Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

Greycat

Members
  • Posts

    5649
  • Joined

  • Last visited

  • Days Won

    41

Everything posted by Greycat

  1. ... you know, I can think of some characters who would *definitely* have this in their rooms/offices (and not just kids.) Yeah, kind of small - figure those would be about the size of the table napkin dispenser - but they'd still be big enough to see and recognize.
  2. You see that thing at the top - the title of the thread? Hardest AT COMBINATION TO PLAY SOLO. We're answering the question. You're missing the point while trying to prove you're smarter than everyone else. The thread's not about "Oh, King Biostem, please tell me how I'm playing wrong." You want that thread, make it.
  3. I do... eh, whatever fits the character. I'm fine with the majority of melee sets. Dislikes... titan weapons (I hate the Momentum mechanic, especially when it runs out JUST as you get to the next group so your swing... is... .painfully... slow...,) Psionic ... I have one or two and there's just something about it that... eh. It's an all right set, there's just something about the feel of it that just isn't *there.* And Kinetic Melee will always be "nascar melee" to me from the sound effects. All the swirly hand waving kind of reminds me or the constant pistol-flipping of Dual Pistols and makes it hard to find a character it fits. I have ... one, I think, maybe two, and I don't think I've ever gotten one to 50. Most amusing bit in any melee set, for me, has to be the assassin strike dual blades uses. "Got your kidneys!" *SLASH* - just vicious. That said, I think I've generally had an easier time getting non-melee to 50. I just enjoy ranged, controlling or supporting characters more. I don't think I've gotten a Katana, Claws (ignoring seeing what a CEBR was about on live and just kind of shaking my head at the resulting 50) or ... well, several sets to 50.
  4. Run Earth/FF solo. No, it isn't false for some combos. 2x piddly damage is still piddly damage. Especially when you're working your way up and nowhere near the point of "oh, just proc this and proc that and set this and that..."
  5. Slowest things I've ever soloed were two controllers - Earth/FF and Ice/Emp. Very safe, sure, but watching enemies die of old age gets tiring.
  6. Yeah. i've suggested a "force field barrier" (which would also nicely delineate just where they "count" if you kill a runner) for the Zig event. I've sometimes managed to find some and drag them back into the area, but they're not always available. Just setting an auto-reset timer would be helpful. 30 minutes from when anyone starts it, say. So if there's a runner, we're not just screwed. #3 wouldn't be bad either - we already have "inside the Zig" maps that are in use Redside. I don't know how much work it would be to implement - the timer's probably the easiest of all of it - but it'd change it up nicely.
  7. Just ran into this myself, freshly crafted Exploit Weakness Dam/Range, non attuned. (Mentioning mostly as a "still happening," tried giving to another character to put on AH, etc. before coming here. WIll just convert it.)
  8. ... plus potential badge challenges could be created with it. Possibly. (Though they'd probably have to be locked out of attempts in Pocket D or the Shard. Then again, I think Portal or Portal 2 had a "fall time" achievement of some sort and you could set yourself up wherever you wanted there...)
  9. Stop rushing. Do the contacts at level, with no 2xp buff, no farms, no PI radio teams. You may have a bunch of powersets at 50, but I can't possibly believe you've actually *experienced* them and how they grow in 3-4 days, *CERTAINLY* not in 7 hours, or dealt with *not* being super-tanky or uber-damage or whatever. There is absolutely *no* reason to rush to 50 - can't even say "except maybe for PVP" any more, as you can make Temporal Warriors now. Rushing to 50 to grind raids for gear is an "other MMOs" thing. Not a COH thing. Play slower. Yes, you'll be less powerful, it may even be frustrating at times because you're getting hit, running out of END, etc. But you'll be facing enemies at the levels they're supposed to be. Take the time to *get to know the game and the lore.* Pay attention to the comments, the plaques, the clues. The easter eggs in the names of places and NPCs. Don't forget the other half of MMO is RPG. Dip your toes into RPing. The only reason *any* character of mine is "finished" is because I've gone through their storylines - they may be 50, they may not, but the only characters I have that are "finished" are legacies from live, where the people they were involved with may not be here (or may have passed.) But they've usually been played to a satisfying conclusion in whatever storylines we've made for ourselves. I have others at 50 who've got hundreds of hours on them - yes, they're incarnated out, etc, etc, but certainly not *finished* in the least. Get to know other players and what their characters are doing *as characters.* If that's not your thing, give yourself other goals. How many badges does your highest badger have? What accolades do you have? Or give yourself other goals - just use SOs, play oddball characters (as many pool powers/few primary/secondary powers as possible, for instance.) On live, I'd done things like "every control set to 50." Don't sabotage your own game experience with the 2xp/rush to 50.
  10. The ship is the Moraine. There's lore about it in game. Quite a bit in Striga, as I recall, but a few other bits scattered around.
