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Posted (edited)

I'm struggling guys. I cant find a build i like. Tell me ones that are the best for either soloing Av's or for farm. I just know i want a scrapper because i haven't played one.😁

Edited by thegee
Posted (edited)

Something for soloing and farms? Hrm, that's a tricky question, but the overall just raw strength and do it all is Titan/Bio, it will be terrible to solo until you get to level 30+. But once you hit that stride and get your IOs in it'll be beastly.

Edited by EldritchDrake
  • Like 2
Posted

This is where i am at right now. Can you give some advice on where i should be at this point and where to go next. thanks

 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Swolen: Level 49 Natural Scrapper
Primary Power Set: Titan Weapons
Secondary Power Set: Bio Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed

Hero Profile:
Level 1: Crushing Blow -- Acc-I(A), Dmg-I(3), Dmg-I(3), Dmg-I(5), AchHee-DefDeb/Rchg(5), EndRdx-I(7)
Level 1: Hardened Carapace -- EndRdx-I(A), ResDam-I(7), ResDam-I(9), ResDam-I(9), ResDam-I(11)
Level 2: Inexhaustible -- PrfShf-End%(A)
Level 4: Environmental Modification -- EndRdx-I(A), DefBuff-I(11), DefBuff-I(13)
Level 6: Follow Through -- Acc-I(A), Dmg-I(13), Dmg-I(15), Dmg-I(15), RechRdx-I(17), EndRdx-I(17)
Level 8: Build Momentum -- RechRdx-I(A), RechRdx-I(19)
Level 10: Adaptation
Level 12: Combat Jumping -- LucoftheG-Rchg+(A)
Level 14: Boxing -- Empty(A)
Level 16: Ablative Carapace -- Heal-I(A), Heal-I(19), Heal-I(21), RechRdx-I(21), RechRdx-I(23)
Level 18: Rend Armor -- Acc-I(A), Dmg-I(23), Dmg-I(25), Dmg-I(25), EndRdx-I(27), RechRdx-I(27)
Level 20: Evolving Armor -- EndRdx-I(A), ResDam-I(29), RctArm-ResDam/EndRdx(29)
Level 22: Tough -- EndRdx-I(A), ResDam-I(31)
Level 24: Super Jump -- Jump-I(A)
Level 26: Whirling Smash -- Acc-I(A), Dmg-I(31), Dmg-I(31), Dmg-I(33), RechRdx-I(34)
Level 28: DNA Siphon -- RechRdx-I(A), ThfofEss-+End%(33)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(33)
Level 32: Arc of Destruction -- Acc-I(A), Dmg-I(34), EndRdx-I(34)
Level 35: Genetic Contamination -- EndRdx-I(A)
Level 38: [Empty]
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
Level 1: Momentum
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Empty(A)
Level 10: Defensive Adaptation
Level 10: Efficient Adaptation
Level 10: Offensive Adaptation
------------

 

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  • Like 1
Posted
37 minutes ago, thegee said:

This is where i am at right now. Can you give some advice on where i should be at this point and where to go next. thanks

 

Are you just planning on running IOs and not sets? If that's the case then I couldn't really recommend that, those sets really require some pretty indepth min/maxing to really push the numbers you need.

  • Thanks 1
Posted

No i plan on using sets. i just not sure which ones to use and i just posted the build at where im at. I don't have influence to buy full sets right now. i plan on doing that when im 50. I just want to know if im on the right track through the leveling process. I would also like to know what sets i should be getting too. thanks

Posted
1 minute ago, thegee said:

No i plan on using sets. i just not sure which ones to use and i just posted the build at where im at. I don't have influence to buy full sets right now. i plan on doing that when im 50. I just want to know if im on the right track through the leveling process. I would also like to know what sets i should be getting too. thanks

So far that's looking good, for an end game I'd probably go with this.

