oedipus_tex Posted April 7, 2022 Posted April 7, 2022 I'm rerolling one of toons yet again and think I'd like to try Stone Melee mixed with Dark Armor. I like Dark Armor because I am mainly a Dominator player, and the stun in it is fun (probably skipping the Fear aura though). I'm leaning toward Brute at the moment but could be persuaded.
Onlyasandwich Posted April 7, 2022 Posted April 7, 2022 Damage aura - point to brute! Controls as mitigation, which are equally effective on both - point to brute! Only psi resist over capped on tanker. Very little potential wasted when properly built. Much easier to build for broad resist on tanker - point to tank! Some very proc friendly attacks which equalize damage potential to a decent degree - point to tank. Better ATOs - point to tank. Fair enough to go either way, but I like tank at least a bit better for this combo personally. The other obvious differences between the ATs are at play as well, but these are the factors I see unique to the sets.
Hyperstrike Posted April 7, 2022 Posted April 7, 2022 Here's a Broot to help develop your ideas. Spoiler This Villain build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Midnight Avalanche: Level 50 Magic BrutePrimary Power Set: Stone MeleeSecondary Power Set: Dark ArmorPower Pool: FightingPower Pool: LeapingPower Pool: LeadershipPower Pool: SpeedAncillary Pool: Energy Mastery Villain Profile:Level 1: Stone Mallet -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/EndRdx/Rchg(3), Hct-Acc/Dmg/Rchg(5), Hct-Acc/Rchg(5), Hct-Dam%(7)Level 1: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(9), UnbGrd-ResDam/EndRdx/Rchg(9), StdPrt-ResDam/Def+(11), GldArm-3defTpProc(11)Level 2: Heavy Mallet -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(15), OvrFrc-Acc/Dmg/End(17), OvrFrc-Dmg/End/Rech(17), OvrFrc-Acc/Dmg/End/Rech(19), OvrFrc-Dam/KB(19)Level 4: Death Shroud -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(21), SprUnrFur-Acc/Dmg/Rchg(21), SprUnrFur-Dmg/EndRdx/Rchg(23), SprUnrFur-Acc/Dmg/EndRdx/Rchg(23), SprUnrFur-Rchg/+Regen/+End(25)Level 6: Build Up -- RechRdx-I(A), RechRdx-I(25)Level 8: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-Rchg/ResDam(27), UnbGrd-ResDam/EndRdx/Rchg(29)Level 10: Fault -- SprBrtFur-Acc/Dmg/Rchg(A), SprBrtFur-Dmg/EndRdx/Rchg(29), SprBrtFur-Rech/Fury%(31), Arm-Acc/Dmg/Rchg(31), Arm-Acc/Rchg(31), Arm-Dmg/EndRdx(33)Level 12: Obsidian Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(34)Level 14: Kick -- FrcFdb-Rechg%(A)Level 16: Dark Regeneration -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(34), Pnc-Heal/Rchg(34), Pnc-Heal/EndRedux/Rchg(36), Pnc-Heal(36), Arm-Dmg(36)Level 18: Seismic Smash -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(37), SprBlsCol-Acc/Dmg/EndRdx(37), SprBlsCol-Acc/Dmg/Rchg(37), SprBlsCol-Dmg/EndRdx/Acc/Rchg(39), SprBlsCol-Rchg/HoldProc(39)Level 20: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(39), UnbGrd-Rchg/ResDam(40), UnbGrd-ResDam/EndRdx/Rchg(40)Level 22: Cloak of Darkness -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40), ShlWal-ResDam/Re TP(42), Rct-ResDam%(42)Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42)Level 26: Hurl Boulder -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(43), SprWntBit-Acc/Dmg/EndRdx(43), SprWntBit-Acc/Dmg/Rchg(43), SprWntBit-Dmg/EndRdx/Acc/Rchg(45), SprWntBit-Rchg/SlowProc(45)Level 