Bros Ex Machina Posted August 27, 2021 Share Posted August 27, 2021 Hi all, I need your help because I want to play a Tank to do contents and I want to have Shield Defense as primary power pool, but I can't decide the Secondary. If I wanna use a weapon I think I'll go with War Mace, but if I don't want to choose a weapon power pool, which secondary would you suggest me and why? Thanks in advance to everybody who will help me Link to comment Share on other sites More sharing options...
Psyonico Posted August 27, 2021 Share Posted August 27, 2021 I'd suggest /Dark or /Rad because both have a self-heal that fills in the gap that Shield lacks. /Dark is a 100% chance to heal on hit, while /Rad relies on the "Contaminated" effect to heal, but you get that pretty reliably. /Rad *probably* has better AoE than /Dark, but I haven't played too much with the new "Touch of Fear" so I don't know. If you go weapon, /Mace is a good choice, but so is /Broadsword. /BS has Parry, which is nice because it increases your melee defense, making it easier to hit the cap. /Martial Arts is another good choice because Storm Kick gives +def to everything, meaning its even easier to hit the def cap. The only downside with MA is that it only has 1 AoE attack. 1 What this team needs is more Defenders Link to comment Share on other sites More sharing options...
Warboss Posted August 27, 2021 Share Posted August 27, 2021 Mace is a solid choice for pairing with Shield, I personally would go with Fiery Melee, but I'm known to be bias towards it (see signature). Dark Melee is also very good with Shield and provides a single target heal power. Nothing warms your opponent like Fiery Melee. Tanker Tuesday and Tanker Tuesday Tour Info: 1st Tuesday-Excelsior 2nd Tuesday-Torchbearer 3rd Tuesday- Everlasting 4th Tuesday- Indomitable Special weekend run for Reunion/Europe Link to comment Share on other sites More sharing options...
PLVRIZR Posted August 27, 2021 Share Posted August 27, 2021 Here's another vote for War Mace! Best taunt in the game, bar none (whacking the shield with the mace, while watching your opponents cower in fear). Should you go that route, here's my build for "Mace to the Face". Near indestructible, with great AOE, cone and ST damage: This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Mace to the Face_v3.0: Level 50 Science TankerPrimary Power Set: Shield DefenseSecondary Power Set: War MacePower Pool: FightingPower Pool: LeapingPower Pool: SpeedAncillary Pool: Energy Mastery Hero Profile:Level 1: Deflection -- UnbGrd-ResDam(A), UnbGrd-EndRdx/Rchg(3), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(13), UnbGrd-ResDam/EndRdx/Rchg(17), ImpArm-ResPsi(21)Level 1: Bash -- PrfZng-Dam%(A), PrfZng-Taunt/Rng(7), PrfZng-Acc/Rchg(17), PrfZng-Taunt/Rchg/Rng(23), PrfZng-Taunt/Rchg(23), PrfZng-Taunt(33)Level 2: Battle Agility -- ShlWal-Def/EndRdx(A), ShlWal-Def(3), ShlWal-Def/Rchg(9), ShlWal-ResDam/Re TP(15), ShlWal-EndRdx/Rchg(19), ShlWal-Def/EndRdx/Rchg(25)Level 4: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-EndRdx/Rchg(9), UnbGrd-Max HP%(11), UnbGrd-Rchg/ResDam(11), UnbGrd-ResDam/EndRdx/Rchg(13)Level 6: Pulverize -- CrsImp-Dmg/EndRdx/Rchg(A), CrsImp-Acc/Dmg/EndRdx(15), CrsImp-Acc/Dmg/Rchg(21), CrsImp-Dmg/EndRdx(31), CrsImp-Dmg/Rchg(40), CrsImp-Acc/Dmg(50)Level 