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Hyperstrike

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Everything posted by Hyperstrike

  1. Basically, if they can pull off a multiversal Sinister Six, and possibly a three-way Spidey team-up? No Way Home could, quite possibly, be the greatest Marvel movie of all time. And happen under Sony's purview... A solid tie from Phase 3 to Phase 4, and quite possibly being the biggest hit in the Phase 4 lineup.
  2. You're skating on thin ice there...Glad they got it to lose some weight!
  3. Yeah. One of the things we have on our side is that this game has tons of actual content. So there IS lots of things for truly NEW players to do.
  4. I've played all three games. One of the things missing from CO and DCUO is storytelling. Sure. They have storylines. But they aren't expressed well. And in both games, there's terminal over-use of "Get me X number of bear asses." Don't get me wrong. CoH has it's own "Bear Ass hunt" missions too. But they're spaced more judiciously. With a lot of "Kill X" being relegated to optional badge content. Another is a nice, consistent control set. Yes, you can reconfigure how you move and what you see in CoH. But it's still internally consistent. CO and DCUO suffer because of "console compatibility" choices. It's not that I begrudge console players. It's that the choices made to try and accommodate that niche has actively damaged (and limited) usability on a PC. Another is developer-to-player engagement. Let's just say that Jack was never really a "people"person. Even in person. Sure, he can dial up the "schmooze" for conventions and PR. But he's really a fairly antisocial person at heart. This is why he was so bad at player engagement. He was a big believer in "The devs are Gods. The players should just be grateful." paradigm. And CoH just NEVER worked that way. A huge chunk of the team was actively engaged with players from the get go. And it became even moreso after the advent of the Paragon Studios era. CO is still locked in this. Mainly because their dev "team" is essentially one person, with responsibilities elsewhere in the constellation of properties. When the position isn't empty. Funding is nonexistent for development. And the only push from the parent company is "new lockboxes". DCUO? I honestly don't know about community interaction. During the 6 months I gave the game, I became convinced there is no "community", in the CoH sense. The devs were unknown to me. And with the rather sparse (and hostile) player-to-player environment... So, CoH has been the only thing I've played regularly since July 4ht 2008 (when I joined). I have a CO account still, that I peek in on every now and again. Because I have a lifetime sub (traded for swag w/Jack at a GenCon). I peek back in ever 3-6 months to see if I know anyone. But beyond that...nah. I've already done 99% of the content in the game, and it just isn't that replayable. And I haven't even bothered to look at DCUO in a long, long time. That's how bad a taste it left in my mouth.
  5. Like he said. No other... CO has been on life support for nearly 10 years. The only reason it exists is to churn out lock boxes. DCUO...As good as the world looks, the characters are potato people. The controls are screwy. And the game is hampered by all the console compromises. Even worse than CO was.
  6. Here's an off the cuff stab.
  7. Here's my ship raid leader (well, one of them)
  8. Well...
  9. Provoke, or similar tools, isn't required for non-Tanks. It's simply a "nice to have" if you plan on doing aggro soft-control. If you're just going to bust and bash? Pick something more useful.
  10. ... Unfortunate wording for the win? 😉
  11. This is what happens when you don't check references for your installers. You get half-assery like this...
  12. Uh. Ice DOES have DDR. Something like 51% or so...
  13. https://archive.paragonwiki.com/wiki/Lore_AMA/Sorted#286
  14. For convenience, I've PDF'ed up the pages. Click the link to download a 21MB zipfile.
  15. Ice is about Mitigation and Aggro-grabbery. With Icicles, you should be able to grab aggro off just about anyone. Just remember that you are, primarily, a Defense-Centric Tank. So if someone can reliably crack your Defense, you're in <Boss Nass> DEEP DOO DOO! </Boss Nass>
  16. Sorry, I had fun watching. Was it a mess? Sure. And the fact that they managed to actually get a complete wall-banger of a villain like Starro into the film just gobsmacked me.