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Titan Weapons
Secondary Power Set: Bio Armor
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Crushing Blow -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(5), Mk'Bit-Acc/EndRdx/Rchg(5)
Level 1: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(7), UnbGrd-ResDam/EndRdx(7), UnbGrd-Max HP%(9), GldArm-3defTpProc(43), StdPrt-ResDam/Def+(45)
Level 2: Inexhaustible -- NmnCnv-Regen/Rcvry+(A)
Level 4: Environmental Modification -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(9), LucoftheG-Rchg+(11), ShlWal-ResDam/Re TP(50)
Level 6: Follow Through -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(13), SprBlsCol-Acc/Dmg/EndRdx(15), SprBlsCol-Acc/Dmg/Rchg(15), SprBlsCol-Dmg/EndRdx/Acc/Rchg(17)
Level 8: Combat Jumping -- LucoftheG-Rchg+(A)
Level 10: Super Jump -- Jump-I(A)
Level 12: Adaptation
Level 14: Build Momentum -- RechRdx-I(A), RechRdx-I(50)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(50)
Level 18: Rend Armor -- SprScrStr-Acc/Dmg(A), SprScrStr-Acc/Dmg/Rchg(19), SprScrStr-Dmg/EndRdx/Rchg(19), SprScrStr-Acc/Dmg/EndRdx/Rchg(21), SprScrStr-Rchg/+Crit(21)
Level 20: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(23), Prv-EndRdx/Rchg(23), Prv-Heal/Rchg(25), Prv-Heal/Rchg/EndRdx(25), Prv-Absorb%(27)
Level 22: Evolving Armor -- EndRdx-I(A)
Level 24: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(40), KntCmb-Dmg/Rchg(40), KntCmb-Dmg/EndRdx/Rchg(40)
Level 26: Whirling Smash -- Obl-Dmg(A), Obl-Acc/Rchg(27), Obl-Dmg/Rchg(29), Obl-Acc/Dmg/Rchg(29), Obl-Acc/Dmg/EndRdx/Rchg(31), Obl-%Dam(31)
Level 28: DNA Siphon -- NmnCnv-Heal/Rchg(A), NmnCnv-Heal/EndRdx/Rchg(36), NmnCnv-EndRdx/Rchg(36), PrfShf-EndMod(46), PrfShf-EndMod/Rchg(46), PrfShf-EndMod/Acc/Rchg(46)
Level 30: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-ResDam/EndRdx/Rchg(33), UnbGrd-Rchg/ResDam(33)
Level 32: Arc of Destruction -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(33), SprCrtStr-Acc/Dmg/Rchg(34), SprCrtStr-Dmg/EndRdx/Rchg(34), SprCrtStr-Acc/Dmg/EndRdx/Rchg(34), SprCrtStr-Rchg/+50% Crit(36)
Level 35: Genetic Contamination -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(37), SprAvl-Acc/Dmg/EndRdx(37), SprAvl-Acc/Dmg/Rchg(37), SprAvl-Acc/Dmg/EndRdx/Rchg(39)
Level 38: Parasitic Aura -- NmnCnv-Heal/EndRdx/Rchg(A), NmnCnv-Heal/Rchg(39), NmnCnv-EndRdx/Rchg(39), PrfShf-EndMod/Rchg(48), PrfShf-EndMod/Acc/Rchg(48), PrfShf-Acc/Rchg(48)
Level 41: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(42), LucoftheG-Rchg+(42)
Level 44: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(45), LucoftheG-Rchg+(45)
Level 47: Conserve Power -- RechRdx-I(A)
Level 49: Physical Perfection -- Pnc-Heal/+End(A)
Level 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(42), KntCmb-Dmg/Rchg(43), KntCmb-Dmg/EndRdx/Rchg(43)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Acc(11), PrfShf-End%(13)
Level 1: Momentum
Level 12: Defensive Adaptation
Level 12: Efficient Adaptation
Level 12: Offensive Adaptation
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Vigor Core Paragon
------------

 

 

  • Thanks 1
Posted
15 hours ago, thegee said:

I'm struggling guys. I cant find a build i like. Tell me ones that are the best for either soloing Av's or for farm. I just know i want a scrapper because i haven't played one.😁

This is a very open ended question.  I don't really know what people farm these days.  Freakshow and demons were the classic farmed critters back in the day.

 

Different scrappers will excel at different tasks.  For old-line game content, Spines/WP is very good.  If you want to do AE missions, or work in revamped Dark Astoria or Incarnate stuff, something like Dark Melee paired with Super Reflexes, Shields, or Ninjitsu may serve you better.

  • Thanks 1
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Posted
2 hours ago, thegee said:

Which is better in your opinion SR or Nin?

That's going to be a matter of opinion.

 

SR is easier to softcap and has way more DDR.

 

I prefer Ninjitsu on my main for instance, because it gives me the AGILE AND REGENERATING hero feel I want to play (WP gives me it too, but the meta aspect, positional defenses mean it a bit more than typed defenses).  SR lacks that Regenerating feel.

 

However, Ninjitsu has 3 clickies, the mez resist, the heal and the +end power.  SR just has the mez protection.  For a weapon set, you may not want those two additional click powers.

