Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

Erratic1

Members
  • Posts

    3037
  • Joined

  • Last visited

  • Days Won

    13

Everything posted by Erratic1

  1. Other sets are known as being Defense, Resistance, or Regen oriented. Bio is a patchwork of all of those with damage absorption thrown in. On the Defense side of things, you have the ability to relatively easily raise typed defenses to Fire/Cold/Energy/Negative to cap. Smash/Lethal probably can be capped too, but it is somewhat easier to respectfully invest in them while raising Smash/Lethal resistance to max. Toxic resistance you will easily pick up a solid base in but probably also will not find it cost effective to max. You also get tools to heal, apply damage absorption, and boost Regen/Recovery. S/L Resist + F/C/E/N Defense supported by lesser investments in Healing/Regen/Recovery is probably the most straightforward path to success with Bio and the one I have followed, however it is not necessarily the only path as I have seen people who clearly focused considerably on bolstering damage absorption and read about those who have focused on Regen.
  2. There are a lot of interpretations of what a banshee is and I may have drawn inspiration from a less aesthetically beautiful one, but perhaps there is something you might find useful from my go: Banshee.costume Muted fairy dust aura during combat, red eyes from dark armor color selection (Soul Noir With Eyes).
  3. Are you wanting suggestions for a different costume?
  4. While I have done Tip missions to take a character fullwise around the morality circle, it is possible to just talk to the seagull and swap to whatever alignment you want.
  5. Made a DM/Bio last night and tossed together a cheapie (no purples, no superiors) build in Mids. I am impressed with how hard he hits at low level but boy is he squishy*. I've avoided any defeats so far but it has been close. I also realize things change as face tougher opponents at higher levels. I think it could be worth exploring but have other projects on my plate currently. So I will likely set the character aside for now and possibly come back to him in the future. * Talking level 19 here with no enhacements slotted, and only Siphon Life and Ablatitve Carapace to lean on while running Offensive Adaptation.
  6. They also said, "...most survive-intensive..." Pair Stone Armor with Savage Melee and rely on IOs to further offset the speed penalties. That will leave you *some* damage.
  7. Somehow no mention of Stone Tankers....🤪
  8. DM/Inv and DM/Shield are two classic builds for scrappers and arguably either will serve you well. DM/Bio...not a combination I'd ever considered. Bio works really well on my SS/Bio brute so I cannot see why it would not be workable on a scrapper and you really wouldn't ever have any concerns about healing/endurance given you have tools for both in both primary and secondary. Run in Offensive stance to allow all the healing/absorption/regen you get offset the hit to resistances...could be quite nice, especially after using Soul Drain on a group.
  9. Just now trying out Ninjitsu (StJ/Nin) for the first time. Its interesting. The crits coming out of stealth are nice though not a major plus since (a) its only once every 20s, and (b) once you're in combat its not like you get to do it again until that combat is over. And it can be quite dangerous when it comes to the Twisted Reflection story arc. Rad Melee I've done before. Its not a fast combat set but it does hit hard. Proton Sweep is poop, do not take it. Devastating Blow has a long wind up, so your choice if you want to take it for the guaranteed Contaminated effect it delivers or skip it. I tend now to skip it and take Cross Punch to fill the gap. Rad Melee was a bit endurance intensive on my Rad/ Shield scrapper, so having an endurance recovery power in Ninjitsu is a real plus.
