Mizrach Posted January 25 Posted January 25 Ok so today I had a "tips" mission to "Save the Longbow Agent!" after clearing everything the mission changed to leading the agent out of the mission... is this NPC ment to be walking or do I have a setting messed up someplace? Leader her out was a royal pain and took longer than clearing the mission did lol.
Scarlet Shocker Posted January 25 Posted January 25 46 minutes ago, Mizrach said: Ok so today I had a "tips" mission to "Save the Longbow Agent!" after clearing everything the mission changed to leading the agent out of the mission... is this NPC ment to be walking or do I have a setting messed up someplace? Leader her out was a royal pain and took longer than clearing the mission did lol. were you using stealth or any other form of invisibility? If they can't see you they won't follow you. That's the only reason I can think immediately. There's a fine line between a numerator and a denominator but only a fraction of people understand that.
BlakeTheDrake Posted January 25 Posted January 25 Yeah... kind of a pain if you're playing a Stalker, that, though I DO get the reasoning. Would be pretty weird if you could just stealth-stroll outta there with the hostage in tow while all the enemies either ignored them or pointlessly attacked the invincible NPC. (Oh, note though - in missions where your escort is a COMBATANT, and thus a valid target, they WILL follow you even if stealthed... and then get immediately murdered by the first mob you run across since they'll all target the perfectly-visible escort.) Other than that - and, of course, the possibility that OP has encountered a bug or glitch - the most likely explanation is simply that you're not staying close enough to the escort. They can easily get stuck on geometry for a while, PARTICULARLY while going up or down inclines or stairs, and if you get too far away, they'll stop following. In some cases, they'll even turn around at that point and start running back to where you found them...
KC4800 Posted January 25 Posted January 25 Blue side: When I escort, I turn off all stealth and running speed increasing powers. Walk to the door. Red Side: When I kidnap. Same, but the NPC is slower and mouths off a lot, trying to get the rescue party to appear. It's designed that way. Victory: reserved for future use Indom: Schtick, Pummel Pete, Plymouth, Pilkington Reunion: Ghost Legacy, 7s7e7v7e7n7, Mind Funk, Bluto Excelsior: Phrendon Largo, Fred Bumbler, John van der Waals,Allamedia Jones, Tzapt, Sn1pe Torchbearer: Phrendon Largo, Kenny Letter, Bewm, La Merle, Enflambe', Rock Largo, Bulk of the Weather, Retired Phrendon Everlasting: Phrendon Largo, Krown, Buzz Words, Bicycle Repairman, Dee Fender, Carmela Soprano, Radmental Boy, Beet Salad, Sporanghi,Sue Ahn Cuddy, Fukushima Technician, Snow Globe Girl, Thug Therapist, Apple Brown Betty
High_Beam Posted January 25 Posted January 25 Imagine if the NPCs exercised rational self-preservation judgement and didn't jump off of balconies and such to follow you, like you would have to escort them down those flights of convoluted stairs. Escort pain = OG Positron "Rescue the Workers" Escort Mission. Girls of Nukem High - Excelsior - Tempus Fabulous, Flattery, Jennifer Chilly, Betty Beatdown, Totally Cali, Two Gun Trixie Babes of War - Excelsior - High Beam (Yay), Di Di Guns, Runeslinger, Munitions Mistress, Tideway, Hard Melody, Blue Aria Many alts and lots of fun. Thank you Name Release For letting me get my OG main back!