  11. Going to sound like a silly question, but specifically "A donut" or just a torus? Because a specific donut-head would just be amusing... but I don't think too many would use it after the first week. (*I* would, but I'm odd like that.) Also, if we're talking just torus - hell, let's just make "geometric shapes," because those could lead to interesting concepts - I could see a few options. Horizontal, Horizontal-at-neck (which might be an interesting detail piece,) horizontal floating, horizontal floating with support (think... was it one of the lost in space robots that had that?) Vertical, vertical spinning, spin that into (say) intersecting (4 or 6) thinner ones, globes... I think geometric in general could have some *interesting* concepts...
  12. OK, so the COH-specific crash box (that as I recall has a place to type in what was going on / what you were doing - been a bit) = yes, it's sent. Windows "The program has stopped responding" - nothing saved, nothing sent, nothing to send. Hangs like I described - nothing saved, nothing sent, nothing to send. I was half thinking/wondering if it would be set (or could... pretty much by running the client) to record whatever's happening to a log, at least, to send in if it didn't get to that point. I don't know how much useful information the rather short "There was an application crash" Windows sometimes records would have by comparison, thought it might have something to go along with it. (Ended up logging into a *different* character, logging them out, then could log the first in, just as a followup to what led to that question.) Thanks!
  13. ... well, there *is* an AE in Pocket D. I'm sure that's a mission somewhere.
  14. I use the test server occasionally. Sometimes for whatever's on public test before it's implemented, though other than an occasional look through at something I'm rather of the feeling that once it gets there, it's going live regardless of what's said. Otherwise, I'll hop on to double check something on a powerset or power, either for my own curiosity or to answer a question.
  15. Depends who and what you're fighting. 4 covers most things. 8 handles 90% of what that doesn't cover. There are still some things that might knock you around.
  16. Well, there's Jump Kick, as far as pools. /em Backflip for an emote... Some of Martial Arts animations have you flipping, as I remember (been a *while* though.)
  17. Which level of stealth? This one? Or this one? Energy Cloak right now is: which I like. So if you wanted it to be the less stealthy version? Only if it's a tailor option. I don't want the transparent look taken away from me.
  18. So that's what's going on. I was hopping back here to check.
  19. Do you use Absorb Pain? I wonder if it counts damage to you... (Edit - tested on test. Nope. But I think I've seen you during MSRs - Everlasting? Possible either something's counting there or you've hit an attack. )
  20. Heh, fair. But it really does read to me (still) as "damage self."
  21. So, question. At what point do these get sent? Does COH itself have to send an error or... ? Asking because I'm currently trying to log in a character (granted, dual boxing ATM,) I can select the character, it starts loading, gets to - oh, 99% and just hangs. I have to end it in task manager. Did it twice with the regular client, then the diagnostic client because - well, hanging. Windows caught that there was a "faulting application," but other than the Windows "this program encountered an error and needs to close," I didn't see anything else - *would* that have sent in a log? Or is there somewhere it saves a "this is happening..." that we can manually attach if needed?
  22. Eesh. I can see some of these changes make me ... not bring my Pain Dom characters to MSRs any more. I can take enough quick damage without causing it to myself while trying to keep a league alive. (Also, don't forget MMs have this as well. Would healing their minions be continually damaging them?) Also, can't agree with swapping two powers around for one enemy group. *Especially* with the recent level availability changes (which I still don't like, honestly, but done is done) meaning so much is available earlier. Besides, you're moving the power that lets you break someone free from holds to a later level when it'd be less useful, which doesn't make much sense when it's *currently* there to help deal with a much wider variety of groups in levels when people *don't* have anywhere near as much protection. Pain Dom's in a good place, I'd hate to see it messed with, personally.
  23. The only drag-and-drop use of inspirations tends to be for pets/minions of yours. Otherwise, yeah. Enable team inspirations and they'll drop and affect people close to you. (They don't combine with regular inspirations, though, so if you do that regularly...)
  24. Depends when you started. When we just had SOs and the like? Clear Mind on autofire, bring an emp. IOs? Still had it happening with the squishies. Incarnates? Well, at the upper levels, it seems there's so much defense, resistance, various bubbles, Clarion, etc. that... yeah, not seen much. Of course, that also depends on what levels you play more of, too. Lower, mid levels, where nobody's really IO'd out? Mez takes more effect. Upper levels? Not so much. Play a lot of MSRs and other raids? So much going on that if you *do* manage to get mezzed in a league, by the time you're found it's probably worn off (on top ofhaving more inspirations, combining them, etc.) Game's different, though yeah, some of it seems to be lack of common use, too.
  25. Possibly ask in the actual server boards... *points down* thataway. Get more eyes that are actually there looking at the request. https://forums.homecomingservers.com/forum/39-excelsior/
×
×
  • Create New...