  10. Just started mine so he's only in his 30s. My no purple, no superior current plan is: | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1364;647;1294;HEX;| |78DA6593D972124114867BC210C29680AC212C11C9821892F8025699444B4BAC547| |961951B358913D2711C281813B0DCF20ADEF802AE373E895BA94FE016BD70B970BB| |1B0F737E913253957C3D7FF7DFE73F07A8B417038F8F6E1F12CAF082A1B55AD553A| |B4DADD1D09BEE8A5693AB821EDF8266C895A666E9173DF49AF87BA25AD10D5D2F1F| |6E6A5B86346BA33D7D515FD3CD965E3E29CD0D69B5AE08FF72BD6E948F18B2B66E0| |579DD5D9229ECBC1D3337654BAE48435A9DA8A32CB5E9227959372DCD927533B2D4| |90ABE5D3BAD6A89BD58AD6B2F466274959F2F4F7244EFF946E50DB2DAEB94854C5C| |075F00653BD09DE22CEAB62709BE92EF6BCAA0829BC17660E45C028D317633EA57A| |0AEA296B82F76ACCC03A2899C31BE025E633F2BA04D7736DB216DA62EE69831D66F| |42AD34F4377B347B86D7AC420A5F620B507A9A3481D47EA385227917A883C5EA755| |5B784B7CF30B4AE347277E74924427297492422769749246271EBA2F884E82C8904| |5862C326491611C19BCE419412723C8F09232849121FC863F95F1B7E03BE6DEF7E0| |077087E9A3FB227C9F2BF29DB57D3FC15FE06FA642538CA176CC99E273AA9C40E5C| |4DD01E7D4CC3DE6EC7DF001F89039FF88F98ABCA3F08E6272054CAE80C91530B949| |4C6E1293F353EA31F6BAC6907AF207730AA9A790DA45A933A893E986CDD0DE41DE2| |BC25B84B708EF7E785F53C61CBCB9332AEF9D05CF310F9C072F8055A64A75F3EC1D| |C86739F7CC7F0C501F1398E884335141E66928D3B37C4A21AD04ADE49CB2295E194| |A39C5A78274D71CB4397C5B726AEFB769A75581C7EEBED22D277629CB2A8E93A238| |CA675FEF970AE5CB2EE56BBF729C1653AAF8F64F5394DBFC8987EE3077E2BDBAF6C| |7BEF5A7BEF51F3634E2F3| |-------------------------------------------------------------------|
  11. Not until you encounter it, then it will be quite a bit of a concern because the only things which directly help are lots of health, hit points, and resistance. Toxic ignores defense. But it does not tend to come up in overwhelming amounts unless you like playing with Hydra (or at least it doesn't for me).
  12. Some people complain that bread costs too much. And? What qualifies as a high price? Then what is the backing for the assertion that what people want to buy on the AH is high priced?
  13. I seriously doubt any single AT would fully encapsulate the abilities demonstrated by the Scarlet Witch over her existence. I think Controller/Corruptor/Defender/Dominator are probably the ATs that provide the best foundation for widely representing her ablities. Were I to try to capture her essence I might go with a Gravity/Psionic/Primal Dominator. Gravity less because she does anything directly with gravity but has held people immobile and suspended with no visible effect before and summoned things from else/nowhere and those powers are covered well by gravity with other powers not being out of line for things she has done. Psionic Assault and Primal Forcers mastery are a little more straightforward in their reasoning (or so I feel).
  14. I am sure someone will happen along with a god build at some point. In the meantime I will offer the following: | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1337;618;1236;HEX;| |78DA65535B6F1241189D294B292CD022F79652EEB445B1F8078CDAD644DBA4893E7| |80D2138050C0259309147DF7DF2C51FA0F5F6E0EFF25635F11E2FEBB7F39D204937| |81337366CE37E73BB3BB7B6FD3FFEAFCFDD3429AE7BA8DE1B07ED6BA3B52BECBAAD| |9EEF5BBFDD658388F877E09BD52DF555DA5AA5B3D65B5C63C49F1C2A6DA57BD212D| |75557364759AF533D69DBE25CCBD7EBF5BDDEE765AED5180C7CEB0D36BF9F4ECD24| |0A95B7E3DDC518D01F1C9AD41A73939A1311C296BCCB6126423E3D891F4E7FC84ED| |16575C42E40C317315788DD1B80EBC415833C4EC4DC6C7624AFB056B5F19E7BE01B| |F33FA7E30D67E8297900ADB90FB42D7F7B518FD6D608731785B688D49D9B958235C| |363DE2098DDD70E0FE35A3772DFC06FE613CF617683346041C49744F5A0FB411686| |3D0C6A04D409B80F629A9BCECC4ED45E78BE87C111DA7D071EA143A8FD361CB8690| |D485892E4CDDC50C