8: Against All Odds -- EndRdx-I(A)Level 10: Taunt -- PrfZng-Dam%(A)Level 12: Kick -- FrcFdb-Rechg%(A)Level 14: Super Jump -- BlsoftheZ-ResKB(A)Level 16: Active Defense -- RechRdx-I(A)Level 18: Phalanx Fighting -- ShlWal-Def/Rchg(A), ShlWal-EndRdx/Rchg(19), ShlWal-Def/EndRdx/Rchg(31), ShlWal-Def(31), ShlWal-Def/EndRdx(37), LucoftheG-Def/Rchg+(45)Level 20: Build Up -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg/EndRdx(34)Level 22: Whirling Mace -- SprMghoft-Rchg/Res%(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(36), SprMghoft-Dmg/EndRdx/Rchg(42), SprMghoft-Acc/Dmg/Rchg(43), SprMghoft-Dmg/Rchg(46), SprMghoft-Acc/Dmg(46)Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-EndRdx/Rchg(33), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(34), StdPrt-ResDam/Def+(45)Level 26: Shield Charge -- Mlt-Dmg/EndRdx/Rchg(A), Mlt-Acc/EndRdx(27), Mlt-Dmg/Rchg(27), Mlt-Dmg/EndRdx(29), Mlt-Acc/Dmg/EndRdx(29)Level 28: Weave -- ShlWal-Def/EndRdx(A), ShlWal-EndRdx/Rchg(36), ShlWal-Def/Rchg(37), ShlWal-Def/EndRdx/Rchg(43), ShlWal-Def(43), Rct-ResDam%(46)Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx/Rchg(36), LucoftheG-Def/EndRdx(37)Level 32: Hasten -- RechRdx-I(A)Level 35: Shatter -- Mlt-Acc/Dmg(A), Mlt-Dmg/EndRdx(39), Mlt-Dmg/Rchg(39), Mlt-Acc/EndRdx(39), Mlt-Dmg/EndRdx/Rchg(40), Mlt-Acc/Dmg/EndRdx(42)Level 38: Crowd Control -- SprGntFis-Rchg/+Absorb(A), SprGntFis-Acc/Dmg/EndRdx/Rchg(40), SprGntFis-Dmg/EndRdx/Rchg(48), SprGntFis-Acc/Dmg/Rchg(48), SprGntFis-Dmg/Rchg(48), SprGntFis-Acc/Dmg(50)Level 41: Conserve Power -- RechRdx-I(A)Level 44: One with the Shield -- GldArm-3defTpProc(A), ImpArm-ResPsi(50)Level 47: Focused Accuracy -- GssSynFr--ToHit/EndRdx(A)Level 49: Grant Cover -- LucoftheG-Def/Rchg+(A)Level 1: Gauntlet Level 1: Brawl -- Empty(A)Level 1: Sprint -- Qck-EndRdx/RunSpd(A)Level 2: Rest -- IntRdx-I(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(5), Prv-Absorb%(42)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(34), PrfShf-EndMod/Acc(45)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja Run Level 50: Resilient Total Core Revamp Level 50: Mighty Core Judgement Level 50: Diamagnetic Total Core Conversion Level 50: Ageless Core Invocation ------------ 1 Reunion - JAWBRKR (Inv/SJ Tank), Lich-ilicious (Necro/Dark MM) Torchbearer - Will Power-Flame (WP/Fire Tank), Frostee-Freeze (Ice/Emp Troller), DARKNESSREIGNS (Inv/DM Tank), BALLBUSTR (Inv/SS Tank) Indomitable - PLVRIZR (Stone/SS Tank), The Atomic Warden (Rad/Rad Defender), FACESMSHR (EM/EA Brute) Excelsior - NUTCRCKR (Inv/SS Tank) - VL500+, DRKSTNITE (DA/DM Tank), Nosfera-too (Kin/Dark Defender), FIREBLLR (FIre/Therm Corr), THUGSRUS (Thugs/Dark MM), Marshal Mayhem (Fire/MA Tank), SLICRDICR (DB/WP Scrap), NECROTANK (SD/DM Tank), FRMRBRWN (Spines/Fire Brute), AVLANCH (Ice/Stone Tank), SWMPTHNG (Bio/Rad Tank), FREEZRBRN (Fire/Ice Tank), ZZAAPP (Elec/Elec Brute), Voltaic Thunderbolt (Elec/Elec Tank) Lemme Axe You Somethin (Rad/Axe Tank), PWDRKEG (Fire/FIre/Pyre Tank), ATMSMSHR (Rad/SS Tank), Morphology of Flame (Bio/Fire Tank) Everlasting - MISSADVENTUR (Inv/SS Tank), Mace to the Face (SD/WM Tank) Retail 2004 (pre-I1) - 2012 lights out; Feb. 2020 - present Link to comment Share on other sites More sharing options...