 

Plus, I love the +RUN/JUMP/Stealth on Ninja.  Can't combine it with Stealth Power itself, which makes me not want to take the Concealment pool, but can't have it all.  😛

  • Thanks 1
Posted

For soloing AVs, Dark Melee is a great choice. Siphon Life is fantastic, especially on a high recharge build. For farming I would go with Spines or Electric Melee. Fire has great ST damage too and decent AoE. TW/Bio will excel at everything, but takes a heavy investment to reach it's potential.

  • Thanks 1
Posted
1 hour ago, MunkiLord said:

For soloing AVs, Dark Melee is a great choice. Siphon Life is fantastic, especially on a high recharge build. For farming I would go with Spines or Electric Melee. Fire has great ST damage too and decent AoE. TW/Bio will excel at everything, but takes a heavy investment to reach it's potential.

Should i be focusing on defense or resist with bio?

Posted
6 hours ago, thegee said:

Should i be focusing on defense or resist with bio?

Smash/Lethal resists to augment Hardened Carapace. Typed defense (e/ne/f/c/psi) to augment Environmental Modification.

 

Also remember that Bio works a lot like a regen set with lots of regen and absorb shields baked into it's cool down clickies.

Posted

Most Scrappers aren't the greatest for farming due to the lack of a taunt aura. There's a big difference between a Spines/Fire Scrapper vs Brute because of that. 

 

I'll have to concur with the tw/bio suggestions. It really does turn into an end game monster. I've got my solo ITF time close to 30 minutes. 

  • Like 1
Posted (edited)
1 hour ago, Corruption said:

Most Scrappers aren't the greatest for farming due to the lack of a taunt aura. There's a big difference between a Spines/Fire Scrapper vs Brute because of that. 

 

I'll have to concur with the tw/bio suggestions. It really does turn into an end game monster. I've got my solo ITF time close to 30 minutes. 

Cool! Would you be willing to share your build so i can compare with mine?It seems pretty expensive to get the TW/Bio filled out.

Edited by thegee
Posted
23 hours ago, thegee said:

Cool! Would you be willing to share your build so i can compare with mine?It seems pretty expensive to get the TW/Bio filled out.

Hero Plan by Hero Hero Designer 2.6.0.0
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Statistical: Level 50 Magic Scrapper
Primary Power Set: Titan Weapons
Secondary Power Set: Bio Armor
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Crushing Blow -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(3), SprScrStr-Acc/Dmg/Rchg(3), SprScrStr-Acc/Dmg/EndRdx/Rchg(5), SprScrStr-Rchg/+Crit(5), TchofDth-Dam%(7)
Level 1: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-Max HP%(7), UnbGrd-ResDam/EndRdx(11), UnbGrd-ResDam/EndRdx/Rchg(13), GldArm-3defTpProc(13), StdPrt-ResDam/Def+(36)
Level 2: Defensive Sweep -- LucoftheG-Def/Rchg+(A)
Level 4: Inexhaustible -- PrfShf-End%(A)
Level 6: Environmental Modification -- Rct-Def(A), Rct-Def/EndRdx/Rchg(9), Rct-ResDam%(11), Rct-Def/EndRdx(46), Rct-EndRdx/Rchg(48), Rct-Def/Rchg(50)
Level 8: Build Momentum -- GssSynFr--Rchg/EndRdx(A), GssSynFr--ToHit/Rchg(9), GssSynFr--Build%(36)
Level 10: Adaptation
Level 12: Super Speed -- HO:Micro(A)
Level 14: Follow Through -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(15), Hct-Acc/Rchg(15), Hct-Dmg/EndRdx(17), Hct-Dam%(17), TchofDth-Dam%(23)
Level 16: Ablative Carapace -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(37), Pnc-Heal/Rchg(40), Pnc-Heal/EndRedux/Rchg(42), Pnc-Heal(42)
Level 18: Rend Armor -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/Rchg(21), SprBlsCol-Dmg/EndRdx/Acc/Rchg(21), AchHee-ResDeb%(23)
Level 20: Evolving Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-ResDam/EndRdx/Rchg(31), UnbGrd-Rchg/ResDam(31)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(25)
Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(34), ShlWal-ResDam/Re TP(50)
Level 26: Whirling Smash -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(27), Arm-Acc/Rchg(27), Arm-Dmg/EndRdx(29), Arm-Dam%(29), FrcFdb-Rechg%(31)
Level 28: DNA Siphon -- Erd-Acc/Rchg(A), Erd-Acc/Dmg/Rchg(43), Erd-Acc/Dmg/EndRdx/Rchg(46), Erd-%Dam(46)
Level 30: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(37), LucoftheG-Def/Rchg+(37)
Level 32: Arc of Destruction -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(33), SprCrtStr-Acc/Dmg/Rchg(33), SprCrtStr-Dmg/EndRdx/Rchg(33), SprCrtStr-Acc/Dmg/EndRdx/Rchg(34), SprCrtStr-Rchg/+50% Crit(34)
Level 35: Genetic Contamination -- FuroftheG-Acc/End/Rech(A), FuroftheG-ResDeb%(50)
Level 38: Parasitic Aura -- Prv-Heal(A), Prv-Heal/EndRdx(39), Prv-EndRdx/Rchg(39), Prv-Heal/Rchg(39), Prv-Heal/Rchg/EndRdx(40), Prv-Absorb%(40)
Level 41: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/Rchg(42), KntCmb-Dmg/EndRdx(43), KntCmb-Dmg/EndRdx/Rchg(43)
Level 44: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-EndRdx/Rchg(45)
Level 47: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(48), LucoftheG-Def/Rchg+(48)
Level 49: Conserve Power -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(36)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 1: Momentum
Level 10: Defensive Adaptation
Level 10: Efficient Adaptation
Level 10: Offensive Adaptation
Level 50: Agility Radial Paragon
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 50: Reactive Core Flawless Interface
Level 50: Ageless Core Epiphany
Level 50: Ion Core Final Judgement
Level 50: Assault Core Embodiment
Level 50: Cimeroran Radial Superior Ally
------------