31013001CD3CA3F13C7B33E6513F8DFA69D44FA37E0649FB697| |F0889869068068966906816896691E883A210616410460659649047067964904706| |05647040AA283C46E1B1008F05782CC163091E9FD3EE386B445C771AA059120E927| |0508283321C94E1A00C076B70F082544BE878E935736B6F806F19D7DF01DF337A9D| |4B40D6CBDA419098153858993578B787F1F81CD00BF4319E30195F3A714AA9ABE57| |43583EEB2886AC505C9BB43C030E3C908300AFC8C3792AE6F15DE5675B51C55AB30| |232B15BEB31A30466B556459BD8877802A6C80DB38646EDB987CA576CA10786C674| |A27EC1C61F68CC99729A4660E7DC4C869E6C311E6E33473810665437CFACF49F990| |EF2EF888F1607D72AEFD0FA460EEAF| |-------------------------------------------------------------------| Pictures being worth a thousand words and all, the differences are: Compared to the original the differences are: Melee Defense is 46.37% vs 35.83% S/L resistance is lower, N/F/C are meaninglessly different, P is definitely lower. Though Recovery appears lower, factoring in Endurance Cost Reduction they are roughly equal (3.46 original vs 3.41 revised). Since Toughness is not in the revised build you save a toggle cost. To-Hit is non-existent. However Accuracy (not shown) is 45% compared to the original's 40%. The build is presented less as a suggestion than giving a look at another way to go about things with ideas for mining. Edit: No purples or superiors
  15. You mean no defense to sappers other than not being hit? 😁
  16. I haven't suggested anything. 😛
  17. I like Rad Melee and my Rad/Shield scrapper hits like a truck...dropped from orbit. The downsides of Rad Melee that I found were (a) its a bit endurance intensive and (b) both Proton Sweep and Devasting Blow are craptastic powers (Sweep's cone is narrow and Blow's windup is long). I did not take either on my Elec/Rad Tanker, filling the gap by taking Cross Punch. Cross Punch gives a minor recharge boost based on the number of foes you hit with it--5% for having either Punch or Kick, 10% if you have both. I have both and slotted Force Feedback: Chance for +Recharge. It is a grand thing to flash 140% recharge bonus, though it only counts for anything if a power recharges fully during the 6 second window.
  18. Shield/DM is a classic combination and solves two of the weaknesses of Shield--lack of endurance recovery and lack of healing as DM has both. Not sure if I should feel sad or relief that Shield/Spines is disallowed.
  19. I have both Lightning Field and Irradiated Ground on my Elec/Rad Tanker and Irradiated ground ticks for about half the value of Lightning Field.
  20. Well darn it, you've got me thinking about Shield/Spines--hard to hit with incoming melee attacks slowed. I'd be outside my usual crutches of having a heal or endurance regain but that'd be what you'd IO for. No...NO! Going to finish working on my Elec/Rad Tanker first before taking on any other projects.
  21. That is just a plain, amazingly, stunningly awesome costume!
  22. Not sure I have ever heard anyone suggest DA is useless...ever.
  23. I enjoy the Twisted Reflection story arc where you fight your evil double so much I run it on all my characters. Generally its not so bad until you get to the AV at the end of the following arc, Looking Through the Glass, and even then I can sometimes solo him down. Well I hit a new snag on my most recent scrapper: Bad enough that he is using Crushing Uppercut on me (my double clearly has at least 8 levels on me 😄) but he attacked from stealth, so auto-crit. Protean doesn't even one-shot you. 😱
      • 2
      • Haha
      • Confused
  24. My latest scrapper, Calibrated with slight uniform revisions (from right to left):
  25. If you want to hit like a truck dropped from orbit, pair something up with Shield. I've played up Rad/Shield and WM/Shield. Neither disappoints. Sure you can find some other hard hitting set to pair with Shield.
×
×
  • Create New...