Jump to content

Recommended Posts

  • Game Master
Posted (edited)

One additional point to add is that HC is not static -- GMs and Devs come and go.  Each new one brings talents and sensibilities that may be different from those that came before.  

 

For example, Cobalt was once a mere player with some coding knowledge that had an idea for tips that lead to exploration badges and was brought on board to do that.  Then, after seeing the code and having some time, Cobalt got all sorts of ideas and started playing with them in a personal sandbox, then sharing with the team and refining, then sharing with testers and refining, then bringing us things like Aeon SF and the Labyrinth . . . and still refining!  (At least, that's how I remember it).

 

That takes a lot of time and effort and can sometimes lead to burnout or life changes that force one to spend less time on the game and more on work and family.

 

All that to say that some things are truly impossible to do with the engine we have, some things are possible but so incredibly difficult and time consuming that it's not reasonable to do, and other things seem impossible or hard until the person with the time and talent figures out a way to do it . . . and finally there are things that can technically be done but aren't for legal or risk management reasons.

Edited by GM_GooglyMoogly
  • Like 5
  • Thanks 4
  • Pizza (Pepperoni) 1
Posted

No, we don't need to change any HC policies.  HC can set whatever policies and rules they want and whatever makes the most sense for them.  If anyone doesn't like the rules here, there are a selection of other CoH servers out there to try.

  • Like 6
  • Thanks 2
  • Pizza (Pepperoni) 1
Posted (edited)
1 hour ago, ZacKing said:

No, we don't need to change any HC policies.  HC can set whatever policies and rules they want and whatever makes the most sense for them.  If anyone doesn't like the rules here, there are a selection of other CoH servers out there to try.

 

And I forgot to comment on this part earlier. Yes agreed.

EDIT: Obviously HC strives to actually keep players here. But that does not mean they need to take every suggestion or policy change suggestion that we suggest. There are and have been things done that I DO NOT agree with. But I get that it's their playground.

 

(I also play on multiple COH servers and have a desktop version of COH running on my comp which I set up years back and can move from computer to computer -- the info is out there on the net on how to set one up--, so this game isn't going anywhere for me even if HC volunteers decide they no longer want the license or want to run this server).

Edited by golstat2003
  • Like 2
Posted
On 12/17/2024 at 1:25 PM, Starhawk32 said:

I always went at it with the attitude that it's their world and they just let me play in it

I guess if I REALLY didn't like the way things were I could find a way to start my own server?

Then I could have it all my way (Mwahahahaha)

Posted
22 minutes ago, Starhawk32 said:

I guess if I REALLY didn't like the way things were I could find a way to start my own server?

Then I could have it all my way (Mwahahahaha)

You can just download the game code and run it. There have been multiple threads that included instructions on how to do so.

  • Thumbs Up 1
Posted
1 hour ago, Starhawk32 said:

I guess if I REALLY didn't like the way things were I could find a way to start my own server?

Then I could have it all my way (Mwahahahaha)

 

It's actually kind of fun (depending on your mindset regarding such things) to at least set up and run one, even if it's just you poking around - provided you have some space and a beefy enough machine to do so (though you can set it to load just the zone(s) people are in, versus every map, too, which helps on lower spec systems.)

Posted
On 12/18/2024 at 5:34 PM, Shin Magmus said:

You guys scared OP away, just FYI.

 

Which is unfortunate. I liked Kitsulot a great deal, but that's one more lost from this Great Community.

  • Thanks 1
  • Confused 1
Posted
2 minutes ago, Videra said:
On 12/18/2024 at 3:34 PM, Shin Magmus said:

You guys scared OP away, just FYI.

 

Which is unfortunate. I liked Kitsulot a great deal, but that's one more lost from this Great Community.

Author was asked to give it a rest for a while, not go away. Author agreed to give it a rest for a while, didn't say was going away. I think you are misreading the situation.

  • Thanks 1
  • Thumbs Up 4
  • Thumbs Down 1
Posted
5 minutes ago, Rudra said:

Author was asked to give it a rest for a while, not go away. Author agreed to give it a rest for a while, didn't say was going away. I think you are misreading the situation.

It's hard to misread a situation when you have firsthand knowledge of that situation - I don't think the poster you are replying to is the one misreading it.

 

OP wasn't the first person to be driven away from these forums by the toxicity of a few users and they probably won't be the last, since the moderation team refuses to issue permanent bans to said users despite literal years of repeated behavior.

  • Thanks 4
  • Microphone 1

"If you can read this, I've failed as a developer." -- Caretaker

 

Proc information and chance calculator spreadsheet (last updated 15APR24)

Player numbers graph (updated every 15 minutes) Graph readme

@macskull/@Not Mac | Twitch | Youtube

Posted
15 minutes ago, macskull said:

It's hard to misread a situation when you have firsthand knowledge of that situation - I don't think the poster you are replying to is the one misreading it.

 

OP wasn't the first person to be driven away from these forums by the toxicity of a few users and they probably won't be the last, since the moderation team refuses to issue permanent bans to said users despite literal years of repeated behavior.

I think part of the issue is that people assume some people are replying in a toxic manner just based on past history and then it goes into a nasty feedback loop.

 

I do not envy the moderation team.