28: Cloak of Fear -- PrfZng-Dam%(A)Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45)Level 32: Tremor -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(46), SprAvl-Acc/Dmg/EndRdx(46), SprAvl-Acc/Dmg/Rchg(46), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Rchg/KDProc(48)Level 35: Oppressive Gloom -- PrfZng-Dam%(A), AbsAmz-ToHitDeb%(48)Level 38: Soul Transfer -- Prv-Absorb%(A)Level 41: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50)Level 44: Hasten -- RechRdx-I(A), RechRdx-I(50)Level 47: Superior Conditioning -- PwrTrns-+Heal(A)Level 49: Physical Perfection -- RgnTss-Regen+(A), PwrTrns-+Heal(50)Level 1: Brawl -- Empty(A)Level 1: FuryLevel 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Empty(A)Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(13), Mrc-Rcvry+(13)Level 1: Hurdle -- Empty(A)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15)Level 50: Agility Core Paragon------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1396;652;1304;HEX;| |78DA6593596F125114C7EFC0502C65295D80B29429DA05A9B4F864D418AB2D0F5A6| |29326BE9249B950220E6440633F80EF5A3526DA5D4D5CBF91EB07A89AB8C6173C70| |FE376DD209C36FEE39E77FCFFFDEB953B833EF2D97F31785D677B966369BC54BF6A| |D967415CC4A75C529841828544B56B5B2DA32E66E9B35D35A59956E0A87BB65C582| |AC49995D6ED52D3C47383E2FCBD26ACAECBC69DF28CED937EBB6F02DD5EBB56CBE3| |355D5AA78BBA34569366810508392B49BABD586A73B5E6E48591A59685457B20B96| |B42B6BC582D96C497B8D2D46C88541F788467F9D5B88B64BEC90E79C2E1CBBE073A| |63EE560A6993D19E6137158FC938B7B7E318FFD01FF323D61AA4C104FF3384A434D| |89B5F71CF47F60F67F043F31073E835F984F49E55462A757EF06877CA09F190A80F| |DCC48901923A10B62CD95119C0437086E249D6EAC298A3545B1A638D614A7C25E01| |1BBD7B083E638EBE00CFF26E8D9E631AE7999BA4EA539DFAD0C94027039DC6D0C94| |1C7C6C7DBD516BEBB3CC3168D025AF70DB45D813814097094793C091AE019D82159| |506D61F01E6FCD89FBE03AF88039F1107CC474929D41E57D10DE27E07D12DE27E17| |D9BAA8655F170E7A9931C62A6AF7251FA07CE1ACD1C562F278CE2348A931A4E6CC7| |F3C84BF672F215F81A7CC39C7E0BBE63EE902A06B18835791742D42EA1DA25D06E1| |AED0C4252B54B6EF034A736C12D709B39B303EE327749955233A7D06EE61A738FA2| |E37873627C9F971E242F534A31052F3978495132A392191CD61CD81B1422AB9696F| |DCD06BC149C558AD90BFCF5E5908CEB425D6DFAD125F2FAC1D7DC5E3C9A5FD2559A| |425A37B4EF3990A0EADBA190438CF1CABCD77911DE2BC4495D7C3DAAFB7E28A489C| |7BC4DFE75E6BF104159FB0FDCD0D285| |-------------------------------------------------------------------| Here's a similar Tank Spoiler This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Obsidian Avalanche: Level 50 Magic TankerPrimary Power Set: Dark ArmorSecondary Power Set: Stone MeleePower Pool: FightingPower Pool: LeapingPower Pool: LeadershipPower Pool: SpeedAncillary Pool: Arctic Mastery Hero Profile:Level 1: Death Shroud -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(3), SprMghoft-Acc/Dmg/Rchg(3), SprMghoft-Dmg/EndRdx/Rchg(5), SprMghoft-Acc/Dmg/EndRdx/Rchg(5), SprMghoft-Rchg/Res%(7)Level 1: Stone Fist -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(7), SprGntFis-Acc/Dmg/Rchg(9), SprGntFis-Dmg/EndRdx/Rchg(9), SprGntFis-Acc/Dmg/EndRdx/Rchg(11), SprGntFis-Rchg/+Absorb(11)Level 2: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-Rchg/ResDam(17), UnbGrd-ResDam/EndRdx/Rchg(17), StdPrt-ResDam/Def+(19), GldArm-3defTpProc(19)Level 4: Heavy Mallet -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(21), OvrFrc-Acc/Dmg/End(21), OvrFrc-Dmg/End/Rech(23), OvrFrc-Acc/Dmg/End/Rech(23)Level 6: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(27)Level 8: Obsidian Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-Rchg/ResDam(29), UnbGrd-ResDam/EndRdx/Rchg(29)Level 10: Taunt -- PrfZng-Dam%(A)Level 12: Dark Regeneration -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(31), Pnc-Heal/Rchg(31), Pnc-Heal/EndRedux/Rchg(31), Pnc-Heal(33), Arm-Dmg(33)Level 14: Cloak of Darkness -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(33), ShlWal-ResDam/Re TP(34), Rct-ResDam%(34)Level 16: Build Up -- RechRdx-I(A), RechRdx-I(34)Level 18: Cloak of Fear -- PrfZng-Dam%(A)Level 20: Fault -- Erd-Acc/Rchg(A), Erd-Acc/Dmg/Rchg(36), Erd-Acc/Dmg/EndRdx/Rchg(36), ClvBlo-Acc/Dmg(36), ClvBlo-Dmg/EndRdx(37), ClvBlo-Dmg/Rchg(37)Level 22: Kick -- FrcFdb-Rechg%(A)Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(37), UnbGrd-Rchg/ResDam(39), UnbGrd-ResDam/EndRdx/Rchg(39)Level 26: Oppressive Gloom -- PrfZng-Dam%(A), AbsAmz-ToHitDeb%(39)Level 28: Tremor -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx(40), SprAvl-Acc/Dmg/Rchg(40), SprAvl-Acc/Dmg/EndRdx/Rchg(42), SprAvl-Rchg/KDProc(42)Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42)Level 32: Soul Transfer -- Prv-Absorb%(A)Level 35: Hurl Boulder -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(43), SprWntBit-Acc/Dmg/EndRdx(43), SprWntBit-Acc/Dmg/Rchg(43), SprWntBit-Dmg/EndRdx/Acc/Rchg(45), SprWntBit-Rchg/SlowProc(45)Level 38: Seismic Smash -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(45), SprBlsCol-Acc/Dmg/EndRdx(46), SprBlsCol-Acc/Dmg/Rchg(46), SprBlsCol-Dmg/EndRdx/Acc/Rchg(46), SprBlsCol-Rchg/HoldProc(48)Level 41: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48)Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48)Level 47: Hasten -- RechRdx-I(A), RechRdx-I(50)Level 49: Block of Ice -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(50), UnbCns-Acc/Hold/Rchg(50)Level 1: Brawl -- Empty(A)Level 1: GauntletLevel 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Empty(A)Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(13), Mrc-Rcvry+(13)Level 1: Hurdle -- Empty(A)Level 1: Stamina -- Empty(A), Empty(15)Level 50: Agility Core Paragon------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1389;656;1312;HEX;| |78DA6594CB4F135114C6EFB453B150A8500A055A68799496EA00AE5C4A44164A030| |9C66D33960B4C28D366A631BA171F3B9F3B9F3B9F6BDFFA4FF87EAF8D5513351A37| |F538E7BBB191493BBFDEF39D73CFD773A7CD1F9A0E2D2DCDEC145A6857C974DDC23| |ED35E954E206F2E5B454157C7DC01D75AB44C3B3975D02C997671453651B887F30A| |D37249DAAE34A64D67B530E5AC959D1894BC2C49692C54CBB6E4CFA275BE5C2E193| |3D6F24AD5B29743DE6A569A155A84D562513AEE8A5569F6D60B15291723BB2B56D1| |98728A55AB58C89B6E553A8763E42049EFDB41BA697F6D8A7A403CF30B31A90BDF7| |3F005537F09BE626E7ACD1C6A6E2C3EA2B3B8CEDC7C143CC66C3E0E9E60DEA1CE9A| |2AD6BEF38E6D3F985B7E82BF981DDD9499206EE7F50875F6A358F7BFE160E75BF01| |DB3EB3DF88179973A0650E40FA0630C1D63E8D88B8EF728B949253721B917C97124| |C7919C263B41248BA0EBF382F7698716CD9B4F3DD012E7CCFE04D80F0E309349700| |7173FA0E256D5BE35AAB1D8C94CEDE5E4D437E628B50F23590BE7048BE043DAA95D| |796B87B70C5544D4F0231F7DDE70873E8135B0C43B0CAF8136D3478F6F948FAE2EA| |2EBBCA39F82DDCA7037E6358C79A531AF34E6F5883CF528C33DF0949E638E91B73E| |E5ADEF3C3F2DA317C08BE02566F6327885A9938D84DA3981B96531B7C7D476408D6| |2A0C65EB2D46E50B51BBCCADB8C5D03AF8337985B6F82B798392A1E51C52327219E| |626E3B0D9E01CF32C7CF31BBC86B4679CDC0EB38BCB693985362EE3F71904443890| |60E7A129CA7EF3501D137F184CF72F22938C3438EEB425D757AD125B2FABF5F737D| |76A33EAF2B99429A17AA35FC0120EB4B43C827523CE3D07EF61DDA431CD5C5E78D7| |55F1B421A87DABCFBEF2E2A55B6FE00F267DF89| |-------------------------------------------------------------------| If