Warboss Posted August 27, 2021 Share Posted August 27, 2021 1 minute ago, Psyonico said: I'd suggest /Dark or /Rad because both have a self-heal that fills in the gap that Shield lacks. /Dark is a 100% chance to heal on hit, while /Rad relies on the "Contaminated" effect to heal, but you get that pretty reliably. /Rad *probably* has better AoE than /Dark, but I haven't played too much with the new "Touch of Fear" so I don't know. If you go weapon, /Mace is a good choice, but so is /Broadsword. /BS has Parry, which is nice because it increases your melee defense, making it easier to hit the cap. /Martial Arts is another good choice because Storm Kick gives +def to everything, meaning its even easier to hit the def cap. The only downside with MA is that it only has 1 AoE attack. Irradiated Ground can be used as a proc AoE aura too. It's a very nice. 2 Nothing warms your opponent like Fiery Melee. Tanker Tuesday and Tanker Tuesday Tour Info: 1st Tuesday-Excelsior 2nd Tuesday-Torchbearer 3rd Tuesday- Everlasting 4th Tuesday- Indomitable Special weekend run for Reunion/Europe Link to comment Share on other sites More sharing options...
Werner Posted August 27, 2021 Share Posted August 27, 2021 29 minutes ago, Psyonico said: /Martial Arts is another good choice because Storm Kick gives +def to everything, meaning its even easier to hit the def cap. The only downside with MA is that it only has 1 AoE attack. Yeah, Martial Arts was my choice for the +10% defense to more easily hit the incarnate soft cap. And the AoE isn't that bad with near perma-Hasten, Shield Charge, and an incarnate AoE. Not top tier by any means, but fast enough to not be painful, at least to me. Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Thurin: Level 50 Technology TankerPrimary Power Set: Shield DefenseSecondary Power Set: Martial ArtsPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipPower Pool: SpeedAncillary Pool: Soul Mastery Hero Profile:Level 1: Deflection -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(3), UnbGrd-ResDam(3), UnbGrd-ResDam/EndRdx(5), UnbGrd-Max HP%(5), GldArm-3defTpProc(7)Level 1: Thunder Kick -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(7), SprGntFis-Acc/Dmg/Rchg(9), SprGntFis-Dmg/EndRdx/Rchg(9), SprGntFis-Acc/Dmg/EndRdx/Rchg(11), SprGntFis-Rchg/+Absorb(11)Level 2: Storm Kick -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(13), SprMghoft-Acc/Dmg/Rchg(13), SprMghoft-Dmg/EndRdx/Rchg(15), SprMghoft-Acc/Dmg/EndRdx/Rchg(15), SprMghoft-Rchg/Res%(17)Level 4: Battle Agility -- ShlWal-Def/EndRdx(A), ShlWal-Def(27), ShlWal-Def/Rchg(27), ShlWal-Def/EndRdx/Rchg(29), LucoftheG-Def/Rchg+(29), Rct-ResDam%(31)Level 6: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(31), Prv-Heal/EndRdx(33), Prv-Heal(33), StdPrt-ResDam/Def+(33)Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A), WntGif-ResSlow(34)Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(34)Level 12: Against All Odds -- EndRdx-I(A)Level 14: Boxing -- SprBlsCol-Acc/Dmg/Rchg(A), SprBlsCol-Rchg/HoldProc(36)Level 16: Tough -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-ResDam(36)Level 18: Weave -- ShlWal-Def(A), ShlWal-Def/Rchg(37), ShlWal-Def/EndRdx(37), ShlWal-Def/EndRdx/Rchg(37)Level 