Herotu Posted May 18, 2024 Posted May 18, 2024 (edited) The spawn for anniversary time capsule in Brickstown at [-2415.8 -7.8 -392.6] is about 10 ft in the air. When I clicked it, it said "AMBUSH", but nothing seemed to spawn. Edited May 18, 2024 by Herotu Tesla Cybertruck Crashed.
twospirited Posted June 13, 2024 Posted June 13, 2024 Windows: at 283.8 0.0 238.8 in this map , the gloiwe noise sounds it's coming from behind the wall, or blow the floor at this location. it's in https://homecoming.wiki/wiki/Scirocco#Recover_the_Malleus_Mundi_for_Scirocco. iturns out it's not needed, but incase object spawns are affected overall, esp ones that are needed for clearing missions. but some may try find it and not be able to.. from ingame " Lord of Twelve: Get as close as you can, stand facing it, then /interact" hidden glowie.mp4
Burk Posted August 12, 2024 Posted August 12, 2024 Not an objective that spawned out of bounds, but ones that spawn in bad locations for their model. The bombs in the mission Thwart Black Scorpion's plans in Black Scorpion's second arc do not have backs on them. If they always spawned against a wall, this might be alright, but multiple of them were not. From Champion (Hero) and Infinity (Villain), currently playing on Everlasting. Former member of the Hammers of Justice on Champion. Raid leader for 'Everlasting TFs'. Mains: Trickery Girl (Ill/Rad Controller), Burk (Sword/Shield Stalker), and 8 other complete badge characters.
ZamuelNow Posted September 25, 2024 Posted September 25, 2024 Not a regular instance but an AE map. [-4026.6 0.0 -4692.1] is designated as a Front boss spawn point for the Steel Canyon SERAPH map but it spawns in the back. Should probably be designated as Back instead. AE Arcs: Search for @ZamuelNow Dhahabu Kingdom and the Indelible Curse of Hate [60044] and Dhahabu Kingdom and the Unfathomable Nightmare of Sand [61528] Consideration of Knowledge [65341]
Chris24601 Posted October 30, 2024 Posted October 30, 2024 An issue I've run into repeatedly in the Mind Splitting Headache Rogue tip mission is that the final radio you need to complete the mission has no identifier to find it. If you kill everything in the mission a final enemy triangle appears with '???' as its name, that seems to indicate its location (though if so, three out of four attempts its spawning inside geometry), but a GM has said that's actually something else and it just happens to always be where I've found the radio on the times I've found it. However, this time the GM found the radio 100-ish feet from that marker. So either its dropping far outside the normal distance you'd expect from a tag to find it -or- its spawning with no tag at all and no way to find it but search/clear the entire map looking for it (and its NOT super obvious in the Rikti geometry). Anything you could do to make that be less of a chore would be appreciated.
Lead Game Master GM Solace Posted November 7, 2024 Lead Game Master Posted November 7, 2024 Zone/Mission: SewerNetworkEvent_Low Position: [-613.9 -611.3 -3020.9] DFB Mission, this is a point where mobs regularly get knocked into the wall and need GM assistance popping them back out. ----------------- Zone/Mission: V_Warehouse_60_Layout_11 Position: [184.9 6.0 43.1] - bomb spawned behind closed roll-up door that cannot be opened. 1
Rudra Posted December 15, 2024 Posted December 15, 2024 Present in post: Server: Everlasting Zone/Mission: City_01_01_Winter Position: [-1638.9 96.0 -1339.0]
Kyksie Posted December 21, 2024 Posted December 21, 2024 On the Frostfire map, wall objectives in the Ice Slide Room can be unreachable. 1
groobark Posted January 14 Posted January 14 On 11/30/2022 at 4:07 AM, GM Impervium said: Mission: Defeat the robots to recover whatever they found (Trilogy mission 7/9) Map: IOM_FARM_LAND_DESTROYED Problem: The final mob spawns WELL outside the playable area, at coordinates [1120.7 2.2 46.7] It is still the case, that the final boss may spawn way out of play area.
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