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Hyperstrike

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Everything posted by Hyperstrike

  1. Again, use the DPS calculator. It'll show you things you can drop. Freeing up slots.
  2. Uptime isn't the primary issue for SSDs. It's write-cycles. It's actually quite likely that those drives, small as they were, had quite a few years left as small game accel drives. Granted, old SSDs <<< new SSDs. But still. And you could have dropped them into USB enclosures for (relatively) large fast mobile storage.
  3. Also, one thing to remember looking to trade ST damage vs AoE. This will cause you to do less damage to mobs you NEED to kill. Fighting AVs becomes harder, and you wind up stalemating more. If you're fighting in groups mostly, this is a non-issue, as you just stand there and meat-shield your little heart out. Your allies then proceed with The Kickass. But if you solo, yes, you're wasting output on stuff you're already going to kill anyhow. And when killing something MATTERS, you just can't get the job done.
  4. And here's a badly scanned (ran out of slots) build that's basically going after heavy Resist outside of Meltdown or ROP.
  5. Also, on the damage end. Use the DPS calculator in Mids to figure out your optimal attack chain. Try to optimize toward that attack chain.
  6. It's looking like you're already trying to go after tacking on Defense a bit early. I've learned this lesson with Rad (and Resist-based sets) in general. DO NOT DO THIS. You have no DDR. And you're moving into the level range where Defense debuffs land HEAVY. And if something can reliably crack your Defenses, you're screwed, because you've jacked your build around to push Defense. Better option is to build towards maximum available Resist. Near the end of your build, you can tack on some Defense if you want. Sort of an anti-Alpha Strike setup that you can treat as disposable/ablative. At GenCon right now or I'd take a bit to pull a build together for you.
  7. </Thread>
  8. Okay I need to apologize. But due to the truncated information pipeline and scheduling for GenCon 2021, there won't be a meet & greet this year. However, I WILL be at the con this year. I'll be with Catalyst Game Labs. So if you wanna look me up and say "hi", I'll be at their booths. 1603, 1611 and 1703 Exhibitor Map
  9. CoH and CoV are the same game. They have been for over a decade now. It's just that, generally, the game is referred to a CoH, as it is the original release title and CoV is an expansion. In the way the Praetorian content is an expansion.
  10. In short? YES. If you want a longer look: So, if you have an older machine, you should be fine. Things you CAN do to speed your system up. 1: Solid state drives rather than hard drives. 2: More memory never hurt anybody.
  11. Take a look at my Invulnerability Framework thread. Basically this build takes advantage of the high Defense values in the ATIO and WinterOs. This doesn't work for 100% of all Melee Secondaries. But this build-out sets you up for a decent baseline.
  12. Okay story. Decent action. Devolves into a CGI crapfest in the end. Awkwafina?
  13. Here's a rough mockup of an Inv/WM
  14. Also, don't forget the scaling of Invincibility. With no enemies in range, Defenses can look okay. But step into a group and you become MC Hammer.
  15. Who needs an Apple laptop when you've got TANKS? 😉
  16. GIves you the basic building blocks for Invuln.
  17. Talk about off the rails!
  18. Saw it. Liked it.
  19. Yeah. I can see how, if you're not exactly a Spidey fanboy, that the reaction could be..."meh". If this is done right, this film could tie all three Spider-Man universes together and retroactively "legitimize" the McGuire and Garfield universes.
  20. No, just that the damage is still anemic, coming in at roughly HALF that of Shield Charge. For the Recharge, amount of spaces dedicated to it, and the power choice prerequisites, I judge its selection unacceptable. It looks "okay" in Mids. In actual play...Meh...
  21. Basically just another reason to avoid Spring Attack.
  22. Stone Armor is still the Gold Standard. But it pays for that durability with some crippling compromises. Sure, you won't DIE, but you won't be killing certain enemies by yourself. So everything turns into a pointless slog. After that, pretty much Inv/ANYTHING. With the current way it runs, and the plethora of choices for Enhancements, this is pretty much the Gold Standard for no-compromises survivability in the modern game. And, again, due to the choices in IOs, MANY other armor sets stack in QUITE closely behind it.
  23. SS/Elec Elec/Elec With Resist-based setups like Elec/Fire/Rad, you REALLY want to concentrate on maxing out Resists. Because jerry rigging massive Defense on it is somewhat self-defeating. Because the minute debuffs start landing (on a setup with no DDR), you start having to rely on compromised Resists. In essence, you're an eggshell. "I'm a god. I'm a god. I'm... OOH! FLOOR! *OMNOMNOM!* ..." Also, the reason I went Cardiac, rather than Resilient? Habit. Freeing up End to be able to buzzsaw through enemies as fast as you can spam an attack chain.
  24. Do a search for my name and "framework". Gets you built pretty beefy If you want to squeeze a bit more out, again, search my name and "Mo Durable".
  25. Quick Squishy! To the Hypermobile!
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