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Posted

Hi all, I need your help because I want to play a Tank to do contents and I want to have Shield Defense as primary power pool, but I can't decide the Secondary. If I wanna use a weapon I think I'll go with War Mace, but if I don't want to choose a weapon power pool, which secondary would you suggest me and why?

Thanks in advance to everybody who will help me

Posted

I'd suggest /Dark or /Rad because both have a self-heal that fills in the gap that Shield lacks.  /Dark is a 100% chance to heal on hit, while /Rad relies on the "Contaminated" effect to heal, but you get that pretty reliably.  /Rad *probably* has better AoE than /Dark, but I haven't played too much with the new "Touch of Fear" so I don't know.

 

If you go weapon, /Mace is a good choice, but so is /Broadsword.  /BS has Parry, which is nice because it increases your melee defense, making it easier to hit the cap.

 

/Martial Arts is another good choice because Storm Kick gives +def to everything, meaning its even easier to hit the def cap.  The only downside with MA is that it only has 1 AoE attack.

  • Like 1

What this team needs is more Defenders

Posted

Mace is a solid choice for pairing with Shield, I personally would go with Fiery Melee, but I'm known to be bias towards it (see signature). Dark Melee is also very good with Shield and provides a single target heal power.

Nothing warms your opponent like Fiery Melee.

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1st Tuesday-Excelsior

2nd Tuesday-Torchbearer

3rd Tuesday- Everlasting

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Posted

Here's another vote for War Mace!  Best taunt in the game, bar none (whacking the shield with the mace, while watching your opponents cower in fear).

 

Should you go that route, here's my build for "Mace to the Face".  Near indestructible, with great AOE, cone and ST damage:

 

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Mace to the Face_v3.0: Level 50 Science Tanker
Primary Power Set: Shield Defense
Secondary Power Set: War Mace
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Deflection -- UnbGrd-ResDam(A), UnbGrd-EndRdx/Rchg(3), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(13), UnbGrd-ResDam/EndRdx/Rchg(17), ImpArm-ResPsi(21)
Level 1: Bash -- PrfZng-Dam%(A), PrfZng-Taunt/Rng(7), PrfZng-Acc/Rchg(17), PrfZng-Taunt/Rchg/Rng(23), PrfZng-Taunt/Rchg(23), PrfZng-Taunt(33)
Level 2: Battle Agility -- ShlWal-Def/EndRdx(A), ShlWal-Def(3), ShlWal-Def/Rchg(9), ShlWal-ResDam/Re TP(15), ShlWal-EndRdx/Rchg(19), ShlWal-Def/EndRdx/Rchg(25)
Level 4: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-EndRdx/Rchg(9), UnbGrd-Max HP%(11), UnbGrd-Rchg/ResDam(11), UnbGrd-ResDam/EndRdx/Rchg(13)
Level 6: Pulverize -- CrsImp-Dmg/EndRdx/Rchg(A), CrsImp-Acc/Dmg/EndRdx(15), CrsImp-Acc/Dmg/Rchg(21), CrsImp-Dmg/EndRdx(31), CrsImp-Dmg/Rchg(40), CrsImp-Acc/Dmg(50)
Level 8: Against All Odds -- EndRdx-I(A)
Level 10: Taunt -- PrfZng-Dam%(A)
Level 12: Kick -- FrcFdb-Rechg%(A)
Level 14: Super Jump -- BlsoftheZ-ResKB(A)
Level 16: Active Defense -- RechRdx-I(A)
Level 18: Phalanx Fighting -- ShlWal-Def/Rchg(A), ShlWal-EndRdx/Rchg(19), ShlWal-Def/EndRdx/Rchg(31), ShlWal-Def(31), ShlWal-Def/EndRdx(37), LucoftheG-Def/Rchg+(45)
Level 20: Build Up -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg/EndRdx(34)
Level 22: Whirling Mace -- SprMghoft-Rchg/Res%(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(36), SprMghoft-Dmg/EndRdx/Rchg(42), SprMghoft-Acc/Dmg/Rchg(43), SprMghoft-Dmg/Rchg(46), SprMghoft-Acc/Dmg(46)
Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-EndRdx/Rchg(33), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(34), StdPrt-ResDam/Def+(45)
Level 26: Shield Charge -- Mlt-Dmg/EndRdx/Rchg(A), Mlt-Acc/EndRdx(27), Mlt-Dmg/Rchg(27), Mlt-Dmg/EndRdx(29), Mlt-Acc/Dmg/EndRdx(29)
Level 28: Weave -- ShlWal-Def/EndRdx(A), ShlWal-EndRdx/Rchg(36), ShlWal-Def/Rchg(37), ShlWal-Def/EndRdx/Rchg(43), ShlWal-Def(43), Rct-ResDam%(46)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx/Rchg(36), LucoftheG-Def/EndRdx(37)
Level 32: Hasten -- RechRdx-I(A)
Level 35: Shatter -- Mlt-Acc/Dmg(A), Mlt-Dmg/EndRdx(39), Mlt-Dmg/Rchg(39), Mlt-Acc/EndRdx(39), Mlt-Dmg/EndRdx/Rchg(40), Mlt-Acc/Dmg/EndRdx(42)
Level 38: Crowd Control -- SprGntFis-Rchg/+Absorb(A), SprGntFis-Acc/Dmg/EndRdx/Rchg(40), SprGntFis-Dmg/EndRdx/Rchg(48), SprGntFis-Acc/Dmg/Rchg(48), SprGntFis-Dmg/Rchg(48), SprGntFis-Acc/Dmg(50)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: One with the Shield -- GldArm-3defTpProc(A), ImpArm-ResPsi(50)
Level 47: Focused Accuracy -- GssSynFr--ToHit/EndRdx(A)
Level 49: Grant Cover -- LucoftheG-Def/Rchg+(A)
Level 1: Gauntlet 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Qck-EndRdx/RunSpd(A)
Level 2: Rest -- IntRdx-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(5), Prv-Absorb%(42)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(34), PrfShf-EndMod/Acc(45)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
Level 50: Resilient Total Core Revamp 
Level 50: Mighty Core Judgement 
Level 50: Diamagnetic Total Core Conversion 
Level 50: Ageless Core Invocation 
------------

