Mark Stabler Posted June 16, 2019 Share Posted June 16, 2019 I do like the look of the Water power-set but that's the only place you see it, I think lol, SO my question is would a Water Armour Set be feasible??? and can the Devs manage it? ??? (If this a repost my sincere apologies) -Mark 2 Link to comment Share on other sites More sharing options...
Galaxy Brain Posted June 16, 2019 Share Posted June 16, 2019 I do like the look of the Water power-set but that's the only place you see it, I think lol, SO my question is would a Water Armour Set be feasible??? and can the Devs manage it???? (If this a repost my sincere apologies) -Mark Possible? Sure! (Technically, it already exists as Ice! Its just hard water ;p ) Though this would take a ton of time and resources from a volunteer staff. Question though is what would a Water Armor do that other sets currently do not? Link to comment Share on other sites More sharing options...
Solarverse Posted June 16, 2019 Share Posted June 16, 2019 I do like the look of the Water power-set but that's the only place you see it, I think lol, SO my question is would a Water Armour Set be feasible??? and can the Devs manage it???? (If this a repost my sincere apologies) -Mark Possible? Sure! (Technically, it already exists as Ice! Its just hard water ;p ) Though this would take a ton of time and resources from a volunteer staff. Question though is what would a Water Armor do that other sets currently do not? Is that anything like paper armor? All kidding aside, I cant see water providing any type of protection as armor...not even in a comic book universe. Pure water, maybe...because all attacks would pass through you, but then again we already have phase shift, so...still cant see it. SFX and Music Mods by Solarverse (Consolidated) WP/EM God Mode Tank Guide and Build Help Support the Return of Missing Code for Sound Files! Link to comment Share on other sites More sharing options...
jack_nomind Posted June 16, 2019 Share Posted June 16, 2019 I actually rather like this idea. I imagine something a bit between Ice Armor and Bio Armor; a defense set with stances that visually/thematically covers amorphous characters like Inque or (really showing my age here) Alex Mack. The set has very little resistance, instead functioning as a defense/regen kit with large "pools" (ha-ha) of hp and end. The power names are placeholders. Note: All powers in this set have a slightly higher than usual base endurance cost, which interacts with the stances. Dispersion: Toggle power with defense vs ranged an AoE. Fluid Form: Auto power with defense to melee and +regen. (Dull Pain style power) (Mez Protection Toggle): Grants +recovery based on enemies in range, a "dehydrate" style. (Power based on Steamy Mist): Stealth/defense toggle, probably with an aura component. Tidal Shift: Stance power with two stances, "ebb" and "flood". Ebb tide is an efficiency stance that provides an endurance discount, significant debuff resistance, regen, and slightly improves defenses. In ebb tide stance, the set is less costly than most others, but it has no real offensive utility. Flood tide has no endurance discount, so the base cost runs a little high, but adds +recharge and some powers gain damaging effects, +dmg, or debuffs. (Auto power 2): Max endurance buff. +? (Toggle 4): Strong Tidal Shift interaction power, think Evolving Armor. In Ebb, it should do an Absorb or HoT tick. In Flood, probably a damage/debuff aura. +? (T9): ? Open to ideas. I kind of like a big freezing/burning whirlpool effect that heals allies and debuff enemies speed, rech, and res, but... 1 No-Set Builds: Tanker Scrapper Brute Stalker Link to comment Share on other sites More sharing options...
WanderingAries Posted June 16, 2019 Share Posted June 16, 2019 Water Shield perhaps? Or maybe a Water Bubbler. 1 OG Server: Pinnacle <||> Current Primary Server: Torchbearer || Also found on the others if desired <||> Generally Inactive Installing CoX: Windows || MacOS || MacOS for M1 <||> Migrating Data from an Older Installation Clubs: Mid's Hero Designer || PC Builders || HC Wiki || Jerk Hackers Old Forums <||> Titan Network <||> Heroica! (by @Shenanigunner) Link to comment Share on other sites More sharing options...