20: Dragon's Tail -- SprAvl-Acc/Dmg/Rchg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx/Rchg(39), FrcFdb-Rechg%(40)Level 22: Phalanx Fighting -- LucoftheG-Def/Rchg+(A)Level 24: Grant Cover -- LucoftheG-Def/Rchg+(A)Level 26: Shield Charge -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(40), Arm-Acc/Rchg(42), Arm-Dmg/EndRdx(42), Arm-Dam%(42)Level 28: Maneuvers -- ShlWal-Def(A), ShlWal-Def/EndRdx(43), ShlWal-Def/EndRdx/Rchg(43), ShlWal-ResDam/Re TP(43)Level 30: Tactics -- HO:Cyto(A)Level 32: Focus Chi -- GssSynFr--Build%(A), AdjTrg-Rchg(34), AdjTrg-ToHit/Rchg(40), AdjTrg-ToHit/EndRdx/Rchg(50)Level 35: Gloom -- Apc-Dmg(A), Apc-Acc/Dmg/Rchg(45), Apc-Acc/Rchg(45), Apc-Dmg/EndRdx(45), Apc-Dam%(46), GldJvl-Dam%(46)Level 38: Crippling Axe Kick -- SprBlsCol-Dmg/EndRdx/Acc/Rchg(A), SprBlsCol-Dmg/EndRdx(46), SprBlsCol-Acc/Dmg/EndRdx(48), SprBlsCol-Acc/Dmg(48), Hct-Dam%(48), AchHee-ResDeb%(50)Level 41: Hasten -- RechRdx-I(A), RechRdx-I(50)Level 44: Assault -- EndRdx-I(A)Level 47: One with the Shield -- ImpSki-Status(A)Level 49: Darkest Night -- EndRdx-I(A)Level 1: Brawl -- Empty(A)Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Flight-I(A)Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(17), NmnCnv-Regen/Rcvry+(19), Prv-Heal(19), Prv-Heal/EndRdx(21), Prv-Absorb%(21)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(23), PrfShf-EndMod/Acc(23), PrfShf-EndMod/Rchg(25), PwrTrns-+Heal(25)Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Mighty Radial Final Judgement Level 50: Banished Pantheon Core Superior Ally Level 50: Reactive Radial Flawless Interface Level 50: Assault Core Embodiment Level 50: Cardiac Core Paragon Level 50: Ageless Radial Epiphany ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1578;752;1504;HEX;| |78DA6593494F535114C7EF6B1F604B2B43690B42C1D262A12D8FD661E114440B95A| |10909C49D692A5CE98B4DDBBC96449626E2B05370DA28246E74E377F04B28EAC2AD| |9AA026CEAB7AFACE1FDAA42FD0DFBDE7DC33DE7B52D7138E57C91BE342715CC8654| 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Bros Ex Machina Posted August 27, 2021 Author Share Posted August 27, 2021 29 minutes ago, PLVRIZR said: Here's another vote for War Mace! Best taunt in the game, bar none (whacking the shield with the mace, while watching your opponents cower in fear). Should you go that route, here's my build for "Mace to the Face". Near indestructible, with great AOE, cone and ST damage: This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Mace to the Face_v3.0: Level 50 Science TankerPrimary Power Set: Shield DefenseSecondary Power Set: War MacePower Pool: FightingPower Pool: LeapingPower Pool: SpeedAncillary Pool: Energy Mastery Hero Profile:Level 1: Deflection -- UnbGrd-ResDam(A), UnbGrd-EndRdx/Rchg(3), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(13), UnbGrd-ResDam/EndRdx/Rchg(17), ImpArm-ResPsi(21)Level 1: Bash -- PrfZng-Dam%(A), PrfZng-Taunt/Rng(7), PrfZng-Acc/Rchg(17), PrfZng-Taunt/Rchg/Rng(23), PrfZng-Taunt/Rchg(23), PrfZng-Taunt(33)Level 2: Battle Agility -- ShlWal-Def/EndRdx(A), ShlWal-Def(3), ShlWal-Def/Rchg(9), ShlWal-ResDam/Re TP(15), ShlWal-EndRdx/Rchg(19), ShlWal-Def/EndRdx/Rchg(25)Level 