you want to be godlike, pick anything. If you want to be GOD, pick a TANK!
Errants Posted April 7, 2022 Posted April 7, 2022 (edited) I've also been debating this combo for years. Started it as a Tank on Legacy about a month before the announcement, been thinking of it as a Brute on Homecoming... But, also now debating it as a Scrapper... Thoughts from any who've played any of the three? Edited April 7, 2022 by Errants Death is the best debuff.
JJDrakken Posted April 7, 2022 Posted April 7, 2022 (edited) 11 hours ago, oedipus_tex said: I'm rerolling one of toons yet again and think I'd like to try Stone Melee mixed with Dark Armor. I like Dark Armor because I am mainly a Dominator player, and the stun in it is fun (probably skipping the Fear aura though). I'm leaning toward Brute at the moment but could be persuaded. 8 hours ago, Errants said: I've also been debating this combo for years. Started it as a Tank on Legacy about a month before the announcement, been thinking of it as a Brute on Homecoming... But, also now debating it as a Scrapper... Thoughts from any who've played any of the three? Do to changes to Tanks. While yes and with help, I brute can get a higher DPS total. Tankers had a lot their stuff buffed and can maintain constant steady stream of DPS. If that's all your looking for. Besides the fact a Tanker can survive longer then a Brute, till recipes/incarnate stuff is introduced. Here this should help you both out: Tanker - Dark Armor - Stone Melee.mxd Edited April 7, 2022 by JJDrakken
Psyonico Posted April 7, 2022 Posted April 7, 2022 My vote goes to tank Between Fault and Oppressive Gloom most things will be perma-stunned meaning they aren't attacking you, meaning they aren't causing you to generate fury. What this team needs is more Defenders
Onlyasandwich Posted April 7, 2022 Posted April 7, 2022 27 minutes ago, Psyonico said: Between Fault and Oppressive Gloom most things will be perma-stunned meaning they aren't attacking you, meaning they aren't causing you to generate fury. That's a very fair point I hadn't considered. In any event, my vote is now even further towards Tank. : )
oedipus_tex Posted April 7, 2022 Author Posted April 7, 2022 (edited) Thanks for the feedback all. Before anyone commented, I played for several hours as a Brute. Hit Level 30, took another look at the combo, decided I'd prefer it as Tanker. I've created a Tanker instance of the toon and switched over. This character is surprisingly enjoyable to play at low levels so I didn't fret too much about having to start over. An early damage aura really helps with low level soloing. FWIW I didn't find the Brute version having any trouble getting Fury. It's possible I don't know enough about how Fury works, but the bar was more or less instantly full in any combat engagement. On the second play through I see that I much prefer the unlock order of powers on Tankers to Brutes. Tankers