Mark Stabler Posted June 17, 2019 Author Share Posted June 17, 2019 I actually rather like this idea. I imagine something a bit between Ice Armor and Bio Armor; a defense set with stances that visually/thematically covers amorphous characters like Inque or (really showing my age here) Alex Mack. The set has very little resistance, instead functioning as a defense/regen kit with large "pools" (ha-ha) of hp and end. The power names are placeholders. Note: All powers in this set have a slightly higher than usual base endurance cost, which interacts with the stances. Dispersion: Toggle power with defense vs ranged an AoE. Fluid Form: Auto power with defense to melee and +regen. (Dull Pain style power) (Mez Protection Toggle): Grants +recovery based on enemies in range, a "dehydrate" style. (Power based on Steamy Mist): Stealth/defense toggle, probably with an aura component. Tidal Shift: Stance power with two stances, "ebb" and "flood". Ebb tide is an efficiency stance that provides an endurance discount, significant debuff resistance, regen, and slightly improves defenses. In ebb tide stance, the set is less costly than most others, but it has no real offensive utility. Flood tide has no endurance discount, so the base cost runs a little high, but adds +recharge and some powers gain damaging effects, +dmg, or debuffs. (Auto power 2): Max endurance buff. +? (Toggle 4): Strong Tidal Shift interaction power, think Evolving Armor. In Ebb, it should do an Absorb or HoT tick. In Flood, probably a damage/debuff aura. +? (T9): ? Open to ideas. I kind of like a big freezing/burning whirlpool effect that heals allies and debuff enemies speed, rech, and res, but... Awesome ideas there :D Link to comment Share on other sites More sharing options...
Mark Stabler Posted June 17, 2019 Author Share Posted June 17, 2019 Water Shield perhaps? Or maybe a Water Bubbler. That works if it's Possible :D Link to comment Share on other sites More sharing options...
Scarlet Shocker Posted June 17, 2019 Share Posted June 17, 2019 Is that anything like paper armor? All kidding aside, I cant see water providing any type of protection as armor...not even in a comic book universe. Pure water, maybe...because all attacks would pass through you, but then again we already have phase shift, so...still cant see it. Water armour destroys paper armour very fast, but it does give paper armour huge +def bonuses against fire! There's a fine line between a numerator and a denominator but only a fraction of people understand that. Link to comment Share on other sites More sharing options...
Mr. Vee Posted June 17, 2019 Share Posted June 17, 2019 Seems like thematically a mix of defense (attacks slip off) and resist (water dampens attack force) would be appropriate. Link to comment Share on other sites More sharing options...
KingCeddd03 Posted July 15 Share Posted July 15 On 6/16/2019 at 2:44 PM, jack_nomind said: I actually rather like this idea. I imagine something a bit between Ice Armor and Bio Armor; a defense set with stances that visually/thematically covers amorphous characters like Inque or (really showing my age here) Alex Mack. The set has very little resistance, instead functioning as a defense/regen kit with large "pools" (ha-ha) of hp and end. The power names are placeholders. Note: All powers in this set have a slightly higher than usual base endurance cost, which interacts with the stances. Dispersion: Toggle power with defense vs ranged an AoE. Fluid Form: Auto power with defense to melee and +regen. (Dull Pain style power) (Mez Protection Toggle): Grants +recovery based on enemies in range, a "dehydrate" style. (Power based on Steamy Mist): Stealth/defense toggle, probably with an aura component. Tidal Shift: Stance power with two stances, "ebb" and "flood". Ebb tide is an efficiency stance that provides an endurance discount, significant debuff resistance, regen, and slightly improves defenses. In ebb tide stance, the set is less costly than most others, but it has no real offensive utility. Flood tide has no endurance discount, so the base cost runs a little high, but adds +recharge and some powers gain damaging effects, +dmg, or debuffs. (Auto power 2): Max endurance buff. +? (Toggle 4): Strong Tidal Shift interaction power, think Evolving Armor. In Ebb, it should do an Absorb or HoT tick. In Flood, probably a damage/debuff aura. +? (T9): ? Open to ideas. I kind of like a big freezing/burning whirlpool effect that heals allies and debuff enemies speed, rech, and res, but... I definitely like the idea Link to comment Share on other sites More sharing options...
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