4: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-EndRdx/Rchg(9), UnbGrd-Max HP%(11), UnbGrd-Rchg/ResDam(11), UnbGrd-ResDam/EndRdx/Rchg(13)Level 6: Pulverize -- CrsImp-Dmg/EndRdx/Rchg(A), CrsImp-Acc/Dmg/EndRdx(15), CrsImp-Acc/Dmg/Rchg(21), CrsImp-Dmg/EndRdx(31), CrsImp-Dmg/Rchg(40), CrsImp-Acc/Dmg(50)Level 8: Against All Odds -- EndRdx-I(A)Level 10: Taunt -- PrfZng-Dam%(A)Level 12: Kick -- FrcFdb-Rechg%(A)Level 14: Super Jump -- BlsoftheZ-ResKB(A)Level 16: Active Defense -- RechRdx-I(A)Level 18: Phalanx Fighting -- ShlWal-Def/Rchg(A), ShlWal-EndRdx/Rchg(19), ShlWal-Def/EndRdx/Rchg(31), ShlWal-Def(31), ShlWal-Def/EndRdx(37), LucoftheG-Def/Rchg+(45)Level 20: Build Up -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg/EndRdx(34)Level 22: Whirling Mace -- SprMghoft-Rchg/Res%(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(36), SprMghoft-Dmg/EndRdx/Rchg(42), SprMghoft-Acc/Dmg/Rchg(43), SprMghoft-Dmg/Rchg(46), SprMghoft-Acc/Dmg(46)Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-EndRdx/Rchg(33), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(34), StdPrt-ResDam/Def+(45)Level 26: Shield Charge -- Mlt-Dmg/EndRdx/Rchg(A), Mlt-Acc/EndRdx(27), Mlt-Dmg/Rchg(27), Mlt-Dmg/EndRdx(29), Mlt-Acc/Dmg/EndRdx(29)Level 28: Weave -- ShlWal-Def/EndRdx(A), ShlWal-EndRdx/Rchg(36), ShlWal-Def/Rchg(37), ShlWal-Def/EndRdx/Rchg(43), ShlWal-Def(43), Rct-ResDam%(46)Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx/Rchg(36), LucoftheG-Def/EndRdx(37)Level 32: Hasten -- RechRdx-I(A)Level 35: Shatter -- Mlt-Acc/Dmg(A), Mlt-Dmg/EndRdx(39), Mlt-Dmg/Rchg(39), Mlt-Acc/EndRdx(39), Mlt-Dmg/EndRdx/Rchg(40), Mlt-Acc/Dmg/EndRdx(42)Level 38: Crowd Control -- SprGntFis-Rchg/+Absorb(A), SprGntFis-Acc/Dmg/EndRdx/Rchg(40), SprGntFis-Dmg/EndRdx/Rchg(48), SprGntFis-Acc/Dmg/Rchg(48), SprGntFis-Dmg/Rchg(48), SprGntFis-Acc/Dmg(50)Level 41: Conserve Power -- RechRdx-I(A)Level 44: One with the Shield -- GldArm-3defTpProc(A), ImpArm-ResPsi(50)Level 47: Focused Accuracy -- GssSynFr--ToHit/EndRdx(A)Level 49: Grant Cover -- LucoftheG-Def/Rchg+(A)Level 1: Gauntlet Level 1: Brawl -- Empty(A)Level 1: Sprint -- Qck-EndRdx/RunSpd(A)Level 2: Rest -- IntRdx-I(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(5), Prv-Absorb%(42)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(34), PrfShf-EndMod/Acc(45)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja Run Level 50: Resilient Total Core Revamp Level 50: Mighty Core Judgement Level 50: Diamagnetic Total Core Conversion Level 50: Ageless Core Invocation ------------ Thanks everybody for your replies, and thank you @PLVRIZR for this build. I think I'll give it a try 🙂 Link to comment Share on other sites More sharing options...
Bros Ex Machina Posted August 27, 2021 Author Share Posted August 27, 2021 What about incarnates? This will be my first Tank so I'm really not used to them. Link to comment Share on other sites More sharing options...
Sovera Posted August 27, 2021 Share Posted August 27, 2021 Definitely Dark Melee for the heal and the endurance clicky which are both things Shield lacks. 1 - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds. Link to comment Share on other sites More sharing options...