  • Like 1

Reunion - JAWBRKR (Inv/SJ Tank), Lich-ilicious (Necro/Dark MM)  Torchbearer - Will Power-Flame (WP/Fire Tank),  Frostee-Freeze (Ice/Emp Troller), DARKNESSREIGNS (Inv/DM Tank), BALLBUSTR (Inv/SS Tank)  Indomitable - PLVRIZR (Stone/SS Tank), The Atomic Warden (Rad/Rad Defender), FACESMSHR (EM/EA Brute)  Excelsior - NUTCRCKR (Inv/SS Tank) - VL500+, DRKSTNITE (DA/DM Tank), Nosfera-too (Kin/Dark Defender), FIREBLLR (FIre/Therm Corr), THUGSRUS (Thugs/Dark MM), Marshal Mayhem (Fire/MA Tank), SLICRDICR (DB/WP Scrap), NECROTANK (SD/DM Tank), FRMRBRWN (Spines/Fire Brute), AVLANCH (Ice/Stone Tank), SWMPTHNG (Bio/Rad Tank), FREEZRBRN (Fire/Ice Tank), ZZAAPP (Elec/Elec Brute), Voltaic Thunderbolt (Elec/Elec Tank) Lemme Axe You Somethin (Rad/Axe Tank), PWDRKEG (Fire/FIre/Pyre Tank), ATMSMSHR (Rad/SS Tank), Morphology of Flame (Bio/Fire Tank) EverlastingMISSADVENTUR (Inv/SS Tank), Mace to the Face (SD/WM Tank)                                                        Retail 2004 (pre-I1) - 2012 lights out; Feb. 2020 - present

Posted
1 minute ago, Psyonico said:

I'd suggest /Dark or /Rad because both have a self-heal that fills in the gap that Shield lacks.  /Dark is a 100% chance to heal on hit, while /Rad relies on the "Contaminated" effect to heal, but you get that pretty reliably.  /Rad *probably* has better AoE than /Dark, but I haven't played too much with the new "Touch of Fear" so I don't know.

 

If you go weapon, /Mace is a good choice, but so is /Broadsword.  /BS has Parry, which is nice because it increases your melee defense, making it easier to hit the cap.

 

/Martial Arts is another good choice because Storm Kick gives +def to everything, meaning its even easier to hit the def cap.  The only downside with MA is that it only has 1 AoE attack.

Irradiated Ground can be used as a proc AoE aura too. It's a very nice.

  • Like 2

Nothing warms your opponent like Fiery Melee.