Clave Dark 5 Posted January 25 Posted January 25 I often do short spurts of speed, then look back to see if the fool is still following. I've often I think seen them run to catch up with me when I'm stretching that rubber band, but then walk once they get closer. Notice I didn't say "when they catch up to me," they seem to start walking fairly fair away. 1 1 Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game... ╔═══════════════════════════════════════════════════════════════════════════════════╗ Clave's Sure-Fire Secrets to Enjoying City Of Heroes Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise. This game isn't hard work, it's easy! Go have fun! ╚═══════════════════════════════════════════════════════════════════════════════════╝
ranagrande Posted January 25 Posted January 25 I like to do escort missions with stealth sometimes. You can only move like four steps at a time without the NPC losing you and it takes forever. But it's amusing to see all the enemies stand by idly and watch their captive slowly shuffle away. 1
Snarky Posted January 25 Posted January 25 29 minutes ago, Clave Dark 5 said: I often do short spurts of speed, then look back to see if the fool is still following. I've often I think seen them run to catch up with me when I'm stretching that rubber band, but then walk once they get closer. Notice I didn't say "when they catch up to me," they seem to start walking fairly fair away. Read this again. It is the only “ fast” way 1
cronus Posted January 25 Posted January 25 Am I misunderstanding the op, I read this as they followed at walk speed instead of running to follow. 7 hours ago, Mizrach said: Ok so today I had a "tips" mission to "Save the Longbow Agent!" after clearing everything the mission changed to leading the agent out of the mission... is this NPC ment to be walking or do I have a setting messed up someplace? Leader her out was a royal pain and took longer than clearing the mission did lol.
Snarky Posted January 25 Posted January 25 8 minutes ago, cronus said: Am I misunderstanding the op, I read this as they followed at walk speed instead of running to follow. No, you read it right. And I believe Clave Dark 5 accurately diagnosed why. If you walk slowly in front of an NPC follower they will lazily stroll. Only when you get out toward the edge of your tether do they act motivated to move 1 1
ZemX Posted January 25 Posted January 25 A few of them will even pull a shopping cart out of their asses when walking. 1
Shenanigunner Posted January 25 Posted January 25 Besides the stealth thing (undoubtedly accurate, at least for most such hassles), I do seem to recall some missions and some eras of hostage missions being bugged; I may have had one myself where the hostage just would not follow me for more than a few feet before going back to square one. I think I had to drop that mish. UPDATED: v4.15 Technical Guide (post 27p7)... 154 pages of comprehensive and validated info on on the nuts and bolts!ALSO: GABS Bindfile · WindowScaler · Teleport Guide · and City of Zeroes all at www.Shenanigunner.com
Snarky Posted January 25 Posted January 25 5 minutes ago, Shenanigunner said: Besides the stealth thing (undoubtedly accurate, at least for most such hassles), I do seem to recall some missions and some eras of hostage missions being bugged; I may have had one myself where the hostage just would not follow me for more than a few feet before going back to square one. I think I had to drop that mish. most of the bugs involve really crap tracking. Desdemona in Incarnate Trials can surprisingly (for late game code) still get her heel stuck in a train track. The KHTF is/was/will always be a cave crap shoot.
cronus Posted January 25 Posted January 25 1 hour ago, Snarky said: No, you read it right. And I believe Clave Dark 5 accurately diagnosed why. If you walk slowly in front of an NPC follower they will lazily stroll. Only when you get out toward the edge of your tether do they act motivated to move Ah thank you. I typically turn on the mini map, turn to face the NPC, and walk backwards out while looking at them. If sprint is not on you don't outpace them that way.
Scarlet Shocker Posted January 25 Posted January 25 8 hours ago, Clave Dark 5 said: I often do short spurts of speed, then look back to see if the fool is still following. I can confirm this because his wife told me that it's true! 🤯 1 There's a fine line between a numerator and a denominator but only a fraction of people understand that.
Techwright Posted January 26 Posted January 26 Just wait until you encounter the Lead-them-out missions where the NPC decides to heal or buff any player's avatar they encounter. 🙄
Snarky Posted January 26 Posted January 26 Had to rescue three Goldbrickers for Golden Roller just now. The important one git hard stuck in a wall. I was getting nervous but by moving in various directions and a lot of lick he just popped out. Once the get hung up in the geometry it is a dice roll
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