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Erratic1

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Everything posted by Erratic1

  1. Twice I have drawn inspiration from the design of Alan Moore's character, Promethea. The first time, at the launch of live, I took the colorations (hard to go wrong with white and gold) but did not (and could not at the time) replicate much in the way of Promethea's costume. Sadly I do not have an image of the character to share. With the launch of Homecoming my first character here was another visit the to well (she's back on page 11 of the thread). Again proper colors and at least this time I got Hellenic sandals to work with. While I do not have a new character in mind with which to gift the following, I have been drawn back to trying to get a more faithful homage to the original inspiration and have come up with the following: My mind shudders at the thought of combining Valkyrie (Norse), Roman, and Imperial (Chinese) elements, but I think it works. No, I did not use the Hellenic sandals this time...partly because having wings on both head and heels is something only Hermes/Mercury should attempt and adding a fourth culture to the mix would have pushed me mentally over the edge.
  2. That is one of the hands down, best costumes I've ever seen. The color and patterns evoke the name the gun theme perfectly!
  3. There is this over in the Tanker forum: However I am wary of looking at defensive sets in isolation as offensive sets can offer opportunities for mitigation which are meaningful.
  4. Are you taking into account that enemy Accuracy is being debuffed by both Beta Decay and Darkest Night?
  5. You just had to mention Jack 'the King' Kirby. Now see what you've made me do?
  6. While I intentionally went with lower Smashing/Lethal resistance, thinking, "Why have Scaling Resistance slotted if it isn't doing anything?" I like the resistance numbers on your build, particularly E/N/T/P. I pride myself on being able to think outside the box, but I missed the notion of taking and not slotting Smite in favor of slots elsewhere. I tend to get reflexively take the initial powers from the standpoint of levelling but the low levels are over quickly. Yeah, I think I will reconsider the existence of Shadow Punch in the build. Does anyone know how effective To-Hit debuff is? There is not a great difference between the 24.73% I have between Beta Decay and Darkest Night and the 21.58% you are showing with the two powers. If To-Hit debuff isn't that grand then I might as well save those slots. Since Homecoming opened I have gotten away from my old standby of perma-Hasten, becoming considerably more ambivalent about it. I have a Fortunata Widow build that naturally gravitates towards it. Most other builds I have find opportunity costs less inviting. On DM/Rad being not quite at perma-Hasten seemed to be the best bang for the buck but I personally would not miss not even going down that path. Depending on how hectic this weekend in, I may just have to spend some time planning out the love child of our two builds. Thanks!
  7. Great minds and all that, I have a mage character who looks similar:
  8. How "traditional" a mage look were you shooting for? EarthMage.costume
  9. You've got Repel...why is anything standing long enough to be dangerous to you?
  10. I made my Grav/Nrg with soloing in mind...just secondary to the annoyance factor. What more do you need than dropping things behind a Singularity to solo?
  11. I'm sensing a name here, FS2
  12. I agree that Time Stop is junk that can be skipped and I would love to do without Time Crawl but its mandatory. But Distortion? A 45s, they enter this zone and they go slow, don't attack as often, and sometimes get held power whose recharge under perma-Hasten (You are playing Time, so why aren't you doing perma-Hasten?) is down towards 16 seconds...Why would you skip this? As for being a defender (my first AT to 50 in live), your de/buffs would be stronger and your damage weaker but I think there is enough brought to the team either way that corruptor is the better choice for sake of the stronger damage.
