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Posted
47 minutes ago, mistagoat said:

Where is the artwork at the bottom of the OP from, it's lovely!

 

Khelds still intimidate me a bit, I'm a dirty clicker and is seems like binds are pretty important to playing them well. I could probably convert them to macros but I suspect that's not very efficient. At some point I'll definitely try them and I'll be referencing this guide heavily! Thanks!


Mix of using AI/Photoshop alongside the Kheldian Warmaster @Wispur 😄

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Posted
18 hours ago, Laucianna said:


It's a weird mix of a global and a normal, you need to use the power first to activate the global side effect for it on that map alone. If you put it in a power you never use you will never get the heal proc for instance, will try and clear it up a bit in the post 😄

"On top of that the proc works a lot like the "Power Transfer: Chance to Heal Self" where you have a strong chance to heal yourself whenever the power is used, once the power with it in is used once on a map it then becomes a global proc giving you a chance to heal on all your attacks."

 

well TIL! What a stupid mechanic XD

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@Black Assassin - Torchbearer

Posted
On 10/17/2024 at 12:57 PM, mistagoat said:

Where is the artwork at the bottom of the OP from, it's lovely!

 

Khelds still intimidate me a bit, I'm a dirty clicker and is seems like binds are pretty important to playing them well. I could probably convert them to macros but I suspect that's not very efficient. At some point I'll definitely try them and I'll be referencing this guide heavily! Thanks!


We have a bunch of Kheldian Propaganda posters actually 💙
Tried Being a Kheldian?

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  • 3 weeks later
Posted (edited)
On 6/10/2023 at 12:54 PM, Laucianna said:

Changing the bind to that one now as yeah that is a much better way of doing it! ❤️

 

 - Lauci x

 

I'm only on page 3 of the guide so apologies if this has been mentioned already - I'm trying out the Changeling build (23) and you have 4 of the Teleport powers, including Teleport and Combat Teleport. 

Combat Teleport is super fast and gives a brief +ToHit bonus, but you can also use Teleport instead and then pick another shield for a +Psi resist mule (or anything else, of course).

 

I use Q to TP myself to my targets, like so:

 

/bind Q "powexec_location target White Dwarf Step$$powexec_location target Teleport"

 

And for Warshades with their inherent teleports:

 

/bind Q "powexec_location target Black Dwarf Step$$powexec_location target Shadow Step"

 

So I <Tab> to target something, then <Q> to 'port myself into kissing distance whether I'm human or Dwarf.

 

Peacebringer: Starlette

Warshade: Paranoid Heroine

Edited by ninja surprise
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Posted
9 hours ago, ninja surprise said:

 

I'm only on page 3 of the guide so apologies if this has been mentioned already - I'm trying out the Changeling build (23) and you have 4 of the Teleport powers, including Teleport and Combat Teleport. 

Combat Teleport is super fast and gives a brief +ToHit bonus, but you can also use Teleport instead and then pick another shield for a +Psi resist mule (or anything else, of course).

 

I use Q to TP myself to my targets, like so:

 

/bind Q "powexec_location target White Dwarf Step$$powexec_location target Teleport"

 

And for Warshades with their inherent teleports:

 

/bind Q "powexec_location target Black Dwarf Step$$powexec_location target Shadow Step"

 

So I <Tab> to target something, then <Q> to 'port myself into kissing distance whether I'm human or Dwarf.

 

Peacebringer: Starlette

Warshade: Paranoid Heroine


The reason I pick Combat teleport as well is it is a LOT faster cast time, espically on changelings when you are already going at such a fast pace, combat TP easily lets you dodge and move around the battlefield in a quick and safe way, for instance in the more end game content a lot of things will have nukes/kill zones you only have a few seconds to move out of and even with Combat TP it can be cutting it close so normal TP would take too long sadly 😞

As for not taking normal TP and using the Dwarf version instead that can mess with some things such as if you are using stealth/phase shift you will be unable to teleport as going into Dwarf to teleport will stop both of those things

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Posted

@Laucianna do you have any advice on endurance drain? I'm struggling super hard with Arachnos using your General Build.