 

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Posted

Good at farming and solo'ing I'd say Fire/Shield. It has better AoE than dark melee but better st than elec melee. I have no idea how TW would play as a farmer but I hate farming so /em shrug.

Posted
On 7/27/2019 at 4:52 PM, Murcielago said:

Good at farming and solo'ing I'd say Fire/Shield. It has better AoE than dark melee but better st than elec melee. I have no idea how TW would play as a farmer but I hate farming so /em shrug.

 

 

 I think few people actually enjoy it. If I had a more reliable way to make inf I know I wouldn't do it myself.

Posted

I'm no pro farmer, but I've always liked mindlessly grinding away on enemies that I know well. For me, farming is just that taken to the extreme. Kind of calm and relaxing. But if you don't like farming, you can probably make influence even faster playing the market. And I've heard you can make influence very fast speeding through some task forces. There are probably other approaches too. I hate to see people feeling forced into activities they don't enjoy to buy a good build.

Posted

  I don't mind farming so much every now and then, but when faced with builds that can cost hundreds of millions (like the above tw/bio one) it is daunting. I know one doesn't always need purpled out builds to do most content, but some builds don't really shine until one really kits it out. I'd love to be one of those people that can play the market and make a ton of influence while just sitting in auction house mode, but admittedly I don't have much of a head for making that work. In fact I end up losing money when trying it lol. In any case I'd like to see what a tw/bio scrapper can do, and it's gonna cost a pretty penny. I already know from my wm/bio scrapper that bio really needs IO love to shine and to plug its many many gaps.

Posted
2 hours ago, Bloodofcaine said:

  I don't mind farming so much every now and then, but when faced with builds that can cost hundreds of millions (like the above tw/bio one) it is daunting. I know one doesn't always need purpled out builds to do most content, but some builds don't really shine until one really kits it out. I'd love to be one of those people that can play the market and make a ton of influence while just sitting in auction house mode, but admittedly I don't have much of a head for making that work. In fact I end up losing money when trying it lol. In any case I'd like to see what a tw/bio scrapper can do, and it's gonna cost a pretty penny. I already know from my wm/bio scrapper that bio really needs IO love to shine and to plug its many many gaps.

You get EMP Merits every 3 Vet Levels.  Run even just the simple Apex/Tin Mage TFs.  Upgrade your Alpha through Shards only.  Run double on some TFs that offer Shard Components as well as Merits, helps vet levels and you can still get 2 rewards.

 

It may take a bit of time, but you will get there.