get Oppressive Gloom at 26, versus 35 on a Brute. The Tanker does have to wait til 38 for Seismic Smash, but I'd rather have early AoE attack/stun powers (20, 26, and 28 on the Tanker versus the Brute's 8, 32, and 35). I haven't yet gotten to where I can combo Fault and Oppressive Gloom, which are the real showstopper of the combo IMO. Pretty excited about it though, because Fault by itself is pretty good mitigation. Having a Mag 4 hold on top of that is comfortable Dominator territory for me, albiet in a much more survivable package than I am used to. Edited April 7, 2022 by oedipus_tex 1
WindDemon21 Posted May 3, 2022 Posted May 3, 2022 On 4/6/2022 at 11:00 PM, Onlyasandwich said: Damage aura - point to brute! Controls as mitigation, which are equally effective on both - point to brute! Only psi resist over capped on tanker. Very little potential wasted when properly built. Much easier to build for broad resist on tanker - point to tank! Some very proc friendly attacks which equalize damage potential to a decent degree - point to tank. Better ATOs - point to tank. Fair enough to go either way, but I like tank at least a bit better for this combo personally. The other obvious differences between the ATs are at play as well, but these are the factors I see unique to the sets. Better ENDURANCE!: point to brute. Nearly 40% global end reduction from the ATO proc is SUPER useful for dark armor. 1
WindDemon21 Posted May 3, 2022 Posted May 3, 2022 Nearly everything else though, i'd go tanker. (and yes i always put theft proc in dark regen)
Without_Pause Posted May 3, 2022 Posted May 3, 2022 The Tank ATO +Res proc is a bit overkill on a Res based Tank. I would honestly do it on a Brute. Top 10 Most Fun 50s. 1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute. 10. Chasing Fireworks: Fire/time Controller. "Downtime is for mortals. Debt is temporary. Fame is forever."
Onlyasandwich Posted May 4, 2022 Posted May 4, 2022 2 hours ago, Without_Pause said: The Tank ATO +Res proc is a bit overkill on a Res based Tank. I would honestly do it on a Brute. Just build around the presence of the ATO so resist potential isn't wasted on a Tank and you will be able to take advantage of this extra wiggle room to fit more procs or pursue other build priorities. Really though, I think it's pretty on the edge for this combo. @WindDemon21's point regarding the impact of endredux from the Brute ATO is a good one and especially relevant for Dark armor. I'd say it's pretty much a dead heat, and down to whether you want Brute Stuff or Tank Stuff.
Hyperstrike Posted May 4, 2022 Posted May 4, 2022 9 hours ago, Without_Pause said: The Tank ATO +Res proc is a bit overkill on a Res based Tank. I would honestly do it on a Brute. "There is no "Overkill". There is only "Kill" with ever-greater confidence levels." If you want to be godlike, pick anything. If you want to be GOD, pick a TANK!
Bill Z Bubba Posted May 4, 2022 Posted May 4, 2022 On 4/6/2022 at 11:00 PM, Onlyasandwich said: Better ATOs - point to tank. 20.1 damres to all > +190% damage.
Ironscarlet Posted May 5, 2022 Posted May 5, 2022 (edited) End game in mind. Tank because dark armor can cap def and res with sets. Best Tank for most content in game. Cap 90% res and cap 45% def Edited May 5, 2022 by Ironscarlet
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