I start off ok but then the mob sucks me dry (that sounded bad) and then holds me and I'm down.

Maybe I should pull when I solo Arachnos?

 

I know you mentioned in the guide Arachnos was a struggle but I understood it as it was a struggle for your changeling personal build?

But maybe you meant it for PB's in general?

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Posted
19 minutes ago, HachiMan2015 said:

@Laucianna do you have any advice on endurance drain? I'm struggling super hard with Arachnos using your General Build.

I start off ok but then the mob sucks me dry (that sounded bad) and then holds me and I'm down.

Maybe I should pull when I solo Arachnos?

 

I know you mentioned in the guide Arachnos was a struggle but I understood it as it was a struggle for your changeling personal build?

But maybe you meant it for PB's in general?

Base Empowerment stations have a temp players can craft that grants a moderate 20% end drain resistance. Ageless also grants some. And then there's teammates. 

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Posted
1 hour ago, HachiMan2015 said:

@Laucianna do you have any advice on endurance drain? I'm struggling super hard with Arachnos using your General Build.

I start off ok but then the mob sucks me dry (that sounded bad) and then holds me and I'm down.

Maybe I should pull when I solo Arachnos?

 

I know you mentioned in the guide Arachnos was a struggle but I understood it as it was a struggle for your changeling personal build?

But maybe you meant it for PB's in general?


Arachnos are a pain for Peacebringers as a whole due to a number of things like: Psy damage, -end, -recharge

Taking care with them is always the goal, and using the temporary power Recovery Booster brought from the START vendor should help a lot 💛

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  • 2 weeks later
Posted
On 12/10/2024 at 5:10 PM, Deathstrik3 said:

@LauciannaWould you or anyone else be able to post some of the builds as text exports? I currently don't have MIDs installed, so I can't check out the builds. Please and thank you.


I can't see an option in mids to export it as text format anymore so if anyone can link me to somewhere showing me where I can I will  💛 I did do an export of my Goddess Laucianna 23 and General build for text since I have both of them on my character so able to export (Just noticed I didn't upload my 23 build so will do now 😅)

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Posted
On 12/10/2024 at 12:10 PM, Deathstrik3 said:

@LauciannaWould you or anyone else be able to post some of the builds as text exports? I currently don't have MIDs installed, so I can't check out the builds. Please and thank you.

 

Not the person tagged, but here is my Warshade Tri-Form build. I don't exploit teh quick-change, but it should work just fine if I did.

 

Obviously this isn't going to be 100% applicable to a Peacebringer, but it should serve as a starting point for a tri-form of that flavor. If the non-human forms were skipped completely, obviously major changes would be made. Personally: I wouldn't skip the Dwarf forms, as they are pretty great at what they do, and I feel like I could do most everything a human-only build can do with some other AT... and if I wanted to try such a thing with a Kheldian it would just be using a second build of an existing character.

 

Spoiler

Primary Power Set: Umbral Blast

Secondary Power Set: Umbral Aura

Power Pool: Leaping

Power Pool: Leadership

Power Pool: Concealment

 

Level 1:                 Ebon Eye            

 (A) Apocalypse - Damage: Level 50+5

 (*) Apocalypse - Chance of Damage (Negative): Level 50

 (*) Apocalypse - Accuracy/Damage/Recharge: Level 50

 (*) Apocalypse - Accuracy/Recharge: Level 50

 (*) Apocalypse - Damage/Endurance: Level 50+5

 

Level 1:                 Absorption        

 (A) Steadfast Protection - Resistance/+Def 3%

 

Level 1:                 Shadow Step    

 (A) Jaunt - Endurance/Range: Level 50+5

 

Level 2:                 Shadow Bolt      

 (A) Superior Essence Transfer - Damage/RechargeTime

 (*) Superior Essence Transfer - Accuracy/Damage/RechargeTime

 (*) Superior Essence Transfer - Damage/Endurance/RechargeTime

 

Level 4:                 Gravity Shield   

 (A) Unbreakable Guard - Resistance

 (*) Unbreakable Guard - Resistance/Endurance

 

Level 6: Dark Nova          

 (A) To Hit Buff IO: Level 50+5

 