Tanker Tuesday and Tanker Tuesday Tour Info:

1st Tuesday-Excelsior

2nd Tuesday-Torchbearer

3rd Tuesday- Everlasting

4th Tuesday- Indomitable

Special weekend run for Reunion/Europe

Posted
29 minutes ago, Psyonico said:

/Martial Arts is another good choice because Storm Kick gives +def to everything, meaning its even easier to hit the def cap.  The only downside with MA is that it only has 1 AoE attack.

Yeah, Martial Arts was my choice for the +10% defense to more easily hit the incarnate soft cap. And the AoE isn't that bad with near perma-Hasten, Shield Charge, and an incarnate AoE. Not top tier by any means, but fast enough to not be painful, at least to me.

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Thurin: Level 50 Technology Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Martial Arts
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Deflection -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(3), UnbGrd-ResDam(3), UnbGrd-ResDam/EndRdx(5), UnbGrd-Max HP%(5), GldArm-3defTpProc(7)
Level 1: Thunder Kick -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(7), SprGntFis-Acc/Dmg/Rchg(9), SprGntFis-Dmg/EndRdx/Rchg(9), SprGntFis-Acc/Dmg/EndRdx/Rchg(11), SprGntFis-Rchg/+Absorb(11)
Level 2: Storm Kick -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(13), SprMghoft-Acc/Dmg/Rchg(13), SprMghoft-Dmg/EndRdx/Rchg(15), SprMghoft-Acc/Dmg/EndRdx/Rchg(15), SprMghoft-Rchg/Res%(17)
Level 4: Battle Agility -- ShlWal-Def/EndRdx(A), ShlWal-Def(27), ShlWal-Def/Rchg(27), ShlWal-Def/EndRdx/Rchg(29), LucoftheG-Def/Rchg+(29), Rct-ResDam%(31)
Level 6: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(31), Prv-Heal/EndRdx(33), Prv-Heal(33), StdPrt-ResDam/Def+(33)
Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A), WntGif-ResSlow(34)
Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(34)
Level 12: Against All Odds -- EndRdx-I(A)
Level 14: Boxing -- SprBlsCol-Acc/Dmg/Rchg(A), SprBlsCol-Rchg/HoldProc(36)
Level 16: Tough -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-ResDam(36)
Level 18: Weave -- ShlWal-Def(A), ShlWal-Def/Rchg(37), ShlWal-Def/EndRdx(37), ShlWal-Def/EndRdx/Rchg(37)
Level 20: Dragon's Tail -- SprAvl-Acc/Dmg/Rchg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx/Rchg(39), FrcFdb-Rechg%(40)
Level 22: Phalanx Fighting -- LucoftheG-Def/Rchg+(A)
Level 24: Grant Cover -- LucoftheG-Def/Rchg+(A)
Level 26: Shield Charge -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(40), Arm-Acc/Rchg(42), Arm-Dmg/EndRdx(42), Arm-Dam%(42)
Level 28: Maneuvers -- ShlWal-Def(A), ShlWal-Def/EndRdx(43), ShlWal-Def/EndRdx/Rchg(43), ShlWal-ResDam/Re TP(43)
Level 30: Tactics -- HO:Cyto(A)
Level 32: Focus Chi -- GssSynFr--Build%(A), AdjTrg-Rchg(34), AdjTrg-ToHit/Rchg(40), AdjTrg-ToHit/EndRdx/Rchg(50)
Level 35: Gloom -- Apc-Dmg(A), Apc-Acc/Dmg/Rchg(45), Apc-Acc/Rchg(45), Apc-Dmg/EndRdx(45), Apc-Dam%(46), GldJvl-Dam%(46)
Level 38: Crippling Axe Kick -- SprBlsCol-Dmg/EndRdx/Acc/Rchg(A), SprBlsCol-Dmg/EndRdx(46), SprBlsCol-Acc/Dmg/EndRdx(48), SprBlsCol-Acc/Dmg(48), Hct-Dam%(48), AchHee-ResDeb%(50)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 44: Assault -- EndRdx-I(A)
Level 47: One with the Shield -- ImpSki-Status(A)
Level 49: Darkest Night -- EndRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(17), NmnCnv-Regen/Rcvry+(19), Prv-Heal(19), Prv-Heal/EndRdx(21), Prv-Absorb%(21)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(23), PrfShf-EndMod/Acc(23), PrfShf-EndMod/Rchg(25), PwrTrns-+Heal(25)
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 50: Mighty Radial Final Judgement 
Level 50: Banished Pantheon Core Superior Ally 
Level 50: Reactive Radial Flawless Interface 
Level 50: Assault Core Embodiment 
Level 50: Cardiac Core Paragon 
Level 50: Ageless Radial Epiphany 
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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		|-------------------------------------------------------------------|

 

  • Like 1
Posted
29 minutes ago, PLVRIZR said:

Here's another vote for War Mace!  Best taunt in the game, bar none (whacking the shield with the mace, while watching your opponents cower in fear).