  • Like 1
  • Thumbs Up 6
Posted

If there is truly toxic behaviro then maybe perma bans would indeed be appropriate.

 

Disagreeing with a suggestion or a point being made is not really against the rules or being toxic as far as I'm concerned.

  • Thumbs Up 3
  • Thumbs Down 1
  • Pizza (Pineapple) 1
Posted
8 hours ago, golstat2003 said:

If there is truly toxic behaviro then maybe perma bans would indeed be appropriate.

 

Disagreeing with a suggestion or a point being made is not really against the rules or being toxic as far as I'm concerned.

If people were banned for “perceived toxic” behavior, some of the things they would be banned for…..

 

- giving a thumbs down  

- not agreeing with a suggestion

- playing a power wrong

- picking a wrong power

- slotting a power wrong

- playing the wrong AT

- having an opinion about an AT they don’t play

 


 

 

  • Like 2
  • Thumbs Up 1
Posted
11 hours ago, lemming said:

I think part of the issue is that people assume some people are replying in a toxic manner just based on past history and then it goes into a nasty feedback loop.

 

I do not envy the moderation team.

 

Hard agree. The initial thread about the lost player (and happened to include a commonly-made suggestion that hasn't really been implemented except in extreme circumstances, mostly dating back several years) is, by my reading, free of any sort of negativity.

 

A second thread was started, by a different user, asking for some "official" clarity on the topic of NPC memorials, as this is something that hasn't been implemented (see above) despite many people asking for it over the years. In that thread an "official" response is laid out making it clear that the general attitude is that there won't be NPC memorials going forward, and that it is not focused at any individuals.

 

A third thread is started that accuses the second thread of being a trollish invitation to dismiss the idea of the first thread, and that the "officials" are collaborating with trolls. That thread gets locked, with an explanation.

 

A fourth (this) thread gets started with (I believe) the rationale being: (a) someone didn't get what I wanted from the first thread, (b) everybody got a reason why in the second thread, (c) somebody didn't get validation that the second thread was targeted directly at them by trolls in the third thread, and (d) there out to be a way for the reason to be changed (see second thread) so that what was wanted from the first thread happens and the validation never received in the third thread is achieved. Page 1 of this thread was textbook sealioning, including immediately after being asked to "give it a rest".

 

I can understand some folks are upset, but it reads like some of them are just looking for reasons to be upset.

  • Thanks 7
  • Thumbs Up 1
  • Thumbs Down 1
Posted (edited)
1 hour ago, Ghost said:

If people were banned for “perceived toxic” behavior, some of the things they would be banned for…..

 

- giving a thumbs down  

- not agreeing with a suggestion

- playing a power wrong

- picking a wrong power

- slotting a power wrong

- playing the wrong AT

- having an opinion about an AT they don’t play

 


 

 

 

I never said there should be bans for any perceptions that posters may or may not have.

 

I said if there was truly toxic behavior then the MODS should give out bans.

 

Saying "I disagree and here is why . . ." or even "I disagree" is not toxic behavior.

 

The Mod team can tell the difference.

 

EDIT: If there are some posters who you don't like to read anything they post, simply put them on ignore and move on. IMO.

Edited by golstat2003
  • Thumbs Up 2
Posted (edited)
18 minutes ago, golstat2003 said:

 

I never said there should be bans for any perceptions that posters may or may not have.

 

I said if there was truly toxic behavior then the MODS should give out bans.

 

Saying "I disagree and here is why . . ." or even "I disagree" is not toxic behavior.

 

The Mod team can tell the difference.

 

EDIT: If there are some posters who you don't like to read anything they post, simply put them on ignore and move on. IMO.

Just to be clear - I wasn’t saying you did any of the things I listed.

 

Just that those are all things people have at one time or another classified as “toxic behavior” on these forums, to illustrate the ridiculousness of some peoples claims.


If someone is truly toxic, I’m confident that the mods deal with them.

If it’s one or two posts that may be misunderstood or taken out of context - that’s not being toxic, nor should anyone be banned.

Edited by Ghost
  • Thumbs Up 1
Posted
5 hours ago, Ghost said:

If people were banned for “perceived toxic” behavior, some of the things they would be banned for…..

 

- giving a thumbs down  

- not agreeing with a suggestion

- playing a power wrong

- picking a wrong power

- slotting a power wrong

- playing the wrong AT

- having an opinion about an AT they don’t play

 


 

 

   Saying "lol" is also "perceived toxic" behavior.  On this forum, it is verboten to say "lol".  This comment will be deleted even though I'm only making it to agree with you and warn the rest of you guys.  That's the reality of our community.

  • Haha 1
  • Confused 2
  • Thumbs Up 2

Treating everyone fairly is great; unfair discrimination is badwrong!

I do not believe the false notion that "your ignorance is just as good as my knowledge."

The Definitive Empathy Rework

  • Game Master
Posted
18 minutes ago, Shin Magmus said:

   Saying "lol" is also "perceived toxic" behavior.  On this forum, it is verboten to say "lol".  This comment will be deleted even though I'm only making it to agree with you and warn the rest of you guys.  That's the reality of our community.

lol

  • Thanks 1
  • Haha 6
  • Finland 1
Guest
This topic is now closed to further replies.
×
×
  • Create New...