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Posted

Currently with TFs you can't replace players that dropped for whatever reason, once in a TF you can't stop and do another mission with another group etc.

 

I as thinking, how about removing these restrictions to some extent.

 

For example say a TF rewards you with 40 merits and it is composed of 8 missions, why not award merits upon completing each mission , in this sample 5 merits per mission completed. If this is done, if a player drops (real life) of the team; the team would be stuck trying to finish with one or  more players who dropped out of the team (I remember doing an LGTF and our 1 controller had to drop due to family emergency and then later had to do the Hami mission - it was ugly), by awarding as we go, and letting the leader recruit replacements, the ne player only gets a number of merits based on the number of completed missions they actually do. Of course, it would be reasonable if the number of merits for each mission be weighted instead of evenly distributed.

 

Many players solo Oro - TFs, by being able to accept invitations from other teams to do their TF, they can switch and help their friends, and later finish their Oro TF mission.

 

Those are 2 examples of relaxing the rules, provide a workable suggestion which may not be the best solution but it is offered as a "go by"

 

I had thought about the AV situation in TFs, and would like to see a relaxation here, if playing in a team up to 2, the end boss would be a Boss? at 4 an EB, 5 and 6 calls for an AV. Doing this for players who play at odd hours where getting groups together is extremely difficult, still would be able to enjoy the game content in a casual manner. Not sure about the brackets, some ideas here would be awesome!

 

If you all have any ideas on how to relax TFs and make them a bit more casual, would be awesome!

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Posted

I do think the TF badges should be restricted to players who were there for the entire Task Force.  Should not be awarded if you jumped in for the final mission. That said, a pro-rating of the reward merits based on the number of missions you were present for, doesn't seem like a big deal to me. Also, I don't know code-wise if this would be trivial or a massive PITA. No harm in asking, though. Worst case, they say no.

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Posted
11 hours ago, MTeague said:

I do think the TF badges should be restricted to players who were there for the entire Task Force.  Should not be awarded if you jumped in for the final mission. That said, a pro-rating of the reward merits based on the number of missions you were present for, doesn't seem like a big deal to me. Also, I don't know code-wise if this would be trivial or a massive PITA. No harm in asking, though. Worst case, they say no.

I agree that badges should be restricted to those doing the entire TF.  
 

This change would encourage people it is okay NOT to do the entire TF, thus making it harder on Tram Leaders, and possibly keeping the badge from all teammates.  “So long, get a replacement for me!”   
 

Hard NO

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Posted

Agreed with the above. Not only that, there’s always the by-today’s-standards sphagetti codes that can end up causing whatever change done to TF system that can cause teammates kicked off for no reasons, akin to teammates getting kicked in an aligntment-mixed team when trying to go to Ouroboros in non-TF teams.

 

Not to mention the risk of ragequittings increased with no penalty of leaving if what the OP suggested is ever implemented.

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Posted

I agree with the post that one must do all missions to get the badge, that is only just and fair.

 

The idea was to make TFs more casual, it would benefit those players who are active when most are not, and like everything in reality "it can be gamed"

 

Now the issue is, because it could be gamed, should the relaxing not be done?

 

Also while players may be too casual on their leaving the team, would that be reason enough not to make the TFs more casual?

 

Interesting Dilemmas? Any thoughts?

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Posted
36 minutes ago, DrRocket said:

I agree with the post that one must do all missions to get the badge, that is only just and fair.

 

The idea was to make TFs more casual, it would benefit those players who are active when most are not, and like everything in reality "it can be gamed"

 

Now the issue is, because it could be gamed, should the relaxing not be done?

 

Also while players may be too casual on their leaving the team, would that be reason enough not to make the TFs more casual?

 

Interesting Dilemmas? Any thoughts?

just fishing for answers that agree with you now that people have provided logical reasons for it being a horrid idea?

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Posted
1 hour ago, DrRocket said:

The idea was to make TFs more casual

TFs are already too casual. It's not like I wear a suit and tie for Ms Liberty. I'm not even wearing pants! 

But on a serious note, you're trying to take something that isn't broken and then fix it. 

It's bad enough some leaders thing you have to have 8 to start. One guy leaves because he gets hungry or something, and then the rest of us have to wait for the leader to recruit for even more time so they can get their precious 8th member. 

Now, for ouro...I'm not sure why Ouro can't work the same way as AE, but I guess it's because there's too many badges associated with so many of those missions. Particularly with newer players not realizing there's an AV or EB at the end they can't handle, and then can only quit, because they can't progress. 

But for standard TFs? I don't think that's a good idea at all. 

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Posted

So, hypothetical question:

 

Right now TF reward merits are on a timer, giving finished returns while that timer is on cooldown. if each mission gave reward merits instead, how would that timer work?

What this team needs is more Defenders

Posted
12 hours ago, DrRocket said:

I agree with the post that one must do all missions to get the badge, that is only just and fair.

 

The idea was to make TFs more casual, it would benefit those players who are active when most are not, and like everything in reality "it can be gamed"

 

Now the issue is, because it could be gamed, should the relaxing not be done?

 

Also while players may be too casual on their leaving the team, would that be reason enough not to make the TFs more casual?

 

Interesting Dilemmas? Any thoughts?

How much more casual do you need them to be when a bunch can be done in 30-40 minutes??

