Jump to content
The Calendar and Events feature has been re-enabled ×

Recommended Posts

Posted

It looks like I have 25 AE badges (iirc all of them) yet I don't have either of these which are listed in the BADGER database. Does anybody know why? Thanks.

 

TINKERERS and LEOTARDED personal supergroups on Reunion; open bases! codes TB-9014 and LT-1051

TinkerBell (MAIN) super reflexes / martial arts tanker & badge hunter; Sarabraxus, energy / energy blaster; Sarathustra, fire / therm corruptor

Scotch Bonnie / Caroline Reaper, fire/ss brutes & fire farmers; Granny Fix It / Green Granny / Great Granny, empathy/psi defenders; plus a few others.

@Xarah formerly on Champion, Triumph, Victory, now @chuckv2 / @chuckv3 / @chuckv4 on Reunion

Posted

They changed names.  Architect X is now "Plugged In" and Architect XXV is "Mission Seeker"; However they are still referenced internally by ArchitectBadges10 and ArchitectBadges25.

Posted
23 hours ago, Derek Icelord said:

Badger is still not updated for Issue 28 Page 1, which includes the name changes. City of Badgers is up to date.

Ok, thanks. So I have them, it's just not registering in Badger because the name is wrong there. I've been trying to volunteer to update Badger, but things have been very slow

 

TINKERERS and LEOTARDED personal supergroups on Reunion; open bases! codes TB-9014 and LT-1051

TinkerBell (MAIN) super reflexes / martial arts tanker & badge hunter; Sarabraxus, energy / energy blaster; Sarathustra, fire / therm corruptor

Scotch Bonnie / Caroline Reaper, fire/ss brutes & fire farmers; Granny Fix It / Green Granny / Great Granny, empathy/psi defenders; plus a few others.

@Xarah formerly on Champion, Triumph, Victory, now @chuckv2 / @chuckv3 / @chuckv4 on Reunion

  • 1 month later
Posted
On 9/26/2024 at 10:45 AM, Derek Icelord said:

City of Badgers is up to date.

Yeah, but CoB, while a fantastic tool for those who already have the badges set up for a given character, starting with a character that has 1627, I think....that's way too many times to "settitle" manually. I am pretty sure that's the identical method we used with badgehunter back in the day.

What we need is a some kind of magical script that parses the names off the character's info and then magically updates it as we play so we don't have to enter anything. (and yeah, not going to hold my breath, lol. But it would be nice!) 

Posted

The settitle command is used by both CoB and Badger, and currently is all we have. A long time ago, back when CoH Titan ran everything, they had a magic wand that could pull badges from opening your character's info panel. I have no idea how that worked, but that deep magic seems to be lost.

Where are we going, and why am I in this hand basket?

Check out the Unofficial Homecoming Wiki! Contributions welcome!

Posted
11 hours ago, Ukase said:

that's way too many times to "settitle" manually

 

No need to do it manually, as both Badger and City of Badgers use a settitle bind to mass report all badges to the chat log and then a log parser to parse the log. The instructions for Badger are in this post I made in the Badger thread, and for CoB, click the FAQ at the top and there are links that explain the process. And yes, this is the best (and only, as far as I know) method currently available.

Posted
10 minutes ago, AboveTheChemist said:

No need to do it manually,

Then something in the FAQ threw me off. I could have sworn I read I would have to settitle to each badge. 

I do appreciate the correction! 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...