Level 6:                 Dark Nova Blast               

 (A) Superior Kheldian's Grace - Accuracy/Damage/Recharge

 (*) Superior Kheldian's Grace - Damage/Endurance/Recharge

 (*) Superior Kheldian's Grace - Accuracy/Damage/Endurance/Recharge

 

Level 6:                 Dark Nova Bolt 

 (A) Superior Kheldian's Grace - Accuracy/Damage

 (*) Superior Kheldian's Grace - Damage/Recharge

 (*) Superior Kheldian's Grace - Recharge/Form Empowerment

 

 

Level 6:                 Dark Nova Emanation   

 (A) Superior Essence Transfer - Accuracy/Damage: Level 50

 (*) Superior Essence Transfer - Accuracy/Damage/Endurance/RechargeTime

 (*) Superior Essence Transfer - RechargeTime/Global Heal

 

Level 6:                 Dark Nova Detonation  

 (A) Hami-O Nucleolus Exposure: Accuracy/Damage: Level 53

 (*) Javelin Volley - Chance of Damage (Lethal)

 (*) Positron's Blast - Chance of Damage (Energy)

 (*) Bombardment - Chance of Damage (Fire)

 (*) Ice Mistral’s Torment - Chance of Damage (Cold)

 (*) Impeded Swiftness - Chance of Damage (Smashing)

 

Level 8:                 Starless Step     

 (A) Rectified Reticle: +Perception

 

Level 10:              Sunless Mire     

 (A) Armageddon - Accuracy/Damage/Recharge: Level 50+5

 (*) Armageddon - Accuracy/Recharge: Level 50+5

 (*) Armageddon - Chance for Fire Damage: Level 50

 (*) Obliteration - Chance of Damage (Smashing)

 (*) Eradication - Chance of Damage (Energy)

 (*) Ice Mistral’s Torment - Chance of Damage (Cold)

 

Level 10:              Shadow Recall  

 (A) Blessing of the Zephyr - KB Protection

 

Level 12:              Dark Detonation              

 (A) Superior Frozen Blast - Accuracy/Damage/Endurance

 (*) Positron's Blast - Chance of Damage (Energy)

 (*) Bombardment - Chance of Damage (Fire)

 (*) Ice Mistral’s Torment - Chance of Damage (Cold)

 (*) Javelin Volley - Chance of Damage (Lethal)

 (*) Impeded Swiftness - Chance of Damage (Smashing)

 

Level 14:              Shadow Cloak   

 (A) Shield Wall - +Res (Teleportation), +5% Res (All)

 (*) Shield Wall - Defense/Endurance: Level 50+5

 (*) Reactive Defenses - Scaling Resist Damage

 

Level 16:              Penumbral Shield           

 (A) Unbreakable Guard - Resistance

 (*) Unbreakable Guard - Resistance/Endurance

 (*) Unbreakable Guard - Resistance/Endurance/RechargeTime

 (*) Unbreakable Guard - +Max HP

 

 

Level 18:              Twilight Shield  

 (A) Gladiator's Armor - TP Protection +3% Def (All)

 (*) Gladiator's Armor - Resistance: Level 50+5

 (*) Gladiator's Armor - Recharge/Endurance: Level 50+5

 

Level 20:              Black Dwarf       

 (A) Resist Damage IO: Level 50+5

 

Level 20:              Black Dwarf Antagonize               

 (A) Mocking Beratement - Threat/Recharge: Level 50+5

 

Level 20:              Black Dwarf Drain            

 (A) Touch of the Nictus - Accuracy/Healing

 (*) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration

 (*) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge

 

 

Level 20:              Black Dwarf Mire             

 (A) Superior Avalanche - Accuracy/Damage/Endurance

 (*) Eradication - Chance of Damage (Energy)

 (*) Scirocco's Dervish - Chance of Damage (Lethal)

 (*) Obliteration - Chance of Damage (Smashing)

 (*) Ice Mistral’s Torment - Chance of Damage (Cold)

 (*) Impeded Swiftness - Chance of Damage (Smashing)

 