 

If this was implemented, what would set them apart from a mission arc?


 

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Posted
3 hours ago, Ghost said:

How much more casual do you need them to be when a bunch can be done in 30-40 minutes??

 

If this was implemented, what would set them apart from a mission arc?


 

Nothing other than maps and higher RM sets them a part NOW lmao. 

Aspiring show writer through AE arcs and then eventually a script 😛

 

AE Arcs: Odd Stories-Arc ID: 57289| An anthology series focusing on some of your crazier stories that you'd save for either a drunken night at Pocket D or a mindwipe from your personal psychic.|The Pariahs: Magus Gray-Arc ID: 58682| Magus Gray enlists your help in getting to the bottom of who was behind the murder of the Winter Court.|

 

 

Posted (edited)
1 hour ago, Seed22 said:

Nothing other than maps and higher RM sets them a part NOW lmao. 

Umm

Once you start a TF NOW, you can’t add/replace members lmao.

 

Edited by Ghost
Posted
1 hour ago, Ghost said:

Umm

Once you start a TF NOW, you can’t add/replace members lmao.

 

And this point was addressed in this thread already.  Regarding badges, willingness to abandon TF, difficulty recruiting to fill for end.  It is all a shit show with no good solution other than not doing this…

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Posted
1 hour ago, Ghost said:

Umm

Once you start a TF NOW, you can’t add/replace members lmao.

 

Thats the only difference.  And as others have said, needs to go. I've had a few people randomly quit just because they thought it was just a team running a few mishs.

 

While it was hilarious at first, it quickly became annoying and replacing them would be nice.

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Aspiring show writer through AE arcs and then eventually a script 😛

 

AE Arcs: Odd Stories-Arc ID: 57289| An anthology series focusing on some of your crazier stories that you'd save for either a drunken night at Pocket D or a mindwipe from your personal psychic.|The Pariahs: Magus Gray-Arc ID: 58682| Magus Gray enlists your help in getting to the bottom of who was behind the murder of the Winter Court.|

 

 

Posted
20 minutes ago, Seed22 said:

Thats the only difference.  And as others have said, needs to go. 

Others?  I’ve seen the OP suggest it, and one other person said there’s no harm in asking.

 


Either way, doubt it’s going anywhere.

As @tidgesaid “solution looking for problems”

Posted

City of Heroes is not the status board minmax game with extreme competition esports festival some people think it is.  i would love to be able to replace some people in a task force and i personally dont care if they get the badge at the end

you sure as hell dont see people selling slots in patron power unlock missions

Posted
1 hour ago, Seed22 said:

Thats the only difference.  And as others have said, needs to go. I've had a few people randomly quit just because they thought it was just a team running a few mishs.

 

While it was hilarious at first, it quickly became annoying and replacing them would be nice.

I have run a lot of PUG TF SF Trials.  I have never had someone quit because they thought we were just running missions. 
 

To be clear, YES I am saying this is bullshit.  

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Posted
46 minutes ago, kelika2 said:

City of Heroes is not the status board minmax game with extreme competition esports festival some people think it is.

 

And it's also not ProgressQuest or a cookie clicker. I don't mind farming or taking fast paths, but its arguments like this that turn me into John Houseman.

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 Everlasting's Actionette and Sunflare and way too many other alts
Current Other Alt Fixations: Nightlight, White Fang, Netherbow

Posted
35 minutes ago, kelika2 said:

i dont get it

 

John Houseman originated the role of Uncle Jesse in the Mercury Theatre of the Air's "Full House".

Posted
41 minutes ago, kelika2 said:

i dont get it

 

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64453 - This Was Your Life? - An AE arc that lets you relive your hero's greatest triumphs! (Er, there may still be some bugs in the system...)

Posted
1 hour ago, Snarky said:

I have run a lot of PUG TF SF Trials.  I have never had someone quit because they thought we were just running missions. 
 

To be clear, YES I am saying this is bullshit.  

While not directly this, I have seen people calling for help in the help channel because they started a TF solo, stalled out on the AV and were looking for people to join their team to help. Clearly some people don't understand the difference. I've never seen people leaving a TF specifically because they didn't realise that the TF wasn't free to add players after they've left, but I also did an LGTF on Wednesday where two of the players did drop out partway through with no explanation beyond "gotta go". I wouldn't think it's impossible.

Posted
1 minute ago, BasiliskXVIII said:

While not directly this, I have seen people calling for help in the help channel because they started a TF solo, stalled out on the AV and were looking for people to join their team to help. Clearly some people don't understand the difference. I've never seen people leaving a TF specifically because they didn't realise that the TF wasn't free to add players after they've left, but I also did an LGTF on Wednesday where two of the players did drop out partway through with no explanation beyond "gotta go". I wouldn't think it's impossible.

I have (very rarely, and again I have led a lot if PUGs) seen people have an emergency and leave.  
 

I have never ever had someone announce they had no idea this was a TF/SF/Trial and needed to leave.  
 

To have someone say this happens to them regularly….  Maybe they just get people to join the team and never tell them what ir why?  Or, much more likely, bullshit story to justify this strange pitch for a game change…

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Posted
1 hour ago, JKCarrier said:

 

thank you for the explanation but i dont really see people who invest as people who.. work either.  its more or less loan sharking.

 

terrible terrible example

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