Display Name Posted January 9 Posted January 9 I've never seen this, before. @Super Whatsit Superbase passcode (Excelsior) is "passcode-6475" It's all a Nemesis plot. But not everything is a Nemesis plot!
Snarky Posted January 9 Posted January 9 15 minutes ago, Display Name said: I've never seen this, before. It is not common. But it is not “new” curious how much redside you do? Have you encountered the “arachnos reactor room”. Maybe 20 stories tall interior room? 1
Frozen Burn Posted January 9 Posted January 9 28 minutes ago, Display Name said: I've never seen this, before. Old, very old map. I see that often in a lot clockwork arcs and occasionally in Carnie, KOA, and Malta arcs. 1 1
biostem Posted January 9 Posted January 9 (edited) Don't you fight Black Scorpion on that map at the end of his first Patron arc? Edited January 9 by biostem 1
Jacke Posted January 9 Posted January 9 (edited) 1 hour ago, biostem said: Don't you fight Black Scorpion on that map at the end of his first Patron arc? In Black Scorpion's Patron Arc, that's the mission "Defeat Dr. Quatrexin". I've seen at least 2 different maps for it. One of them is similar to this one, but instead of having a door lobby on the far side, it had a hallway going into the centre where there's a room where Dr. Quatrexin starts. Edited January 9 by Jacke 1 1 Remember! Let's be careful out there! City Global @Jacke, @Jacke2 || Discord @jacke4913 @TheUnnamedOne's BadgeReporter Popmenu Commands Popmenu including Long Range Teleport Available Zones Finding Your City Install Root on Windows for HC Launcher, Tequila, Island Rum
Snarky Posted January 9 Posted January 9 7 hours ago, Jacke said: In Black Scorpion's Patron Arc, that's the mission "Defeat Dr. Quatrexin". I've seen at least 2 different maps for it. One of them is similar to this one, but instead of having a door lobby on the far side, it had a hallway going into the centre where there's a room where Dr. Quatrexin starts. I thought so. Which means the large square portion is probably a “piece” of map that is used, however rarely, for certain missions. As we know most of the caves and interiors are not whole maps. They are built lego style from bits the devs have on a shelf. 1
srmalloy Posted January 9 Posted January 9 19 minutes ago, Snarky said: As we know most of the caves and interiors are not whole maps. They are built lego style from bits the devs have on a shelf. All of the interior maps -- caves, offices, etc. are built up from tiles with pre-defined layouts that are plugged together to make floors (or entire maps, in the case of the cave maps) Back during Live, at one of the exhibits NCsoft had during the San Diego Comic-Con, I asked Positron about the possibility of enabling players to design maps for AE missions using these tiles; he said that the tools for assembling them into a map were too fiddly to be turned over to the general playerbase for use. One example of this in the 'professionally done' maps is the 'black wall in corridor' bug -- this was most often seen after the release of CoV in the yellow office maps, where you'd see a corridor 'dead-end' in a black wall you couldn't see through, but could walk through, and from the reverse view everything looked normal; this was caused by a tiny misalignment of two adjacent tiles, so that the game engine thought the corridor ended, and just drew a black wall where its algorithm thought it stopped. Apparently the map-creation tools weren't sufficiently advanced to do automatic joining of two tiles, and they had to be aligned manually, resulting in the 'black wall' when they didn't get it right -- the overhead in doing this for an entire map was one of the reasons why we saw so few new maps being released. (I can think of several ways that the data structures for the map tiles could be set up to define the 'join points' where adjacent tiles could be plugged in, and have the map editor automatically line up the tiles to link them at those points, but it was Paragon Studios' decision not to pursue making better development tools like that) 3
Clave Dark 5 Posted January 9 Posted January 9 14 hours ago, Display Name said: I've never seen this, before. I've never seen the reverse Monolith before either. Did it like revert your toon to a monkey throwing a bone in the air? Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game... ╔═══════════════════════════════════════════════════════════════════════════════════╗ Clave's Sure-Fire Secrets to Enjoying City Of Heroes Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise. This game isn't hard work, it's easy! Go have fun! ╚═══════════════════════════════════════════════════════════════════════════════════╝
Skyhawke Posted January 9 Posted January 9 Legends says that if you can find the center of that map, an engram of Jack Emmert is there waiting to bequeath a full reversal of enhancement diversification to the lucky player. Sky-Hawke: Rad/WP Brute Alts galore. So...soooo many alts. Originally Pinnacle Server, then Indomitable and now Excelsior
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