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Fighting Pool Build


ddime2000

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Quick question for a concept toon I'm playing around with. Has anyone done any kind of build for a character using the Fighting Pool powers as their primary offense? I made a Dark/Willpower Scrapper that I am trying to focus on the Fighting Pool with. I doubt it will produce any kind of  dominant toon but it's something different, lol. Appreciate any input ahead of time!

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The attacks aren't great, but they are serviceable and very proc-friendly. I actually quite like Kick and Cross Punch - they both take the Force Feedback proc and turn a filler attack into a recharge generator. 

 

Because of the Containment double damage, they can actually work very well on a controller looking to pick up some brawling ability.

Edited by Gulbasaur
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I don't think tanks get a better radius or anything like that - the only thing that tends to affect pool powers is scalars, and there are no AT scalars for radius.

 

I use cross punch on my Bio/Savage tank in place of shred - similar damage but faster animation, some soft control from knockdown, and adds a bit of smashing damage in amidst all the lethal. It also gives me some recharge/accuracy from also having boxing and kick, and a place for the FF proc for even more recharge.

 

It would work pretty well mixed in with super strength as well (probably by design) - boxing would outperform jab, and cross punch would add an extra AoE attack besides foot stomp.

 

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On 12/8/2020 at 8:51 AM, Krimson said:

My scrapper took boxing, tough, weave, and cross punch. I think in Boxing, I have four Absolute Amazement slotted. I usually take Kick, but this scrapper was a bit different. Boxing is mostly a mule, but I use it sometimes fighting bosses. I got all of two slots in Cross Punch slotted with Razzle Dazzle. It knocks stuff often enough to be useful. Mind you, my Street Justice/WP Scrapper is a little off beat. I have Brawl four slotted with Hecatomb mostly as a mule, but I have used it in Ouro content when exemped. That mission where you break out of the Zig (red side) at level 1, I used four slotted Brawl for everything. At level 50, not at all. But I do use cross punch all the time. 

I love kick.  It is fun to see it knockdown a baddie.  Better, the killing blow on the baddie.

I went to Ouroboros all i got was this lousy secret!

 

COH bomp bomp: 

 

 

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On 12/8/2020 at 10:53 AM, ThrillMill said:

Do Tankers get a better conical radius on their version of Cross Punch? 

Radius doesn't increase for cones on tankers. It should only be an Arc increase. I havent checked, but I would assume Tanks get 75 degrees for the arc on Cross Punch

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My only characters that actually uses the Fighting Pool for its attacks (and not just for the toggles) are my Petless MM and a slotted Boxing for my Energy Melee Scrapper. I've had no complaints other than that the powers have no data in-game to show their damage due to the synergy mechanic and I don't think I can trust Mids' information on them.

Edited by ForeverLaxx

exChampion and exInfinity player (Champion primarily).

 

Current resident of the Everlasting shard.

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21 hours ago, ForeverLaxx said:

My only characters that actually uses the Fighting Pool for its attacks (and not just for the toggles) are my Petless MM and a slotted Boxing for my Energy Melee Scrapper. I've had no complaints other than that the powers have no data in-game to show their damage due to the synergy mechanic and I don't think I can trust Mids' information on them.

You can't trust Mids for it, yet. But I can tell you the data in terms of damage scales.

 

Boxing is 0.76 

Kick is 0.84

Cross Punch is 1.27

 

When you own 2 fighting pool attack powers, increase their base damage by 15%.

Boxing is 0.874

Kick is 0.966

Cross Punch is 1.4605

 

When you own all 3 fighting pool attack powers, increase their base damage by 30%

Boxing is 0.988

Kick is 1.092

Cross Punch is 1.651


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  • 3 months later

Sorry to bump an old thread, but does anyone have any data on the empowered Brawl from the fighting pool?

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The Good Missions Guide: A Heroic Levelling Journey through Story Arcs Blueside Guide Easy IO Cheat Sheet 
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