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New Powerset Suggestion : Illusionary Support


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Just for fun of it.


Tier 1 : Lure : Ranged Location AoE, Lure, -Perception.
Summons illusionary sounds at targeted location, if enemy close enough they investigate it.
It also applies perception debuff when they enter area.

Tier 2 : Rewound : 
You could activate this power to inflict damage on your enemies.
But only if they have taken a damage already.
If they get hit by 200 damage for example, it will inflict 200 again, which heals after effect ends.
Only previous damage counts.
You can also use this on allies for healing them temporarily.

Tier 3 : Placate :
You placate single enemy, pretty boring power that need no explanation.
You could also use this on your allies to clear stun, sleep effects.

Tier 4 : Hypnotic Gaze : Timed toggle, Cone : Sleep
As long as you look towards enemies with this power they will sleep.... for 1 seconds, then, they apply again as long as you maintain contact with the enemy. if you were to turn away at other direction they will recover.  


Tier 5 : Illusionary Displacement : Ranged (Location AoE), +Defense (Ranged) +Stealth

Pretty bit a boring power that provides defense for your allies and yourself with twist.
You could collapse this field when you activate again to stun enemies with flash of light.
 

 

Tier 6 : Torpor : Ranged (Targeted AoE), Foe -Regen, -Rech, -SPD
Pretty basic power that slows your enemies.


Tier 7 : Spectral Weapons:  Click PBAoE Buff
You buff your allies with spectral weapons. Every damaging power can activate twice like spectral wounds. With same heal at the end effect.
Pretty boring but can't think of replacement.

Tier 8 : Phantom Clones : Place (Location AoE) Toggle
You place phantom generating field that summons 3 your clones.
Each copy has only single hp, they also can't deal any damage whatsoever. They will also have same threat level as you.
But when they die, they will inflict random status effect, sleep, stun, confuse or hold with vomit animation.
Each time they die you lose -1 Endurance.
Up to 9 clones can be generated maximum, field can only generate 1 clone every 3 second.


Tier 9 : Summon Doppelganger :
When you activate this power, you summon exact copy of yourself for 1-4 minutes, but your copy do nothing but stand in its place,
You can activate this power again to switch places with your copy, each switch applies -to hit debuff on nearby enemies. Your copy attacks same as your primary, it can't use your secondary. Additionally, when you take fatal damage (0 hp) it automatically disappears and your character appears on your copy's previous location. Sort of like you were illusion in the first place.

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Some interesting thoughts.

4 hours ago, Darkneblade said:

Just for fun of it.


Tier 1 : Lure : Ranged Location AoE, Lure, -Perception.
Summons illusionary sounds at targeted location, if enemy close enough they investigate it.
It also applies perception debuff when they enter area.

Probably needs a taunt effect to get foes to relocate (i.e. investigate).  Target limit? 1?  Perhaps too much if target limit higher for a t1.  Like the concept.

4 hours ago, Darkneblade said:

Tier 2 : Rewound : 
You could activate this power to inflict damage on your enemies.
But only if they have taken a damage already.
If they get hit by 200 damage for example, it will inflict 200 again, which heals after effect ends.
Only previous damage counts.
You can also use this on allies for healing them temporarily.

Again probably too much damage to literally double the damage even on one target as that's notably better than Spectral Wounds.  But lots of wiggle room for how much damage, how low long before it fades, etc..  But again I like the concept.

4 hours ago, Darkneblade said:

Tier 3 : Placate :
You placate single enemy, pretty boring power that need no explanation.
You could also use this on your allies to clear stun, sleep effects

Not sure how I feel about this one.  Mostly with respect to the power level vs tier.  Then I look at O2 Boost.

4 hours ago, Darkneblade said:

Tier 4 : Hypnotic Gaze : Timed toggle, Cone : Sleep
As long as you look towards enemies with this power they will sleep.... for 1 seconds, then, they apply again as long as you maintain contact with the enemy. if you were to turn away at other direction they will recover.  

Interesting twist on a sleep.  If woken by allies will they fall back to sleep assuming you continue Gazing (perhaps after a few seconds like similar to a fear effect)?  Or like Static Field.

4 hours ago, Darkneblade said:

Tier 5 : Illusionary Displacement : Ranged (Location AoE), +Defense (Ranged) +Stealth

Pretty bit a boring power that provides defense for your allies and yourself with twist.
You could collapse this field when you activate again to stun enemies with flash of light.

 

4 hours ago, Darkneblade said:

Tier 6 : Torpor : Ranged (Targeted AoE), Foe -Regen, -Rech, -SPD
Pretty basic power that slows your enemies.

The name makes me think -resist or -defense but not -regen, but that's just me it evokes +regen if anything.  Just ask @Snarky

 

 

 

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