 

Should you go that route, here's my build for "Mace to the Face".  Near indestructible, with great AOE, cone and ST damage:

 

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Mace to the Face_v3.0: Level 50 Science Tanker
Primary Power Set: Shield Defense
Secondary Power Set: War Mace
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Deflection -- UnbGrd-ResDam(A), UnbGrd-EndRdx/Rchg(3), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(13), UnbGrd-ResDam/EndRdx/Rchg(17), ImpArm-ResPsi(21)
Level 1: Bash -- PrfZng-Dam%(A), PrfZng-Taunt/Rng(7), PrfZng-Acc/Rchg(17), PrfZng-Taunt/Rchg/Rng(23), PrfZng-Taunt/Rchg(23), PrfZng-Taunt(33)
Level 2: Battle Agility -- ShlWal-Def/EndRdx(A), ShlWal-Def(3), ShlWal-Def/Rchg(9), ShlWal-ResDam/Re TP(15), ShlWal-EndRdx/Rchg(19), ShlWal-Def/EndRdx/Rchg(25)
Level 4: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-EndRdx/Rchg(9), UnbGrd-Max HP%(11), UnbGrd-Rchg/ResDam(11), UnbGrd-ResDam/EndRdx/Rchg(13)
Level 6: Pulverize -- CrsImp-Dmg/EndRdx/Rchg(A), CrsImp-Acc/Dmg/EndRdx(15), CrsImp-Acc/Dmg/Rchg(21), CrsImp-Dmg/EndRdx(31), CrsImp-Dmg/Rchg(40), CrsImp-Acc/Dmg(50)
Level 8: Against All Odds -- EndRdx-I(A)
Level 10: Taunt -- PrfZng-Dam%(A)
Level 12: Kick -- FrcFdb-Rechg%(A)
Level 14: Super Jump -- BlsoftheZ-ResKB(A)
Level 16: Active Defense -- RechRdx-I(A)
Level 18: Phalanx Fighting -- ShlWal-Def/Rchg(A), ShlWal-EndRdx/Rchg(19), ShlWal-Def/EndRdx/Rchg(31), ShlWal-Def(31), ShlWal-Def/EndRdx(37), LucoftheG-Def/Rchg+(45)
Level 20: Build Up -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg/EndRdx(34)
Level 22: Whirling Mace -- SprMghoft-Rchg/Res%(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(36), SprMghoft-Dmg/EndRdx/Rchg(42), SprMghoft-Acc/Dmg/Rchg(43), SprMghoft-Dmg/Rchg(46), SprMghoft-Acc/Dmg(46)
Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-EndRdx/Rchg(33), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(34), StdPrt-ResDam/Def+(45)
Level 26: Shield Charge -- Mlt-Dmg/EndRdx/Rchg(A), Mlt-Acc/EndRdx(27), Mlt-Dmg/Rchg(27), Mlt-Dmg/EndRdx(29), Mlt-Acc/Dmg/EndRdx(29)
Level 28: Weave -- ShlWal-Def/EndRdx(A), ShlWal-EndRdx/Rchg(36), ShlWal-Def/Rchg(37), ShlWal-Def/EndRdx/Rchg(43), ShlWal-Def(43), Rct-ResDam%(46)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx/Rchg(36), LucoftheG-Def/EndRdx(37)
Level 32: Hasten -- RechRdx-I(A)
Level 35: Shatter -- Mlt-Acc/Dmg(A), Mlt-Dmg/EndRdx(39), Mlt-Dmg/Rchg(39), Mlt-Acc/EndRdx(39), Mlt-Dmg/EndRdx/Rchg(40), Mlt-Acc/Dmg/EndRdx(42)
Level 38: Crowd Control -- SprGntFis-Rchg/+Absorb(A), SprGntFis-Acc/Dmg/EndRdx/Rchg(40), SprGntFis-Dmg/EndRdx/Rchg(48), SprGntFis-Acc/Dmg/Rchg(48), SprGntFis-Dmg/Rchg(48), SprGntFis-Acc/Dmg(50)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: One with the Shield -- GldArm-3defTpProc(A), ImpArm-ResPsi(50)
Level 47: Focused Accuracy -- GssSynFr--ToHit/EndRdx(A)
Level 49: Grant Cover -- LucoftheG-Def/Rchg+(A)
Level 1: Gauntlet 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Qck-EndRdx/RunSpd(A)
Level 2: Rest -- IntRdx-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(5), Prv-Absorb%(42)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(34), PrfShf-EndMod/Acc(45)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
Level 50: Resilient Total Core Revamp 
Level 50: Mighty Core Judgement 
Level 50: Diamagnetic Total Core Conversion 
Level 50: Ageless Core Invocation 
------------