  17. Honestly, just get the 520's. In the 1GB variety. If you're going to be beating on these drives, you want the higher capacity. As it translates into longer device lifespan. They're also readily available NOW. With the 530's, you're going to be contending with stocking issues for several months. The actual performance difference is going to be unnoticeable for you without benchmarking software. As someone who bought the Taichi product for his X570 board? The board itself isn't bad. The Killer NIC is absolute CRAP! I've only had my system together for 3 months and I'm OVER the Killer NIC. I ordered a nice Intel 10GB NIC. It arrived today, sans the full-height bracket. So I gotta wait for that. But once it goes in, I'm disabling the Killer NIC and uninstalling all the Killer software. And that's pretty much all the ASROCK boards offer. Pick someone who delivers either an branded Intel or a Realtek chipset. In my estimation, spend the extra you're currently "saving" over the AMD rig and buy the Asus ROG Maximus APEX board.
  18. This is probably a badly optimized build. But it's tanky!
  19. Likely something was moved in the costume ordering. It's not actually "invalid". It's just that you need to fiddle the costume to reselect the item in its new designation.
  20. For AMD, TR4 and STR4x are Threadripper platforms. These chips are nearly identical to the the Ryzen series with higher core counts and slightly different multi-core optimization and tight speed-binning. They're functionally identical to the server-grade Epyc chips. Forget about Threadripper, Threadripper Pro or Epyc. The chips alone are outside your budget. The current connector for Ryzen is AM4. Here's a suggestion for an AMD platform. Note: I've included the 5800x. I ALSO included the 5900X. Given the choice, you're better off with the 5900X. It's a $70 flex. Considering you're not at your $1300 max build level due to the board and the memory being under-budget, $70 is eminently doable. I COULD give you a similar Intel machine. But, frankly, AMD is where it is at right now. A 5900X and the Intel 11900K are virtually identical in gaming. Basically they trade the wins back and forth on a game-by-game basis. In actual WORK, the 5900X annihilates in multi-threaded workloads. Intel simply can't make up for the extra 4 cores and 8 threads. Though, in single-threaded workloads, the 5+Ghz 11900 wins. PCI lanes: Intel: 20 AMD: Chip has 24 (4 reserved for motherboard interconnect). And the motherboard has an additional 20 (4 of which are for the motherboard interconnect). So, in the end, you have a total of 36. To get any more, you'd have to step up to either Threadripper or EPYC. https://secure.newegg.com/wishlist/sd/6eDG3vWq_-_XfNM_-_CoK7weIA== 64GB RAM And with a board with 8 SATA, scads of USB ports and 2 M.2 slots. The power system on the DH board is an OVERKILL setup. And the networking is NOT Killer NIC CRAP. One of the things I accepted when I bought my ASROCK board was that I'd have to put up with Killer crap with minimal Intel support. Already over it and have a nice 10GB Intel dual-port NIC due to arrive on Monday. Lots of fan headers. But if you're going nuts with fans, buy a couple fan hubs and gang them together (front panel, top, rear). It allows you to set fan profiles in gangs as well. For NVME, I recommend the Samsung 980 Pros, or the Seagate FireCudas of the latest generation. And as big as you can afford. They're not really hot-swappable. And you're going to want duability, especially in the scratch drive. The Samsungs are slightly more performant. The Seagates are slightly more durable. About the only board that's more desirable right now is the as-yet unreleased EVGA X570 board. But we don't know how far out that is. As for the big difference in platforms, it's Infinity Fabric. Old NVIDIA AMD boards used a technology called HyperTransport instead of the conventional "bus" architecture. Infinity Fabric is a successor technology for handling interconnects and communication between devices in the system. It's not very OC friendly in terms of "Big Numbers" overclocking. At least in the current generation. But it's still an extremely high-speed, low-drag way to let all your devices talk to one another.
  21. What do you expect when you get "disarmed"?
  22. The new film is just as messy as the first one. But that's part of its charm. And the stand out performance? KING SHARK! The Sylvester Stallone role I never knew I needed in my life!
  23. Here's a sample out of my "Mo Durable" line, as opposed to my standard "Framework" build. It's already set up to fly. And here's Hyper's current build.
  24. Thank you for illustrating my point.
  25. I've run hundreds of raids and events in my time in CoH (Mein Gott! Has it been 13 years already?) I prefer to call in REQUEST. And I don't care which channel people use to ask for the invite. I just find PMs to be easier to see in the Broadcast Spam that inevitably spawns around a growing raid group. That's just me. I'm kinda weird. And I'm told my parents took turns dropping me on my head as a baby and young child...
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