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Target of Target Window


Starhammer

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Probably more work than it's worth, but something I often find myself wishing for is a second target window for the Target of my Target, perhaps attached by default to the main target window. An actions menu for it would be nice I suppose, but would be much lower priority than just being able to see relevant info in a dependable location, and maybe be able to click on the healthbar in the window to select.

On a related matter, I don't know how feasible it would be, but "target_of_target" would be a nice parameter for custom target binds... I don't think that's currently an option, right?

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2 hours ago, Doc_Scorpion said:

What's the use case?

One of the things I remember from live was, when running a Blaster, targeting the team's tank to attack their target, which putatively made it less likely for you to pull aggro. The problem was that, in the hail of special effects, you often had no idea what target you were focusing on.

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This would be useful, and since the game already allows targeting of a teammate's target... maybe it's within reach.

 

Just changing the focus of the Target window, maybe with distinctively colored text?

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4 hours ago, Starhammer said:

"use case" ?


What benefit does it provide the player in exchange for the dev and beta tester time required to bring it fruition?  What problem does it solve?  What does it make possible that previously wasn't or what does it make simpler that was previously complex?  Etc...  etc...

Or, in short, why?

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1 hour ago, Doc_Scorpion said:

Or, in short, why?

 

5 hours ago, srmalloy said:

One of the things I remember from live was, when running a Blaster, targeting the team's tank to attack their target, which putatively made it less likely for you to pull aggro. The problem was that, in the hail of special effects, you often had no idea what target you were focusing on.

This^

 

Targeting through another player (e.g. the Tank) can be useful. However, sometimes the "hail of special effects" is such that I and others cannot tell which enemy we are targeting when using this feature. Thus, we sometimes cannot tell whether targeting through another remains useful. Therefore, it would be useful to have a "target of target" window to assist in making that determination.

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12 hours ago, Doc_Scorpion said:


What benefit does it provide the player in exchange for the dev and beta tester time required to bring it fruition?  What problem does it solve?  What does it make possible that previously wasn't or what does it make simpler that was previously complex?  Etc...  etc...

Or, in short, why?

In my case I most often notice it during Hami raids, though other visual cacophonies bring it to the fore as well. While I might occasionally catch a glimpse of the ally's target in their target box outline or healthbar, it's not consistent or dependable in the heat of combat. Having a window that I can place in a preferred position on my graphic interface would allow me to see what is being targeted and what it's condition is more dependably.

As to why it's worth Dev time to do? well, worth is a rather subjective idea. And reading these forums makes me often wonder if anything can be worth a developer's time, according to the self-important idea gatekeepers 😞

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4 hours ago, Starhammer said:

In my case I most often notice it during Hami raids, though other visual cacophonies bring it to the fore as well.

 

Cacophoties, if you please.

 

A friend wrote an sf novel that described a blazing cityscape on the first page, using "cacophoty." The editor changed it. They wrangled. The book went to press with the conventional word. He hated it.

 

The author-published edition 20 years later corrected it.

 

Cacophoty. 🙂

 

 

Edited by Shenanigunner
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UPDATED: v4.15 Technical Guide (post 27p7)... 154 pages of comprehensive and validated info on on the nuts and bolts!
ALSO:  GABS Bindfile  ·  WindowScaler  ·  Teleport Guide  ·  and City of Zeroes  all at  www.Shenanigunner.com

 
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4 hours ago, Shenanigunner said:

 

Cacophoties, if you please.

 

A friend wrote an sf novel that described a blazing cityscape on the first page, using "cacophoty." The editor changed it. They wrangled. The book went to press with the conventional word. He hated it.

 

The author-published edition 20 years later corrected it.

 

Cacophoty. 🙂

 

 

Do you mean cacophany?

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8 hours ago, Shenanigunner said:

 

Cacophoties, if you please.

 

A friend wrote an sf novel that described a blazing cityscape on the first page, using "cacophoty." The editor changed it. They wrangled. The book went to press with the conventional word. He hated it.

 

The author-published edition 20 years later corrected it.

 

Cacophoty. 🙂

 

 

I like that better myself.

Want some annoyance and frustration though?

 

--------------------------

 

 

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Dictionaryca·coph·o·ny
 
/kəˈkäfənē/
 
noun
plural noun: cacophonies
  1. a harsh discordant mixture of sounds.
    "a cacophony of deafening alarm bells"
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Oh, I know it's a coined word. He coined it. But fer frack's sake, if you can't coin a word in an sf novel, where can you?

 

(His editor, a quite famous one, said "no." End of beginning of story.)

Edited by Shenanigunner
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UPDATED: v4.15 Technical Guide (post 27p7)... 154 pages of comprehensive and validated info on on the nuts and bolts!
ALSO:  GABS Bindfile  ·  WindowScaler  ·  Teleport Guide  ·  and City of Zeroes  all at  www.Shenanigunner.com

 
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On 2/25/2021 at 7:51 PM, The Chairman said:

 

This^

 

Targeting through another player (e.g. the Tank) can be useful. However, sometimes the "hail of special effects" is such that I and others cannot tell which enemy we are targeting when using this feature. Thus, we sometimes cannot tell whether targeting through another remains useful. Therefore, it would be useful to have a "target of target" window to assist in making that determination.

And it's not always an attacker targetting through the tank.  My Empaths will do it sometimes.  Target the teammate getting hammered then heal/buff and then blast their target (presumably their greatest threat).

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I also use target through with my Empath, just the other way around: I'll often have a key enemy targeted for the debuffs from my blast set, and heal their target when needed.  This secondary targeting window would be very helpful, as it'd be very nice to know when said enemy changes targets (so I don't end up healing someone already at full HP by accident)

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On ‎2‎/‎26‎/‎2021 at 7:58 PM, Shenanigunner said:

Oh, I know it's a coined word. He coined it. But fer frack's sake, if you can't coin a word in an sf novel, where can you?

 

(His editor, a quite famous one, said "no." End of beginning of story.)

If it's a "coined word," then please don't go around "correcting" other people and insisting they use your friend's made-up word instead of actual English.

Edited by Tigraine
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47 minutes ago, Tigraine said:

If it's a "coined word," then please don't go around "correcting" other people and insisting they use your friend's made-up word instead of actual English.

 

Humor alert, m'friend.

 

And all words are coined, just some earlier than others. 🙂

UPDATED: v4.15 Technical Guide (post 27p7)... 154 pages of comprehensive and validated info on on the nuts and bolts!
ALSO:  GABS Bindfile  ·  WindowScaler  ·  Teleport Guide  ·  and City of Zeroes  all at  www.Shenanigunner.com

 
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11 hours ago, Shenanigunner said:

 

Humor alert, m'friend.

 

And all words are coined, just some earlier than others. 🙂

 

On ‎2‎/‎26‎/‎2021 at 7:34 AM, Shenanigunner said:

 

Cacophoties, if you please.

 

A friend wrote an sf novel that described a blazing cityscape on the first page, using "cacophoty." The editor changed it. They wrangled. The book went to press with the conventional word. He hated it.

 

The author-published edition 20 years later corrected it.

 

Cacophoty. 🙂

 

 

How is anyone supposed to divine an intent of humor from that?  It comes off as a self-righteous diatribe, lambasting others for not using a word that a friend of yours made up in a novel that no one has likely even heard of.  You're communicating in text; there is no nuance of tone here.  The onus is on you to convey the intended tone of the message, not on readers to know your mind.

Edited by Tigraine
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