Thanks everybody for your replies, and thank you @PLVRIZR for this build. I think I'll give it a try 🙂

Posted
8 minutes ago, Bros Ex Machina said:

What about incarnates? This will be my first Tank so I'm really not used to them. 

With Martial Arts, I went Cardiac Core for the Alpha because Storm Kick was taking care of my defense, and I needed more resistance and endurance. For Judgment, whatever you enjoy. I think Mighty Radial is fun because it's kinda like a supercharged Shield Charge without the teleport. For Interface, Reactive Radial gave me the highest DPS in testing on my specific build. For Hybrid, I feel like Shield is tough enough, so I went Assault Core for more damage. For Lore, whatever seems fun, I don't use it much. For Destiny, Rebirth Radial is an obvious choice, since what Shield is missing is a heal. But I found that when the enemy was dangerous enough that I had to hit Rebirth, it was usually because I was so badly debuffed that even Rebirth had a tough time keeping me standing, and that Ageless Radial actually did a better job keeping me alive due to the debuff resistance. Though in practice, most of the time I'm running around on Ageless Core because my survivability is already stupid good (outside of psionics), and I don't like having to be careful with my endurance when I'm spamming AoEs.

  • Thanks 1
Posted
31 minutes ago, Werner said:

Accidental post. Unsure how to delete.

 

There's three little dots in the upper right of the post on desktop site, you can select hide from that menu

  • Thanks 1
Posted
13 minutes ago, Dark Dove said:

 

There's three little dots in the upper right of the post on desktop site, you can select hide from that menu

Thank you!

  • Like 1
Posted
33 minutes ago, Bros Ex Machina said:

And what you guys think of /SS? You got any viable build? 

I have an IO'd ss/sd and it's alright, the issue is rage crash will probably drop you out of softcapped defense as it unfairly hurts defense based toons more then resistance based toons.

 

That said I also have an SD/SM (shield/stone melee) and it's amazing. You can proc out fault to boost your recharge, you get shield charge back faster and can spam Tremor every 5 or so seconds when IO'd depending on your global recharge. Also strong single target and the animations feel impactful.

  • Like 2
Posted

Incarnate Alpha can't go wrong with Musculature Radial for damage and debuffs.  Destiny should be Rebirth if your secondary lacks a heal, Ageless if it doesn't.  Judgement and Lore whatever.  Interface is Degenerative/Reactive or bust.

  • Like 1
Posted
1 hour ago, Bros Ex Machina said:

And what you guys think of /SS? You got any viable build? 

Yes! Shield/SS is a classic, a great paring. And, the really cool thing is you have all these slots, and all these servers to try a new Tank out on... And.. Tanker Tuesday to join to try out your new combos (yes, I know shameless plug... but hey, it's my job).

  • Like 2

Nothing warms your opponent like Fiery Melee.

Tanker Tuesday and Tanker Tuesday Tour Info:

1st Tuesday-Excelsior

2nd Tuesday-Torchbearer

3rd Tuesday- Everlasting

4th Tuesday- Indomitable

Special weekend run for Reunion/Europe

Posted

Thanks again for all the replies guys, you're helping me do much in the decision! Now, has anybody a good SD/SS build to suggest me?

I think I'll go /SS cause I'm a big fan of Captain America (watching now all the Marvel's film in the right chronological order ;)) and wanna create a toon like him and SS seems the most similar powerpool to me! 

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