Poll: Base Editor Changes We'd Like to See
Poll: Editor Programming Changes We'd Like
172 members have voted
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1. Highest Priority Editing Improvement
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Eliminate Base Shift (pieces moving out of place or alignment)
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Copy/Paste Feature
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The Ability to Group Separate Objects Together as One Object
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Eliminate Zones That Don’t Allow Object Placement by Allowing Doors on Room Corners
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Placeable Indoor Lighting Areas the Same as Interior Base Lighting (for outside of base interior)
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Ability to Map Textures onto Items (make the surface look like wood, metal, rock, etc)
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Ability to Make Base Walls Invisible
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2. Second Highest Priority Editing Improvement
-
Eliminate Base Shift (pieces moving out of place or alignment)
-
Copy/Paste Feature
-
The Ability to Group Separate Objects Together as One Object
-
Eliminate Zones That Don’t Allow Object Placement by Allowing Doors on Room Corners
-
Placeable Indoor Lighting Areas the Same as Interior Base Lighting (for outside of base interior)
-
Ability to Map Textures onto Items (make the surface look like wood, metal, rock, etc)
-
Ability to Make Base Walls Invisible
-
-
3. Third Highest Priority Editing Improvement
-
Eliminate Base Shift (pieces moving out of place or alignment)
-
Copy/Paste Feature
-
The Ability to Group Separate Objects Together as One Object
-
Eliminate Zones That Don’t Allow Object Placement by Allowing Doors on Room Corners
-
Placeable Indoor Lighting Areas the Same as Interior Base Lighting (for outside of base interior)
-
Ability to Map Textures onto Items (make the surface look like wood, metal, rock, etc)
-
Ability to Make Base Walls Invisible
-
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