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Posted
31 minutes ago, BuiltDifferent5 said:

+1 for a combo you can only run on a Scrapper. Also pretty funny being stealthy with a GIANT weapon 😂

 

Hakawaii endorses this message.

 

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Death is the best debuff.

Posted

Don't forget broadsword and katana for scrappers both get an extra crit chance bonus for their tier 9 attacks (15% base).  You are critting quite a lot with your hardest hitting attack even before the scrapper ATO's kick in.  So either of those sets I think work well on scrapper and it helps put them further ahead of a tank/brute version.

Posted
On 2/10/2025 at 6:57 PM, BuiltDifferent5 said:

’m asking this because, in my experience so far, it just seems that many/most combos just seem to work better on a Tanker with their larger AOE’s and ability to abuse procs while being much tougher.  Not dying = being able to do more damage as well 😂


one way to look at this as an optimization problem is:  given a team size and difficulty setting, what results in the greatest rewards in the shortest time with the smallest probability of catastrophe.  And, for what I’ve seen of the meta, HC’s managers have had such a ridiculous hard on for tankers that it is difficult to make the argument that you can optimize with a scrapper over a tank for 8 person teams for any common sets. “Ability to abuse”indeed.  
 

However, I play solo mostly at high levels, and even though this isn’t exactly rocket surgery at any level, I find that my optimization is always scrapper focused.  I’m going to send Batman after the Joker, rather than have Superman throw him into the sun.  I’ll play chess, but I’m not going to waste my time trying to win a tic-tac-toe tournament.  So play what you will but homecoming made tanks into the tank mage class and that’s not going to change.  That said, I’ll pit my solo 4/8 times as a scrapper over anyone else’s tank

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Who run Bartertown?

 

Posted
17 hours ago, BuiltDifferent5 said:

Ninjitsu is interesting to me. I can also see the potential to run burn out and rotate Nin's T9 with Unleashed Potential... just cycle those and be unkillable lol.

 

That wouldn't be the route that I would take, but it is certainly one way to go.

Posted
17 hours ago, BuiltDifferent5 said:

Claws + Shield = UNLIMITED POWER haha.

I'm looking at Claws/EnA myself. Seems like it would be solid defensively and still do well on the dmg front. Still messing around with what I want to pair with Shield Defense.

Claws/nrg is indeed a great combo. Mine was one of my most accomplished characters until altitis bit again and she got parked.

 

As a partner to shield, dark melee is a classic for a good reason. There is huge synergy between the sets. It has to be said though that this combo also works brilliantly on tanks.

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