Posted (edited)

For farming I'd do something like this. Suitable for any TF and any regular content. For Incarnate softcap, just resource to Barrier Destiny and Melee Hybrid or just purple insps.  Plenty of AoE dmg plus Dark Blast and Moonbeam should sort out any ST dmg issues although I don't have the slightest clue whether you could solo AV's with this build or not since it's not something I've ever been interested in, sorry.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.1
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Mutation Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Havoc Punch -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(27), Mk'Bit-Dmg/Rchg(31), Mk'Bit-Acc/EndRdx/Rchg(37), Mk'Bit-Acc/Dmg/EndRdx/Rchg(40), Mk'Bit-Dam%(40)
Level 1: Deflection -- Rct-ResDam%(A), Rct-Def/EndRdx/Rchg(5), Rct-Def(7), Rct-Def/EndRdx(11), Rct-EndRdx/Rchg(17), Rct-Def/Rchg(23)
Level 2: Jacobs Ladder -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(25), SprCrtStr-Acc/Dmg/Rchg(25), SprCrtStr-Dmg/EndRdx/Rchg(45), SprCrtStr-Acc/Dmg/EndRdx/Rchg(45), SprCrtStr-Rchg/+50% Crit(45)
Level 4: Battle Agility -- RedFrt-EndRdx(A), RedFrt-Def(5), RedFrt-Def/EndRdx(7), RedFrt-Def/Rchg(11), RedFrt-EndRdx/Rchg(17), RedFrt-Def/EndRdx/Rchg(23)
Level 6: True Grit -- StdPrt-ResDam/Def+(A), Prv-Absorb%(46), Prv-Heal(46), Heal-I(46)
Level 8: Thunder Strike -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(9), SprScrStr-Acc/Dmg/Rchg(9), SprScrStr-Dmg/EndRdx/Rchg(42), SprScrStr-Acc/Dmg/EndRdx/Rchg(42), SprScrStr-Rchg/+Crit(42)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(13), ShlWal-ResDam/Re TP(13)
Level 14: Super Jump -- Jump-I(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Chain Induction -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(19), Mk'Bit-Dmg/Rchg(19), Mk'Bit-Acc/EndRdx/Rchg(21), Mk'Bit-Acc/Dmg/EndRdx/Rchg(43), Mk'Bit-Dam%(43)
Level 20: Build Up -- RechRdx-I(A), RechRdx-I(21)
Level 22: Phalanx Fighting -- LucoftheG-Def/Rchg+(A)
Level 24: Boxing -- Empty(A)
Level 26: Lightning Clap -- Acc-I(A), SuddAcc--KB/+KD(27)
Level 28: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(29), Ags-ResDam/Rchg(29), Ags-EndRdx/Rchg(31), Ags-ResDam/EndRdx/Rchg(50)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(34)
Level 32: Lightning Rod -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-%Dam(34)
Level 35: Shield Charge -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(37)
Level 38: Dark Blast -- Dcm-Acc/Dmg/Rchg(A), Dcm-Acc/Dmg(39), Dcm-Dmg/EndRdx(39), Dcm-Dmg/Rchg(39), Dcm-Acc/EndRdx/Rchg(40), Dvs-Acc/Dmg/EndRdx/Rchg(43)
Level 41: One with the Shield -- GldArm-3defTpProc(A)
Level 44: Moonbeam -- Dcm-Acc/Dmg/Rchg(A), Dcm-Acc/Dmg(48), Dcm-Dmg/EndRdx(48), Dcm-Dmg/Rchg(48), Dcm-Acc/EndRdx/Rchg(50), Dvs-Acc/Dmg/EndRdx/Rchg(50)
Level 47: Shadow Meld -- LucoftheG-Def/Rchg+(A)
Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(15), NmnCnv-Heal(15)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(3), EndMod-I(3)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 50: Musculature Core Paragon
------------

 

 

 

Edited by Nightmarer
Posted the wrong build
Posted
14 hours ago, Bloodofcaine said:

 

 

 I think few people actually enjoy it. If I had a more reliable way to make inf I know I wouldn't do it myself.

Market PvP. I've made 1.7b inf in 40 days. 

Posted
2 hours ago, Murcielago said:

Market PvP. I've made 1.7b inf in 40 days. 

That's how I purpled out my builds in the old game. I haven't even started on market PvP yet in the new game. I thought I spotted a decent opportunity, an IO where the price swung wildly between 1 million and 10 million, but by the time I decided to go for it, the price swings had settled down to nothing. I think I traded recipes instead of IOs in the old game. Had a few favorites that had a pretty reliable large swing over the course of maybe a week.

Posted
2 hours ago, Werner said:

That's how I purpled out my builds in the old game. I haven't even started on market PvP yet in the new game. I thought I spotted a decent opportunity, an IO where the price swung wildly between 1 million and 10 million, but by the time I decided to go for it, the price swings had settled down to nothing. I think I traded recipes instead of IOs in the old game. Had a few favorites that had a pretty reliable large swing over the course of maybe a week.

It is stupid easy to make money on the market now. Buy uncommon recipes, convert them rares for a 500% markup, profit. 

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