Level 20:              Black Dwarf Smite           

 (A) Hecatomb - Damage: Level 50+5

 (*) Hecatomb - Accuracy/Damage/Recharge: Level 50

 (*) Hecatomb - Chance of Damage (Negative): Level 50

 (*) Hecatomb - Accuracy/Recharge: Level 50

 (*) Hecatomb - Damage/Endurance: Level 50+5

 

Level 20:              Black Dwarf Step             

 (A) Winter's Gift - Slow Resistance (20%)

 

Level 20:              Black Dwarf Strike           

 (A) Superior Blistering Cold - Accuracy/Damage

 (*) Superior Blistering Cold - Accuracy/Damage/Endurance

 (*) Superior Blistering Cold - Damage/Endurance

 

Level 22:              Gravitic Emanation         

 (A) Absolute Amazement - Accuracy/Recharge: Level 50+5

 (*) Absolute Amazement - Accuracy/Stun/Recharge: Level 50+5

 (*) Bombardment - Chance of Damage (Fire)

 (*) Positron's Blast - Chance of Damage (Energy)

 (*) Javelin Volley - Chance of Damage (Lethal)

 (*) Ice Mistral’s Torment - Chance of Damage (Cold)

 

Level 24:              Dark Extraction

 (A) Expedient Reinforcement - Accuracy/Recharge

 (*) Expedient Reinforcement - Accuracy/Damage/Recharge

 (*) Expedient Reinforcement - Endurance/Damage/Recharge

 (*) Expedient Reinforcement - Accuracy/Damage

 (*) Soulbound Allegiance - Damage/Recharge: Level 50+5

 (*) Soulbound Allegiance - Chance for Build Up

 

Level 26:              Quasar 

 (A) Fury of the Gladiator - Accuracy/Endurance/Recharge: Level 50+5

 (*) Fury of the Gladiator - Damage/Recharge: Level 50+5

 (*) Fury of the Gladiator - Damage/Endurance/Recharge: Level 50+5

 (*) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown

 

Level 28:              Stygian Circle    

 (A) Preventive Medicine - Chance for +Absorb

 (*) Preventive Medicine - Heal/RechargeTime

 

Level 30:              Shadow Slip       

 (A) Recharge Reduction IO: Level 50+5

 

Level 32:              Eclipse 

 (A) Aegis - Resistance/Recharge: Level 50+5

 (*) Unbreakable Guard – Resistance/Recharge: Level 50+5

 (*) Performance Shifter - Accuracy/Recharge: Level 50+5

 

Level 35:              Stygian Return 

 (A) Recharge Reduction IO: Level 50+5

 

Level 38:              Infiltration          

 (A) Luck of the Gambler - Recharge Speed

 

Level 41:              Maneuvers        

 (A) Luck of the Gambler - Recharge Speed

 

Level 44:              Combat Jumping             

 (A) Luck of the Gambler - Recharge Speed

 

Level 47:              Grant Invisibility              

 (A) Luck of the Gambler - Recharge Speed

 

Level 49:              Stealth 

 (A) Luck of the Gambler - Recharge Speed

 

Level 1: Brawl    

 (A) Empty

 

Level 1: Dark Sustenance             

 

Level 1: Sprint   

 (A) Celerity - +Stealth

 

Level 2: Rest      

 (A) Interrupt IO: Level 50

 

Level 2: Swift     

 (A) Run Speed IO: Level 50+5

 

Level 2: Hurdle 

 (A) Jumping IO: Level 50+5

 

Level 2: Health  

 (A) Panacea - +Hit Points/Endurance

 (*) Miracle - +Recovery

 

Level 2: Stamina               

 (A) Performance Shifter - Chance for +End

 (*) Performance Shifter - EndMod

 (*) Power Transfer: % Heal

 

 

Posted
2 hours ago, Black_Assassin said:

@Deathstrik3

 

these are my Infinity changeling builds for both. The long form export seems to be borked, so here is PDFs for both 🙂

 

 

PB.pdf 120.31 kB · 0 downloads WS.pdf 120.32 kB · 0 downloads


How did you get them to export like that hun? 💛

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