. I'm actually looking at that in a Blaster using Char. No internal recharge, but high global recharge makes it up every 5.37 seconds, 86.67% chance to proc Devastation, and a 72.17% chance to proc Lockdown. That means that there is a 62.54% chance of a mag 7 hold, a 33.76% chance of a mag 5 hold, and a 3.70% chance of a mag 3 hold. I haven't tested it in the wild yet, but theoretically, you are looking at a blaster being able to lock down a boss fairly easily. Archetype Concept Compilation -- Powerset Concept Compilations: Assault Melee -------------------------------------------------------------------------------------------------------------------------------------------------------------------- The Great Archetype Concept Battle: Final Round -------------------------------------------------------------------------------------------------------------------------------------------------------------------- Archetype Proposal Amalgamation
Omega-202 Posted August 4, 2020 Posted August 4, 2020 I use the Devastation proc in any APP or PPP hold I take, along with 3 damage procs, and Acc/Dam and Acc/Dam/Rech from Devastation. It works great for locking down bosses in one use 90% of the time, with pretty ridiculous damage when all 3 procs also trigger (also capped at 90% each). 1
roleki Posted August 4, 2020 Posted August 4, 2020 10 minutes ago, Zepp said: I'm actually looking at that in a Blaster using Char. No internal recharge, but high global recharge makes it up every 5.37 seconds, 86.67% chance to proc Devastation, and a 72.17% chance to proc Lockdown. That means that there is a 62.54% chance of a mag 7 hold, a 33.76% chance of a mag 5 hold, and a 3.70% chance of a mag 3 hold. I haven't tested it in the wild yet, but theoretically, you are looking at a blaster being able to lock down a boss fairly easily. You want super-silly Holds, roll a /TA, /Time, or /Posion controller, slotted with Lockdown and Devastation where applicable, then go Control Hybrid. Fire off all four Holds and if everything goes just right, that's up to 29 mag on a single target in four clicks. Anything you can have, we have it. Even got a devil in the attic.
Zepp Posted August 5, 2020 Posted August 5, 2020 6 hours ago, roleki said: You want super-silly Holds, roll a /TA, /Time, or /Poison controller, slotted with Lockdown and Devastation where applicable, then go Control Hybrid. Fire off all four Holds and if everything goes just right, that's up to 29 mag on a single target in four clicks. Stone Mastery, Seismic Smash, Lockdown and Superior Blistering Cold... one more click, but SBC has a PpM of 4... Makes me want to roll a hold-centric Earth/Time/Stone Troller... hmmm... Dideye Sei Ukudmuv.mxd Archetype Concept Compilation -- Powerset Concept Compilations: Assault Melee -------------------------------------------------------------------------------------------------------------------------------------------------------------------- The Great Archetype Concept Battle: Final Round -------------------------------------------------------------------------------------------------------------------------------------------------------------------- Archetype Proposal Amalgamation
Milk Sheik Posted January 25, 2022 Posted January 25, 2022 On 8/4/2020 at 4:36 AM, roleki said: I've wondered about that too. I mean, I get that Devastation+2 is slottable in more things than Lockdown+2, but, what good is a +2 Hold proc in a Ranged Damage power that isn't inherently a hold? Three times a minute, you might hold a minion? That said, a ST hold with both Devastation and Lockdown procs ends up holding bosses on one application quite often. I put Devastation's hold in my mind troller's Lift. On Hami raids going after the green mitos, I spam Lift and Dominate, alternating while the other one is recharging, so I stack damage and holds with a chance for more holds. Every bit helps. Refight the Trojan War and stop Arachnos in the time-traveling "Dr. Aeon and the Wrath of Achilles," 5 missions full of heroic allies and smash/lethal EBs, AE#31899! Torchbearer Greek & Roman theme SG and coalition -- "Polias" -- always looking for new members!
capricorpse Posted April 8, 2022 Posted April 8, 2022 Personally I would recommend putting the +2 mag hold proc in any other power besides soul storm, because imo that has one of the coolest effects animations in the game and the +2 mag hold proc manifests as a tesla cage. it's just a shame to cover it up! BUT, it will be effective haha 1
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