Werner Posted August 27, 2021 Share Posted August 27, 2021 8 minutes ago, Bros Ex Machina said: What about incarnates? This will be my first Tank so I'm really not used to them. With Martial Arts, I went Cardiac Core for the Alpha because Storm Kick was taking care of my defense, and I needed more resistance and endurance. For Judgment, whatever you enjoy. I think Mighty Radial is fun because it's kinda like a supercharged Shield Charge without the teleport. For Interface, Reactive Radial gave me the highest DPS in testing on my specific build. For Hybrid, I feel like Shield is tough enough, so I went Assault Core for more damage. For Lore, whatever seems fun, I don't use it much. For Destiny, Rebirth Radial is an obvious choice, since what Shield is missing is a heal. But I found that when the enemy was dangerous enough that I had to hit Rebirth, it was usually because I was so badly debuffed that even Rebirth had a tough time keeping me standing, and that Ageless Radial actually did a better job keeping me alive due to the debuff resistance. Though in practice, most of the time I'm running around on Ageless Core because my survivability is already stupid good (outside of psionics), and I don't like having to be careful with my endurance when I'm spamming AoEs. 1 Link to comment Share on other sites More sharing options...
Dark Dove Posted August 27, 2021 Share Posted August 27, 2021 31 minutes ago, Werner said: Accidental post. Unsure how to delete. There's three little dots in the upper right of the post on desktop site, you can select hide from that menu 1 Link to comment Share on other sites More sharing options...
Werner Posted August 27, 2021 Share Posted August 27, 2021 13 minutes ago, Dark Dove said: There's three little dots in the upper right of the post on desktop site, you can select hide from that menu Thank you! 1 Link to comment Share on other sites More sharing options...
Bros Ex Machina Posted August 27, 2021 Author Share Posted August 27, 2021 And what you guys think of /SS? You got any viable build? Link to comment Share on other sites More sharing options...
SeraphimKensai Posted August 28, 2021 Share Posted August 28, 2021 33 minutes ago, Bros Ex Machina said: And what you guys think of /SS? You got any viable build? I have an IO'd ss/sd and it's alright, the issue is rage crash will probably drop you out of softcapped defense as it unfairly hurts defense based toons more then resistance based toons. That said I also have an SD/SM (shield/stone melee) and it's amazing. You can proc out fault to boost your recharge, you get shield charge back faster and can spam Tremor every 5 or so seconds when IO'd depending on your global recharge. Also strong single target and the animations feel impactful. 2 Link to comment Share on other sites More sharing options...
Omega Force Posted August 28, 2021 Share Posted August 28, 2021 Incarnate Alpha can't go wrong with Musculature Radial for damage and debuffs. Destiny should be Rebirth if your secondary lacks a heal, Ageless if it doesn't. Judgement and Lore whatever. Interface is Degenerative/Reactive or bust. 1 Link to comment Share on other sites More sharing options...
Warboss Posted August 28, 2021 Share Posted August 28, 2021 1 hour ago, Bros Ex Machina said: And what you guys think of /SS? You got any viable build? Yes! Shield/SS is a classic, a great paring. And, the really cool thing is you have all these slots, and all these servers to try a new Tank out on... And.. Tanker Tuesday to join to try out your new combos (yes, I know shameless plug... but hey, it's my job). 2 Nothing warms your opponent like Fiery Melee. Tanker Tuesday and Tanker Tuesday Tour Info: 1st Tuesday-Excelsior 2nd Tuesday-Torchbearer 3rd Tuesday- Everlasting 4th Tuesday- Indomitable Special weekend run for Reunion/Europe Link to comment Share on other sites More sharing options...
Bros Ex Machina Posted August 28, 2021 Author Share Posted August 28, 2021 Thanks again for all the replies guys, you're helping me do much in the decision! Now, has anybody a good SD/SS build to suggest me? I think I'll go /SS cause I'm a big fan of Captain America (watching now all the Marvel's film in the right chronological order ;)) and wanna create a toon like him and SS seems the most similar powerpool to me! Link to comment Share on other sites More sharing options...
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