  13. Malaise! You know my weakness.
  14. Artemis and Apollo are considered heroic. When Niobe bragged that she had 7 sons and 7 daughters whereas Leto only had 2, Apollo and Artemis, Leto sent Apollo and Artemis to slay all of Niobe's children. Notions of what is heroic apparently change over time. Or perhaps depending on who you are. Probably not wise to tell a god they are not heroic. 😛
  15. You're going to lip off to a god? One with an axe? Bold. Unwise, but definitely bold.
  16. I have been a fan of Marvel's Thor since the late 70s (read him earlier in The Avengers but did not read his individual comics). I've got nothing against people liking the character. But you know, there are other gods of thunder and it has prompted me to create a costume even if I do not want to actually create and play the character. (Why does the game deny my ankle bands?) I'm thinking a bio something along the lines of:
  17. The best time to apply the buffs I find is when people are fighting as they are relatively stationary and generally together. Of course you can also announce you're going to give buffs too. The issue with Kinetics is between Fulcrum Shifting, Transference, Siphon Power, Siphon Speed (because you do want more Recharge for yourself) and Transfusion, it can be challenging to find a lot of time to use your primary powers. Said as the player of Water/Kinetics and Ice/Time corruptors.
  18. Gotta decide how much you want to be guided by the principle of maximum annoyance. 😁
  19. Back on live I used Wormhole all the time on teams and never had a complaint. Of course I would usually gather things up and stick them in a corner and not drop them on someone (other than a ready Tanker every now and then as the situation warranted). Of course back then I got compliments for my (rare) uses of Dimension Shift to save groups too. Having a power does not mean using it willy-nilly. The old saying about having only a hammer as a tool making you see all problem as nails? We have more tools at our disposal.
  20. If it is fair for you not to bothered by it, it is fair for the OP to be bothered by it, especially in light of them not having any fun with their powers. The only question is what to do about it. I was on a team with my Water/Kinetics Corruptor and repeatedly, just before Fulcrum Shift would animate on a large spawn some person in the group would blow the spawn apart, meaning Fulcrum Shift delivered far less than it could have. I was on another team with a Blaster and the person with Gravity kept opening up with Dimension Shift. When I noted that meant I could do nothing to them they said all I had to do was get close. Me...a blaster...get close. In both cases I simply thanked the group for the invites and moved on. No muss, no fuss. I was free to think poorly of the people doing such things and they were free from my thoughts about their thoughtlessness.
  21. Seems to be an excessively uncharitable reading of the OP.
  22. What am I here? Chopped beef?
  23. But that has nothing to do with when Parasitic Aura comes available. You're spending slots you get after level 38 on powers you got before those levels and Parasitic Aura is one of those powers. And to be sure, I do not have a problem with you doing whatever is appropriate for your build. It just seemed strange to lay not slotting Parasitic Aura on when it came available to you. Had it come at level 10 you would not have any more or less opportunity to 6-slot it was my point. If you consider things before level 38 most of the content, that's fine. Its subjective in my book. Sure, there is a stupid ton of content out there available before level 38 (or 39 when you'd be able to really slot Parasitic Aura with Mocking Beratement) but I have only heard of a very few number of people who try to play every story arc. Most people just level and adapt to the content fitting for their level. I will note it take 5,648,749 xp to reach level 38 and 39,149,119 xp to reach level 50. If we ignore veteran levels at level 38 you've only gained roughly 15% of the experience you'd need to reach level 50. But that is somewhat disingenuous since at higher levels you earn more xp. Still, given I do see people running around with multiple hundreds of veteran levels there is a valid argument that you're far from mostly done with content at that point even accounting for exemplaring down. But two things: I did not suggest taking Mocking Beratement or the T9 for taunt purposes. I noted that it would taunt but the purpose was (for me) the defenses. I noted that it taunting was of minimal consequence because in the situation where you're using a T9 you have something beating on you (otherwise you would not be using the power, you'd be resting). If you want to taunt things, your primary set gives you that ability (probably in your teens). As you note, you don't take it and outside my Tankers I don't tent to take it either. The thing which might be offputting for a Bio Stalker taking Mocking Beratement in the same fashion I did on my Brute is that a Stalker is not a Brute and not generally expected to be quite so survivable (not that they cannot be crazy survivable--just the expectation is Brutes will do survivability better given higher resistance caps). In any event, good conversation and good luck!
  24. Skunks spray musk and octopuses spray ink, both of which are quite visible. Trees ooze sap visibly. Nature is full of visible effects.
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