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Posted

Its funny. But it is also not funny.  I know it is an older game with limited QOL features.  Still…

 

Atlas Park recently lost all its loc badges and plaques in my game.  Michiyo helped me get the modder to fix that. Thanks.  
 

Siren’s Call has been rotated 90 degrees for years.  Cimerora still has the map pre “major change”.  None of my maps except AP show the new plaques that you need to collect 19? of.  So none of my toons have the badge.  I have actually gotten used to Sirens call and navigate based on transposing it in my head.   It gets old though.  image.jpeg.c4f93a1cd4add12e6d3a8b821eb4cff1.jpeg

Posted

If you have the modding tool loaded, and load the Current Vidiots Maps using it, all those issues should be corrected. I think sometimes it's cool when the maps wrong, haven't updated the GPS in my work vehicle in years and it occasionally shows me doing Yard Jobs when the roads have been reworked, priceless.

" When it's too tough for everyone else,

it's just right for me..."

( Unless it's Raining, or Cold, or Really Dirty

or there are Sappers, Man I hate those Guys...)

                                                      Marine X

Posted
9 minutes ago, Marine X said:

If you have the modding tool loaded, and load the Current Vidiots Maps using it, all those issues should be corrected. I think sometimes it's cool when the maps wrong, haven't updated the GPS in my work vehicle in years and it occasionally shows me doing Yard Jobs when the roads have been reworked, priceless.

I just loaded the modding tool a few days ago.  And it fixed Atlas.  But nothing else. Do i need to wear a beanie and chant something?

Posted

Last seen outside City Hall in Atlas Park:

 

 

OIG4.jpeg

  • Haha 2

Sky-Hawke: Rad/WP Brute

Alts galore. So...soooo many alts.

Originally Pinnacle Server, then Indomitable and now Excelsior

Posted
1 hour ago, Snarky said:

I just loaded the modding tool a few days ago.  And it fixed Atlas.  But nothing else.

There must be something in the install folder or file folder that is supplying the game with the old map, finding that may be more up Michiyo's alley. I know my maps are all up to date.

" When it's too tough for everyone else,

it's just right for me..."

( Unless it's Raining, or Cold, or Really Dirty

or there are Sappers, Man I hate those Guys...)

                                                      Marine X

Posted
2 hours ago, Marine X said:

There must be something in the install folder or file folder that is supplying the game with the old map, finding that may be more up Michiyo's alley. I know my maps are all up to date.

But why does the modder give me a perfect new Atlas map with all the new plaques?  But takes all the other maps from a different folder???   I am no coder but that seems like some next level specificity in file selection…

  • City Council
Posted

The modder has absolutely nothing to do with which maps are replaced via Vidiots, something is wrong in your City install.  Re-submit your support bundle via the Mod installer under Tools so I can take a look.

  • Like 1
Posted
9 minutes ago, Michiyo said:

The modder has absolutely nothing to do with which maps are replaced via Vidiots, something is wrong in your City install.  Re-submit your support bundle via the Mod installer under Tools so I can take a look.

I will thanks.  On the road now.  Prob will do in 6 hours or so….

 

(Vampires have to travel for food sometimes…)

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Posted

I also relied on 'old methods' to get the maps installed... afaik the only ones that are "messed up" are the safeguard/mayhem maps for Atlas Park and Founders Falls. The Cimerora/PVP zones are all fine, which used to be the tell-tale sign something was wrong with my install.

  • Like 1
Posted (edited)
1 hour ago, Snarky said:

 

 

(Vampires have to travel for food sometimes…)

Well...that would explain the reports of a Hearse cruising P-Town near the blood bank this morning... lol

Edited by Go0gleplex
  • Thumbs Up 1
Posted

I assumed this thread was going to be about things like why each floor of the office buildings has its own elevator that only goes up and down 1 floor.

  • Haha 1
  • Microphone 1
Posted
19 minutes ago, Riverdusk said:

I assumed this thread was going to be about things like why each floor of the office buildings has its own elevator that only goes up and down 1 floor.

Aleksandar Svetski on LinkedIn: This describes basically all the things  wrong. It's not *all a…

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Posted
22 minutes ago, Riverdusk said:

I assumed this thread was going to be about things like why each floor of the office buildings has its own elevator that only goes up and down 1 floor.

Or why sewer entrances lead to office/warehouse complexes and vice versa. 

 

I blame Portal Corp!  😄 

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Posted
29 minutes ago, Riverdusk said:

I assumed this thread was going to be about things like why each floor of the office buildings has its own elevator that only goes up and down 1 floor.

All joking aside, it always baffled me that there is some mechanism in place that determines what doors can lead to what sort of instanced locations, but that the original devs never bothered to kind of clean that up to make more sense, (like you don't get cave maps from regular building doors, but you can get sewers, which seems weird)...  Maybe it was a simple "we have X types of instanced maps we need to use, but only Y number of different door types to use, so we gotta fit them all in somehow"...

Posted
1 hour ago, Go0gleplex said:

Or why sewer entrances lead to office/warehouse complexes and vice versa. 

 

I blame Portal Corp!  😄 

Most of those are explained away by that you access the complex (or visa versa) via the first entrance.  Some missions actually mention that.

Posted
3 minutes ago, biostem said:

I mean, isn't that precisely what @Snarky is, (besides a sloppy eater, I mean)?

     According to the actual lore from Nosferatu, Snarky is incapable of casting any of his dark magic unless he is near soil from the grave he was originally buried in, before he reanimated.  Instead of mana, he has to draw upon The Cursed Earth to fuel his vampiric magic.  Based on his struggles, I assume he ran out of dirt.

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Treating everyone fairly is great; unfair discrimination is badwrong!

I do not believe the false notion that "your ignorance is just as good as my knowledge."

The Definitive Empathy Rework

Posted
1 minute ago, Shin Magmus said:

According to the actual lore from Nosferatu, Snarky is incapable of casting any of his dark magic unless he is near soil from the grave he was originally buried in, before he reanimated.  Instead of mana, he has to draw upon The Cursed Earth to fuel his vampiric magic.  Based on his struggles, I assume he ran out of dirt.

That's why he always seems to have dirty shoes... plausible deniability!

  • Thumbs Up 1
  • City Council
Posted

@Snarky  You still have a full install of Vidiots in your data directory.  Remove or rename the data directory from the root of your game install.

Posted
48 minutes ago, Michiyo said:

@Snarky  You still have a full install of Vidiots in your data directory.  Remove or rename the data directory from the root of your game install.

where?  i do not see it in c/games/data...

  • City Council
Posted
13 minutes ago, Snarky said:

where?  i do not see it in c/games/data...

It's in C:\Games\Homecoming, not C:\Games
image.thumb.png.016cf5dcf4ef98815582686f138c7db6.png

 

Just totally rename or remove the data directory in C:\Games\Homecoming, the only thing in there is a Vidiotmaps install.

  • Thanks 1
Posted (edited)
9 minutes ago, Michiyo said:

It's in C:\Games\Homecoming, not C:\Games
image.thumb.png.016cf5dcf4ef98815582686f138c7db6.png

 

Just totally rename or remove the data directory in C:\Games\Homecoming, the only thing in there is a Vidiotmaps install.

evidently the launcher was in there too.  now my launch icon failed....

 

 

i may be in the wrong place.  there is a lot in there screenshots, and bunches of stuff

 

Edited by Snarky

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